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Jun Song

Publications and source records attributed to Jun Song.

At least 37 records · Page 2Linked to original sources

Deep Pre-Alignment for VLMs

Most Vision Language Models (VLMs) directly map outputs from ViT encoders to the LLM via a lightweight projector. While effective, recent analysis suggests this architecture suffers from an alignment challenge: visual features remain distant from the text space in the initial layers of the LLM, forcing the model to waste critical depth~\cite{zhang-etal-2024-investigating,artzy-schwartz-2024-attend} on superficial modality alignment rather than deep understanding and complex reasoning. In this work, we propose Deep Pre-Alignment (DPA), a novel architecture that replaces the standard ViT encoder with a small VLM as perceiver, ensuring visual features are deeply aligned with the text space of the target large language model. Comprehensive experiments demonstrate the effectiveness of DPA. On the 4B parameter scale, DPA outperforms baselines by 1.9 points across 8 multimodal benchmarks, with gains widening to 3.0 points at the 32B scale. Moreover, by offloading alignment to the perceiver, DPA achieves a 32.9\% reduction in language capability forgetting over 3 text benchmarks. We further demonstrate that these gains are consistent across different LLM families including Qwen3 and LLaMA 3.2, highlighting the generality of our approach. Beyond performance, DPA also offers a seamless upgrade path for current VLM development, requiring only a modular replacement for the visual encoder with marginal computation overhead.

cs.CV↗

Transverse momentum dependence of $Ω/ϕ$ ratio in high energy collisions

We apply a constituent quark equal-velocity combination model to study the $p_{T}$ dependence of $Ω/ϕ$ ratio in $pp$, $p$-Pb and Pb-Pb collisions at LHC energies. We demonstrate that the relative change rate of the $Ω/ϕ$ ratio is dominated by a discrete curvature property of $p_{T}$ spectrum of strange quarks just before hadronization. Using experimental data of $ϕ$ mesons after a quark number scaling operation, we extract $p_{T}$ spectrum of strange quarks just before hadronization and study its curvature property in high and low multiplicity events in $pp$ collisions at $\sqrt{s}=$ 7, 13 TeV, $p$-Pb collisions at $\sqrt{s_{NN}}$= 5.02 TeV and Pb-Pb collisions at $\sqrt{s_{NN}}$= 2.76 TeV. We apply these curvature properties of $p_{T}$ spectra of strange quarks to explain the observed $p_{T}$ dependence of $Ω/ϕ$ ratio in those collisions. We discuss the possible origin of the change of curvature property for $p_{T}$ spectra of strange quarks just before hadronization by considering the influence of strong collective flow formed in partonic stage evolution in collisions at LHC energies.

hep-ph↗

DDA-Thinker: Decoupled Dual-Atomic Reinforcement Learning for Reasoning-Driven Image Editing

Recent image editing models have achieved strong visual fidelity but often struggle with tasks requiring complex reasoning. To investigate and enhance the reasoning-grounded planning for image editing, we propose DDA-Thinker, a Thinker-centric framework designed for the independent optimization of a planning module (Thinker) over a fixed generative model (Editor). This decoupled Thinker-centric paradigm facilitates a controlled analysis of the planning module and makes its contribution under a fixed Editor easier to assess. To effectively guide this Thinker, we introduce a dual-atomic reinforcement learning framework. This framework decomposes feedback into two distinct atomic rewards implemented through verifiable checklists: a cognitive-atomic reward to directly assess the quality of the Thinker's executable plan, which serves as the actionable outcome of the Thinker's reasoning, and a visual-atomic reward to assess the final image quality. To improve checklist quality, our checklist synthesis is grounded not only in the source image and user instruction but also in a rational reference description of the ideal post-edit scene. To support this training, we further develop a two-stage data curation pipeline that first synthesizes a diverse and reasoning-focused dataset, then applies difficulty-aware refinement to curate an effective training curriculum for reinforcement learning. Extensive experiments on reasoning-driven image editing benchmarks, including RISE-Bench and KRIS-Bench, demonstrate that our approach substantially improves overall performance. Our method enables a community model to achieve results competitive with strong proprietary models, highlighting the practical potential of Thinker-centric optimization under a fixed-editor setting.

cs.CV↗

Mobile-R1: Towards Interactive Capability for VLM-Based Mobile Agent via Systematic Training

Vision-language model-based mobile agents have gained the ability to understand complex instructions and mobile screenshots, benefiting from reinforcement learning paradigms like Group Relative Policy Optimization (GRPO). However, existing approaches centers on offline training or local action-level rewards often trap agents in local optima, hindering effective exploration and error correction with the environment. Crucially, we find that directly applying task-level rewards often leads to convergence difficulties due to the sparse nature of GUI interactions. To address these challenges, we present \textbf{Mobile-R1}, a systematic training recipe that bridges atomic action execution and strategic task completion. We propose a hierarchical curriculum consisting of three stages: (1) format alignment for reasoning structure, (2) on-policy exploration with verifiable action feedback to ground basic execution, and (3) multi-turn task-level training with realistic environment to unlock exploration and self-correction. This hierarchical strategy effectively bootstraps the agent, significantly enhancing its capability for exploration and self-correction (the ``Eureka'' moments). Furthermore, addressing the critical scarcity of diverse GUI data in non-English ecosystems, we contribute a comprehensive Chinese mobile dataset covering 28 applications with 24,521 high-quality manual annotations, and establish a rigorous benchmark with 500 trajectories. We will open source all resources, including the dataset, benchmark, model weight, and codes: https://mobile-r1.github.io/Mobile-R1/.

cs.AI↗

InquireMobile: Teaching VLM-based Mobile Agent to Request Human Assistance via Reinforcement Fine-Tuning

Recent advances in Vision-Language Models (VLMs) have enabled mobile agents to perceive and interact with real-world mobile environments based on human instructions. However, the current fully autonomous paradigm poses potential safety risks when model understanding or reasoning capabilities are insufficient. To address this challenge, we first introduce \textbf{InquireBench}, a comprehensive benchmark specifically designed to evaluate mobile agents' capabilities in safe interaction and proactive inquiry with users, encompassing 5 categories and 22 sub-categories, where most existing VLM-based agents demonstrate near-zero performance. In this paper, we aim to develop an interactive system that actively seeks human confirmation at critical decision points. To achieve this, we propose \textbf{InquireMobile}, a novel model inspired by reinforcement learning, featuring a two-stage training strategy and an interactive pre-action reasoning mechanism. Finally, our model achieves an 46.8% improvement in inquiry success rate and the best overall success rate among existing baselines on InquireBench. We will open-source all datasets, models, and evaluation codes to facilitate development in both academia and industry.

cs.AI↗

ClawNet: Human-Symbiotic Agent Network for Cross-User Autonomous Cooperation

Current AI agent frameworks have made remarkable progress in automating individual tasks, yet all existing systems serve a single user. Human productivity rests on the social and organizational relationships through which people coordinate, negotiate, and delegate. When agents move beyond performing tasks for one person to representing that person in collaboration with others, the infrastructure for cross-user agent collaboration is entirely absent, let alone the governance mechanisms needed to secure it. We argue that the next frontier for AI agents lies not in stronger individual capability, but in the digitization of human collaborative relationships. To this end, we propose a human-symbiotic agent paradigm. Each user owns a permanently bound agent system that collaborates on the owner's behalf, forming a network whose nodes are humans rather than agents. This paradigm rests on three governance primitives. A layered identity architecture separates a Manager Agent from multiple context-specific Identity Agents; the Manager Agent holds global knowledge but is architecturally isolated from external communication. Scoped authorization enforces per-identity access control and escalates boundary violations to the owner. Action-level accountability logs every operation against its owner's identity and authorization, ensuring full auditability. We instantiate this paradigm in ClawNet, an identity-governed agent collaboration framework that enforces identity binding and authorization verification through a central orchestrator, enabling multiple users to collaborate securely through their respective agents.

cs.AI↗

ViT$^3$: Unlocking Test-Time Training in Vision

Test-Time Training (TTT) has recently emerged as a promising direction for efficient sequence modeling. TTT reformulates attention operation as an online learning problem, constructing a compact inner model from key-value pairs at test time. This reformulation opens a rich and flexible design space while achieving linear computational complexity. However, crafting a powerful visual TTT design remains challenging: fundamental choices for the inner module and inner training lack comprehensive understanding and practical guidelines. To bridge this critical gap, in this paper, we present a systematic empirical study of TTT designs for visual sequence modeling. From a series of experiments and analyses, we distill six practical insights that establish design principles for effective visual TTT and illuminate paths for future improvement. These findings culminate in the Vision Test-Time Training (ViT$^3$) model, a pure TTT architecture that achieves linear complexity and parallelizable computation. We evaluate ViT$^3$ across diverse visual tasks, including image classification, image generation, object detection, and semantic segmentation. Results show that ViT$^3$ consistently matches or outperforms advanced linear-complexity models (e.g., Mamba and linear attention variants) and effectively narrows the gap to highly optimized vision Transformers. We hope this study and the ViT$^3$ baseline can facilitate future work on visual TTT models. Code: github.com/LeapLabTHU/ViTTT.

cs.CV↗

Geoparsing: Diagram Parsing for Plane and Solid Geometry with a Unified Formal Language

Multimodal Large Language Models (MLLMs) have achieved remarkable progress but continue to struggle with geometric reasoning, primarily due to the perception bottleneck regarding fine-grained visual elements. While formal languages have aided plane geometry understanding, solid geometry which requires spatial understanding remains largely unexplored. In this paper, we address this challenge by designing a unified formal language that integrates plane and solid geometry, comprehensively covering geometric structures and semantic relations. We construct GDP-29K, a large-scale dataset comprising 20k plane and 9k solid geometry samples collected from diverse real-world sources, each paired with its ground-truth formal description. To ensure syntactic correctness and geometric consistency, we propose a training paradigm that combines Supervised Fine-Tuning with Reinforcement Learning via Verifiable Rewards. Experiments show that our approach achieves state-of-the-art parsing performance. Furthermore, we demonstrate that our parsed formal descriptions serve as a critical cognitive scaffold, significantly boosting MLLMs' capabilities for downstream geometry reasoning tasks. Our data and code are available at Geoparsing.

cs.CV↗

AdaSpark: Adaptive Sparsity for Efficient Long-Video Understanding

Processing long-form videos with Video Large Language Models (Video-LLMs) is computationally prohibitive. Current efficiency methods often compromise fine-grained perception through irreversible information disposal or inhibit long-range temporal modeling via rigid, predefined sparse patterns. This paper introduces AdaSpark, an adaptive sparsity framework designed to address these limitations. AdaSpark first partitions video inputs into 3D spatio-temporal cubes. It then employs two co-designed, context-aware components: (1) Adaptive Cube-Selective Attention (AdaS-Attn), which adaptively selects a subset of relevant video cubes to attend for each query token, and (2) Adaptive Token-Selective FFN (AdaS-FFN), which selectively processes only the most salient tokens within each cube. An entropy-based (Top-p) selection mechanism adaptively allocates computational resources based on input complexity. Experiments demonstrate that AdaSpark significantly reduces computational load by up to 57% FLOPs while maintaining comparable performance to dense models and preserving fine-grained, long-range dependencies, as validated on challenging hour-scale video benchmarks.

cs.CV↗

Unified Thinker: A General Reasoning Modular Core for Image Generation

Despite impressive progress in high-fidelity image synthesis, generative models still struggle with logic-intensive instruction following, exposing a persistent reasoning--execution gap. Meanwhile, closed-source systems (e.g., Nano Banana) have demonstrated strong reasoning-driven image generation, highlighting a substantial gap to current open-source models. We argue that closing this gap requires not merely better visual generators, but executable reasoning: decomposing high-level intents into grounded, verifiable plans that directly steer the generative process. To this end, we propose Unified Thinker, a task-agnostic reasoning architecture for general image generation, designed as a unified planning core that can plug into diverse generators and workflows. Unified Thinker decouples a dedicated Thinker from the image Generator, enabling modular upgrades of reasoning without retraining the entire generative model. We further introduce a two-stage training paradigm: we first build a structured planning interface for the Thinker, then apply reinforcement learning to ground its policy in pixel-level feedback, encouraging plans that optimize visual correctness over textual plausibility. Extensive experiments on text-to-image generation and image editing show that Unified Thinker substantially improves image reasoning and generation quality.

cs.CV↗

SecAgent: Efficient Mobile GUI Agent with Semantic Context

Mobile Graphical User Interface (GUI) agents powered by multimodal large language models have demonstrated promising capabilities in automating complex smartphone tasks. However, existing approaches face two critical limitations: the scarcity of high-quality multilingual datasets, particularly for non-English ecosystems, and inefficient history representation methods. To address these challenges, we present SecAgent, an efficient mobile GUI agent at 3B scale. We first construct a human-verified Chinese mobile GUI dataset with 18k grounding samples and 121k navigation steps across 44 applications, along with a Chinese navigation benchmark featuring multi-choice action annotations. Building upon this dataset, we propose a semantic context mechanism that distills history screenshots and actions into concise, natural language summaries, significantly reducing computational costs while preserving task-relevant information. Through supervised and reinforcement fine-tuning, SecAgent outperforms similar-scale baselines and achieves performance comparable to 7B-8B models on our and public navigation benchmarks. Our dataset is available at https://huggingface.co/datasets/alibabagroup/CMGUI.

cs.CV↗

MatSegNet: a New Boundary-aware Deep Learning Model for Accurate Carbide Precipitate Analysis in High-Strength Steels

Lower Bainite (LB) and Tempered Martensite (TM) are two common microstructures in modern high-strength steels. LB and TM can render similar mechanical properties for steels, yet LB is often considered superior to TM in resistance to hydrogen embrittlement. Such performance difference has conventionally been attributed to their distinction in certain microstructural features, particularly carbides. The present study developed, MatSegNet, a new contour-aware deep learning (DL) architecture. It is tailored for comprehensive segmentation and quantitative characterization of carbide precipitates with complex contours in high-strength steels, shown to outperform existing state-of-the-art DL architectures. Based on MatSegNet, a high-throughput DL pipeline has been established for precise comparative carbide analysis in LB and TM. The results showed that statistically the two microstructures exhibit similarity in key carbide characteristics with marginal difference, cautioning against the conventional use of carbide orientation as a reliable means to differentiate LB and TM in practice. Through MatSegNet, this work demonstrated the potential of DL to play a critical role in enabling accurate and quantitative microstructure characterization to facilitate development of structure-property relationships for accelerating materials innovation.

cs.CV↗

SpatialReward: Verifiable Spatial Reward Modeling for Fine-Grained Spatial Consistency in Text-to-Image Generation

Recent advances in text-to-image (T2I) generation via reinforcement learning (RL) have benefited from reward models that assess semantic alignment and visual quality. However, most existing reward models pay limited attention to fine-grained spatial relationships, often producing images that appear plausible overall yet contain inaccuracies in object positioning. In this work, we present \textbf{SpatialReward}, a verifiable reward model explicitly designed to evaluate spatial layouts in generated images. SpatialReward adopts a multi-stage pipeline: a \emph{Prompt Decomposer} extracts entities, attributes, and spatial metadata from free-form prompts; expert detectors provide accurate visual grounding of object positions and attributes; and a vision-language model applies chain-of-thought reasoning over grounded observations to assess complex spatial relations that are challenging for rule-based methods. To more comprehensively evaluate spatial relationships in generated images, we introduce \textbf{SpatRelBench}, a benchmark covering object attributes, orientation, inter-object relations, and rendered text placement. Experiments on Stable Diffusion and FLUX show that incorporating SpatialReward into RL training consistently improves spatial consistency and overall generation quality, with results aligned more closely to human judgments. These findings indicate that verifiable reward models hold considerable potential for enabling more accurate and controllable optimization in text-to-image generation models.

cs.CV↗

Time-Layer Adaptive Alignment for Speaker Similarity in Flow-Matching Based Zero-Shot TTS

Flow-Matching (FM)-based zero-shot text-to-speech (TTS) systems exhibit high-quality speech synthesis and robust generalization capabilities. However, the speaker representation ability of such systems remains underexplored, primarily due to the lack of explicit speaker-specific supervision in the FM framework. To this end, we conduct an empirical analysis of speaker information distribution and reveal its non-uniform allocation across time steps and network layers, underscoring the need for adaptive speaker alignment. Accordingly, we propose Time-Layer Adaptive Speaker Alignment (TLA-SA), a strategy that enhances speaker consistency by jointly leveraging temporal and hierarchical variations. Experimental results show that TLA-SA substantially improves speaker similarity over baseline systems on both research- and industrial-scale datasets and generalizes well across diverse model architectures, including decoder-only language model (LM)-based and free TTS systems. A demo is provided.

eess.AS↗

AdaGen: Learning Adaptive Policy for Image Synthesis

Recent advances in image synthesis have been propelled by powerful generative models, such as Masked Generative Transformers (MaskGIT), autoregressive models, diffusion models, and rectified flow models. A common principle behind their success is the decomposition of synthesis into multiple steps. However, this introduces a proliferation of step-specific parameters (e.g., noise level or temperature at each step). Existing approaches typically rely on manually-designed rules to manage this complexity, demanding expert knowledge and trial-and-error. Furthermore, these static schedules lack the flexibility to adapt to the unique characteristics of each sample, yielding sub-optimal performance. To address this issue, we present AdaGen, a general, learnable, and sample-adaptive framework for scheduling the iterative generation process. Specifically, we formulate the scheduling problem as a Markov Decision Process, where a lightweight policy network determines suitable parameters given the current generation state, and can be trained through reinforcement learning. Importantly, we demonstrate that simple reward designs, such as FID or pre-trained reward models, can be easily hacked and may not reliably guarantee the desired quality or diversity of generated samples. Therefore, we propose an adversarial reward design to guide the training of the policy networks. Finally, we introduce an inference-time refinement strategy and a controllable fidelity-diversity trade-off mechanism to further enhance the performance and flexibility of AdaGen. Comprehensive experiments on four generative paradigms validate the superiority of AdaGen. For example, AdaGen achieves better performance on DiT-XL with 3 times lower inference cost and improves the FID of VAR from 1.92 to 1.59 with negligible computational overhead.

cs.CV↗

Pailitao-VL: Unified Embedding and Reranker for Real-Time Multi-Modal Industrial Search

In this work, we presented Pailitao-VL, a comprehensive multi-modal retrieval system engineered for high-precision, real-time industrial search. We here address three critical challenges in the current SOTA solution: insufficient retrieval granularity, vulnerability to environmental noise, and prohibitive efficiency-performance gap. Our primary contribution lies in two fundamental paradigm shifts. First, we transitioned the embedding paradigm from traditional contrastive learning to an absolute ID-recognition task. Through anchoring instances to a globally consistent latent space defined by billions of semantic prototypes, we successfully overcome the stochasticity and granularity bottlenecks inherent in existing embedding solutions. Second, we evolved the generative reranker from isolated pointwise evaluation to the compare-and-calibrate listwise policy. By synergizing chunk-based comparative reasoning with calibrated absolute relevance scoring, the system achieves nuanced discriminative resolution while circumventing the prohibitive latency typically associated with conventional reranking methods. Extensive offline benchmarks and online A/B tests on Alibaba e-commerce platform confirm that Pailitao-VL achieves state-of-the-art performance and delivers substantial business impact. This work demonstrates a robust and scalable path for deploying advanced MLLM-based retrieval architectures in demanding, large-scale production environments.

cs.IR↗

Anisotropic flows of light-flavor and charmed hadrons in Pb+Pb collisions at LHC energy

We apply a constituent quark equal-velocity combination (EVC) model to study the elliptic flow ($v_{2}$) and triangular flow ($v_{3}$) of light-flavor and single-charmed hadrons in Pb+Pb collisions at $\sqrt{s_{NN}}=$ 2.76 and 5.02 TeV. $v_{2,3}$ of hadrons in the EVC model can be expressed as a linear superposition of the $v_{2,3}$ of quarks at the same velocity as that of the hadrons. We find that available experimental data for $v_{2}$ and $v_{3}$ of $p$, $Λ$, $Ξ$, and $Ω$ as the function of transverse momentum ($p_{T}$) can be consistently explained by the EVC formula using a $v_{2}$ of up/down quarks and a $v_{2}$ of strange quarks. In comparison with $v_{2}$ data of $ϕ$ at $\sqrt{s_{NN}}=$2.76 TeV which can be naturally explained by $v_{2}$ of strange quarks, explanation of data of $ϕ$ mesons at $\sqrt{s_{NN}}=$5.02 TeV requires an additional contribution of two-kaon coalescence, which indicates approximately 20% influence of final-state hadronic rescattering on $v_{2}$ of $ϕ$ at $\sqrt{s_{NN}}=$5.02 TeV. Using $v_{2}$ and $v_{3}$ of light-flavor quarks obtained in studying light-flavor hadrons and $v_{2}$ and $v_{3}$ of charm quarks determined from $D^{0}$ meson data, we apply the EVC model to predict the anisotropic flows of $D_{s}^{+}$, $Λ_{c}^{+}$, $Ξ_{c}^{0}$, and $Ω_{c}^{0}$ and compare them with the available experimental data. The preliminary data for $v_{2}$ of $D^{0}$, $D_{s}^{+}$, and $Λ_{c}^{+}$ at $\sqrt{s_{NN}}=$ 5.36 TeV are found to be naturally described by the EVC model.

hep-ph↗

ICPRL: Acquiring Physical Intuition from Interactive Control

VLMs excel at static perception but falter in interactive reasoning in dynamic physical environments, which demands planning and adaptation to dynamic outcomes. Existing physical reasoning methods often depend on abstract symbolic inputs or lack the ability to learn and adapt from direct, pixel-based visual interaction in novel scenarios. We introduce ICPRL (In-Context Physical Reinforcement Learning), a framework inspired by In-Context Reinforcement Learning (ICRL) that empowers VLMs to acquire physical intuition and adapt their policies in-context. Our approach trains a vision-grounded policy model via multi-turn Group Relative Policy Optimization (GRPO) over diverse multi-episode interaction histories. This enables the agent to adapt strategies by conditioning on past trial-and-error sequences, without requiring any weight updates. This adaptive policy works in concert with a separately trained world model that provides explicit physical reasoning by predicting the results of potential actions. At inference, the policy proposes candidate actions, while the world model predicts outcomes to guide a root-node PUCT search to select the most promising action. Evaluated on the diverse physics-based puzzle-solving tasks in the DeepPHY benchmark, ICPRL demonstrates significant improvements across both its I. policy-only, and II. world-model-augmented stages. Notably, these gains are retained in unseen physical environments, demonstrating that our framework facilitates genuine in-context acquisition of the environment's physical dynamics from interactive experience.

cs.LG↗