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Junjun Jiang

Publications and source records attributed to Junjun Jiang.

At least 19 recordsLinked to original sources

ProtoFusion: Protocol-Guided Prompt Refinement for Generative Infrared and Visible Image Fusion

Infrared and visible image fusion integrates complementary information from both modalities to provide a more comprehensive representation of the scene. We propose ProtoFusion, a protocol-guided generative framework for infrared and visible image fusion. Instead of relying on fixed fusion operators, hand-crafted objectives, or manually specified one-shot prompts, ProtoFusion formulates fusion as protocol-constrained generation. It represents fusion intent with a structured protocol, consisting of environment state cards, grounding principles, and a style profile, which explicitly specifies which evidence should be preserved or suppressed and which properties the fused result should satisfy. To optimize this protocol, we introduce protocol-guided prompt refinement, a closed-loop learning framework that iteratively performs generation, evaluation, and revision under multimodal evidence. Once learned, the optimized protocol is fixed at inference time and directly guides fusion generation. To address residual source inconsistencies, we further incorporate structured belief construction, which organizes modality reliability, scene evidence, and cross-modal conflicts into a structured representation for conservative correction after generation. Extensive experiments on standard benchmarks show that ProtoFusion improves quantitative performance, achieves favorable results in aesthetic evaluation, and produces visually coherent fusion outputs. Project Page: {https://erfect2020.github.io/ProtoFusion/}.

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ViP-Rig: Visual-Prompted Controllable Rigging

Rigging is inherently task-dependent because the same mesh may require different skeletons and deformation behaviors across animation tasks. In practice, artists often inspect an initial rig and repeatedly edit its skeletal structure and deformation behavior to meet specific animation requirements. Existing automatic methods primarily generate a plausible rig from geometry, offering limited explicit control over the resulting skeleton and deformation behavior. In this work, we present ViP-Rig, a visual-prompted framework that supports both prompt-first rigging and result-guided editing by injecting features extracted from user-drawn or edited 2D skeletal and rigidity prompts into frozen pretrained backbones. Specifically, ViP-Rig consists of two stages, Skeleton Generation and Skinning Prediction. In the first stage, the skeletal sketch is processed by the Dense-to-Compact Visual Prompt Encoding to produce compact, fixed-length conditioning tokens. The resulting tokens are injected into a frozen pretrained autoregressive generator through gated adapters to control joint placement and branching structure while preserving the generator's geometric prior. In the second stage, the rigidity map is processed using the same visual encoding design, while the pretrained skinning backbone remains frozen. The resulting tokens are symmetrically injected into the point and joint streams to modulate point-joint compatibility and the resulting skinning weights. Experiments on Articulation-XL2.0 and zero-shot evaluation on ModelsResource show that ViP-Rig more accurately recovers target skeletons and skinning weights than geometry-conditioned baselines under prompt-guided evaluation. Qualitative results further demonstrate explicit and localized control in both prompt-first rigging and result-guided editing.

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UltraMatch: Transport Path Routing for Ultra-Fast and Memory-Efficient Image Matching

Despite recent advances in accuracy and efficiency, coarse matching remains an indispensable yet costly stage in existing semi-dense matchers due to dense token-level matching. We present UltraMatch, an ultra-efficient and scalable semi-dense matching framework that bypasses the quadratic computation and memory cost of dense token-level matching by routing only a small fraction of candidate matching paths. At its core, a lightweight Transport Path Router operates on coarse block representations to rank candidate target blocks for each source block and retain only a small set, restricting subsequent token-level matching to the selected paths and avoiding the construction of the full token-to-token matching matrix. We further design a sparse global Dual-Softmax that performs matching only over the routed block candidates while retaining global competition across the sparse matching space. Beyond matching acceleration, UltraMatch employs deployment-oriented structural reparameterization for feature extraction and a tiny fine matching head with shared parameters, further reducing inference cost and memory consumption. UltraMatch achieves competitive accuracy among semi-dense matchers, while running 1.67$\times$ faster than SuperPoint+LightGlue with only 0.44 GiB peak inference memory. Its scalability enables inference at up to 6K resolution on a single RTX 3090, whereas existing semi-dense matchers run out of memory before reaching 2K. Our routing strategy is also transferable, delivering about 2$\times$ end-to-end speedup in EDM and ELoFTR without accuracy loss. The project repository is available at https://github.com/JiajunLe/UltraMatch.

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RegVGGT: Sustainable Visual Geometry Grounding for Streaming via Regulated Memory

3D reconstruction from a lengthy video stream input poses a dilemma for feed-forward reconstruction models (FFRMs), that a whole-stream inference context cannot be retained under limited GPU memory.Recent studies seek to resolve this problem via a trade-off between the integrity of inference context and GPU memory usage, which either suffer from a rapid memory inflation or degraded context integrity due to artificially capping memory usage.Driven by our key observation that the initial saliency of a token reliably dictates its long-term importance across the stream, we propose RegVGGT, a training-free token regulation method which aggressively regulates the tokens of incoming frames.By admitting at most 1% of tokens per frame to update the context memory, our method dramatically suppresses memory inflation as the stream progresses.Equipped with a FlashAttention-compatible token saliency estimation scheme, RegVGGT is capable of processing thousands of frames on a consumer-grade GPU with negligible compromise to reconstruction quality.Extensive experiments demonstrate that RegVGGT achieves state-of-the-art performance on long-horizon benchmarks across diverse FFRM prediction tasks, surpassing prior FFRM-based stream reconstruction baselines by a large margin.

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S3VD: Semantic-Guidance Spatio-Temporal Scanning for Video Deraining

Heavy rainfall severely degrades outdoor videos by corrupting high-frequency details and introducing motion blur, critically undermining the reliability of visual tasks. Recently, State Space Models (SSMs), particularly Mamba, have emerged as efficient alternatives for vision tasks with their linear complexity and ability to model long-range dependencies. However, when confronted with the poor visual representations in rainy videos, Mamba still faces difficulties in preserving the integrity of 2D spatial semantics and modeling 3D spatio-temporal correlations. To break these limitations, we introduce S3VD, a Semantic-Guidance Spatio-Temporal Scanning framework for video deraining, featuring two key innovations: Multi-Scale Semantic Fusion (MSSF) Module and Spatio-Temporal Scanning Fusion (STSF) Module. The former integrates temporal semantic priors from DINOv2 to guide precise feature representation and counteract the loss of local semantic context inherent to Mamba's 1D flatten operation, enhancing robustness against extreme degradation. The latter introduces a spatio-temporal scanning mechanism and devises a Decoupled-Gating Mamba (DG-Mamba) layer, which employs two independent gates to adaptively control preceding and subsequent contextual information within the input clip, optimizing intra-frame and inter-frame correlation modeling. Experiments on video deraining benchmarks demonstrate the superiority of S3VD, achieving state-of-the-art performance with an average 0.84 dB PSNR improvement over Mamba-based baselines.

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CLUIE: Clustering-Aware Recurrent Propagation with Local Structural Compensation for Underwater Image Enhancement

Underwater image enhancement remains challenging due to wavelength-dependent light absorption, scattering, and backscattering, which jointly cause color distortion, contrast degradation, and detail loss. Since these degradations vary with scene depth and imaging conditions, different regions within the same image often exhibit heterogeneous degradation patterns and thus require region-adaptive restoration. Although visual RWKV models offer an efficient linear-complexity solution for long-range dependency modeling, their predefined scanning orders are content-agnostic and therefore fail to adapt recurrent state propagation to spatially non-uniform restoration demands. To address this limitation, we propose a Clustering-aware RWKV framework, termed CRWKV, which reformulates the fixed recurrent propagation path of conventional RWKV into a content-adaptive token trajectory. Specifically, we introduce Clustering-aware Semantic Dynamic Reordering (CSDR), which groups tokens according to semantic feature similarity and derives a dynamic traversal order from inter-cluster contextual relations. This design enables WKV states to be accumulated along semantically correlated regions rather than fixed spatial or spectral orders. Since dynamic reordering may disrupt the local continuity of original spatial neighborhoods, we further propose Dark-response Modulated Local Propagation (DMLP), which extracts local structural responses via depth-wise convolution and adaptively modulates their propagation strength using a neighborhood-aware pseudo-dark response map. In this way, local structural cues are compensated before recurrent aggregation while preserving content-adaptive long-range modeling. Extensive experiments on multiple underwater image enhancement benchmarks demonstrate that CRWKV achieves state-of-the-art quantitative performance and superior visual quality.

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GAP-MLLM: Geometry-Aligned Pre-training for Activating 3D Spatial Perception in Multimodal Large Language Models

Multimodal Large Language Models (MLLMs) demonstrate exceptional semantic reasoning but struggle with 3D spatial perception when restricted to pure RGB inputs. Despite leveraging implicit geometric priors from 3D reconstruction models, image-based methods still exhibit a notable performance gap compared to methods using explicit 3D data. We argue that this gap does not arise from insufficient geometric priors, but from a misalignment in the training paradigm: text-dominated fine-tuning fails to activate geometric representations within MLLMs. Existing approaches typically resort to naive feature concatenation and optimize directly for downstream tasks without geometry-specific supervision, leading to suboptimal structural utilization. To address this limitation, we propose GAP-MLLM, a Geometry-Aligned Pre-training paradigm that explicitly activates structural perception before downstream adaptation. Specifically, we introduce a visual-prompted joint task that compels the MLLMs to predict sparse pointmaps alongside semantic labels, thereby enforcing geometric awareness. Furthermore, we design a multi-level progressive fusion module with a token-level gating mechanism, enabling adaptive integration of geometric priors without suppressing semantic reasoning. Extensive experiments demonstrate that GAP-MLLM significantly enhances geometric feature fusion and consistently enhances performance across 3D visual grounding, 3D dense captioning, and 3D video object detection tasks.

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RainDancer: RGB-Event Video Deraining with Rain-Oriented Spiking Dynamics

Video deraining aims to recover clean visual content from rainy videos for reliable perception under adverse weather. Existing methods mainly rely on RGB sequences and temporal redundancy, but RGB-only restoration remains ambiguous in dynamic rainy scenes, where rain streaks, textures, boundaries, motion, and occlusions may share similar visual patterns. Event cameras provide complementary motion-sensitive cues with high temporal resolution, but event streams also contain sensor noise and background-triggered responses, so direct RGB-Event fusion may introduce cross-modal interference. To address this issue, we propose RainDancer, a progressive RGB-Event video deraining framework based on a decompose-before-interact paradigm. The core idea is to separate rain and background components within each modality before cross-modal interaction. In the RGB branch, frame features are progressively decomposed into rain and background representations. In the event branch, a rain-oriented spiking neural network module captures sparse and bursty event dynamics associated with rain motion. Component-level fusion is then performed between semantically aligned representations for structure preservation and rain suppression. We further introduce event-domain supervision to regularize sparse event reconstruction, structural consistency, and gradient orientation. Experiments on synthetic and real RGB-Event video deraining datasets demonstrate superior quantitative performance, visual quality, and downstream perception robustness. Code is available at https://github.com/AE86-plus/RainDancer.

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HM-Talker: Hybrid Motion Modeling for High-Fidelity Talking Head Synthesis

Audio-driven talking head generation faces a fundamental trade-off between personalization and generalization, limiting its practical application. Implicit models often achieve generalization at the cost of structural incoherence, resulting in unstable head motion and inaccurate lip synchronization. While explicit methods incorporate geometric and anatomical priors such as 3D Morphable Models (3DMMs), which parameterize facial geometry, or Action Units (AUs), which code facial muscle movements--they tend to produce overly neutral expressions or suffer from limited generalization. To resolve this conflict, we present HM-Talker, an audio-driven talking head framework that synergistically integrates explicit articulatory cues with implicit prosodic features to characterize identity-specific dynamics while enabling audio-driven generalization. Its distinctive features can be summarized as: i) the Cross-Modal Mapping Module (CMMM) that extracts a comprehensive vocabulary of motion cues from audio and video, and ii) the Hybrid Motion Modeling Module (HMMM) that employs a Stochastic Feature Pairing (SFP) strategy to dynamically merge paired implicit and explicit features for motion synthesis. This design facilitates an iterative optimization of the lower face motion, alternating between identity-specific and identity-agnostic (audio-only) objectives. Extensive experiments demonstrate that HM-Talker outperforms state-of-the-art methods in both visual realism and lip-sync accuracy across diverse settings.

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NTIRE 2026 The Second Challenge on Day and Night Raindrop Removal for Dual-Focused Images: Methods and Results

This paper presents an overview of the NTIRE 2026 Second Challenge on Day and Night Raindrop Removal for Dual-Focused Images. Building upon the success of the first edition, this challenge attracted a wide range of impressive solutions, all developed and evaluated on our real-world Raindrop Clarity dataset~\cite{jin2024raindrop}. For this edition, we adjust the dataset with 14,139 images for training, 407 images for validation, and 593 images for testing. The primary goal of this challenge is to establish a strong and practical benchmark for the removal of raindrops under various illumination and focus conditions. In total, 168 teams have registered for the competition, and 17 teams submitted valid final solutions and fact sheets for the testing phase. The submitted methods achieved strong performance on the Raindrop Clarity dataset, demonstrating the growing progress in this challenging task.

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VDEGaussian: Video Diffusion Enhanced 4D Gaussian Splatting for Dynamic Urban Scenes Modeling

Dynamic urban scene modeling is a rapidly evolving area with broad applications. While current approaches leveraging neural radiance fields or Gaussian Splatting have achieved fine-grained reconstruction and high-fidelity novel view synthesis, they still face significant limitations. These often stem from a dependence on pre-calibrated object tracks or difficulties in accurately modeling fast-moving objects from undersampled capture, particularly due to challenges in handling temporal discontinuities. To overcome these issues, we propose a novel video diffusion-enhanced 4D Gaussian Splatting framework. Our key insight is to distill robust, temporally consistent priors from a test-time adapted video diffusion model. To ensure precise pose alignment and effective integration of this denoised content, we introduce two core innovations: a joint timestamp optimization strategy that refines interpolated frame poses, and an uncertainty distillation method that adaptively extracts target content while preserving well-reconstructed regions. Extensive experiments demonstrate that our method significantly enhances dynamic modeling, especially for fast-moving objects, achieving an approximate PSNR gain of 2 dB for novel view synthesis over baseline approaches.

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NTIRE 2026 3D Restoration and Reconstruction in Real-world Adverse Conditions: RealX3D Challenge Results

This paper presents a comprehensive review of the NTIRE 2026 3D Restoration and Reconstruction (3DRR) Challenge, detailing the proposed methods and results. The challenge seeks to identify robust reconstruction pipelines that are robust under real-world adverse conditions, specifically extreme low-light and smoke-degraded environments, as captured by our RealX3D benchmark. A total of 279 participants registered for the competition, of whom 33 teams submitted valid results. We thoroughly evaluate the submitted approaches against state-of-the-art baselines, revealing significant progress in 3D reconstruction under adverse conditions. Our analysis highlights shared design principles among top-performing methods and provides insights into effective strategies for handling 3D scene degradation.

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The First Challenge on Remote Sensing Infrared Image Super-Resolution at NTIRE 2026: Benchmark Results and Method Overview

This paper presents the NTIRE 2026 Remote Sensing Infrared Image Super-Resolution (x4) Challenge, one of the associated challenges of NTIRE 2026. The challenge aims to recover high-resolution (HR) infrared images from low-resolution (LR) inputs generated through bicubic downsampling with a x4 scaling factor. The objective is to develop effective models or solutions that achieve state-of-the-art performance for infrared image SR in remote sensing scenarios. To reflect the characteristics of infrared data and practical application needs, the challenge adopts a single-track setting. A total of 115 participants registered for the competition, with 13 teams submitting valid entries. This report summarizes the challenge design, dataset, evaluation protocol, main results, and the representative methods of each team. The challenge serves as a benchmark to advance research in infrared image super-resolution and promote the development of effective solutions for real-world remote sensing applications.

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Reliev3R: Relieving Feed-forward Reconstruction from Multi-View Geometric Annotations

With recent advances, Feed-forward Reconstruction Models (FFRMs) have demonstrated great potential in reconstruction quality and adaptiveness to multiple downstream tasks. However, the excessive reliance on multi-view geometric annotations, e.g. 3D point maps and camera poses, makes the fully-supervised training scheme of FFRMs difficult to scale up. In this paper, we propose Reliev3R, a weakly-supervised paradigm for training FFRMs from scratch without cost-prohibitive multi-view geometric annotations. Relieving the reliance on geometric sensory data and compute-exhaustive structure-from-motion preprocessing, our method draws 3D knowledge directly from monocular relative depths and image sparse correspondences given by zero-shot predictions of pretrained models. At the core of Reliev3R, we design an ambiguity-aware relative depth loss and a trigonometry-based reprojection loss to facilitate supervision for multi-view geometric consistency. Training from scratch with the less data, Reliev3R catches up with its fully-supervised sibling models, taking a step towards low-cost 3D reconstruction supervisions and scalable FFRMs.

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Focus-Scan-Refine: From Human Visual Perception to Efficient Visual Token Pruning

Vision-language models (VLMs) often generate massive visual tokens that greatly increase inference latency and memory footprint; while training-free token pruning offers a practical remedy, existing methods still struggle to balance local evidence and global context under aggressive compression. We propose Focus-Scan-Refine (FSR), a human-inspired, plug-and-play pruning framework that mimics how humans answer visual questions: focus on key evidence, then scan globally if needed, and refine the scanned context by aggregating relevant details. FSR first focuses on key evidence by combining visual importance with instruction relevance, avoiding the bias toward visually salient but query-irrelevant regions. It then scans for complementary context conditioned on the focused set, selecting tokens that are most different from the focused evidence. Finally, FSR refines the scanned context by aggregating nearby informative tokens into the scan anchors via similarity-based assignment and score-weighted merging, without increasing the token budget. Extensive experiments across multiple VLM backbones and vision-language benchmarks show that FSR consistently improves the accuracy-efficiency trade-off over existing state-of-the-art pruning methods. The source codes can be found at https://github.com/ILOT-code/FSR.

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UDPNet: Unleashing Depth-based Priors for Robust Image Dehazing

Image dehazing has witnessed significant advancements with the development of deep learning models. However, most existing methods focus solely on single-modal RGB features, neglecting the inherent correlation between scene depth and haze distribution. Even those that jointly optimize depth estimation and image dehazing often suffer from suboptimal performance due to inadequate utilization of accurate depth information. In this paper, we present UDPNet, a general framework that leverages depth-based priors from a large-scale pretrained depth estimation model DepthAnything V2 to boost existing image dehazing models. Specifically, our architecture comprises two key components: the Depth-Guided Attention Module (DGAM) adaptively modulates features via lightweight depth-guided channel attention, and the Depth Prior Fusion Module (DPFM) enables hierarchical fusion of multi-scale depth map features by dual sliding-window multi-head cross-attention mechanism. These modules ensure both computational efficiency and effective integration of depth priors. Moreover, the depth priors empower the network to dynamically adapt to varying haze densities, illumination conditions, and domain gaps across synthetic and real-world data. Extensive experimental results demonstrate the effectiveness of our UDPNet, outperforming the state-of-the-art methods on popular dehazing datasets, with PSNR improvements of 0.85 dB on SOTS-indoor, 1.19 dB on Haze4K, and 1.79 dB on NHR. Our proposed solution establishes a new benchmark for depth-aware dehazing across various scenarios. Pretrained models and codes are released at our project https://github.com/Harbinzzy/UDPNet.

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Beyond Degradation Redundancy: Contrastive Prompt Learning for All-in-One Image Restoration

All-in-One Image Restoration (AiOIR), which addresses diverse degradation types with a unified model, presents significant challenges in designing task-aware prompts that effectively guide restoration across multiple degradation scenarios. While adaptive prompt learning enables end-to-end optimization, it often yields overlapping or redundant task representations. Conversely, explicit prompts derived from pretrained classifiers enhance discriminability but discard critical visual information needed for reconstruction. To address these limitations, we introduce Contrastive Prompt Learning (CPL), a framework that aims to improve prompt-task alignment through two complementary components: a Sparse Prompt Module (SPM) that efficiently captures degradation-aware representations while reducing redundancy, and a Contrastive Prompt Regularization (CPR) that explicitly strengthens task boundaries by incorporating negative prompt samples across different degradation types. Unlike previous approaches that focus primarily on degradation classification, CPL directly optimizes the interaction between prompts and the restoration model. Extensive experiments across five benchmarks show that CPL consistently boosts the performance of strong AiOIR baselines across diverse scenarios. Our approach achieves state-of-the-art average performance on these benchmarks, providing a general and robust solution for AiOIR. The code is available at https://github.com/Aitical/CPLIR

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DSwinIR: Rethinking Window-based Attention for Image Restoration

Image restoration has witnessed significant advancements with the development of deep learning models. Transformer-based models, particularly those using window-based self-attention, have become a dominant force. However, their performance is constrained by the rigid, non-overlapping window partitioning scheme, which leads to \textit{insufficient feature interaction across windows and limited receptive fields}. This highlights the need for more adaptive and flexible attention mechanisms. In this paper, we propose the Deformable Sliding Window Transformer for Image Restoration (DSwinIR), a new attention mechanism: the {Deformable Sliding Window (DSwin) Attention}. {This mechanism introduces a token-centric and content-aware paradigm that moves beyond the grid and fixed window partition.} It comprises two complementary components. First, it replaces the rigid partitioning with a \textit{token-centric sliding window} paradigm, {making it effective at eliminating boundary artifacts}. Second, it incorporates a \textit{content-aware deformable sampling} strategy, which allows the attention mechanism to learn data-dependent offsets and actively shape its receptive field to focus on the most informative image regions. Extensive experiments show that DSwinIR achieves strong results, including state-of-the-art performance on several evaluated benchmarks. For instance, in all-in-one image restoration, our DSwinIR surpasses the most recent backbone GridFormer by 0.53 dB on the three-task benchmark and 0.87 dB on the five-task benchmark.

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