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Kai Wang

Publications and source records attributed to Kai Wang.

At least 307 records · Page 17Linked to original sources

BlueLM-2.5-3B Technical Report

We present BlueLM-2.5-3B, a compact and unified dense Multimodal Large Language Model (MLLM) designed for efficient edge-device deployment, offering strong general-purpose and reasoning capabilities. To the best of our knowledge, this is the first 3B-scale MLLM to support both thinking and non-thinking modes, while also enabling explicit control over thinking token budget. BlueLM-2.5-3B is developed through diversified data curation, key data resampling, hybrid heterogeneous reinforcement learning, and a high-performance training infrastructure. Our model achieves superior multimodal capacity while preserving competitive pure-text performance with only 2.9 billion parameters. We conduct comprehensive evaluations across a broad range of multimodal and text-only benchmarks. In thinking mode, BlueLM-2.5-3B achieves comparable performance to Qwen3-4B on text-only benchmarks, and trails the larger Kimi-VL-A3B-16B by only about 5% on average across multimodal evaluations. In non-thinking mode, it outperforms Qwen2.5-VL-3B on the majority of multimodal benchmarks. Additionally, BlueLM-2.5-3B exhibits exceptional data efficiency. All of the aforementioned performance is achieved with substantially less total training data than Qwen2.5-VL-3B and Qwen3-4B. We hope our work contributes to the advancement of high-performance, on-device MLLMs and provides meaningful insights to the research community.

cs.AI↗

A Hardware-Friendly Shuffling Countermeasure Against Side-Channel Attacks for Kyber

CRYSTALS-Kyber has been standardized as the only key-encapsulation mechanism (KEM) scheme by NIST to withstand attacks by large-scale quantum computers. However, the side-channel attacks (SCAs) on its implementation are still needed to be well considered for the upcoming migration. In this brief, we propose a secure and efficient hardware implementation for Kyber by incorporating a novel compact shuffling architecture. First of all, we modify the Fisher-Yates shuffle to make it more hardware-friendly. We then design an optimized shuffling architecture for the well-known open-source Kyber hardware implementation to enhance the security of all known and potential side-channel leakage points. Finally, we implement the modified Kyber design on FPGA and evaluate its security and performance. The security is verified by conducting correlation power analysis (CPA) and test vector leakage assessment (TVLA) on the hardware. Meanwhile, FPGA place-and-route results show that the proposed design reports only 8.7% degradation on the hardware efficiency compared with the original unprotected version, much better than existing hardware hiding schemes.

cs.CR↗

Topology-Constrained Learning for Efficient Laparoscopic Liver Landmark Detection

Liver landmarks provide crucial anatomical guidance to the surgeon during laparoscopic liver surgery to minimize surgical risk. However, the tubular structural properties of landmarks and dynamic intraoperative deformations pose significant challenges for automatic landmark detection. In this study, we introduce TopoNet, a novel topology-constrained learning framework for laparoscopic liver landmark detection. Our framework adopts a snake-CNN dual-path encoder to simultaneously capture detailed RGB texture information and depth-informed topological structures. Meanwhile, we propose a boundary-aware topology fusion (BTF) module, which adaptively merges RGB-D features to enhance edge perception while preserving global topology. Additionally, a topological constraint loss function is embedded, which contains a center-line constraint loss and a topological persistence loss to ensure homotopy equivalence between predictions and labels. Extensive experiments on L3D and P2ILF datasets demonstrate that TopoNet achieves outstanding accuracy and computational complexity, highlighting the potential for clinical applications in laparoscopic liver surgery. Our code will be available at https://github.com/cuiruize/TopoNet.

cs.CV↗

Efficient Online Reinforcement Learning for Diffusion Policy

Diffusion policies have achieved superior performance in imitation learning and offline reinforcement learning (RL) due to their rich expressiveness. However, the conventional diffusion training procedure requires samples from target distribution, which is impossible in online RL since we cannot sample from the optimal policy. Backpropagating policy gradient through the diffusion process incurs huge computational costs and instability, thus being expensive and not scalable. To enable efficient training of diffusion policies in online RL, we generalize the conventional denoising score matching by reweighting the loss function. The resulting Reweighted Score Matching (RSM) preserves the optimal solution and low computational cost of denoising score matching, while eliminating the need to sample from the target distribution and allowing learning to optimize value functions. We introduce two tractable reweighted loss functions to solve two commonly used policy optimization problems, policy mirror descent and max-entropy policy, resulting in two practical algorithms named Diffusion Policy Mirror Descent (DPMD) and Soft Diffusion Actor-Critic (SDAC). We conducted comprehensive comparisons on MuJoCo benchmarks. The empirical results show that the proposed algorithms outperform recent diffusion-policy online RLs on most tasks, and the DPMD improves more than 120% over soft actor-critic on Humanoid and Ant.

cs.LG↗

Matching-Free Depth Recovery from Structured Light

We introduce a novel approach for depth estimation using images obtained from monocular structured light systems. In contrast to many existing methods that depend on image matching, our technique employs a density voxel grid to represent scene geometry. This grid is trained through self-supervised differentiable volume rendering. Our method leverages color fields derived from the projected patterns in structured light systems during the rendering process, facilitating the isolated optimization of the geometry field. This innovative approach leads to faster convergence and high-quality results. Additionally, we integrate normalized device coordinates (NDC), a distortion loss, and a distinctive surface-based color loss to enhance geometric fidelity. Experimental results demonstrate that our method outperforms current matching-based techniques in terms of geometric performance in few-shot scenarios, achieving an approximately 30% reduction in average estimated depth errors for both synthetic scenes and real-world captured scenes. Moreover, our approach allows for rapid training, being approximately three times faster than previous matching-free methods that utilize implicit representations.

cs.CV↗

iLearnRobot: An Interactive Learning-Based Multi-Modal Robot with Continuous Improvement

It is crucial that robots' performance can be improved after deployment, as they are inherently likely to encounter novel scenarios never seen before. This paper presents an innovative solution: an interactive learning-based robot system powered by a Multi-modal Large Language Model(MLLM). A key feature of our system is its ability to learn from natural dialogues with non-expert users. We also propose chain of question to clarify the exact intent of the question before providing an answer and dual-modality retrieval modules to leverage these interaction events to avoid repeating same mistakes, ensuring a seamless user experience before model updates, which is in contrast to current mainstream MLLM-based robotic systems. Our system marks a novel approach in robotics by integrating interactive learning, paving the way for superior adaptability and performance in diverse environments. We demonstrate the effectiveness and improvement of our method through experiments, both quantitively and qualitatively.

cs.HC↗

The physical origin of positive metallicity radial gradients in high-redshift galaxies: insights from the FIRE-2 cosmological hydrodynamic simulations

Using the FIRE-2 cosmological zoom-in simulations, we investigate the temporal evolution of gas-phase metallicity radial gradients of Milky Way-mass progenitors in the redshift range of $0.4<z<3$. We pay special attention to the occurrence of positive (i.e. inverted) metallicity gradients -- where metallicity increases with galactocentric radius. This trend, contrary to the more commonly observed negative radial gradients, has been frequently seen in recent spatially resolved grism observations. The rate of occurrence of positive gradients in FIRE-2 is about $\sim7\%$ for $0.4<z<3$ and $\sim13\%$ at higher redshifts ($1.5<z<3$), broadly consistent with observations. Moreover, we investigate the correlations among galaxy metallicity gradient, stellar mass, star formation rate (SFR), and degree of rotational support. Metallicity gradients show a strong correlation with both sSFR and the rotational-to-dispersion velocity ratio ($v_c/σ$), implying that starbursts and kinematic morphology of galaxies play significant roles in shaping these gradients. The FIRE-2 simulations indicate that galaxies with high sSFR (${\rm log(sSFR~[yr^{-1}])}\gtrsim-9.2$) and weak rotational support ($v_c/σ\lesssim 1$) are more likely -- by $\sim$15\% -- to develop positive metallicity gradients. This trend is attributed to galaxy-scale gas flows driven by stellar feedback, which effectively redistribute metals within the interstellar medium. Our results support the important role of stellar feedback in governing the chemo-structural evolution and disk formation of Milky Way-mass galaxies at the cosmic noon epoch.

astro-ph.GA↗

The Dial-a-Ride Problem with Limited Pickups per Trip

The Dial-a-Ride Problem (DARP) is an optimization problem that involves determining optimal routes and schedules for several vehicles to pick up and deliver items at minimum cost. Motivated by real-world carpooling and crowdshipping scenarios, we introduce an additional constraint imposing a maximum number on the number of pickups per trip. This results in the Dial-a-Ride Problem with Limited Pickups per Trip (DARP-LPT). We apply a fragment-based method for DARP-LPT, where a fragment is a partial path. Specifically, we extend two formulations from Rist & Forbes (2021): the Fragment Flow Formulation (FFF) and the Fragment Assignment Formulation (FAF). We establish FFF's superiority over FAF, both from a theoretical as well as from a computational perspective. Furthermore, our results show that FFF and FAF significantly outperform traditional arc-based formulations in terms of solution quality and time. Additionally, compared to the two existing fragment sets, one with longer partial paths and another with shorter ones, our newly generated fragment sets perform better in terms of solution quality and time when fed into FFF.

econ.TH↗

Info-Coevolution: An Efficient Framework for Data Model Coevolution

Machine learning relies heavily on data, yet the continuous growth of real-world data poses challenges for efficient dataset construction and training. A fundamental yet unsolved question is: given our current model and data, does a new data (sample/batch) need annotation/learning? Conventional approaches retain all available data, leading to non-optimal data and training efficiency. Active learning aims to reduce data redundancy by selecting a subset of samples to annotate, while it increases pipeline complexity and introduces bias. In this work, we propose Info-Coevolution, a novel framework that efficiently enables models and data to coevolve through online selective annotation with no bias. Leveraging task-specific models (and open-source models), it selectively annotates and integrates online and web data to improve datasets efficiently. For real-world datasets like ImageNet-1K, Info-Coevolution reduces annotation and training costs by 32\% without performance loss. It is able to automatically give the saving ratio without tuning the ratio. It can further reduce the annotation ratio to 50\% with semi-supervised learning. We also explore retrieval-based dataset enhancement using unlabeled open-source data. Code is available at https://github.com/NUS-HPC-AI-Lab/Info-Coevolution/.

cs.LG↗

VS-Singer: Vision-Guided Stereo Singing Voice Synthesis with Consistency Schrödinger Bridge

To explore the potential advantages of utilizing spatial cues from images for generating stereo singing voices with room reverberation, we introduce VS-Singer, a vision-guided model designed to produce stereo singing voices with room reverberation from scene images. VS-Singer comprises three modules: firstly, a modal interaction network integrates spatial features into text encoding to create a linguistic representation enriched with spatial information. Secondly, the decoder employs a consistency Schrödinger bridge to facilitate one-step sample generation. Moreover, we utilize the SFE module to improve the consistency of audio-visual matching. To our knowledge, this study is the first to combine stereo singing voice synthesis with visual acoustic matching within a unified framework. Experimental results demonstrate that VS-Singer can effectively generate stereo singing voices that align with the scene perspective in a single step.

cs.SD↗

Drag-and-Drop LLMs: Zero-Shot Prompt-to-Weights

Modern Parameter-Efficient Fine-Tuning (PEFT) methods such as low-rank adaptation (LoRA) reduce the cost of customizing large language models (LLMs), yet still require a separate optimization run for every downstream dataset. We introduce \textbf{Drag-and-Drop LLMs (\textit{DnD})}, a prompt-conditioned parameter generator that eliminates per-task training by mapping a handful of unlabeled task prompts directly to LoRA weight updates. A lightweight text encoder distills each prompt batch into condition embeddings, which are then transformed by a cascaded hyper-convolutional decoder into the full set of LoRA matrices. Once trained in a diverse collection of prompt-checkpoint pairs, DnD produces task-specific parameters in seconds, yielding i) up to \textbf{12,000$\times$} lower overhead than full fine-tuning, ii) average gains up to \textbf{30\%} in performance over the strongest training LoRAs on unseen common-sense reasoning, math, coding, and multimodal benchmarks, and iii) robust cross-domain generalization despite never seeing the target data or labels. Our results demonstrate that prompt-conditioned parameter generation is a viable alternative to gradient-based adaptation for rapidly specializing LLMs. Our project is available at \href{https://jerryliang24.github.io/DnD}{https://jerryliang24.github.io/DnD}.

cs.LG↗

What is the Right Notion of Distance between Predict-then-Optimize Tasks?

Comparing datasets is a fundamental task in machine learning, essential for various learning paradigms-from evaluating train and test datasets for model generalization to using dataset similarity for detecting data drift. While traditional notions of dataset distances offer principled measures of similarity, their utility has largely been assessed through prediction error minimization. However, in Predict-then-Optimize (PtO) frameworks, where predictions serve as inputs for downstream optimization tasks, model performance is measured through decision regret rather than prediction error. In this work, we propose OTD$^3$ (Optimal Transport Decision-aware Dataset Distance), a novel dataset distance that incorporates downstream decisions in addition to features and labels. We show that traditional feature-label distances lack informativeness in PtO settings, while OTD$^3$ more effectively captures adaptation success. We also derive a PtO-specific adaptation bound based on this distance. Empirically, we show that our proposed distance accurately predicts model transferability across three different PtO tasks from the literature. The code is available at https://github.com/paularodr/OTD3.

cs.LG↗

Deep Sparse Latent Feature Models for Knowledge Graph Completion

Recent advances in knowledge graph completion (KGC) have emphasized text-based approaches to navigate the inherent complexities of large-scale knowledge graphs (KGs). While these methods have achieved notable progress, they frequently struggle to fully incorporate the global structural properties of the graph. Stochastic blockmodels (SBMs), especially the latent feature relational model (LFRM), offer robust probabilistic frameworks for identifying latent community structures and improving link prediction. This paper presents a novel probabilistic KGC framework utilizing sparse latent feature models, optimized via a deep variational autoencoder (VAE). Our proposed method dynamically integrates global clustering information with local textual features to effectively complete missing triples, while also providing enhanced interpretability of the underlying latent structures. Extensive experiments on four benchmark datasets with varying scales demonstrate the significant performance gains achieved by our method.

cs.CL↗

Quantitative Analysis of Performance Drop in DeepSeek Model Quantization

Recently, there is a high demand for deploying DeepSeek-R1 and V3 locally, possibly because the official service often suffers from being busy and some organizations have data privacy concerns. While single-machine deployment offers infrastructure simplicity, the models' 671B FP8 parameter configuration exceeds the practical memory limits of a standard 8-GPU machine. Quantization is a widely used technique that helps reduce model memory consumption. However, it is unclear what the performance of DeepSeek-R1 and V3 will be after being quantized. This technical report presents the first quantitative evaluation of multi-bitwidth quantization across the complete DeepSeek model spectrum. Key findings reveal that 4-bit quantization maintains little performance degradation versus FP8 while enabling single-machine deployment on standard NVIDIA GPU devices. We further propose DQ3_K_M, a dynamic 3-bit quantization method that significantly outperforms traditional Q3_K_M variant on various benchmarks, which is also comparable with 4-bit quantization (Q4_K_M) approach in most tasks. Moreover, DQ3_K_M supports single-machine deployment configurations for both NVIDIA H100/A100 and Huawei 910B. Our implementation of DQ3\_K\_M is released at https://github.com/UnicomAI/DeepSeek-Eval, containing optimized 3-bit quantized variants of both DeepSeek-R1 and DeepSeek-V3.

cs.LG↗

ProbDiffFlow: An Efficient Learning-Free Framework for Probabilistic Single-Image Optical Flow Estimation

This paper studies optical flow estimation, a critical task in motion analysis with applications in autonomous navigation, action recognition, and film production. Traditional optical flow methods require consecutive frames, which are often unavailable due to limitations in data acquisition or real-world scene disruptions. Thus, single-frame optical flow estimation is emerging in the literature. However, existing single-frame approaches suffer from two major limitations: (1) they rely on labeled training data, making them task-specific, and (2) they produce deterministic predictions, failing to capture motion uncertainty. To overcome these challenges, we propose ProbDiffFlow, a training-free framework that estimates optical flow distributions from a single image. Instead of directly predicting motion, ProbDiffFlow follows an estimation-by-synthesis paradigm: it first generates diverse plausible future frames using a diffusion-based model, then estimates motion from these synthesized samples using a pre-trained optical flow model, and finally aggregates the results into a probabilistic flow distribution. This design eliminates the need for task-specific training while capturing multiple plausible motions. Experiments on both synthetic and real-world datasets demonstrate that ProbDiffFlow achieves superior accuracy, diversity, and efficiency, outperforming existing single-image and two-frame baselines.

cs.CV↗

A Comprehensive Survey in LLM(-Agent) Full Stack Safety: Data, Training and Deployment

The remarkable success of Large Language Models (LLMs) has illuminated a promising pathway toward achieving Artificial General Intelligence for both academic and industrial communities, owing to their unprecedented performance across various applications. As LLMs continue to gain prominence in both research and commercial domains, their security and safety implications have become a growing concern, not only for researchers and corporations but also for every nation. Currently, existing surveys on LLM safety primarily focus on specific stages of the LLM lifecycle, e.g., deployment phase or fine-tuning phase, lacking a comprehensive understanding of the entire "lifechain" of LLMs. To address this gap, this paper introduces, for the first time, the concept of "full-stack" safety to systematically consider safety issues throughout the entire process of LLM training, deployment, and eventual commercialization. Compared to the off-the-shelf LLM safety surveys, our work demonstrates several distinctive advantages: (I) Comprehensive Perspective. We define the complete LLM lifecycle as encompassing data preparation, pre-training, post-training, deployment and final commercialization. To our knowledge, this represents the first safety survey to encompass the entire lifecycle of LLMs. (II) Extensive Literature Support. Our research is grounded in an exhaustive review of over 800+ papers, ensuring comprehensive coverage and systematic organization of security issues within a more holistic understanding. (III) Unique Insights. Through systematic literature analysis, we have developed reliable roadmaps and perspectives for each chapter. Our work identifies promising research directions, including safety in data generation, alignment techniques, model editing, and LLM-based agent systems. These insights provide valuable guidance for researchers pursuing future work in this field.

cs.CR↗

Empowering Economic Simulation for Massively Multiplayer Online Games through Generative Agent-Based Modeling

Within the domain of Massively Multiplayer Online (MMO) economy research, Agent-Based Modeling (ABM) has emerged as a robust tool for analyzing game economics, evolving from rule-based agents to decision-making agents enhanced by reinforcement learning. Nevertheless, existing works encounter significant challenges when attempting to emulate human-like economic activities among agents, particularly regarding agent reliability, sociability, and interpretability. In this study, we take a preliminary step in introducing a novel approach using Large Language Models (LLMs) in MMO economy simulation. Leveraging LLMs' role-playing proficiency, generative capacity, and reasoning aptitude, we design LLM-driven agents with human-like decision-making and adaptability. These agents are equipped with the abilities of role-playing, perception, memory, and reasoning, addressing the aforementioned challenges effectively. Simulation experiments focusing on in-game economic activities demonstrate that LLM-empowered agents can promote emergent phenomena like role specialization and price fluctuations in line with market rules.

cs.AI↗

When Thinking LLMs Lie: Unveiling the Strategic Deception in Representations of Reasoning Models

The honesty of large language models (LLMs) is a critical alignment challenge, especially as advanced systems with chain-of-thought (CoT) reasoning may strategically deceive humans. Unlike traditional honesty issues on LLMs, which could be possibly explained as some kind of hallucination, those models' explicit thought paths enable us to study strategic deception--goal-driven, intentional misinformation where reasoning contradicts outputs. Using representation engineering, we systematically induce, detect, and control such deception in CoT-enabled LLMs, extracting "deception vectors" via Linear Artificial Tomography (LAT) for 89% detection accuracy. Through activation steering, we achieve a 40% success rate in eliciting context-appropriate deception without explicit prompts, unveiling the specific honesty-related issue of reasoning models and providing tools for trustworthy AI alignment.

cs.AI↗