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Kaisen Yang

Publications and source records attributed to Kaisen Yang.

25 records · Page 2Linked to original sources

RobuQ: Pushing DiTs to W1.58A2 via Robust Activation Quantization

Diffusion Transformers (DiTs) have recently emerged as a powerful backbone for image generation, demonstrating superior scalability and performance over U-Net architectures. However, their practical deployment is hindered by substantial computational and memory costs. While Quantization-Aware Training (QAT) has shown promise for U-Nets, its application to DiTs faces unique challenges, primarily due to the sensitivity and distributional complexity of activations. In this work, we identify activation quantization as the primary bottleneck for pushing DiTs to extremely low-bit settings. To address this, we propose a systematic QAT framework for DiTs, named RobuQ. We start by establishing a strong ternary weight (W1.58A4) DiT baseline. Building upon this, we propose RobustQuantizer to achieve robust activation quantization. Our theoretical analyses show that the Hadamard transform can convert unknown per-token distributions into per-token normal distributions, providing a strong foundation for this method. Furthermore, we propose AMPN, the first Activation-only Mixed-Precision Network pipeline for DiTs. This method applies ternary weights across the entire network while allocating different activation precisions to each layer to eliminate information bottlenecks. Through extensive experiments on unconditional and conditional image generation, our RobuQ framework achieves state-of-the-art performance for DiT quantization in sub-4-bit quantization configuration. To the best of our knowledge, RobuQ is the first achieving stable and competitive image generation on large datasets like ImageNet-1K with activations quantized to average 2 bits. The code and models will be available at https://github.com/racoonykc/RobuQ .

cs.CV↗

Frontier-Eng: Benchmarking Self-Evolving Agents on Real-World Engineering Tasks with Generative Optimization

Current LLM agent benchmarks, which predominantly focus on binary pass/fail tasks such as code generation or search-based question answering, often neglect the value of real-world engineering that is often captured through the iterative optimization of feasible designs. To this end, we introduce Frontier-Eng, a human-verified benchmark for generative optimization -- an iterative propose-execute-evaluate loop in which an agent generates candidate artifacts, receives executable verifier feedback, and revises them under a fixed interaction budget -- spanning $47$ tasks across five broad engineering categories. Unlike previous suites, Frontier-Eng tasks are grounded in industrial-grade simulators and verifiers that provide continuous reward signals and enforce hard feasibility constraints under constrained budgets. We evaluate eight frontier language models using representative search frameworks, finding that while GPT 5.4 achieves the most robust performance, the benchmark remains challenging for all models. Our analysis suggests a dual power-law decay in improvement frequency ($\sim$ 1/iteration) and magnitude ($\sim$ 1/improvement count). We further show that although width improves parallelism and diversity, depth remains crucial for hard-won improvements under a fixed budget. Frontier-Eng establishes a new standard for assessing the capacity of AI agents to integrate domain knowledge with executable feedback to solve complex, open-ended engineering problems.

cs.AI↗

PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generation

Hand-object interaction (HOI) reconstruction and synthesis are becoming central to embodied AI and AR/VR. Yet, despite rapid progress, existing HOI generation research remains fragmented across three disjoint tracks: (1) pose-only synthesis that predicts MANO trajectories without producing pixels; (2) single-image HOI generation that hallucinates appearance from masks or 2D cues but lacks dynamics; and (3) video generation methods that require both the entire pose sequence and the ground-truth first frame as inputs, preventing true sim-to-real deployment. Inspired by the philosophy of Joo et al. (2018), we think that HOI generation requires a unified engine that brings together pose, appearance, and motion within one coherent framework. Thus we introduce PAM: a Pose-Appearance-Motion Engine for controllable HOI video generation. The performance of our engine is validated by: (1) On DexYCB, we obtain an FVD of 29.13 (vs. 38.83 for InterDyn), and MPJPE of 19.37 mm (vs. 30.05 mm for CosHand), while generating higher-resolution 480x720 videos compared to 256x256 and 256x384 baselines. (2) On OAKINK2, our full multi-condition model improves FVD from 68.76 to 46.31. (3) An ablation over input conditions on DexYCB shows that combining depth, segmentation, and keypoints consistently yields the best results. (4) For a downstream hand pose estimation task using SimpleHand, augmenting training with 3,400 synthetic videos (207k frames) allows a model trained on only 50% of the real data plus our synthetic data to match the 100% real baseline.

cs.CV↗

CubeBench: Diagnosing Interactive, Long-Horizon Spatial Reasoning Under Partial Observations

Large Language Model (LLM) agents, while proficient in the digital realm, face a significant gap in physical-world deployment due to the challenge of forming and maintaining a robust spatial mental model. We identify three core cognitive challenges hindering this transition: spatial reasoning, long-horizon state tracking via mental simulation, and active exploration under partial observation. To isolate and evaluate these faculties, we introduce CubeBench, a novel generative benchmark centered on the Rubik's Cube. CubeBench uses a three-tiered diagnostic framework that progressively assesses agent capabilities, from foundational state tracking with full symbolic information to active exploration with only partial visual data. Our experiments on leading LLMs reveal critical limitations, including a uniform 0.00% pass rate on all long-horizon tasks, exposing a fundamental failure in long-term planning. We also propose a diagnostic framework to isolate these cognitive bottlenecks by providing external solver tools. By analyzing the failure modes, we provide key insights to guide the development of more physically-grounded intelligent agents.

cs.AI↗

TreeQ: Pushing the Quantization Boundary of Diffusion Transformer via Tree-Structured Mixed-Precision Search

Diffusion Transformers (DiTs) have emerged as a highly scalable and effective backbone for image generation, outperforming U-Net architectures in both scalability and performance. However, their real-world deployment remains challenging due to high computational and memory demands. Mixed-Precision Quantization (MPQ), designed to push the limits of quantization, has demonstrated remarkable success in advancing U-Net quantization to sub-4bit settings while significantly reducing computational and memory overhead. Nevertheless, its application to DiT architectures remains limited and underexplored. In this work, we propose TreeQ, a unified framework addressing key challenges in DiT quantization. First, to tackle inefficient search and proxy misalignment, we introduce Tree Structured Search (TSS). This DiT-specific approach leverages the architecture's linear properties to traverse the solution space in O(n) time while improving objective accuracy through comparison-based pruning. Second, to unify optimization objectives, we propose Environmental Noise Guidance (ENG), which aligns Post-Training Quantization (PTQ) and Quantization-Aware Training (QAT) configurations using a single hyperparameter. Third, to mitigate information bottlenecks in ultra-low-bit regimes, we design the General Monarch Branch (GMB). This structured sparse branch prevents irreversible information loss, enabling finer detail generation. Through extensive experiments, our TreeQ framework demonstrates state-of-the-art performance on DiT-XL/2 under W3A3 and W4A4 PTQ/PEFT settings. Notably, our work is the first to achieve near-lossless 4-bit PTQ performance on DiT models. The code and models will be available at https://github.com/racoonykc/TreeQ

cs.CV↗

Impromptu VLA: Open Weights and Open Data for Driving Vision-Language-Action Models

Vision-Language-Action (VLA) models for autonomous driving show promise but falter in unstructured corner case scenarios, largely due to a scarcity of targeted benchmarks. To address this, we introduce Impromptu VLA. Our core contribution is the Impromptu VLA Dataset: over 80,000 meticulously curated video clips, distilled from over 2M source clips sourced from 8 open-source large-scale datasets. This dataset is built upon our novel taxonomy of four challenging unstructured categories and features rich, planning-oriented question-answering annotations and action trajectories. Crucially, experiments demonstrate that VLAs trained with our dataset achieve substantial performance gains on established benchmarks--improving closed-loop NeuroNCAP scores and collision rates, and reaching near state-of-the-art L2 accuracy in open-loop nuScenes trajectory prediction. Furthermore, our Q&A suite serves as an effective diagnostic, revealing clear VLM improvements in perception, prediction, and planning. Our code, data and models are available at https://github.com/ahydchh/Impromptu-VLA.

cs.CV↗

Graph Learning-Driven Multi-Vessel Association: Fusing Multimodal Data for Maritime Intelligence

Ensuring maritime safety and optimizing traffic management in increasingly crowded and complex waterways require effective waterway monitoring. However, current methods struggle with challenges arising from multimodal data, such as dimensional disparities, mismatched target counts, vessel scale variations, occlusions, and asynchronous data streams from systems like the automatic identification system (AIS) and closed-circuit television (CCTV). Traditional multi-target association methods often struggle with these complexities, particularly in densely trafficked waterways. To overcome these issues, we propose a graph learning-driven multi-vessel association (GMvA) method tailored for maritime multimodal data fusion. By integrating AIS and CCTV data, GMvA leverages time series learning and graph neural networks to capture the spatiotemporal features of vessel trajectories effectively. To enhance feature representation, the proposed method incorporates temporal graph attention and spatiotemporal attention, effectively capturing both local and global vessel interactions. Furthermore, a multi-layer perceptron-based uncertainty fusion module computes robust similarity scores, and the Hungarian algorithm is adopted to ensure globally consistent and accurate target matching. Extensive experiments on real-world maritime datasets confirm that GMvA delivers superior accuracy and robustness in multi-target association, outperforming existing methods even in challenging scenarios with high vessel density and incomplete or unevenly distributed AIS and CCTV data.

cs.AI↗