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Kate Saenko

Publications and source records attributed to Kate Saenko.

At least 19 recordsLinked to original sources

Breaking the Assistant Mold: Modeling Behavioral Variation in LLM Based Procedural Character Generation

Procedural content generation has enabled vast virtual worlds through levels, maps, and quests, but large-scale character generation remains underexplored. We identify two alignment-induced biases in existing methods: a positive moral bias, where characters uniformly adopt agreeable stances (e.g. always saying lying is bad), and a helpful assistant bias, where characters invariably answer questions directly (e.g. never refusing or deflecting). While such tendencies suit instruction-following systems, they suppress dramatic tension and yield predictable characters, stemming from maximum likelihood training and assistant fine-tuning. To address this, we introduce PersonaWeaver, a framework that disentangles world-building (roles, demographics) from behavioral-building (moral stances, interactional styles), yielding characters with more diverse reactions and moral stances, as well as second-order diversity in stylistic markers like length, tone, and punctuation. Code: https://github.com/mqraitem/Persona-Weaver

cs.CL

BabyVLM-V2: Toward Developmentally Grounded Pretraining and Benchmarking of Vision Foundation Models

Early children's developmental trajectories set up a natural goal for sample-efficient pretraining of vision foundation models. We introduce BabyVLM-V2, a developmentally grounded framework for infant-inspired vision-language modeling that extensively improves upon BabyVLM-V1 through a longitudinal, multifaceted pretraining set, a versatile model, and, most importantly, DevCV Toolbox for cognitive evaluation. The pretraining set maximizes coverage while minimizing curation of a longitudinal, infant-centric audiovisual corpus, yielding video-utterance, image-utterance, and multi-turn conversational data that mirror infant experiences. DevCV Toolbox adapts all vision-related measures of the recently released NIH Baby Toolbox into a benchmark suite of ten multimodal tasks, covering spatial reasoning, memory, and vocabulary understanding aligned with early children's capabilities. Experimental results show that a compact model pretrained from scratch can achieve competitive performance on DevCV Toolbox, outperforming GPT-4o on some tasks. We hope the principled, unified BabyVLM-V2 framework will accelerate research in developmentally plausible pretraining of vision foundation models.

cs.CV

Mull-Tokens: Modality-Agnostic Latent Thinking

Reasoning goes beyond language; the real world requires reasoning about space, time, affordances, and much more that words alone cannot convey. Existing multimodal models exploring the potential of reasoning with images are brittle and do not scale. They rely on calling specialist tools, costly generation of images, or handcrafted reasoning data to switch between text and image thoughts. Instead, we offer a simpler alternative -- Mull-Tokens -- modality-agnostic latent tokens pre-trained to hold intermediate information in either image or text modalities to let the model think free-form towards the correct answer. We investigate best practices to train Mull-Tokens inspired by latent reasoning frameworks. We first train Mull-Tokens using supervision from interleaved text-image traces, and then fine-tune without any supervision by only using the final answers. Across four challenging spatial reasoning benchmarks involving tasks such as solving puzzles and taking different perspectives, we demonstrate that Mull-Tokens improve upon several baselines utilizing text-only reasoning or interleaved image-text reasoning, achieving a +3% average improvement and up to +16% on a puzzle solving reasoning-heavy split compared to our strongest baseline. Adding to conversations around challenges in grounding textual and visual reasoning, Mull-Tokens offers a simple solution to abstractly think in multiple modalities.

cs.CV

SAM 3: Segment Anything with Concepts

We present Segment Anything Model (SAM) 3, a unified model that detects, segments, and tracks objects in images and videos based on concept prompts, which we define as either short noun phrases (e.g., "yellow school bus"), image exemplars, or a combination of both. Promptable Concept Segmentation (PCS) takes such prompts and returns segmentation masks and unique identities for all matching object instances. To advance PCS, we build a scalable data engine that produces a high-quality dataset with 4M unique concept labels, including hard negatives, across images and videos. Our model consists of an image-level detector and a memory-based video tracker that share a single backbone. Recognition and localization are decoupled with a presence head, which boosts detection accuracy. SAM 3 doubles the accuracy of existing systems in both image and video PCS, and improves previous SAM capabilities on visual segmentation tasks. We open source SAM 3 along with our new Segment Anything with Concepts (SA-Co) benchmark for promptable concept segmentation.

cs.CV

The SA-FARI Dataset: Segment Anything in Footage of Animals for Recognition and Identification

Automated video analysis is critical for wildlife conservation. A foundational task in this domain is multi-animal tracking (MAT), which underpins applications such as individual re-identification and behavior recognition. However, existing datasets are limited in scale, constrained to a few species, or lack sufficient temporal and geographical diversity - leaving no suitable benchmark for training general-purpose MAT models applicable across wild animal populations. To address this, we introduce SA-FARI, the largest open-source MAT dataset for wild animals. It comprises 11,609 camera trap videos collected over approximately 10 years (2014-2024) from 741 locations across 4 continents, spanning 99 species categories. Each video is exhaustively annotated culminating in ~46 hours of densely annotated footage containing 16,224 masklet identities and 942,702 individual bounding boxes, segmentation masks, and species labels. Alongside the task-specific annotations, we publish anonymized camera trap locations for each video. Finally, we present comprehensive benchmarks on SA-FARI using state-of-the-art vision-language models for detection and tracking, including SAM 3, evaluated with both species-specific and generic animal prompts. We also compare against vision-only methods developed specifically for wildlife analysis. SA-FARI is the first large-scale dataset to combine high species diversity, multi-region coverage, and high-quality spatio-temporal annotations, offering a new foundation for advancing generalizable multianimal tracking in the wild. The dataset is available at https://www.conservationxlabs.com/sa-fari.

cs.CV

Scaling Up Temporal Domain Generalization via Temporal Experts Averaging

Temporal Domain Generalization (TDG) aims to generalize across temporal distribution shifts, e.g., lexical change over time. Prior work often addresses this by predicting future model weights. However, full model prediction is prohibitively expensive for even reasonably sized models. Thus, recent methods only predict the classifier layer, limiting generalization by failing to adjust other model components. To address this, we propose Temporal Experts Averaging (TEA), a novel and scalable TDG framework that updates the entire model using weight averaging to maximize generalization potential while minimizing computational costs. Our theoretical analysis guides us to two steps that enhance generalization to future domains. First, we create expert models with functional diversity yet parameter similarity by fine-tuning a domain-agnostic base model on individual temporal domains while constraining weight changes. Second, we optimize the bias-variance tradeoff through adaptive averaging coefficients derived from modeling temporal weight trajectories in a principal component subspace. Expert's contributions are based on their projected proximity to future domains. Extensive experiments across 7 TDG benchmarks, 5 models, and 2 TDG settings shows TEA outperforms prior TDG methods by up to 69% while being up to 60x more efficient.

cs.LG

SCRAMBLe : Enhancing Multimodal LLM Compositionality with Synthetic Preference Data

Compositionality, or correctly recognizing scenes as compositions of atomic visual concepts, remains difficult for multimodal large language models (MLLMs). Even state of the art MLLMs such as GPT-4o can make mistakes in distinguishing compositions like "dog chasing cat" vs "cat chasing dog". While on Winoground, a benchmark for measuring such reasoning, MLLMs have made significant progress, they are still far from a human's performance. We show that compositional reasoning in these models can be improved by elucidating such concepts via data, where a model is trained to prefer the correct caption for an image over a close but incorrect one. We introduce SCRAMBLe: Synthetic Compositional Reasoning Augmentation of MLLMs with Binary preference Learning, an approach for preference tuning open-weight MLLMs on synthetic preference data generated in a fully automated manner from existing image-caption data. SCRAMBLe holistically improves these MLLMs' compositional reasoning capabilities which we can see through significant improvements across multiple vision language compositionality benchmarks, as well as smaller but significant improvements on general question answering tasks. As a sneak peek, SCRAMBLe tuned Molmo-7B model improves on Winoground from 49.5% to 54.8% (best reported to date), while improving by ~1% on more general visual question answering tasks. Code for SCRAMBLe along with tuned models and our synthetic training dataset is available at https://github.com/samarth4149/SCRAMBLe.

cs.CV

Web Artifact Attacks Disrupt Vision Language Models

Vision-language models (VLMs) (e.g. CLIP, LLaVA) are trained on large-scale, lightly curated web datasets, leading them to learn unintended correlations between semantic concepts and unrelated visual signals. These associations degrade model accuracy by causing predictions to rely on incidental patterns rather than genuine visual understanding. Prior work has weaponized these correlations as an attack vector to manipulate model predictions, such as inserting a deceiving class text onto the image in a "typographic" attack. These attacks succeed due to VLMs' text-heavy bias-a result of captions that echo visible words rather than describing content. However, this attack has focused solely on text that matches the target class exactly, overlooking a broader range of correlations, including non-matching text and graphical symbols, which arise from the abundance of branding content in web-scale data. To address this gap, we introduce "artifact-based" attacks: a novel class of manipulations that mislead models using both non-matching text and graphical elements. Unlike typographic attacks, these artifacts are not predefined, making them simultaneously harder to defend against and more challenging to find. We address this by framing artifact attacks as a search problem and demonstrate their effectiveness across five datasets, with some artifacts reinforcing each other to reach 100% attack success rates. These attacks transfer across models with up to 90% effectiveness, making it possible to attack unseen models. To defend against these attacks, we extend prior work's artifact aware prompting to the graphical setting. We see a moderate reduction of success rates of up to 15% relative to standard prompts, suggesting a promising direction for enhancing model robustness. Code: https://github.com/mqraitem/Web-Artifact-Attacks

cs.CV

SPARC: Score Prompting and Adaptive Fusion for Zero-Shot Multi-Label Recognition in Vision-Language Models

Zero-shot multi-label recognition (MLR) with Vision-Language Models (VLMs) faces significant challenges without training data, model tuning, or architectural modifications. Existing approaches require prompt tuning or architectural adaptations, limiting zero-shot applicability. Our work proposes a novel solution treating VLMs as black boxes, leveraging scores without training data or ground truth. Using large language model insights on object co-occurrence, we introduce compound prompts grounded in realistic object combinations. Analysis of these prompt scores reveals VLM biases and ``AND''/``OR'' signal ambiguities, notably that maximum compound scores are surprisingly suboptimal compared to second-highest scores. We address these through a debiasing and score-fusion algorithm that corrects image bias and clarifies VLM response behaviors. Our method enhances other zero-shot approaches, consistently improving their results. Experiments show superior mean Average Precision (mAP) compared to methods requiring training data, achieved through refined object ranking for robust zero-shot MLR.

cs.CV

OP-LoRA: The Blessing of Dimensionality

Low-rank adapters (LoRA) enable finetuning of large models with only a small number of parameters. However, they often suffer from an ill-conditioned loss landscape, leading to difficult optimization. Prior work addresses these challenges by aligning adapter updates with full finetuning gradients via custom optimizers, but these methods lack the flexibility to accommodate new adapter architectures and are computationally expensive. We instead introduce OP-LoRA, a novel method which replaces each LoRA adapter with weights predicted by an extra MLP, which is discarded after training. This temporarily allows additional parameters during training to improve optimization, yet requires less wall time than custom optimizers and zero extra cost at inference time because the MLP is discarded. Crucially, extending OP-LoRA to other adapters is as simple as modifying the size of the prediction head for each new adapter type. We show that OP-LoRA allows the optimization to adaptively increase or decrease step size, improving performance and decreasing sensitivity to learning rate. On both small and large-scale LoRA tuning tasks, we observe consistent performance gains of OP-LoRA relative to LoRA and its variants. We achieve especially notable improvements in image generation, with OP-LoRA CMMD scores improving by up to 15 points relative to LoRA. This allows OP-LoRA to achieve the performance of LoRA with half of the inference parameters.

cs.LG

SAT: Dynamic Spatial Aptitude Training for Multimodal Language Models

Reasoning about motion and space is a fundamental cognitive capability that is required by multiple real-world applications. While many studies highlight that large multimodal language models (MLMs) struggle to reason about space, they only focus on static spatial relationships, and not dynamic awareness of motion and space, i.e., reasoning about the effect of egocentric and object motions on spatial relationships. Manually annotating such object and camera movements is expensive. Hence, we introduce SAT, a simulated spatial aptitude training dataset utilizing 3D simulators, comprising both static and dynamic spatial reasoning across 175K question-answer (QA) pairs and 20K scenes. Complementing this, we also construct a small (150 image-QAs) yet challenging dynamic spatial test set using real-world images. Leveraging our SAT datasets and 6 existing static spatial benchmarks, we systematically investigate what improves both static and dynamic spatial awareness. Our results reveal that simulations are surprisingly effective at imparting spatial aptitude to MLMs that translate to real images. We show that perfect annotations in simulation are more effective than existing approaches of pseudo-annotating real images. For instance, SAT training improves a LLaVA-13B model by an average 11% and a LLaVA-Video-7B model by an average 8% on multiple spatial benchmarks, including our real-image dynamic test set and spatial reasoning on long videos -- even outperforming some large proprietary models. While reasoning over static relationships improves with synthetic training data, there is still considerable room for improvement for dynamic reasoning questions.

cs.CV

Is Large-Scale Pretraining the Secret to Good Domain Generalization?

Multi-Source Domain Generalization (DG) is the task of training on multiple source domains and achieving high classification performance on unseen target domains. Recent methods combine robust features from web-scale pretrained backbones with new features learned from source data, and this has dramatically improved benchmark results. However, it remains unclear if DG finetuning methods are becoming better over time, or if improved benchmark performance is simply an artifact of stronger pre-training. Prior studies have shown that perceptual similarity to pre-training data correlates with zero-shot performance, but we find the effect limited in the DG setting. Instead, we posit that having perceptually similar data in pretraining is not enough; and that it is how well these data were learned that determines performance. This leads us to introduce the Alignment Hypothesis, which states that the final DG performance will be high if and only if alignment of image and class label text embeddings is high. Our experiments confirm the Alignment Hypothesis is true, and we use it as an analysis tool of existing DG methods evaluated on DomainBed datasets by splitting evaluation data into In-pretraining (IP) and Out-of-pretraining (OOP). We show that all evaluated DG methods struggle on DomainBed-OOP, while recent methods excel on DomainBed-IP. Put together, our findings highlight the need for DG methods which can generalize beyond pretraining alignment.

cs.CV

KiVA: Kid-inspired Visual Analogies for Testing Large Multimodal Models

This paper investigates visual analogical reasoning in large multimodal models (LMMs) compared to human adults and children. A "visual analogy" is an abstract rule inferred from one image and applied to another. While benchmarks exist for testing visual reasoning in LMMs, they require advanced skills and omit basic visual analogies that even young children can make. Inspired by developmental psychology, we propose a new benchmark of 4,300 visual transformations of everyday objects to test LMMs on visual analogical reasoning and compare them to children (ages three to five) and to adults. We structure the evaluation into three stages: identifying what changed (e.g., color, number, etc.), how it changed (e.g., added one object), and applying the rule to new scenarios. Our findings show that while GPT-o1, GPT-4V, LLaVA-1.5, and MANTIS identify the "what" effectively, they struggle with quantifying the "how" and extrapolating this rule to new objects. In contrast, children and adults exhibit much stronger analogical reasoning at all three stages. Additionally, the strongest tested model, GPT-o1, performs better in tasks involving simple surface-level visual attributes like color and size, correlating with quicker human adult response times. Conversely, more complex tasks such as number, rotation, and reflection, which necessitate extensive cognitive processing and understanding of extrinsic spatial properties in the physical world, present more significant challenges. Altogether, these findings highlight the limitations of training models on data that primarily consists of 2D images and text.

cs.CV

Tell Me What's Next: Textual Foresight for Generic UI Representations

Mobile app user interfaces (UIs) are rich with action, text, structure, and image content that can be utilized to learn generic UI representations for tasks like automating user commands, summarizing content, and evaluating the accessibility of user interfaces. Prior work has learned strong visual representations with local or global captioning losses, but fails to retain both granularities. To combat this, we propose Textual Foresight, a novel pretraining objective for learning UI screen representations. Textual Foresight generates global text descriptions of future UI states given a current UI and local action taken. Our approach requires joint reasoning over elements and entire screens, resulting in improved UI features: on generation tasks, UI agents trained with Textual Foresight outperform state-of-the-art by 2% with 28x fewer images. We train with our newly constructed mobile app dataset, OpenApp, which results in the first public dataset for app UI representation learning. OpenApp enables new baselines, and we find Textual Foresight improves average task performance over them by 5.7% while having access to 2x less data.

cs.CV

SLANT: Spurious Logo ANalysis Toolkit

Online content is filled with logos, from ads and social media posts to website branding and product placements. Consequently, these logos are prevalent in the extensive web-scraped datasets used to pretrain Vision-Language Models, which are used for a wide array of tasks (content moderation, object classification). While these models have been shown to learn harmful correlations in various tasks, whether these correlations include logos remains understudied. Understanding this is especially important due to logos often being used by public-facing entities like brands and government agencies. To that end, we develop SLANT: A Spurious Logo ANalysis Toolkit. Our key finding is that some logos indeed lead to spurious incorrect predictions, for example, adding the Adidas logo to a photo of a person causes a model classify the person as greedy. SLANT contains a semi-automatic mechanism for mining such "spurious" logos. The mechanism consists of a comprehensive logo bank, CC12M-LogoBank, and an algorithm that searches the bank for logos that VLMs spuriously correlate with a user-provided downstream recognition target. We uncover various seemingly harmless logos that VL models correlate 1) with negative human adjectives 2) with the concept of `harmlessness'; causing models to misclassify harmful online content as harmless, and 3) with user-provided object concepts; causing lower recognition accuracy on ImageNet zero-shot classification. Furthermore, SLANT's logos can be seen as effective attacks against foundational models; an attacker could place a spurious logo on harmful content, causing the model to misclassify it as harmless. This threat is alarming considering the simplicity of logo attacks, increasing the attack surface of VL models. As a defense, we include in our Toolkit two effective mitigation strategies that seamlessly integrate with zero-shot inference of foundation models.

cs.CV

An Introduction to Vision-Language Modeling

Following the recent popularity of Large Language Models (LLMs), several attempts have been made to extend them to the visual domain. From having a visual assistant that could guide us through unfamiliar environments to generative models that produce images using only a high-level text description, the vision-language model (VLM) applications will significantly impact our relationship with technology. However, there are many challenges that need to be addressed to improve the reliability of those models. While language is discrete, vision evolves in a much higher dimensional space in which concepts cannot always be easily discretized. To better understand the mechanics behind mapping vision to language, we present this introduction to VLMs which we hope will help anyone who would like to enter the field. First, we introduce what VLMs are, how they work, and how to train them. Then, we present and discuss approaches to evaluate VLMs. Although this work primarily focuses on mapping images to language, we also discuss extending VLMs to videos.

cs.LG

Concept Arithmetics for Circumventing Concept Inhibition in Diffusion Models

Motivated by ethical and legal concerns, the scientific community is actively developing methods to limit the misuse of Text-to-Image diffusion models for reproducing copyrighted, violent, explicit, or personal information in the generated images. Simultaneously, researchers put these newly developed safety measures to the test by assuming the role of an adversary to find vulnerabilities and backdoors in them. We use compositional property of diffusion models, which allows to leverage multiple prompts in a single image generation. This property allows us to combine other concepts, that should not have been affected by the inhibition, to reconstruct the vector, responsible for target concept generation, even though the direct computation of this vector is no longer accessible. We provide theoretical and empirical evidence why the proposed attacks are possible and discuss the implications of these findings for safe model deployment. We argue that it is essential to consider all possible approaches to image generation with diffusion models that can be employed by an adversary. Our work opens up the discussion about the implications of concept arithmetics and compositional inference for safety mechanisms in diffusion models. Content Advisory: This paper contains discussions and model-generated content that may be considered offensive. Reader discretion is advised. Project page: https://cs-people.bu.edu/vpetsiuk/arc

cs.CV

Koala: Key frame-conditioned long video-LLM

Long video question answering is a challenging task that involves recognizing short-term activities and reasoning about their fine-grained relationships. State-of-the-art video Large Language Models (vLLMs) hold promise as a viable solution due to their demonstrated emergent capabilities on new tasks. However, despite being trained on millions of short seconds-long videos, vLLMs are unable to understand minutes-long videos and accurately answer questions about them. To address this limitation, we propose a lightweight and self-supervised approach, Key frame-conditioned long video-LLM (Koala), that introduces learnable spatiotemporal queries to adapt pretrained vLLMs for generalizing to longer videos. Our approach introduces two new tokenizers that condition on visual tokens computed from sparse video key frames for understanding short and long video moments. We train our proposed approach on HowTo100M and demonstrate its effectiveness on zero-shot long video understanding benchmarks, where it outperforms state-of-the-art large models by 3 - 6% in absolute accuracy across all tasks. Surprisingly, we also empirically show that our approach not only helps a pretrained vLLM to understand long videos but also improves its accuracy on short-term action recognition.

cs.CV