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Ke Li

Publications and source records attributed to Ke Li.

At least 109 records · Page 6Linked to original sources

Youtu-Agent: Scaling Agent Productivity with Automated Generation and Hybrid Policy Optimization

Existing Large Language Model (LLM) agent frameworks face two significant challenges: high configuration costs and static capabilities. Building a high-quality agent often requires extensive manual effort in tool integration and prompt engineering, while deployed agents struggle to adapt to dynamic environments without expensive fine-tuning. To address these issues, we propose \textbf{Youtu-Agent}, a modular framework designed for the automated generation and continuous evolution of LLM agents. Youtu-Agent features a structured configuration system that decouples execution environments, toolkits, and context management, enabling flexible reuse and automated synthesis. We introduce two generation paradigms: a \textbf{Workflow} mode for standard tasks and a \textbf{Meta-Agent} mode for complex, non-standard requirements, capable of automatically generating tool code, prompts, and configurations. Furthermore, Youtu-Agent establishes a hybrid policy optimization system: (1) an \textbf{Agent Practice} module that enables agents to accumulate experience and improve performance through in-context optimization without parameter updates; and (2) an \textbf{Agent RL} module that integrates with distributed training frameworks to enable scalable and stable reinforcement learning of any Youtu-Agents in an end-to-end, large-scale manner. Experiments demonstrate that Youtu-Agent achieves state-of-the-art performance on WebWalkerQA (71.47\%) and GAIA (72.8\%) using open-weight models. Our automated generation pipeline achieves over 81\% tool synthesis success rate, while the Practice module improves performance on AIME 2024/2025 by +2.7\% and +5.4\% respectively. Moreover, our Agent RL training achieves 40\% speedup with steady performance improvement on 7B LLMs, enhancing coding/reasoning and searching capabilities respectively up to 35\% and 21\% on Maths and general/multi-hop QA benchmarks.

cs.AI↗

A Dual-Branch Local-Global Framework for Cross-Resolution Land Cover Mapping

Cross-resolution land cover mapping aims to produce high-resolution semantic predictions from coarse or low-resolution supervision, yet the severe resolution mismatch makes effective learning highly challenging. Existing weakly supervised approaches often struggle to align fine-grained spatial structures with coarse labels, leading to noisy supervision and degraded mapping accuracy. To tackle this problem, we propose DDTM, a dual-branch weakly supervised framework that explicitly decouples local semantic refinement from global contextual reasoning. Specifically, DDTM introduces a diffusion-based branch to progressively refine fine-scale local semantics under coarse supervision, while a transformer-based branch enforces long-range contextual consistency across large spatial extents. In addition, we design a pseudo-label confidence evaluation module to mitigate noise induced by cross-resolution inconsistencies and to selectively exploit reliable supervisory signals. Extensive experiments demonstrate that DDTM establishes a new state-of-the-art on the Chesapeake Bay benchmark, achieving 66.52\% mIoU and substantially outperforming prior weakly supervised methods. The code is available at https://github.com/gpgpgp123/DDTM.

cs.CV↗

CrashChat: A Multimodal Large Language Model for Multitask Traffic Crash Video Analysis

Automating crash video analysis is essential to leverage the growing availability of driving video data for traffic safety research and accountability attribution in autonomous driving. Crash video analysis is a challenging multitask problem due to the complex spatiotemporal dynamics of crash events in video data and the diverse analytical requirements involved. It requires capabilities spanning crash recognition, temporal grounding, and high-level video understanding. Existing models, however, cannot perform all these tasks within a unified framework, and effective training strategies for such models remain underexplored. To fill these gaps, this paper proposes CrashChat, a multimodal large language model (MLLM) for multitask traffic crash analysis, built upon VideoLLaMA3. CrashChat acquires domain-specific knowledge through instruction fine-tuning and employs a novel multitask learning strategy based on task decoupling and grouping, which maximizes the benefit of joint learning within and across task groups while mitigating negative transfer. Numerical experiments on consolidated public datasets demonstrate that CrashChat consistently outperforms existing MLLMs across model scales and traditional vision-based methods, achieving state-of-the-art performance. It reaches near-perfect accuracy in crash recognition, a 176\% improvement in crash localization, and a 40\% improvement in the more challenging pre-crash localization. Compared to general MLLMs, it substantially enhances textual accuracy and content coverage in crash description and reasoning tasks, with 0.18-0.41 increases in BLEU scores and 0.18-0.42 increases in ROUGE scores. Beyond its strong performance, CrashChat is a convenient, end-to-end analytical tool ready for practical implementation. The dataset and implementation code for CrashChat are available at https://github.com/Liangkd/CrashChat.

cs.CV↗

Assessing Automated Fact-Checking for Medical LLM Responses with Knowledge Graphs

The recent proliferation of large language models (LLMs) holds the potential to revolutionize healthcare, with strong capabilities in diverse medical tasks. Yet, deploying LLMs in high-stakes healthcare settings requires rigorous verification and validation to understand any potential harm. This paper investigates the reliability and viability of using medical knowledge graphs (KGs) for the automated factuality evaluation of LLM-generated responses. To ground this investigation, we introduce FAITH, a framework designed to systematically probe the strengths and limitations of this KG-based approach. FAITH operates without reference answers by decomposing responses into atomic claims, linking them to a medical KG, and scoring them based on evidence paths. Experiments on diverse medical tasks with human subjective evaluations demonstrate that KG-grounded evaluation achieves considerably higher correlations with clinician judgments and can effectively distinguish LLMs with varying capabilities. It is also robust to textual variances. The inherent explainability of its scoring can further help users understand and mitigate the limitations of current LLMs. We conclude that while limitations exist, leveraging KGs is a prominent direction for automated factuality assessment in healthcare.

cs.LG↗

Routing-Led Evolutionary Algorithm for Large-Scale Multi-Objective VNF Placement Problems

Modern data centers contain thousands of servers making them major consumers of electricity. To minimize their environmental impact, it is critical that we use their resources efficiently. In this paper we study how to discover the optimal placement of virtual network functions in large scale data centers. We propose a novel parallel metaheuristic, fast heuristic objective functions of the QoS and new memory efficient data structures for large networks. We further identify a simple, fast heuristic that can produce competitive solutions to very large problem instances. Using these new concepts, we are able to find high quality solutions for data centres with up to 64,000 servers.

cs.NE↗

Learn the Ropes, Then Trust the Wins: Self-imitation with Progressive Exploration for Agentic Reinforcement Learning

Reinforcement learning (RL) is the dominant paradigm for sharpening strategic tool use capabilities of LLMs on long-horizon, sparsely-rewarded agent tasks, yet it faces a fundamental challenge of exploration-exploitation trade-off. Existing studies stimulate exploration through the lens of policy entropy, but such mechanical entropy maximization is prone to RL instability due to the multi-turn distribution shifting. In this paper, we target the progressive exploration-exploitation balance under the guidance of the agent's own experiences without succumbing to either entropy collapsing or runaway divergence. We propose SPEAR, a self-imitation learning (SIL) recipe for training agentic LLMs. It extends the vanilla SIL, where a replay buffer stores good experience for off-policy update, by gradually steering the policy entropy across stages. Specifically, the proposed curriculum scheduling harmonizes intrinsic reward shaping and self-imitation to 1) expedite exploration via frequent tool interactions at the beginning, and 2) strengthen exploitation of successful tactics upon convergence towards familiarity with the environment. We also combine bag-of-tricks of industrial RL optimizations for a strong baseline Dr.BoT to demonstrate our effectiveness. In ALFWorld and WebShop, SPEAR increases the success rates of GRPO/GiGPO/Dr.BoT by up to 16.1%/5.1%/8.6% and 20.7%/11.8%/13.9%, respectively. In AIME24 and AIME25, SPEAR boosts Dr.BoT by up to 3.8% and 6.1%, respectively. Such gains incur only 10%-25% extra theoretical complexity and negligible runtime overhead in practice, demonstrating the plug-and-play scalability of SPEAR.

cs.LG↗

Structure-aware Hybrid-order Similarity Learning for Multi-view Unsupervised Feature Selection

Multi-view unsupervised feature selection (MUFS) has recently emerged as an effective dimensionality reduction method for unlabeled multi-view data. However, most existing methods mainly use first-order similarity graphs to preserve local structure, often overlooking the global structure that can be captured by second-order similarity. In addition, a few MUFS methods leverage predefined second-order similarity graphs, making them vulnerable to noise and outliers and resulting in suboptimal feature selection performance. In this paper, we propose a novel MUFS method, termed Structure-aware Hybrid-order sImilarity learNing for multi-viEw unsupervised Feature Selection (SHINE-FS), to address the aforementioned problem. SHINE-FS first learns consensus anchors and the corresponding anchor graph to capture the cross-view relationships between the anchors and the samples. Based on the acquired cross-view consensus information, it generates low-dimensional representations of the samples, which facilitate the reconstruction of multi-view data by identifying discriminative features. Subsequently, it employs the anchor-sample relationships to learn a second-order similarity graph. Furthermore, by jointly learning first-order and second-order similarity graphs, SHINE-FS constructs a hybrid-order similarity graph that captures both local and global structures, thereby revealing the intrinsic data structure to enhance feature selection. Comprehensive experimental results on real multi-view datasets show that SHINE-FS outperforms the state-of-the-art methods.

cs.LG↗

Robust Drone-View Geo-Localization via Content-Viewpoint Disentanglement

Drone-view geo-localization (DVGL) aims to match images of the same geographic location captured from drone and satellite perspectives. Despite recent advances, DVGL remains challenging due to significant appearance changes and spatial distortions caused by viewpoint variations. Existing methods typically assume that drone and satellite images can be directly aligned in a shared feature space via contrastive learning. Nonetheless, this assumption overlooks the inherent conflicts induced by viewpoint discrepancies, resulting in extracted features containing inconsistent information that hinders precise localization. In this study, we take a manifold learning perspective and model $\textit{the feature space of cross-view images as a composite manifold jointly governed by content and viewpoint}$. Building upon this insight, we propose $\textbf{CVD}$, a new DVGL framework that explicitly disentangles $\textit{content}$ and $\textit{viewpoint}$ factors. To promote effective disentanglement, we introduce two constraints: $\textit{(i)}$ an intra-view independence constraint that encourages statistical independence between the two factors by minimizing their mutual information; and $\textit{(ii)}$ an inter-view reconstruction constraint that reconstructs each view by cross-combining $\textit{content}$ and $\textit{viewpoint}$ from paired images, ensuring factor-specific semantics are preserved. As a plug-and-play module, CVD integrates seamlessly into existing DVGL pipelines and reduces inference latency. Extensive experiments on University-1652 and SUES-200 show that CVD exhibits strong robustness and generalization across various scenarios, viewpoints and altitudes, with further evaluations on CVUSA and CVACT confirming consistent improvements.

cs.CV↗

Mapping Literature Landscapes with Data-Driven Discovery: A Case Study on MOEA/D

We are living in an era of "big literature", where scientific literature is expanding exponentially. While this growth presents new opportunities, it complicates mapping global scientific research landscapes, as manual review methods become infeasible. Recent advancements in machine learning, complex networks, and natural language processing have enabled numerous data-driven discovery methods. Building upon these tools, we introduce an end-to-end workflow for analyzing large-scale literature landscapes, LitLA. This workflow first integrates diverse publication metadata into a bibliographic knowledge graph (KG) representing the research landscape. It then offers tools for exploratory analysis of various landscape aspects. We demonstrate the effectiveness of LitLA via a case study on follow-up works of multi-objective evolutionary algorithm based on decomposition (MOEA/D). In doing so, we constructed the MOEA/D research landscape as a KG comprising over 5,400 papers, 10,000 authors, 1,600 institutions, and 78,000 keywords. With this landscape, we start with descriptive statistics and investigate prominent topics pertaining to MOEA/D and interrogate their spatial-temporal and bilateral relationships. We then map the collaboration and citation networks to reveal the community's growth over time. We further experiment whether learning on latent patterns of this landscape can hint on future research directions.

cs.NE↗

ACDC: The Adverse Conditions Dataset with Correspondences for Robust Semantic Driving Scene Perception

Level-5 driving automation requires a robust visual perception system that can parse input images under any condition. However, existing driving datasets for dense semantic perception are either dominated by images captured under normal conditions or are small in scale. To address this, we introduce ACDC, the Adverse Conditions Dataset with Correspondences for training and testing methods for diverse semantic perception tasks on adverse visual conditions. ACDC consists of a large set of 8012 images, half of which (4006) are equally distributed between four common adverse conditions: fog, nighttime, rain, and snow. Each adverse-condition image comes with a high-quality pixel-level panoptic annotation, a corresponding image of the same scene under normal conditions, and a binary mask that distinguishes between intra-image regions of clear and uncertain semantic content. 1503 of the corresponding normal-condition images feature panoptic annotations, raising the total annotated images to 5509. ACDC supports the standard tasks of semantic segmentation, object detection, instance segmentation, and panoptic segmentation, as well as the newly introduced uncertainty-aware semantic segmentation. A detailed empirical study demonstrates the challenges that the adverse domains of ACDC pose to state-of-the-art supervised and unsupervised approaches and indicates the value of our dataset in steering future progress in the field. Our dataset and benchmark are publicly available at https://acdc.vision.ee.ethz.ch

cs.CV↗

Preference is More Than Comparisons: Rethinking Dueling Bandits with Augmented Human Feedback

Interactive preference elicitation (IPE) aims to substantially reduce human effort while acquiring human preferences in wide personalization systems. Dueling bandit (DB) algorithms enable optimal decision-making in IPE building on pairwise comparisons. However, they remain inefficient when human feedback is sparse. Existing methods address sparsity by heavily relying on parametric reward models, whose rigid assumptions are vulnerable to misspecification. In contrast, we explore an alternative perspective based on feedback augmentation, and introduce critical improvements to the model-free DB framework. Specifically, we introduce augmented confidence bounds to integrate augmented human feedback under generalized concentration properties, and analyze the multi-factored performance trade-off via regret analysis. Our prototype algorithm achieves competitive performance across several IPE benchmarks, including recommendation, multi-objective optimization, and response optimization for large language models, demonstrating the potential of our approach for provably efficient IPE in broader applications.

cs.LG↗

Beyond Monotonicity: Revisiting Factorization Principles in Multi-Agent Q-Learning

Value decomposition is a central approach in multi-agent reinforcement learning (MARL), enabling centralized training with decentralized execution by factorizing the global value function into local values. To ensure individual-global-max (IGM) consistency, existing methods either enforce monotonicity constraints, which limit expressive power, or adopt softer surrogates at the cost of algorithmic complexity. In this work, we present a dynamical systems analysis of non-monotonic value decomposition, modeling learning dynamics as continuous-time gradient flow. We prove that, under approximately greedy exploration, all zero-loss equilibria violating IGM consistency are unstable saddle points, while only IGM-consistent solutions are stable attractors of the learning dynamics. Extensive experiments on both synthetic matrix games and challenging MARL benchmarks demonstrate that unconstrained, non-monotonic factorization reliably recovers IGM-optimal solutions and consistently outperforms monotonic baselines. Additionally, we investigate the influence of temporal-difference targets and exploration strategies, providing actionable insights for the design of future value-based MARL algorithms.

cs.LG↗

RSVG-ZeroOV: Exploring a Training-Free Framework for Zero-Shot Open-Vocabulary Visual Grounding in Remote Sensing Images

Remote sensing visual grounding (RSVG) aims to localize objects in remote sensing images based on free-form natural language expressions. Existing approaches are typically constrained to closed-set vocabularies, limiting their applicability in open-world scenarios. While recent attempts to leverage generic foundation models for open-vocabulary RSVG, they overly rely on expensive high-quality datasets and time-consuming fine-tuning. To address these limitations, we propose \textbf{RSVG-ZeroOV}, a training-free framework that aims to explore the potential of frozen generic foundation models for zero-shot open-vocabulary RSVG. Specifically, RSVG-ZeroOV comprises three key stages: (i) Overview: We utilize a vision-language model (VLM) to obtain cross-attention\footnote[1]{In this paper, although decoder-only VLMs use self-attention over all tokens, we refer to the image-text interaction part as cross-attention to distinguish it from pure visual self-attention.}maps that capture semantic correlations between text queries and visual regions. (ii) Focus: By leveraging the fine-grained modeling priors of a diffusion model (DM), we fill in gaps in structural and shape information of objects, which are often overlooked by VLM. (iii) Evolve: A simple yet effective attention evolution module is introduced to suppress irrelevant activations, yielding purified segmentation masks over the referred objects. Without cumbersome task-specific training, RSVG-ZeroOV offers an efficient and scalable solution. Extensive experiments demonstrate that the proposed framework consistently outperforms existing weakly-supervised and zero-shot methods.

cs.CV↗

Two-Parameter Rényi Information Quantities with Applications to Privacy Amplification and Soft Covering

There are no universally accepted definitions of Rényi conditional entropy and Rényi mutual information, although motivated by different applications, several definitions have been proposed in the literature. In this paper, we consider a family of two-parameter Rényi conditional entropy and a family of two-parameter Rényi mutual information. By performing a change of variables for the parameters, the two-parameter Rényi conditional entropy we study coincides precisely with the definition introduced by Hayashi and Tan [IEEE Trans. Inf. Theory, 2016], and it also emerges naturally as the classical specialization of the three-parameter quantum Rényi conditional entropy recently put forward by Rubboli, Goodarzi, and Tomamichel [arXiv:2410.21976 (2024)]. We establish several fundamental properties of the two-parameter Rényi conditional entropy, including monotonicity with respect to the parameters and variational expression. The associated two-parameter Rényi mutual information considered in this paper is new and it unifies three commonly used variants of Rényi mutual information. For this quantity, we prove several important properties, including the non-negativity, additivity, data processing inequality, monotonicity with respect to the parameters, variational expression, as well as convexity and concavity. Finally, we demonstrate that these two-parameter Rényi information quantities can be used to characterize the strong converse exponents in privacy amplification and soft covering problems under Rényi divergence of order $α\in (0, \infty)$.

cs.IT↗

LTD-Bench: Evaluating Large Language Models by Letting Them Draw

Current evaluation paradigms for large language models (LLMs) represent a critical blind spot in AI research--relying on opaque numerical metrics that conceal fundamental limitations in spatial reasoning while providing no intuitive understanding of model capabilities. This deficiency creates a dangerous disconnect between reported performance and practical abilities, particularly for applications requiring physical world understanding. We introduce LTD-Bench, a breakthrough benchmark that transforms LLM evaluation from abstract scores to directly observable visual outputs by requiring models to generate drawings through dot matrices or executable code. This approach makes spatial reasoning limitations immediately apparent even to non-experts, bridging the fundamental gap between statistical performance and intuitive assessment. LTD-Bench implements a comprehensive methodology with complementary generation tasks (testing spatial imagination) and recognition tasks (assessing spatial perception) across three progressively challenging difficulty levels, methodically evaluating both directions of the critical language-spatial mapping. Our extensive experiments with state-of-the-art models expose an alarming capability gap: even LLMs achieving impressive results on traditional benchmarks demonstrate profound deficiencies in establishing bidirectional mappings between language and spatial concept--a fundamental limitation that undermines their potential as genuine world models. Furthermore, LTD-Bench's visual outputs enable powerful diagnostic analysis, offering a potential approach to investigate model similarity.

cs.CL↗

4-Doodle: Text to 3D Sketches that Move!

We present a novel task: text-to-3D sketch animation, which aims to bring freeform sketches to life in dynamic 3D space. Unlike prior works focused on photorealistic content generation, we target sparse, stylized, and view-consistent 3D vector sketches, a lightweight and interpretable medium well-suited for visual communication and prototyping. However, this task is very challenging: (i) no paired dataset exists for text and 3D (or 4D) sketches; (ii) sketches require structural abstraction that is difficult to model with conventional 3D representations like NeRFs or point clouds; and (iii) animating such sketches demands temporal coherence and multi-view consistency, which current pipelines do not address. Therefore, we propose 4-Doodle, the first training-free framework for generating dynamic 3D sketches from text. It leverages pretrained image and video diffusion models through a dual-space distillation scheme: one space captures multi-view-consistent geometry using differentiable Bézier curves, while the other encodes motion dynamics via temporally-aware priors. Unlike prior work (e.g., DreamFusion), which optimizes from a single view per step, our multi-view optimization ensures structural alignment and avoids view ambiguity, critical for sparse sketches. Furthermore, we introduce a structure-aware motion module that separates shape-preserving trajectories from deformation-aware changes, enabling expressive motion such as flipping, rotation, and articulated movement. Extensive experiments show that our method produces temporally realistic and structurally stable 3D sketch animations, outperforming existing baselines in both fidelity and controllability. We hope this work serves as a step toward more intuitive and accessible 4D content creation.

cs.GR↗

Long-VITA: Scaling Large Multi-modal Models to 1 Million Tokens with Leading Short-Context Accuracy

We introduce Long-VITA, a simple yet effective large multi-modal model for long-context visual-language understanding tasks. It is adept at concurrently processing and analyzing modalities of image, video, and text over 4K frames or 1M tokens while delivering advanced performances on short-context multi-modal tasks. We propose an effective multi-modal training schema that starts with large language models and proceeds through vision-language alignment, general knowledge learning, and two sequential stages of long-sequence fine-tuning. We further implement context-parallelism distributed inference and logits-masked language modeling head to scale Long-VITA to infinitely long inputs of images and texts during model inference. Regarding training data, Long-VITA is built on a mix of 17M samples from public datasets only and demonstrates state-of-the-art performance on various multi-modal benchmarks, compared against recent cutting-edge models with internal data. Long-VITA is fully open-source and reproducible.. By leveraging our inference designs, Long-VITA models achieve a remarkable 2x prefill speedup and 4x context length extension in a single node with 8 GPUs. We hope Long-VITA can serve as a competitive baseline and offer valuable insights for the open-source community in advancing long-context multi-modal understanding.

cs.CV↗

Augmenting Biological Fitness Prediction Benchmarks with Landscapes Features from GraphFLA

Machine learning models increasingly map biological sequence-fitness landscapes to predict mutational effects. Effective evaluation of these models requires benchmarks curated from empirical data. Despite their impressive scales, existing benchmarks lack topographical information regarding the underlying fitness landscapes, which hampers interpretation and comparison of model performance beyond averaged scores. Here, we introduce GraphFLA, a Python framework that constructs and analyzes fitness landscapes from mutagensis data in diverse modalities (e.g., DNA, RNA, protein, and beyond) with up to millions of mutants. GraphFLA calculates 20 biologically relevant features that characterize 4 fundamental aspects of landscape topography. By applying GraphFLA to over 5,300 landscapes from ProteinGym, RNAGym, and CIS-BP, we demonstrate its utility in interpreting and comparing the performance of dozens of fitness prediction models, highlighting factors influencing model accuracy and respective advantages of different models. In addition, we release 155 combinatorially complete empirical fitness landscapes, encompassing over 2.2 million sequences across various modalities. All the codes and datasets are available at https://github.com/COLA-Laboratory/GraphFLA.

cs.LG↗