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Ken-ichi Kawarabayashi

Publications and source records attributed to Ken-ichi Kawarabayashi.

At least 91 records · Page 5Linked to original sources

Embedding Semantic Relations into Word Representations

Learning representations for semantic relations is important for various tasks such as analogy detection, relational search, and relation classification. Although there have been several proposals for learning representations for individual words, learning word representations that explicitly capture the semantic relations between words remains under developed. We propose an unsupervised method for learning vector representations for words such that the learnt representations are sensitive to the semantic relations that exist between two words. First, we extract lexical patterns from the co-occurrence contexts of two words in a corpus to represent the semantic relations that exist between those two words. Second, we represent a lexical pattern as the weighted sum of the representations of the words that co-occur with that lexical pattern. Third, we train a binary classifier to detect relationally similar vs. non-similar lexical pattern pairs. The proposed method is unsupervised in the sense that the lexical pattern pairs we use as train data are automatically sampled from a corpus, without requiring any manual intervention. Our proposed method statistically significantly outperforms the current state-of-the-art word representations on three benchmark datasets for proportional analogy detection, demonstrating its ability to accurately capture the semantic relations among words.

cs.CL↗

Learning Word Representations from Relational Graphs

Attributes of words and relations between two words are central to numerous tasks in Artificial Intelligence such as knowledge representation, similarity measurement, and analogy detection. Often when two words share one or more attributes in common, they are connected by some semantic relations. On the other hand, if there are numerous semantic relations between two words, we can expect some of the attributes of one of the words to be inherited by the other. Motivated by this close connection between attributes and relations, given a relational graph in which words are inter- connected via numerous semantic relations, we propose a method to learn a latent representation for the individual words. The proposed method considers not only the co-occurrences of words as done by existing approaches for word representation learning, but also the semantic relations in which two words co-occur. To evaluate the accuracy of the word representations learnt using the proposed method, we use the learnt word representations to solve semantic word analogy problems. Our experimental results show that it is possible to learn better word representations by using semantic semantics between words.

cs.CL↗

Beyond the Euler characteristic: Approximating the genus of general graphs

Computing the Euler genus of a graph is a fundamental problem in graph theory and topology. It has been shown to be NP-hard by [Thomassen '89] and a linear-time fixed-parameter algorithm has been obtained by [Mohar '99]. Despite extensive study, the approximability of the Euler genus remains wide open. While the existence of an $O(1)$-approximation is not ruled out, the currently best-known upper bound is a trivial $O(n/g)$-approximation that follows from bounds on the Euler characteristic. In this paper, we give the first non-trivial approximation algorithm for this problem. Specifically, we present a polynomial-time algorithm which given a graph $G$ of Euler genus $g$ outputs an embedding of $G$ into a surface of Euler genus $g^{O(1)}$. Combined with the above $O(n/g)$-approximation, our result also implies a $O(n^{1-α})$-approximation, for some universal constant $α>0$. Our approximation algorithm also has implications for the design of algorithms on graphs of small genus. Several of these algorithms require that an embedding of the graph into a surface of small genus is given as part of the input. Our result implies that many of these algorithms can be implemented even when the embedding of the input graph is unknown.

cs.DS↗

Existence of outsiders as a characteristic of online communication networks

Online social networking services (SNSs) involve communication activities between large number of individuals over the public Internet and their crawled records are often regarded as proxies of real (i.e., offline) interaction structure. However, structure observed in these records might differ from real counterparts because individuals may behave differently online and non-human accounts may even participate. To understand the difference between online and real social networks, we investigate an empirical communication network between users on Twitter, which is perhaps one of the largest SNSs. We define a network of user pairs that send reciprocal messages. Based on the mixing pattern observed in this network, we argue that this network differs from conventional understandings in the sense that there is a small number of distinctive users that we call outsiders. Outsiders do not belong to any user groups but they are connected with different groups, while not being well connected with each other. We identify outsiders by maximizing the degree assortativity coefficient of the network via node removal, thereby confirming that local structural properties of outsiders identified are consistent with our hypothesis. Our findings suggest that the existence of outsiders should be considered when using Twitter communication networks for social network analysis.

physics.soc-ph↗

Efficient SimRank Computation via Linearization

SimRank, proposed by Jeh and Widom, provides a good similarity measure that has been successfully used in numerous applications. While there are many algorithms proposed for computing SimRank, their computational costs are very high. In this paper, we propose a new computational technique, "SimRank linearization," for computing SimRank, which converts the SimRank problem to a linear equation problem. By using this technique, we can solve many SimRank problems, such as single-pair compuation, single-source computation, all-pairs computation, top k searching, and similarity join problems, efficiently.

cs.DS↗

Packing six T-joins in plane graphs

Let G be a plane graph and T an even subset of its vertices. It has been conjectured that if all T-cuts of G have the same parity and the size of every T-cut is at least k, then G contains k edge-disjoint T-joins. The case k=3 is equivalent to the Four Color Theorem, and the cases k=4, which was conjectured by Seymour, and k=5 were proved by Guenin. We settle the next open case k=6.

math.CO↗

Linkages in Large Graphs of Bounded Tree-Width

We show that all sufficiently large (2k+3)-connected graphs of bounded tree-width are k-linked. Thomassen has conjectured that all sufficiently large (2k+2)-connected graphs are k-linked.

math.CO↗

Generating Approximate Solutions to the TTP using a Linear Distance Relaxation

In some domestic professional sports leagues, the home stadiums are located in cities connected by a common train line running in one direction. For these instances, we can incorporate this geographical information to determine optimal or nearly-optimal solutions to the n-team Traveling Tournament Problem (TTP), an NP-hard sports scheduling problem whose solution is a double round-robin tournament schedule that minimizes the sum total of distances traveled by all n teams. We introduce the Linear Distance Traveling Tournament Problem (LD-TTP), and solve it for n=4 and n=6, generating the complete set of possible solutions through elementary combinatorial techniques. For larger n, we propose a novel "expander construction" that generates an approximate solution to the LD-TTP. For n congruent to 4 modulo 6, we show that our expander construction produces a feasible double round-robin tournament schedule whose total distance is guaranteed to be no worse than 4/3 times the optimal solution, regardless of where the n teams are located. This 4/3-approximation for the LD-TTP is stronger than the currently best-known ratio of 5/3 + epsilon for the general TTP. We conclude the paper by applying this linear distance relaxation to general (non-linear) n-team TTP instances, where we develop fast approximate solutions by simply "assuming" the n teams lie on a straight line and solving the modified problem. We show that this technique surprisingly generates the distance-optimal tournament on all benchmark sets on 6 teams, as well as close-to-optimal schedules for larger n, even when the teams are located around a circle or positioned in three-dimensional space.

cs.AI↗

Scheduling Bipartite Tournaments to Minimize Total Travel Distance

In many professional sports leagues, teams from opposing leagues/conferences compete against one another, playing inter-league games. This is an example of a bipartite tournament. In this paper, we consider the problem of reducing the total travel distance of bipartite tournaments, by analyzing inter-league scheduling from the perspective of discrete optimization. This research has natural applications to sports scheduling, especially for leagues such as the National Basketball Association (NBA) where teams must travel long distances across North America to play all their games, thus consuming much time, money, and greenhouse gas emissions. We introduce the Bipartite Traveling Tournament Problem (BTTP), the inter-league variant of the well-studied Traveling Tournament Problem. We prove that the 2n-team BTTP is NP-complete, but for small values of n, a distance-optimal inter-league schedule can be generated from an algorithm based on minimum-weight 4-cycle-covers. We apply our theoretical results to the 12-team Nippon Professional Baseball (NPB) league in Japan, producing a provably-optimal schedule requiring 42950 kilometres of total team travel, a 16% reduction compared to the actual distance traveled by these teams during the 2010 NPB season. We also develop a nearly-optimal inter-league tournament for the 30-team NBA league, just 3.8% higher than the trivial theoretical lower bound.

cs.AI↗

K_6 minors in 6-connected graphs of bounded tree-width

We prove that every sufficiently big 6-connected graph of bounded tree-width either has a K_6 minor, or has a vertex whose deletion makes the graph planar. This is a step toward proving that the same conclusion holds for all sufficiently big 6-connected graphs. Jorgensen conjectured that it holds for all 6-connected graphs.

math.CO↗

Three-coloring triangle-free planar graphs in linear time

Grotzsch's theorem states that every triangle-free planar graph is 3-colorable. Several relatively simple proofs of this fact were provided by Thomassen and other authors. It is easy to convert these proofs into quadratic-time algorithms to find a 3-coloring, but it is not clear how to find such a coloring in linear time (Kowalik used a nontrivial data structure to construct an O(n log n) algorithm). We design a linear-time algorithm to find a 3-coloring of a given triangle-free planar graph. The algorithm avoids using any complex data structures, which makes it easy to implement. As a by-product we give a yet simpler proof of Grotzsch's theorem.

math.CO↗

List-coloring embedded graphs

For any fixed surface Sigma of genus g, we give an algorithm to decide whether a graph G of girth at least five embedded in Sigma is colorable from an assignment of lists of size three in time O(|V(G)|). Furthermore, we can allow a subgraph (of any size) with at most s components to be precolored, at the expense of increasing the time complexity of the algorithm to O(|V(G)|^{K(g+s)+1}) for some absolute constant K; in both cases, the multiplicative constant hidden in the O-notation depends on g and s. This also enables us to find such a coloring when it exists. The idea of the algorithm can be applied to other similar problems, e.g., 5-list-coloring of graphs on surfaces.

cs.DS↗

Edge-colouring seven-regular planar graphs

A conjecture due to the fourth author states that every $d$-regular planar multigraph can be $d$-edge-coloured, provided that for every odd set $X$ of vertices, there are at least $d$ edges between $X$ and its complement. For $d = 3$ this is the four-colour theorem, and the conjecture has been proved for all $d\le 8$, by various authors. In particular, two of us proved it when $d=7$; and then three of us proved it when $d=8$. The methods used for the latter give a proof in the $d=7$ case that is simpler than the original, and we present it here.

cs.DM↗

Combinatorial coloring of 3-colorable graphs

We consider the problem of coloring a 3-colorable graph in polynomial time using as few colors as possible. We present a combinatorial algorithm getting down to $\tO(n^{4/11})$ colors. This is the first combinatorial improvement of Blum's $\tO(n^{3/8})$ bound from FOCS'90. Like Blum's algorithm, our new algorithm composes nicely with recent semi-definite approaches. The current best bound is $O(n^{0.2072})$ colors by Chlamtac from FOCS'07. We now bring it down to $O(n^{0.2038})$ colors.

cs.DM↗

K_6 minors in large 6-connected graphs

Jorgensen conjectured that every 6-connected graph with no K_6 minor has a vertex whose deletion makes the graph planar. We prove the conjecture for all sufficiently large graphs.

math.CO↗

Cliques in Odd-Minor-Free Graphs

This paper is about: (1) bounds on the number of cliques in a graph in a particular class, and (2) algorithms for listing all cliques in a graph. We present a simple algorithm that lists all cliques in an $n$-vertex graph in O(n) time per clique. For O(1)-degenerate graphs, such as graphs excluding a fixed minor, we describe a O(n) time algorithm for listing all cliques. We prove that graphs excluding a fixed odd-minor have $O(n^2)$ cliques (which is tight), and conclude a $O(n^3)$ time algorithm for listing all cliques.

math.CO↗

Choosability of planar graphs of girth 5

Thomassen proved that any plane graph of girth 5 is list-colorable from any list assignment such that all vertices have lists of size two or three and the vertices with list of size two are all incident with the outer face and form an independent set. We present a strengthening of this result, relaxing the constraint on the vertices with list of size two. This result is used to bound the size of the 3-list-coloring critical plane graphs with one precolored face.

math.CO↗

Linear-Space Approximate Distance Oracles for Planar, Bounded-Genus, and Minor-Free Graphs

A (1 + eps)-approximate distance oracle for a graph is a data structure that supports approximate point-to-point shortest-path-distance queries. The most relevant measures for a distance-oracle construction are: space, query time, and preprocessing time. There are strong distance-oracle constructions known for planar graphs (Thorup, JACM'04) and, subsequently, minor-excluded graphs (Abraham and Gavoille, PODC'06). However, these require Omega(eps^{-1} n lg n) space for n-node graphs. We argue that a very low space requirement is essential. Since modern computer architectures involve hierarchical memory (caches, primary memory, secondary memory), a high memory requirement in effect may greatly increase the actual running time. Moreover, we would like data structures that can be deployed on small mobile devices, such as handhelds, which have relatively small primary memory. In this paper, for planar graphs, bounded-genus graphs, and minor-excluded graphs we give distance-oracle constructions that require only O(n) space. The big O hides only a fixed constant, independent of εand independent of genus or size of an excluded minor. The preprocessing times for our distance oracle are also faster than those for the previously known constructions. For planar graphs, the preprocessing time is O(n lg^2 n). However, our constructions have slower query times. For planar graphs, the query time is O(eps^{-2} lg^2 n). For our linear-space results, we can in fact ensure, for any delta > 0, that the space required is only 1 + delta times the space required just to represent the graph itself.

cs.DS↗