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Kun Zhou

Publications and source records attributed to Kun Zhou.

At least 37 records · Page 2Linked to original sources

PAN: A World Model for General, Actionable, and Long-Horizon World Simulation

A world model is a cognitive simulator of the real-world environment allowing biological agents to reason about how the world evolves, whether spontaneously or in response to their actions, and accordingly to plan and strategize. In building Artificial Intelligence (AI) systems, world models represent the next frontier beyond large language models (LLMs) to enable physical and embodied intelligence in AI agents, allowing them to perform decision-making through simulative reasoning and reinforcement-learning through simulative trials. Recent advancements in world modeling have yielded impressive progress in video generation, 3-D scene evolution, robotic dynamics, and game simulation, but limitations persist in general, open-domain, action-driven prediction, long-horizon consistency, and abstract reasoning and planning. Moreover, fundamental architectural questions, whether it be state representation, information flow, or training objectives, remain unresolved. In this paper, we introduce PAN, a world model built on the Generative Latent Prediction (GLP) architecture. GLP combines stateful latent representations of world states; an encoder--decoder closed-loop information flow; an LLM/diffusion-based mixed reasoning backbone; and a non-degenerate generative reconstruction objective whose fidelity is ``dampable'' to balance fine-grained detail against semantic saliency. Compared to several existing systems, PAN demonstrates advantages beyond standard video generation in action-conditioned world simulation, long-horizon forecasting, and simulative reasoning and planning, capabilities we argue should serve as the primary criteria for evaluating world models.

cs.CV↗

FACT: A Forensic Agent with Compiled Tool-Use Trajectories for AI-Generated Image Detection

AI-generated image detection is increasingly open-world: new image generators produce highly realistic images that make visual artifacts harder to identify. Existing detectors usually rely on a fixed set of forensic cues, so a detector that works well for one generator family may fail on another. We introduce FACT (Forensic Agent with Compiled Tool-use Trajectories), which learns an image-conditioned tool-use policy for forensic analysis. Instead of applying a fixed detector, FACT decides which forensic tools to call, interprets the returned evidence, and stops when sufficient evidence has been collected. FACT follows an Evolve--Distill--Refine pipeline: it evolves an execution-verified forensic skill, compiles the skill into action--observation tool-use trajectories, distills them into a compact agent, and refines the policy with cost-aware GRPO. Across two internal and four public benchmarks, FACT achieves the best performance among all compared methods, including on recent unseen generators, deepfakes, and manipulated images.

cs.CV↗

FreeFuse: Multi-Subject LoRA Fusion via Adaptive Token-Level Routing at Test Time

This paper proposes FreeFuse, a training-free framework for multi-subject text-to-image generation through automatic fusion of multiple subject LoRAs. In contrast to prior studies that focus on retraining LoRAs to alleviate feature conflicts, our analysis shows that spatially routing LoRA residuals to their intended semantic regions provides an effective mechanism for suppressing direct cross-region LoRA interference while preserving the base model's global contextual reasoning. Accordingly, we implement Adaptive Token-Level Routing during the inference phase. However, obtaining reliable routing regions remains challenging. Existing methods that rely on text-image latent association, such as raw cross-attention or concept-level similarity matching, often suffer from sparse activations, hole artifacts, and unstable localization when handling visually similar subjects, leading to incomplete or ambiguous subject masks. To address these issues, we introduce FreeFuseAttn, a mechanism that exploits the flow matching model's intrinsic semantic alignment to dynamically match subject-specific tokens to their corresponding spatial regions at early denoising timesteps, thereby bypassing the need for external segmentors. FreeFuse distinguishes itself through high practicality: it necessitates no additional training, model modifications, or user-defined spatial constraints. Users need only provide subject activation words to achieve seamless integration into standard workflows. Extensive experiments validate that FreeFuse outperforms existing approaches in both identity preservation and compositional fidelity. The project page is at: https://future-item.github.io/FreeFuse/.

cs.CV↗

PA3: Policy-Aware Agent Alignment through Chain-of-Thought

Conversational assistants powered by large language models (LLMs) excel at tool-use tasks but struggle with adhering to complex, business-specific rules. While models can reason over business rules provided in context, including all policies for every query introduces high latency and wastes compute. Furthermore, these lengthy prompts lead to long contexts, harming overall performance due to the 'needle-in-a-haystack' problem. To address these challenges, we propose a multi-stage alignment method that teaches models to recall and apply relevant business policies during chain-of-thought reasoning at inference time, without including the full business policy in-context. Furthermore, we introduce a novel Policy Recall reward based on the Jaccard score and a Hallucination Penalty for GRPO training. Altogether, our best model outperforms the baseline by 16 points and surpasses comparable in-context baselines of similar model size by 3 points, while using 40% fewer words.

cs.CL↗

As-Rigid-As-Possible Deformation of Gaussian Radiance Fields

3D Gaussian Splatting (3DGS) models radiance fields as sparsely distributed 3D Gaussians, providing a compelling solution to novel view synthesis at high resolutions and real-time frame rates. However, deforming objects represented by 3D Gaussians remains a challenging task. Existing methods deform a 3DGS object by editing Gaussians geometrically. These approaches ignore the fact that it is the radiance field that rasterizes and renders the final image. The inconsistency between the deformed 3D Gaussians and the desired radiance field inevitably leads to artifacts in the final results. In this paper, we propose an interactive method for as-rigid-as-possible (ARAP) deformation of the Gaussian radiance fields. Specifically, after performing geometric edits on the Gaussians, we further optimize Gaussians to ensure its rasterization yields a similar result as the deformed radiance field. To facilitate this objective, we design radial features to mathematically describe the radial difference before and after the deformation, which are densely sampled across the radiance field. Additionally, we propose an adaptive anisotropic spatial low-pass filter to prevent aliasing issues during sampling and to preserve the field with the varying non-uniform sampling intervals. Users can interactively employ this tool to achieve large-scale ARAP deformations of the radiance field. Since our method maintains the consistency of the Gaussian radiance field before and after deformation, it avoids artifacts that are common in existing 3DGS deformation frameworks. Meanwhile, our method keeps the high quality and efficiency of 3DGS in rendering.

cs.GR↗

HiFi-BRep: High-Fidelity Latent Representation for Robust B-Rep Generation

Boundary representation (B-Rep) generation is a fundamental task in computer-aided design, yet the direct synthesis of high-fidelity and structurally valid B-Reps remains a major challenge. Existing deep generative methods suffer from two forms of brittleness: representation brittleness, caused by padding noise and feature contamination in the latent space, and generation brittleness, stemming from sequential error propagation and a train-inference mismatch due to non-differentiable validity enforcement. We propose HiFi-BRep, a novel framework that addresses these limitations through two synergistic contributions. First, a topology-aware encoder constructs a high-fidelity latent representation by eliminating padding via learnable queries and preventing feature contamination with topology-guided attention. Second, a single-stage decoder jointly predicts geometry and topology in parallel, embedding core manifold constraints as a differentiable learning objective. This design ensures mutual guidance between geometry and topology while avoiding cascaded errors. Extensive experiments show that HiFi-BRep significantly outperforms state-of-the-art methods in both structural validity and geometric fidelity, providing a robust solution for high-quality B-Rep synthesis. Code and models are publicly available at https://github.com/1nnoh/HiFi-BRep.

cs.CV↗

RealDenseFace: Real-time Monocular 3D Face Reconstruction from Dense UV-space Priors

Recent monocular 3D face reconstruction methods achieve high fidelity by fitting a 3D Morphable Model (3DMM) to dense priors predicted by networks, but the optimization stage is computationally expensive, often taking tens of seconds per image. We present RealDenseFace, a real-time optimization-based 3D face reconstruction method with dense UV-space network predictions. Our key idea is to formulate 3DMM fitting as a nonlinear least-squares problem and solve it with a tailored Gauss-Newton solver that converges in only a few iterations. The reconstruction is conducted in two stages. In the first stage, the network predicts two dense UV-space maps from a single RGB image: a correspondence map for UV-to-image alignment, and a relative-depth map for geometric constraints along the viewing direction. In the second stage, the solver fits per-vertex targets sampled from these maps at the vertex UV coordinates. The solver supports all three reconstruction settings: single-image fitting, offline sequence reconstruction, and online tracking. Our method achieves state-of-the-art accuracy on the NeRSemble SVFR benchmark. The online tracker runs at 80+ FPS, and the offline sequence reconstruction is over 20 times faster than previous optimization-based baselines.

cs.CV↗

SimSD: Simple Speculative Decoding in Diffusion Language Models

Diffusion large language models (dLLMs) have recently emerged as a promising alternative to autoregressive (AR) LLMs, offering faster inference through parallel or blockwise decoding. However, their masked language modeling formulation remains incompatible with standard token-level speculative decoding, one of the most effective acceleration techniques for AR models. In AR decoding, the causal mask preserves temporally valid token-level contexts, enabling a target model to verify multiple drafted tokens in a single forward pass. In contrast, dLLMs rely on mask tokens and bidirectional attention, causing the effective context to change across denoising steps and preventing direct token-level speculative verification. To bridge this gap, we propose a simple but effective speculative decoding algorithm for diffusion language models, named SimSD, which mainly adopts a plug-and-play masking strategy that equips dLLMs with temporally valid token-level contexts for speculative decoding. Our method explicitly introduces reference tokens from draft-model predictions and designs an attention mask that regulates their interaction with current-step tokens, allowing dLLMs to compute valid logits for drafted tokens in a single forward pass. This restores the key verification ability provided by causal masking in AR models while preserving the parallel decoding advantages of dLLMs. The proposed method is training-free and can be flexibly integrated with other acceleration techniques such as KV cache and blockwise decoding. Experiments on SDAR-family dLLMs across four benchmarks show that our method achieves up to 7.46x higher decoding throughput while maintaining and even improving average generation quality.

cs.CL↗

Full analytic expressions of overlap reduction functions for anisotropies of the stochastic gravitational-wave background with pulsar timing arrays

Pulsar timing arrays (PTAs) have detected a stochastic gravitational-wave background (SGWB) in the nanohertz band, enabling tests of gravity and cosmology, as well as studies of supermassive black holes and early Universe physics. PTA data analysis relies on cross-correlating timing residuals, where overlap reduction functions (ORFs) critically determine sensitivity. Conventional ORF calculations using the short-wavelength approximation break down for the scalar longitudinal mode and cannot handle frequency dependence or anisotropies. This work rigorously derives the full response functions within an analytical cross-correlation framework. We reveal, for the first time, intrinsic symmetries and relations among anisotropic ORF integrals for all polarizations. By variable substitutions and coordinate rotations, we transform complex integrals into tractable forms, resolving divergences in vector and scalar longitudinal modes. Building on this, we establish a universal framework yielding fully analytical expressions for anisotropic ORFs to arbitrary order for all six modes. As a direct application, we give complete expressions up to l <= 5. This framework is free of approximations; its (0,0) component recovers the isotropic Hellings--Downs curve. Compared with numerical integration, our results offer broader applicability, faster computation, and higher precision, providing a valuable foundation for anisotropic sky mapping, polarization-mode separation, and new-physics searches with PTA data.

gr-qc↗

Organizing Principles for Moiré Quantum Matter

Moiré flat bands in van der Waals bilayers are usually discussed through a small set of mechanisms associated with the $Γ$ and $K$ valleys of hexagonal crystals, and more recently with $M$-valleys systems. Here we show that this view is incomplete. The momentum-space location and effective local orbital character of the monolayer's band edge, in conjunction with the moiré symmetry and the symmetry representations of the resulting bands, provide a general set of organizing variables for the emergent low-energy moiré Hamiltonian. Applying fully relaxed first-principles calculations, band unfolding and symmetry-representation analysis to more than 600 commensurate twisted bilayers spanning all 2D lattice classes, we identify several routes to moiré quantum matter beyond the conventional single-orbital paradigm. The resulting flat bands realize trigonal, honeycomb, square, checkerboard and kagome-like Hubbard models with single-orbital, multi-orbital and multi-site Hilbert spaces; spin-orbit-coupled multi-orbital flat bands exhibit symmetry-indicated topology beyond the conventional $K$-valley setting; and nonsymmorphic moiré symmetries enforce semimetallic flat-band connectivity. Analogous quasi-one-dimensional flat-band structures are found in $M$-valley hexagonal systems and $X$-valley square or rectangular systems resulting from emergent momentum-space nonsymmorphic symmetries. Separately, coupled multi-valley manifolds with kagome-like connectivity are identified in several systems whose parent band edges lie at non-high-symmetry points. These results establish a valley-orbital-symmetry framework for connecting parent-material electronic structure to emergent moiré Hamiltonians relevant to correlated, topological and symmetry-enforced moiré phases.

cond-mat.mtrl-sci↗

StructAgent: Harness Long-horizon Digital Agents with Unified Causal Structure

Recent advances in large language models (LLMs) and vision-language models (VLMs) have enabled increasingly capable digital agents for computer use. However, real-world tasks are often long-horizon and involve evolving contexts containing accumulated observations, intermediate edits, failed attempts, and partially completed executions. Existing agents typically operate over raw interaction history, making task progress difficult to interpret, verify, and recover, which ultimately limits reliable long-horizon execution. In this paper, we argue that addressing this challenge requires explicitly structuring both the agent's state and workflow around a unified causal representation of task progress. We present \textbf{StructAgent}, a state-centered framework that introduces a unified state for maintaining compact, verifiable task progress and a structured workflow that regulates progress through verifier-backed state transitions. Building on this design, StructAgent further enables explicit progress checkpointing, evidence-driven task completion, targeted failure recovery, and tool-supported execution, while ensuring that all progress updates remain grounded in verification. Extensive experiments demonstrate that StructAgent consistently improves a wide range of LLM and VLM backbones on long-horizon computer-use tasks. On OSWorld-Verified, it improves Qwen3.5-9B from 27.0\% to 46.9\% success rate and Qwen3.5-27B from 31.6\% to 62.2\%, while achieving a new open-source state of the art of 78.9\% with MiniMax-M3. Moreover, the same framework generalizes beyond desktop environments to Minecraft, demonstrating the generality of our design.

cs.AI↗

FIRE-Bench: Evaluating AI Agents on the Rediscovery of Scientific Insights

Autonomous agents powered by large language models (LLMs) promise to accelerate scientific discovery end-to-end, but rigorously evaluating their capacity for verifiable discovery remains a central challenge. Existing benchmarks face a trade-off: they either heavily rely on LLM-as-judge evaluations of automatically generated research outputs or optimize convenient yet isolated performance metrics that provide coarse proxies for scientific insight. To address this gap, we introduce FIRE-Bench (Full-cycle Insight Rediscovery Evaluation), a benchmark that evaluates agents through the rediscovery of established findings from recent, high-impact machine learning research. Agents are given only a high-level research question extracted from a published, verified study and must autonomously explore ideas, design experiments, implement code, execute their plans, and derive conclusions supported by empirical evidence. We evaluate a range of state-of-the-art agents with frontier LLMs backbones like gpt-5 on FIRE-Bench. Our results show that full-cycle scientific research remains challenging for current agent systems: even the strongest agents achieve limited rediscovery success (<50 F1), exhibit high variance across runs, and display recurring failure modes in experimental design, execution, and evidence-based reasoning. FIRE-Bench provides a rigorous and diagnostic framework for measuring progress toward reliable agent-driven scientific discovery.

cs.AI↗

Reinforcement Learning without Ground-Truth Solutions can Improve LLMs

Reinforcement learning with verifiable rewards (RLVR) for training LLMs typically rely on ground-truth answers to assign rewards, limiting their applicability to tasks where the ground-truth solution is unknown. We introduce a \textbf{R}anking-\textbf{i}nduced \textbf{VER}ifiable framework (RiVER) that trains LLMs on score-based optimization tasks without ground-truth solutions, using deterministic execution feedback as continuous-valued supervision. When applying group-relative RL to such continuous rewards, we identify two key challenges: \emph{scale dominance}, where uncalibrated score magnitudes across test instances distort policy updates, and \emph{frequency dominance}, where repeatedly sampled suboptimal solutions can outweigh rare but stronger candidates. RiVER addresses these challenges with calibrated reward shaping that uses instance-wise comparisons and emphasizes top-ranked solvers while retaining bounded feedback for other valid solutions. We train on 12 AtCoder Heuristic Contest tasks and evaluate on Algorithm Engineering Benchmark (ALE-Bench), LiveCodeBench, and USACO. RiVER advances Qwen3-8B and GLM-Z1-9B-0414 by 8.9\% and 9.4\% in ALE rating rank. More importantly, despite training exclusively on score-based tasks without any ground-truth solutions, RiVER also improves the backbones across exact-solution benchmarks such as LiveCodeBench and USACO by an absolute average improvement of 2.4\% and 3.5\%. By contrast, baselines trained with raw execution scores improve ALE rating but fail to transfer to exact-solution benchmarks. These results suggest that score-based optimization tasks, combined with proper reward calibration, can serve as effective training environments for general coding ability without ground-truth solutions.

cs.LG↗

Efficient Implementation of a Single-Qutrit Gate Set via Coherent Control

Qutrits offer the potential for enhanced quantum computation by exploiting an enlarged Hilbert space. However, the synthesis of high-fidelity and fast qutrit gates, particularly for single qutrits, remains an ongoing challenge, as it involves overcoming intrinsic constraints in quantum platforms. Here, we develop a novel framework for the efficient implementation of a single-qutrit gate set via coherent control, leveraging SU(3) dynamics while obviating platform-specific constraints such as those arising from the selection rule. As a proof-of-principle demonstration, we realize 35-ns qutrit Hadamard and X gates using a superconducting transmon, achieving an average fidelity of 99.5\%, as verified by randomized benchmarking. We further demonstrate two paradigmatic quantum circuits, which can be naturally extended to scalable qudit algorithms for phase estimation and parity check. In addition, we propose an SU(3)-based decomposition strategy for an arbitrary single-qutrit gate and numerically demonstrate its substantial efficiency improvement over conventional SU(2)-based protocols. By addressing the challenge of efficiently implementing single-qutrit gates, our protocol paves the way for realizing high-performance qutrit processors in diverse quantum platforms.

quant-ph↗

Quantum codes and optimal pure quantum $(r,δ)$-LRCs via the MP construction

In this paper, we employ MP codes whose defining matrices are $τ$-optimal defining ($τ$-OD) matrices to construct new quantum codes and quantum $(r,δ)$-LRCs. Specifically, we report the following results: We establish a unified $τ$-monomial decomposition theorem for invertible self-adjoint matrices over finite fields of arbitrary characteristic, which generalizes the result in "Quantum codes using the $τ$-OD MP construction" where the characteristic was required to be odd. Based on this theorem, we prove the existence of $τ$-OD matrices over $\mathbb{F}_{q^2}$ for any characteristic and demonstrate that there exist several new infinite families of $τ$-OD matrices over $\mathbb{F}_{q^2}$ of characteristic $2$. As an application of MP codes involving $τ$-OD matrices, we construct several infinite families of quantum codes with flexible parameters. Within this framework, we present $222$ record-breaking quantum codes that surpass the best-known records maintained in Grassl's database. We propose two effective schemes for constructing optimal pure quantum $(r,δ)$-LRCs via MP codes. Accordingly, we construct four new infinite families of optimal pure quantum $(r,δ)$-LRCs with flexible parameters. Notably, we report an interesting phenomenon by exhibiting $30$ optimal pure quantum $(r,δ)$-LRCs derived from our framework; that is, there exist quantum codes that are not only optimal pure quantum $(r,δ)$-LRCs but also, according to Grassl's database, best-known, optimal, or record-breaking quantum codes. To the best of our knowledge, the new discovery that quantum codes are simultaneously optimal pure quantum $(r,δ)$-LRCs and record-breaking quantum codes has not been previously reported in the literature.

quant-ph↗

AgentSpec: Understanding Embodied Agent Scaffolds Through Controlled Composition

LLM agents are increasingly built not as single model calls, but as scaffolded systems that combine reasoning, memory, reflection, action execution, and learning. While such scaffolds often improve performance, they are often embedded in tightly coupled pipelines, making it difficult to isolate component contributions, compare alternative designs, or understand how module interactions shape agent behavior. We introduce AgentSpec, a modular specification framework that represents embodied agents as typed compositions of reusable policy components with standardized interfaces. AgentSpec standardizes the interfaces among perception, memory, reasoning, reflection, action, and optional learning, enabling components to be swapped and recombined under controlled conditions. We instantiate this framework across DeliveryBench, ALFRED, MiniGrid, and RoboTHOR, and analyze reasoning, memory, reflection, and reinforcement-learning modules across model backbones. Our results show that agent performance is governed by scaffold compatibility and interaction effects rather than isolated module strength. In particular, structured multi-granularity memory improves long-horizon state tracking, reasoning and memory interact non-uniformly across environments, reflection trades off correction and cost, and RL-trained policies compose best when optimized with deployment-time scaffold structure. AgentSpec provides a controlled foundation for studying, comparing, and designing composable LLM agents. Our code, baselines and interactive playground are publicly available at https://agentspec-embodied.github.io.

cs.CL↗

MACD: Model-Aware Contrastive Decoding via Counterfactual Data

Video language models (Video-LLMs) are prone to hallucinations, generating plausible but ungrounded content when visual evidence is weak, ambiguous, or biased. Existing methods, such as contrastive decoding (CD), rely on random perturbations to construct contrastive data for hallucination mitigation, but often fail to target the visual cues that drive hallucination or align with model weaknesses. We propose Model-Aware Counterfactual Data based Contrastive Decoding (MACD), an inference strategy that combines model-guided counterfactual construction with contrastive decoding. MACD uses the Video-LLM's own feedback to identify object regions most responsible for hallucination, generating targeted object-level counterfactual inputs rather than arbitrary frame or temporal modifications. These counterfactual inputs are integrated into CD to enforce evidence-grounded token selection during decoding. Experiments on EventHallusion, MVBench, Perception-test, and Video-MME show that MACD consistently reduces hallucination while maintaining or improving task accuracy across diverse Video-LLMs, including Qwen and InternVL, with especially strong gains in scenarios involving small, occluded, or co-occurring objects.

cs.AI↗

Dive into the Scene: Breaking the Perceptual Bottleneck in Vision-Language Decision Making via Focus Plan Generation

In embodied vision-language decision making tasks such as robotic manipulation and navigation, Vision-Language and Vision-Language-Action Models (VLMs & VLAs) are powerful tools with different benefits: VLMs are better at long-term planning, while VLAs are better at reactive control. However, their performance is limited by the same perceptual bottleneck: visual hallucinations arise due to the models' inability to distinguish task-relevant objects from distractors. In principle, accurate identification and focus on critical objects while filtering out irrelevant ones is the key to break this limitation. A straightforward solution is one-step focus: directly attending to essential objects. However, this approach proves ineffective because effective focus inherently requires deep scene understanding. To this end, we propose SceneDiver, a coarse-to-fine focus plan generation method for VLMs leveraging their long-term planning abilities, that first constructs a holistic scene graph to establish initial comprehension, then progressively decomposes the task into simpler sub-problems through an iterative cycle of recognition, understanding, and analysis. To enable reactive control, we also design a lightweight adapter for distilling the deliberate focus ability into VLAs. Evaluations on standard embodied AI benchmarks confirm that our method substantially reduces visual hallucinations for both VLMs and VLAs, while preserving computational efficiency in tasks requiring fast execution. Our code and data are released at: https://future-item.github.io/SceneDiver.

cs.CV↗