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Lalit Jain

Publications and source records attributed to Lalit Jain.

At least 19 recordsLinked to original sources

TCS-BENCH: Benchmarking State-of-the-Art Generative AI Theoretical Computer Science Research Ability

We introduce TCS-Bench, a benchmark for evaluating Large Language Models (LLMs) on research-level Theoretical Computer Science (TCS) proof generation. TCS-Bench consists of theorem-proving tasks from papers published at top theoretical computer science venues (STOC, FOCS, and SODA). Each task provides the necessary context to derive a self-contained proof for a target result. We evaluate state-of-the-art models on this benchmark. We verify the correctness of generated proofs via a verification agent, and further benchmark the verifier against human-expert proof judgements on a set of target statements and generated proofs pairs. Our reference verifier achieves over 90% accuracy on the expert labeled set.

cs.CL

Stochastic Linear Bandits with Partially Observed Actions

The stochastic linear bandit, where actions are represented as vectors and rewards are linear, is a central paradigm for sequential decision making. We study a partially observed variant of this problem in which the learning agent only sees a random subset of coordinates for each action. Such partial observability arises naturally in settings like recommendation and healthcare, where full action descriptions can be expensive or even impossible to obtain. In general, this makes sublinear regret information-theoretically impossible. However, we show that this barrier can be overcome when the action vectors have low intrinsic dimension. We propose an algorithm, TOFU-POV, that estimates the latent action subspace using the masked actions, imputes current actions using an epoch-wise frozen representation, and runs OFUL in the resulting low-dimensional coordinates. Our theory shows that TOFU-POV enjoys a $\sqrt{T}$ regret that scales with the intrinsic action subspace dimension as opposed to the ambient dimension and quantifies the interaction between these quantities and the missingness, decision set size, and subspace conditioning. We also devise a rank-adaptive algorithm that does not require the knowledge of the intrinsic dimension. We complement these guarantees with a lower bound based on a novel product construction that separates usual reward-learning uncertainty from a missingness-dependent cost intrinsic to partial observation. Synthetic and real data experiments support our theory and show that TOFU-POV can substantially improve upon natural baselines in this challenging problem.

cs.LG

Accelerating Scientific Research with Gemini: Case Studies and Common Techniques

Recent advances in large language models (LLMs) have opened new avenues for accelerating scientific research. While models are increasingly capable of assisting with routine tasks, their ability to contribute to novel, expert-level mathematical discovery is less understood. We present a collection of case studies demonstrating how researchers have successfully collaborated with advanced AI models, specifically Google's Gemini-based models (in particular Gemini Deep Think and its advanced variants), to solve open problems, refute conjectures, and generate new proofs across diverse areas in theoretical computer science, as well as other areas such as economics, optimization, and physics. Based on these experiences, we extract common techniques for effective human-AI collaboration in theoretical research, such as iterative refinement, problem decomposition, and cross-disciplinary knowledge transfer. While the majority of our results stem from this interactive, conversational methodology, we also highlight specific instances that push beyond standard chat interfaces. These include deploying the model as a rigorous adversarial reviewer to detect subtle flaws in existing proofs, and embedding it within a "neuro-symbolic" loop that autonomously writes and executes code to verify complex derivations. Together, these examples highlight the potential of AI not just as a tool for automation, but as a versatile, genuine partner in the creative process of scientific discovery.

cs.CL

Identifying Subgroup and Context Effects in Conjoint Experiments

Conjoint experiments have become central to survey research in political science and related fields because they allow researchers to study preferences across multiple attributes simultaneously. Beyond estimating main effects, scholars increasingly analyze heterogeneity through subgroup analysis and contextual variables, raising methodological challenges in detecting and interpreting interaction effects. Statistical power constraints, common in survey experiments, further complicate this task. This paper addresses the question: how can both main and interaction effects be reliably inferred in conjoint studies? We contribute in two ways. First, we conduct a systematic evaluation of leading approaches, including post-hoc corrections, sparse regression methods, and Bayesian models, across simulation regimes that vary sparsity, noise, and data availability. Second, we propose a novel black-box inference framework that leverages machine learning to recover main and interaction effects in conjoint experiments. Our approach balances computational efficiency with accuracy, providing a practical tool for researchers studying heterogeneous effects.

stat.ME

Which LLMs Get the Joke? Probing Non-STEM Reasoning Abilities with HumorBench

We present HumorBench, a benchmark designed to evaluate large language models' (LLMs) ability to reason about and explain sophisticated humor in cartoon captions. As reasoning models increasingly saturate existing benchmarks in mathematics and science, novel and challenging evaluations of model intelligence beyond STEM domains are essential. Reasoning is fundamentally involved in text-based humor comprehension, requiring the identification of connections between concepts in cartoons/captions and external cultural references, wordplays, and other mechanisms. HumorBench includes approximately 300 unique cartoon-caption pairs from the New Yorker Caption Contest and Cartoonstock.com, with expert-annotated evaluation rubrics identifying essential joke elements. LLMs are evaluated based on their explanations towards the humor and abilities in identifying the joke elements. To perform well on this task, models must form and test hypotheses about associations between concepts, potentially backtracking from initial interpretations to arrive at the most plausible explanation. Our extensive benchmarking of current SOTA models reveals three key insights: (1) LLM progress on STEM reasoning transfers effectively to humor comprehension; (2) models trained exclusively on STEM reasoning data still perform well on HumorBench, demonstrating strong transferability of reasoning abilities; and (3) test-time scaling by increasing thinking token budgets yields mixed results across different models in humor reasoning.

cs.CL

An Empirical Risk Minimization Approach for Offline Inverse RL and Dynamic Discrete Choice Model

We study the problem of estimating Dynamic Discrete Choice (DDC) models, also known as offline Maximum Entropy-Regularized Inverse Reinforcement Learning (offline MaxEnt-IRL) in machine learning. The objective is to recover reward or $Q^*$ functions that govern agent behavior from offline behavior data. In this paper, we propose a globally convergent gradient-based method for solving these problems without the restrictive assumption of linearly parameterized rewards. The novelty of our approach lies in introducing the Empirical Risk Minimization (ERM) based IRL/DDC framework, which circumvents the need for explicit state transition probability estimation in the Bellman equation. Furthermore, our method is compatible with non-parametric estimation techniques such as neural networks. Therefore, the proposed method has the potential to be scaled to high-dimensional, infinite state spaces. A key theoretical insight underlying our approach is that the Bellman residual satisfies the Polyak-Lojasiewicz (PL) condition -- a property that, while weaker than strong convexity, is sufficient to ensure fast global convergence guarantees. Through a series of synthetic experiments, we demonstrate that our approach consistently outperforms benchmark methods and state-of-the-art alternatives.

cs.LG

Humor in AI: Massive Scale Crowd-Sourced Preferences and Benchmarks for Cartoon Captioning

We present a novel multimodal preference dataset for creative tasks, consisting of over 250 million human ratings on more than 2.2 million captions, collected through crowdsourcing rating data for The New Yorker's weekly cartoon caption contest over the past eight years. This unique dataset supports the development and evaluation of multimodal large language models and preference-based fine-tuning algorithms for humorous caption generation. We propose novel benchmarks for judging the quality of model-generated captions, utilizing both GPT4 and human judgments to establish ranking-based evaluation strategies. Our experimental results highlight the limitations of current fine-tuning methods, such as RLHF and DPO, when applied to creative tasks. Furthermore, we demonstrate that even state-of-the-art models like GPT4 and Claude currently underperform top human contestants in generating humorous captions. As we conclude this extensive data collection effort, we release the entire preference dataset to the research community, fostering further advancements in AI humor generation and evaluation.

cs.LG

Adaptive Experimentation When You Can't Experiment

This paper introduces the \emph{confounded pure exploration transductive linear bandit} (\texttt{CPET-LB}) problem. As a motivating example, often online services cannot directly assign users to specific control or treatment experiences either for business or practical reasons. In these settings, naively comparing treatment and control groups that may result from self-selection can lead to biased estimates of underlying treatment effects. Instead, online services can employ a properly randomized encouragement that incentivizes users toward a specific treatment. Our methodology provides online services with an adaptive experimental design approach for learning the best-performing treatment for such \textit{encouragement designs}. We consider a more general underlying model captured by a linear structural equation and formulate pure exploration linear bandits in this setting. Though pure exploration has been extensively studied in standard adaptive experimental design settings, we believe this is the first work considering a setting where noise is confounded. Elimination-style algorithms using experimental design methods in combination with a novel finite-time confidence interval on an instrumental variable style estimator are presented with sample complexity upper bounds nearly matching a minimax lower bound. Finally, experiments are conducted that demonstrate the efficacy of our approach.

cs.LG

Off-Policy Evaluation from Logged Human Feedback

Learning from human feedback has been central to recent advances in artificial intelligence and machine learning. Since the collection of human feedback is costly, a natural question to ask is if the new feedback always needs to collected. Or could we evaluate a new model with the human feedback on responses of another model? This motivates us to study off-policy evaluation from logged human feedback. We formalize the problem, propose both model-based and model-free estimators for policy values, and show how to optimize them. We analyze unbiasedness of our estimators and evaluate them empirically. Our estimators can predict the absolute values of evaluated policies, rank them, and be optimized.

cs.LG

Best of Three Worlds: Adaptive Experimentation for Digital Marketing in Practice

Adaptive experimental design (AED) methods are increasingly being used in industry as a tool to boost testing throughput or reduce experimentation cost relative to traditional A/B/N testing methods. However, the behavior and guarantees of such methods are not well-understood beyond idealized stationary settings. This paper shares lessons learned regarding the challenges of naively using AED systems in industrial settings where non-stationarity is prevalent, while also providing perspectives on the proper objectives and system specifications in such settings. We developed an AED framework for counterfactual inference based on these experiences, and tested it in a commercial environment.

cs.LG

Improved Algorithm for Deep Active Learning under Imbalance via Optimal Separation

Class imbalance severely impacts machine learning performance on minority classes in real-world applications. While various solutions exist, active learning offers a fundamental fix by strategically collecting balanced, informative labeled examples from abundant unlabeled data. We introduce DIRECT, an algorithm that identifies class separation boundaries and selects the most uncertain nearby examples for annotation. By reducing the problem to one-dimensional active learning, DIRECT leverages established theory to handle batch labeling and label noise -- another common challenge in data annotation that particularly affects active learning methods. Our work presents the first comprehensive study of active learning under both class imbalance and label noise. Extensive experiments on imbalanced datasets show DIRECT reduces annotation costs by over 60\% compared to state-of-the-art active learning methods and over 80\% versus random sampling, while maintaining robustness to label noise.

cs.LG

Fair Active Learning in Low-Data Regimes

In critical machine learning applications, ensuring fairness is essential to avoid perpetuating social inequities. In this work, we address the challenges of reducing bias and improving accuracy in data-scarce environments, where the cost of collecting labeled data prohibits the use of large, labeled datasets. In such settings, active learning promises to maximize marginal accuracy gains of small amounts of labeled data. However, existing applications of active learning for fairness fail to deliver on this, typically requiring large labeled datasets, or failing to ensure the desired fairness tolerance is met on the population distribution. To address such limitations, we introduce an innovative active learning framework that combines an exploration procedure inspired by posterior sampling with a fair classification subroutine. We demonstrate that this framework performs effectively in very data-scarce regimes, maximizing accuracy while satisfying fairness constraints with high probability. We evaluate our proposed approach using well-established real-world benchmark datasets and compare it against state-of-the-art methods, demonstrating its effectiveness in producing fair models, and improvement over existing methods.

cs.LG

Pessimistic Off-Policy Multi-Objective Optimization

Multi-objective optimization is a type of decision making problems where multiple conflicting objectives are optimized. We study offline optimization of multi-objective policies from data collected by an existing policy. We propose a pessimistic estimator for the multi-objective policy values that can be easily plugged into existing formulas for hypervolume computation and optimized. The estimator is based on inverse propensity scores (IPS), and improves upon a naive IPS estimator in both theory and experiments. Our analysis is general, and applies beyond our IPS estimators and methods for optimizing them. The pessimistic estimator can be optimized by policy gradients and performs well in all of our experiments.

cs.LG

Nearly Minimax Optimal Submodular Maximization with Bandit Feedback

We consider maximizing an unknown monotonic, submodular set function $f: 2^{[n]} \rightarrow [0,1]$ with cardinality constraint under stochastic bandit feedback. At each time $t=1,\dots,T$ the learner chooses a set $S_t \subset [n]$ with $|S_t| \leq k$ and receives reward $f(S_t) + \eta_t$ where $\eta_t$ is mean-zero sub-Gaussian noise. The objective is to minimize the learner's regret with respect to an approximation of the maximum $f(S_*)$ with $|S_*| = k$, obtained through robust greedy maximization of $f$. To date, the best regret bound in the literature scales as $k n^{1/3} T^{2/3}$. And by trivially treating every set as a unique arm one deduces that $\sqrt{ {n \choose k} T }$ is also achievable using standard multi-armed bandit algorithms. In this work, we establish the first minimax lower bound for this setting that scales like $\tilde{\Omega}(\min_{L \le k}(L^{1/3}n^{1/3}T^{2/3} + \sqrt{{n \choose k - L}T}))$. For a slightly restricted algorithm class, we prove a stronger regret lower bound of $\tilde{\Omega}(\min_{L \le k}(Ln^{1/3}T^{2/3} + \sqrt{{n \choose k - L}T}))$. Moreover, we propose an algorithm Sub-UCB that achieves regret $\tilde{\mathcal{O}}(\min_{L \le k}(Ln^{1/3}T^{2/3} + \sqrt{{n \choose k - L}T}))$ capable of matching the lower bound on regret for the restricted class up to logarithmic factors.

cs.LG

Optimal Exploration is no harder than Thompson Sampling

Given a set of arms $\mathcal{Z}\subset \mathbb{R}^d$ and an unknown parameter vector $\theta_\ast\in\mathbb{R}^d$, the pure exploration linear bandit problem aims to return $\arg\max_{z\in \mathcal{Z}} z^{\top}\theta_{\ast}$, with high probability through noisy measurements of $x^{\top}\theta_{\ast}$ with $x\in \mathcal{X}\subset \mathbb{R}^d$. Existing (asymptotically) optimal methods require either a) potentially costly projections for each arm $z\in \mathcal{Z}$ or b) explicitly maintaining a subset of $\mathcal{Z}$ under consideration at each time. This complexity is at odds with the popular and simple Thompson Sampling algorithm for regret minimization, which just requires access to a posterior sampling and argmax oracle, and does not need to enumerate $\mathcal{Z}$ at any point. Unfortunately, Thompson sampling is known to be sub-optimal for pure exploration. In this work, we pose a natural question: is there an algorithm that can explore optimally and only needs the same computational primitives as Thompson Sampling? We answer the question in the affirmative. We provide an algorithm that leverages only sampling and argmax oracles and achieves an exponential convergence rate, with the exponent being the optimal among all possible allocations asymptotically. In addition, we show that our algorithm can be easily implemented and performs as well empirically as existing asymptotically optimal methods.

stat.ML

Experimental Designs for Heteroskedastic Variance

Most linear experimental design problems assume homogeneous variance although heteroskedastic noise is present in many realistic settings. Let a learner have access to a finite set of measurement vectors $\mathcal{X}\subset \mathbb{R}^d$ that can be probed to receive noisy linear responses of the form $y=x^{\top}\theta^{\ast}+\eta$. Here $\theta^{\ast}\in \mathbb{R}^d$ is an unknown parameter vector, and $\eta$ is independent mean-zero $\sigma_x^2$-sub-Gaussian noise defined by a flexible heteroskedastic variance model, $\sigma_x^2 = x^{\top}\Sigma^{\ast}x$. Assuming that $\Sigma^{\ast}\in \mathbb{R}^{d\times d}$ is an unknown matrix, we propose, analyze and empirically evaluate a novel design for uniformly bounding estimation error of the variance parameters, $\sigma_x^2$. We demonstrate the benefits of this method with two adaptive experimental design problems under heteroskedastic noise, fixed confidence transductive best-arm identification and level-set identification and prove the first instance-dependent lower bounds in these settings. Lastly, we construct near-optimal algorithms and demonstrate the large improvements in sample complexity gained from accounting for heteroskedastic variance in these designs empirically.

math.ST

A/B Testing and Best-arm Identification for Linear Bandits with Robustness to Non-stationarity

We investigate the fixed-budget best-arm identification (BAI) problem for linear bandits in a potentially non-stationary environment. Given a finite arm set $\mathcal{X}\subset\mathbb{R}^d$, a fixed budget $T$, and an unpredictable sequence of parameters $\left\lbrace\theta_t\right\rbrace_{t=1}^{T}$, an algorithm will aim to correctly identify the best arm $x^* := \arg\max_{x\in\mathcal{X}}x^\top\sum_{t=1}^{T}\theta_t$ with probability as high as possible. Prior work has addressed the stationary setting where $\theta_t = \theta_1$ for all $t$ and demonstrated that the error probability decreases as $\exp(-T /\rho^*)$ for a problem-dependent constant $\rho^*$. But in many real-world $A/B/n$ multivariate testing scenarios that motivate our work, the environment is non-stationary and an algorithm expecting a stationary setting can easily fail. For robust identification, it is well-known that if arms are chosen randomly and non-adaptively from a G-optimal design over $\mathcal{X}$ at each time then the error probability decreases as $\exp(-T\Delta^2_{(1)}/d)$, where $\Delta_{(1)} = \min_{x \neq x^*} (x^* - x)^\top \frac{1}{T}\sum_{t=1}^T \theta_t$. As there exist environments where $\Delta_{(1)}^2/ d \ll 1/ \rho^*$, we are motivated to propose a novel algorithm $\mathsf{P1}$-$\mathsf{RAGE}$ that aims to obtain the best of both worlds: robustness to non-stationarity and fast rates of identification in benign settings. We characterize the error probability of $\mathsf{P1}$-$\mathsf{RAGE}$ and demonstrate empirically that the algorithm indeed never performs worse than G-optimal design but compares favorably to the best algorithms in the stationary setting.

cs.LG

Adaptive Experimental Design and Counterfactual Inference

Adaptive experimental design methods are increasingly being used in industry as a tool to boost testing throughput or reduce experimentation cost relative to traditional A/B/N testing methods. This paper shares lessons learned regarding the challenges and pitfalls of naively using adaptive experimentation systems in industrial settings where non-stationarity is prevalent, while also providing perspectives on the proper objectives and system specifications in these settings. We developed an adaptive experimental design framework for counterfactual inference based on these experiences, and tested it in a commercial environment.

cs.LG