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Li Zhang

Publications and source records attributed to Li Zhang.

At least 451 records · Page 25Linked to original sources

Enhancing Automated Program Repair with Solution Design

Automatic Program Repair (APR) endeavors to autonomously rectify issues within specific projects, which generally encompasses three categories of tasks: bug resolution, new feature development, and feature enhancement. Despite extensive research proposing various methodologies, their efficacy in addressing real issues remains unsatisfactory. It's worth noting that, typically, engineers have design rationales (DR) on solution-planed solutions and a set of underlying reasons-before they start patching code. In open-source projects, these DRs are frequently captured in issue logs through project management tools like Jira. This raises a compelling question: How can we leverage DR scattered across the issue logs to efficiently enhance APR? To investigate this premise, we introduce DRCodePilot, an approach designed to augment GPT-4-Turbo's APR capabilities by incorporating DR into the prompt instruction. Furthermore, given GPT-4's constraints in fully grasping the broader project context and occasional shortcomings in generating precise identifiers, we have devised a feedback-based self-reflective framework, in which we prompt GPT-4 to reconsider and refine its outputs by referencing a provided patch and suggested identifiers. We have established a benchmark comprising 938 issue-patch pairs sourced from two open-source repositories hosted on GitHub and Jira. Our experimental results are impressive: DRCodePilot achieves a full-match ratio that is a remarkable 4.7x higher than when GPT-4 is utilized directly. Additionally, the CodeBLEU scores also exhibit promising enhancements. Moreover, our findings reveal that the standalone application of DR can yield promising increase in the full-match ratio across CodeLlama, GPT-3.5, and GPT-4 within our benchmark suite. We believe that our DRCodePilot initiative heralds a novel human-in-the-loop avenue for advancing the field of APR.

cs.SE↗

RRD-Bio: Building An Integrated Research Resource Database for Biomedicine

Research resources (RRs) such as data, software, and tools are essential pillars of scientific research. The field of biomedicine, a critical scientific discipline, is witnessing a surge in research publications resulting in the accumulation of a substantial number of RRs. However, these resources are dispersed among various biomedical articles and can be challenging to locate and reuse due to their transient nature. In this paper, we report our recent progress in biomedical data curation - building a large research resource database for biomedicine (RRD-Bio), based on a collection of 40 million papers from two large biomedical literature databases, PubMed and PubMed Central. The database contains 2,555,116 RRs, each identified by a location on the Internet (URL) and descriptive information (Context). We made the RRD-Bio database publicly available (\url{https://zenodo.org/records/10526493}) to enhance the visibility of biomedical research resources, the ability to preserve important resources and the reproducibility of biomedical research.

cs.DL↗

COSCO: A Sharpness-Aware Training Framework for Few-shot Multivariate Time Series Classification

Multivariate time series classification is an important task with widespread domains of applications. Recently, deep neural networks (DNN) have achieved state-of-the-art performance in time series classification. However, they often require large expert-labeled training datasets which can be infeasible in practice. In few-shot settings, i.e. only a limited number of samples per class are available in training data, DNNs show a significant drop in testing accuracy and poor generalization ability. In this paper, we propose to address these problems from an optimization and a loss function perspective. Specifically, we propose a new learning framework named COSCO consisting of a sharpness-aware minimization (SAM) optimization and a Prototypical loss function to improve the generalization ability of DNN for multivariate time series classification problems under few-shot setting. Our experiments demonstrate our proposed method outperforms the existing baseline methods. Our source code is available at: https://github.com/JRB9/COSCO.

cs.LG↗

S-Agents: Self-organizing Agents in Open-ended Environments

Leveraging large language models (LLMs), autonomous agents have significantly improved, gaining the ability to handle a variety of tasks. In open-ended settings, optimizing collaboration for efficiency and effectiveness demands flexible adjustments. Despite this, current research mainly emphasizes fixed, task-oriented workflows and overlooks agent-centric organizational structures. Drawing inspiration from human organizational behavior, we introduce a self-organizing agent system (S-Agents) with a "tree of agents" structure for dynamic workflow, an "hourglass agent architecture" for balancing information priorities, and a "non-obstructive collaboration" method to allow asynchronous task execution among agents. This structure can autonomously coordinate a group of agents, efficiently addressing the challenges of open and dynamic environments without human intervention. Our experiments demonstrate that S-Agents proficiently execute collaborative building tasks and resource collection in the Minecraft environment, validating their effectiveness.

cs.AI↗

X-ray hardening preceding the onset of SGR 1935+2154's radio pulsar phase

Magnetars are neutron stars with extremely strong magnetic fields, frequently powering high-energy activity in X-rays. Pulsed radio emission following some X-ray outbursts have been detected (\citealt{Camilo2006,camilo2007a}), albeit its physical origin is unclear. It has long been speculated that the origin of magnetars' radio signals is different from those from canonical pulsars, although convincing evidence is still lacking. Five months after magnetar SGR 1935+2154's X-ray outburst and its associated Fast Radio Burst (FRB) 20200428, a radio pulsar phase was discovered. Here we report the discovery of X-ray spectral hardening associated with the emergence of periodic radio pulsations from SGR 1935+2154 and a detailed analysis of the properties of the radio pulses. The observations suggest that radio emission originates from the outer magnetosphere of the magnetar, and the surface heating due to the bombardment of inward-going particles from the radio emission region is responsible for the observed X-ray spectral hardening.

astro-ph.HE↗

Multi-scale Feature Fusion with Point Pyramid for 3D Object Detection

Effective point cloud processing is crucial to LiDARbased autonomous driving systems. The capability to understand features at multiple scales is required for object detection of intelligent vehicles, where road users may appear in different sizes. Recent methods focus on the design of the feature aggregation operators, which collect features at different scales from the encoder backbone and assign them to the points of interest. While efforts are made into the aggregation modules, the importance of how to fuse these multi-scale features has been overlooked. This leads to insufficient feature communication across scales. To address this issue, this paper proposes the Point Pyramid RCNN (POP-RCNN), a feature pyramid-based framework for 3D object detection on point clouds. POP-RCNN consists of a Point Pyramid Feature Enhancement (PPFE) module to establish connections across spatial scales and semantic depths for information exchange. The PPFE module effectively fuses multi-scale features for rich information without the increased complexity in feature aggregation. To remedy the impact of inconsistent point densities, a point density confidence module is deployed. This design integration enables the use of a lightweight feature aggregator, and the emphasis on both shallow and deep semantics, realising a detection framework for 3D object detection. With great adaptability, the proposed method can be applied to a variety of existing frameworks to increase feature richness, especially for long-distance detection. By adopting the PPFE in the voxel-based and point-voxel-based baselines, experimental results on KITTI and Waymo Open Dataset show that the proposed method achieves remarkable performance even with limited computational headroom.

cs.CV↗

ETROC1: The First Full Chain Precision Timing Prototype ASIC for CMS MTD Endcap Timing Layer Upgrade

We present the design and characterization of the first full chain precision timing prototype ASIC, named ETL Readout Chip version 1 (ETROC1) for the CMS MTD endcap timing layer (ETL) upgrade. The ETL utilizes Low Gain Avalanche Diode (LGAD) sensors to detect charged particles, with the goal to achieve a time resolution of 40 - 50 ps per hit, and 30 - 40 ps per track with hits from two detector layers. The ETROC1 is composed of a 5 x 5 pixel array and peripheral circuits. The pixel array includes a 4 x 4 active pixel array with an H-tree shaped network delivering clock and charge injection signals. Each active pixel is composed of various components, including a bump pad, a charge injection circuit, a pre-amplifier, a discriminator, a digital-to-analog converter, and a time-to-digital converter. These components play essential roles as the front-end link in processing LGAD signals and measuring timing-related information. The peripheral circuits provide clock signals and readout functionalities. The size of the ETROC1 chip is 7 mm x 9 mm. ETROC1 has been fabricated in a 65 nm CMOS process, and extensively tested under stimuli of charge injection, infrared laser, and proton beam. The time resolution of bump-bonded ETROC1 + LGAD chipsets reaches 42 - 46 ps per hit in the beam test.

physics.ins-det↗

EEGMatch: Learning with Incomplete Labels for Semi-Supervised EEG-based Cross-Subject Emotion Recognition

Electroencephalography (EEG) is an objective tool for emotion recognition and shows promising performance. However, the label scarcity problem is a main challenge in this field, which limits the wide application of EEG-based emotion recognition. In this paper, we propose a novel semi-supervised learning framework (EEGMatch) to leverage both labeled and unlabeled EEG data. First, an EEG-Mixup based data augmentation method is developed to generate more valid samples for model learning. Second, a semi-supervised two-step pairwise learning method is proposed to bridge prototype-wise and instance-wise pairwise learning, where the prototype-wise pairwise learning measures the global relationship between EEG data and the prototypical representation of each emotion class and the instance-wise pairwise learning captures the local intrinsic relationship among EEG data. Third, a semi-supervised multi-domain adaptation is introduced to align the data representation among multiple domains (labeled source domain, unlabeled source domain, and target domain), where the distribution mismatch is alleviated. Extensive experiments are conducted on two benchmark databases (SEED and SEED-IV) under a cross-subject leave-one-subject-out cross-validation evaluation protocol. The results show the proposed EEGmatch performs better than the state-of-the-art methods under different incomplete label conditions (with 6.89% improvement on SEED and 1.44% improvement on SEED-IV), which demonstrates the effectiveness of the proposed EEGMatch in dealing with the label scarcity problem in emotion recognition using EEG signals. The source code is available at https://github.com/KAZABANA/EEGMatch.

eess.SP↗

Generative AI Enables Medical Image Segmentation in Ultra Low-Data Regimes

Semantic segmentation of medical images is pivotal in applications like disease diagnosis and treatment planning. While deep learning has excelled in automating this task, a major hurdle is the need for numerous annotated segmentation masks, which are resource-intensive to produce due to the required expertise and time. This scenario often leads to ultra low-data regimes, where annotated images are extremely limited, posing significant challenges for the generalization of conventional deep learning methods on test images. To address this, we introduce a generative deep learning framework, which uniquely generates high-quality paired segmentation masks and medical images, serving as auxiliary data for training robust models in data-scarce environments. Unlike traditional generative models that treat data generation and segmentation model training as separate processes, our method employs multi-level optimization for end-to-end data generation. This approach allows segmentation performance to directly influence the data generation process, ensuring that the generated data is specifically tailored to enhance the performance of the segmentation model. Our method demonstrated strong generalization performance across 9 diverse medical image segmentation tasks and on 16 datasets, in ultra-low data regimes, spanning various diseases, organs, and imaging modalities. When applied to various segmentation models, it achieved performance improvements of 10-20\% (absolute), in both same-domain and out-of-domain scenarios. Notably, it requires 8 to 20 times less training data than existing methods to achieve comparable results. This advancement significantly improves the feasibility and cost-effectiveness of applying deep learning in medical imaging, particularly in scenarios with limited data availability.

eess.IV↗

Structured Event Reasoning with Large Language Models

Reasoning about real-life events is a unifying challenge in AI and NLP that has profound utility in a variety of domains, while fallacy in high-stake applications could be catastrophic. Able to work with diverse text in these domains, large language models (LLMs) have proven capable of answering questions and solving problems. However, I show that end-to-end LLMs still systematically fail to reason about complex events, and they lack interpretability due to their black-box nature. To address these issues, I propose three general approaches to use LLMs in conjunction with a structured representation of events. The first is a language-based representation involving relations of sub-events that can be learned by LLMs via fine-tuning. The second is a semi-symbolic representation involving states of entities that can be predicted and leveraged by LLMs via few-shot prompting. The third is a fully symbolic representation that can be predicted by LLMs trained with structured data and be executed by symbolic solvers. On a suite of event reasoning tasks spanning common-sense inference and planning, I show that each approach greatly outperforms end-to-end LLMs with more interpretability. These results suggest manners of synergy between LLMs and structured representations for event reasoning and beyond.

cs.CL↗

OpenOcc: Open Vocabulary 3D Scene Reconstruction via Occupancy Representation

3D reconstruction has been widely used in autonomous navigation fields of mobile robotics. However, the former research can only provide the basic geometry structure without the capability of open-world scene understanding, limiting advanced tasks like human interaction and visual navigation. Moreover, traditional 3D scene understanding approaches rely on expensive labeled 3D datasets to train a model for a single task with supervision. Thus, geometric reconstruction with zero-shot scene understanding i.e. Open vocabulary 3D Understanding and Reconstruction, is crucial for the future development of mobile robots. In this paper, we propose OpenOcc, a novel framework unifying the 3D scene reconstruction and open vocabulary understanding with neural radiance fields. We model the geometric structure of the scene with occupancy representation and distill the pre-trained open vocabulary model into a 3D language field via volume rendering for zero-shot inference. Furthermore, a novel semantic-aware confidence propagation (SCP) method has been proposed to relieve the issue of language field representation degeneracy caused by inconsistent measurements in distilled features. Experimental results show that our approach achieves competitive performance in 3D scene understanding tasks, especially for small and long-tail objects.

cs.CV↗

PDDLEGO: Iterative Planning in Textual Environments

Planning in textual environments have been shown to be a long-standing challenge even for current models. A recent, promising line of work uses LLMs to generate a formal representation of the environment that can be solved by a symbolic planner. However, existing methods rely on a fully-observed environment where all entity states are initially known, so a one-off representation can be constructed, leading to a complete plan. In contrast, we tackle partially-observed environments where there is initially no sufficient information to plan for the end-goal. We propose PDDLEGO that iteratively construct a planning representation that can lead to a partial plan for a given sub-goal. By accomplishing the sub-goal, more information is acquired to augment the representation, eventually achieving the end-goal. We show that plans produced by few-shot PDDLEGO are 43% more efficient than generating plans end-to-end on the Coin Collector simulation, with strong performance (98%) on the more complex Cooking World simulation where end-to-end LLMs fail to generate coherent plans (4%).

cs.CL↗

Relightable 3D Gaussians: Realistic Point Cloud Relighting with BRDF Decomposition and Ray Tracing

In this paper, we present a novel differentiable point-based rendering framework to achieve photo-realistic relighting. To make the reconstructed scene relightable, we enhance vanilla 3D Gaussians by associating extra properties, including normal vectors, BRDF parameters, and incident lighting from various directions. From a collection of multi-view images, the 3D scene is optimized through 3D Gaussian Splatting while BRDF and lighting are decomposed by physically based differentiable rendering. To produce plausible shadow effects in photo-realistic relighting, we introduce an innovative point-based ray tracing with the bounding volume hierarchies for efficient visibility pre-computation. Extensive experiments demonstrate our improved BRDF estimation, novel view synthesis and relighting results compared to state-of-the-art approaches. The proposed framework showcases the potential to revolutionize the mesh-based graphics pipeline with a point-based pipeline enabling editing, tracing, and relighting.

cs.CV↗

WoVoGen: World Volume-aware Diffusion for Controllable Multi-camera Driving Scene Generation

Generating multi-camera street-view videos is critical for augmenting autonomous driving datasets, addressing the urgent demand for extensive and varied data. Due to the limitations in diversity and challenges in handling lighting conditions, traditional rendering-based methods are increasingly being supplanted by diffusion-based methods. However, a significant challenge in diffusion-based methods is ensuring that the generated sensor data preserve both intra-world consistency and inter-sensor coherence. To address these challenges, we combine an additional explicit world volume and propose the World Volume-aware Multi-camera Driving Scene Generator (WoVoGen). This system is specifically designed to leverage 4D world volume as a foundational element for video generation. Our model operates in two distinct phases: (i) envisioning the future 4D temporal world volume based on vehicle control sequences, and (ii) generating multi-camera videos, informed by this envisioned 4D temporal world volume and sensor interconnectivity. The incorporation of the 4D world volume empowers WoVoGen not only to generate high-quality street-view videos in response to vehicle control inputs but also to facilitate scene editing tasks.

cs.CV↗

Nighttime Pedestrian Detection Based on Fore-Background Contrast Learning

The significance of background information is frequently overlooked in contemporary research concerning channel attention mechanisms. This study addresses the issue of suboptimal single-spectral nighttime pedestrian detection performance under low-light conditions by incorporating background information into the channel attention mechanism. Despite numerous studies focusing on the development of efficient channel attention mechanisms, the relevance of background information has been largely disregarded. By adopting a contrast learning approach, we reexamine channel attention with regard to pedestrian objects and background information for nighttime pedestrian detection, resulting in the proposed Fore-Background Contrast Attention (FBCA). FBCA possesses two primary attributes: (1) channel descriptors form remote dependencies with global spatial feature information; (2) the integration of background information enhances the distinction between channels concentrating on low-light pedestrian features and those focusing on background information. Consequently, the acquired channel descriptors exhibit a higher semantic level and spatial accuracy. Experimental outcomes demonstrate that FBCA significantly outperforms existing methods in single-spectral nighttime pedestrian detection, achieving state-of-the-art results on the NightOwls and TJU-DHD-pedestrian datasets. Furthermore, this methodology also yields performance improvements for the multispectral LLVIP dataset. These findings indicate that integrating background information into the channel attention mechanism effectively mitigates detector performance degradation caused by illumination factors in nighttime scenarios.

cs.CV↗

MoleNetwork: A tool for the generation of synthetic optical network topologies

Model networks and their underlying topologies have been used as a reference for techno-economic studies for several decades. Existing reference topologies for optical networks may cover different network segments such as backbone, metro core, metro aggregation, access and/or data center. While telco operators work on the optimization of their own existing deployed optical networks, the availability of different topologies is useful for researchers and technology developers to test their solutions in a variety of scenarios and validate the performance in terms of energy efficiency or cost reduction. This paper presents an open-source tool, MoleNetwork, to generate graphs inspired by real network topologies of telecommunication operators that can be used as benchmarks for techno-economic studies.

cs.NI↗

LlamaTouch: A Faithful and Scalable Testbed for Mobile UI Task Automation

The emergent large language/multimodal models facilitate the evolution of mobile agents, especially in mobile UI task automation. However, existing evaluation approaches, which rely on human validation or established datasets to compare agent-predicted actions with predefined action sequences, are unscalable and unfaithful. To overcome these limitations, this paper presents LlamaTouch, a testbed for on-device mobile UI task execution and faithful, scalable task evaluation. By observing that the task execution process only transfers UI states, LlamaTouch employs a novel evaluation approach that only assesses whether an agent traverses all manually annotated, essential application/system states. LlamaTouch comprises three key techniques: (1) On-device task execution that enables mobile agents to interact with realistic mobile environments for task execution. (2) Fine-grained UI component annotation that merges pixel-level screenshots and textual screen hierarchies to explicitly identify and precisely annotate essential UI components with a rich set of designed annotation primitives. (3) A multi-level application state matching algorithm that utilizes exact and fuzzy matching to accurately detect critical information in each screen, even with unpredictable UI layout/content dynamics. LlamaTouch currently incorporates four mobile agents and 496 tasks, encompassing both tasks in the widely-used datasets and our self-constructed ones to cover more diverse mobile applications. Evaluation results demonstrate LlamaTouch's high faithfulness of evaluation in real-world mobile environments and its better scalability than human validation. LlamaTouch also enables easy task annotation and integration of new mobile agents. Code and dataset are publicly available at https://github.com/LlamaTouch/LlamaTouch.

cs.HC↗

Vision Transformers: From Semantic Segmentation to Dense Prediction

The emergence of vision transformers (ViTs) in image classification has shifted the methodologies for visual representation learning. In particular, ViTs learn visual representation at full receptive field per layer across all the image patches, in comparison to the increasing receptive fields of CNNs across layers and other alternatives (e.g., large kernels and atrous convolution). In this work, for the first time we explore the global context learning potentials of ViTs for dense visual prediction (e.g., semantic segmentation). Our motivation is that through learning global context at full receptive field layer by layer, ViTs may capture stronger long-range dependency information, critical for dense prediction tasks. We first demonstrate that encoding an image as a sequence of patches, a vanilla ViT without local convolution and resolution reduction can yield stronger visual representation for semantic segmentation. For example, our model, termed as SEgmentation TRansformer (SETR), excels on ADE20K (50.28% mIoU, the first position in the test leaderboard on the day of submission) and performs competitively on Cityscapes. However, the basic ViT architecture falls short in broader dense prediction applications, such as object detection and instance segmentation, due to its lack of a pyramidal structure, high computational demand, and insufficient local context. For tackling general dense visual prediction tasks in a cost-effective manner, we further formulate a family of Hierarchical Local-Global (HLG) Transformers, characterized by local attention within windows and global-attention across windows in a pyramidal architecture. Extensive experiments show that our methods achieve appealing performance on a variety of dense prediction tasks (e.g., object detection and instance segmentation and semantic segmentation) as well as image classification.

cs.CV↗