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Linfeng Zhang

Publications and source records attributed to Linfeng Zhang.

At least 55 records · Page 3Linked to original sources

Where and How to Prune: An Empirical Study of Visual Token Pruning for GUI Agent Navigation

In recent years, GUI agents have demonstrated strong potential in navigation tasks. However, preserving complete historical screenshots introduces substantial computational overhead. This paper investigates how token pruning, a plug-and-play inference acceleration technique, can be effectively applied to GUI agent navigation scenarios. Firstly, we address the question of where pruning should occur. We identify a system-level redundancy overlooked by existing methods: as the same screenshot is repeatedly fed into the model across different steps, its ViT encoding is redundantly recomputed each time. We show that its ViT-encoded embeddings can be fully cached and reused across steps, substantially reducing FLOPs while preserving model performance. This finding suggests that inference acceleration efforts should focus on the subsequent Large Language Model (LLM). Building on this, we further address the question of how to prune within the LLM, and distill two key insights: (i) from a semantic perspective, the token budget should be balanced between foreground and background regions; (ii) from a spatial perspective, the spatial uniformity of retained tokens should be maintained to preserve the model's global spatial perception. These findings provide practical guidance for the design of inference acceleration and token pruning for GUI agent navigation.

cs.CV↗

ToolVision: Learning When and How to Use Visual Tools with Capability-Aligned Supervision

Thinking with images allows a multimodal model to compensate for limited perception by invoking visual tools through code. Yet the prevailing SFT-then-RL recipe creates a different supervision misalignment at each stage. SFT is expected to teach how to use tools, but trajectories from stronger teachers may succeed through perceptual capabilities that a smaller student cannot reliably reproduce or exploit, causing the student to imitate tool-call patterns without learning how to make them useful. RL is expected to teach when to use tools, but outcome-only rewards make fallible tool execution a liability and suppress tool use, whereas a blanket bonus for every correct tool-using trajectory encourages valid but ineffective operations. To address these two misalignments, we introduce ToolVision. During SFT, a multi-agent pipeline explores candidate trajectories, and a committee including student-scale models scores stepwise evidence gain to rank and prune the search branches. Only successfully executed trajectories with correct final answers are retained for SFT. Before RL, ToolVision compares the learner's performance with and without tools, then rewards successful tool use only on questions where tools provide a clear benefit. Both signals are constructed automatically from public task data without additional human annotations of tool use or necessity. ToolVision-8B improves over its base on all seven main benchmarks, surpasses Thyme-7B, CodeVision-8B, and CodeDance-7B on all three high-resolution benchmarks, and outperforms Qwen3-VL-32B-Thinking on V* and HRBench 8K. We will publicly release the datasets and source code.

cs.CV↗

Look Ahead Before You Distill: Future Trajectory Validation of Teacher Guidance for Agentic On-Policy Distillation

On-policy distillation (OPD) provides teacher supervision on states visited by the student, reducing the distribution gap between training and inference. However, in multi-turn agentic tasks, student deviations may accumulate over time, gradually moving the trajectory away from states where teacher guidance remains effective. Our quantitative analysis further shows that high-disagreement states offer promising opportunities for teacher guidance, but determining whether such guidance is beneficial requires examining its effect on subsequent student trajectories. We propose FutureBridge-OPD (FTB), which executes a short teacher bridge at a high disagreement state and uses the resulting student continuation to assess whether the bridge increases the density of positive distillation signals relative to the teacher. On ALFWorld, WebShop, and ScienceWorld, under the main Qwen3-32B teacher to Qwen3-1.7B student setting, FTB outperforms vanilla OPD and TCOD by an average of 16.6 and 7.6 points, respectively, and remains effective across student scales and teacher settings. Our code is publicly available at https://github.com/ChenChiShui/FutureBridge-OPD.

cs.CL↗

STEP-OPD: Rethinking Output Targets and Internal Dynamics in On-Policy Distillation for Diffusion Models

On-policy distillation (OPD) has become an effective approach for consolidating multiple task-specialized image generation models into a single student. However, existing OPD methods optimize the student mainly to match the teacher's output velocity, making the teacher the upper limit of the optimization objective. While output-level supervision alone leaves the student's blockwise representation evolution underconstrained, which weakens the transfer of capabilities that must be progressively developed across layers. We propose STEP-OPD, an on-policy distillation framework for image generation that extends the student's learning target beyond the teacher and introduces explicit constraints on its internal representation evolution. Instead of treating the teacher as the final target, we use the velocity difference between each task-specific teacher and the shared base model as a direction for further learning and add a scaled version of this difference to the teacher velocity. In addition, we align the direction and magnitude of representation changes between the student and teacher, enabling the student to learn how representations are progressively transformed across network blocks. Experiments on compositional alignment, text rendering, and human preference show that our method consistently improves Standard OPD methods. In particular, it increases the GenEval score of DiffusionOPD from 0.927 to 0.961, while also improving OCR and all preference-based metrics. The resulting unified student surpasses the corresponding single-task teachers across all three capability groups, showing that output extrapolation enables beyond-teacher learning. And representation change alignment provides complementary guidance for the student's internal transformations.

cs.CV↗

EgoGenesis: Egocentric World-Action Modeling with Online Anchored Projective Memory and Action-3D RoPE

Egocentric video offers rich manipulation experience for embodied AI, yet collecting diverse egocentric data across scenes, objects, motions, and embodiments remains costly. We present \method, an egocentric world-action simulator that synthesizes controllable, high-quality manipulation videos to expand scarce real-world training data. \method{} builds on a pretrained video generation prior and introduces two geometry-aware conditioning mechanisms. Online Anchored Projective Memory (OAPM) preserves a first-frame 3D scene anchor while periodically refreshing a recent state during autoregressive generation. Action-3D Rotary Position Embedding (A3D-RoPE) encodes end-effector motion with camera-aware 3D rotary coordinates, injecting action geometry into skeleton-to-video cross-attention for precise control. Together, these components improve visual fidelity, geometric stability, and action alignment in long egocentric rollouts. Moreover, augmenting 400 real trajectories with 400 \method-generated trajectories improves out-of-distribution real-robot success from 77\% to 84\% on single-arm tasks and from 53\% to 70\% on dual-arm tasks, demonstrating that the synthesized data substantially improve downstream WAM generalization.

cs.CV↗

Entropy-Gradient Inversion: Moving Toward Internal Mechanism of Large Reasoning Models

The advancement of Large Reasoning Models (LRMs) has catalyzed a paradigm shift from reactive ``fast thinking'' text generation to systematic, step-by-step ``slow thinking'' reasoning, unlocking state-of-the-art performance in complex mathematical and logical tasks. However, the field faces \textit{the fundamental gap between token-level behavioral analysis and internal reasoning mechanisms, and the instability of reinforcement learning (RL) for reasoning optimization relying on costly external verifiers}. We identify and formally define \textbf{Entropy-Gradient Inversion}, a robust negative correlation between token entropy and logit gradients that acts as a definitive geometric fingerprint for LRM reasoning capability. Building on this, we propose \textbf{Correlation-Regularized Group Policy Optimization (CorR-PO)}, which embeds this inversion signature into RL reward regularization. Extensive experiments on various reasoning benchmarks across multiple model scales show CorR-PO consistently outperforms state-of-the-art baselines, confirming that stronger inversion directly correlates with superior reasoning performance.

cs.AI↗

Reducing Temporal Redundancy for Efficient Vision-Language-Action Inference

Vision-Language-Action (VLA) models exhibit strong generalization for robotic manipulation, yet their high inference latency limits real time deployment. We identify two primary sources of temporal redundancy in existing VLA pipelines: repeated visual encoding of highly similar consecutive frames and multi step iterative sampling in diffusion based policies. To address this, we propose a system level acceleration strategy that reduces computation in both perception and action generation. On the perception side, we incrementally update only tokens corresponding to dynamic scene regions instead of re-encoding entire frames. On the policy side, we compress diffusion sampling into a compact 2-step schedule through efficiency oriented training while preserving action precision. Experiments on Libero, RobotWin, and Real Robot Platforms demonstrate over 2 times speedup while maintaining high performance, achieving up to 98% success rate on general manipulation benchmarks. Our codes will be released on Github.

cs.RO↗

dpti: An Automated Thermodynamic Integration Workflow for Phase Diagram Calculations with Machine Learning Interatomic Potentials

Thermodynamic integration (TI) is a widely used approach for computing free energies and phase diagrams. However, TI calculations driven by machine learning interatomic potentials (MLIPs) remain technically challenging because they require careful design of reversible integration paths and many closely related molecular dynamics (MD) tasks for each phase and state point. To address these challenges, we present dpti, an open-source Python package that automates TI workflows for phase diagram calculations with MLIPs. dpti connects reference systems with analytically known free energies to MLIP-described atomic and molecular solids and liquids through reversible integration paths. Given JSON input files, dpti generates and runs the required MD tasks, computes free energy contributions, estimates errors, and propagates coexistence points into phase boundaries. We demonstrate the usage of dpti with two examples driven by Deep Potential models: a silica phase diagram involving beta-quartz, coesite, and melt, and the ice Ih-liquid water phase boundary. dpti provides a useful tool for automated phase diagram calculations of materials modeled by MLIPs.

physics.comp-ph↗

Attributing Emergence in Million-Agent Systems

Large language models (LLMs) can simulate human-like reasoning and decision-making in individual agents. LLM-powered multi-agent systems (MAS) combine such agents to simulate population-scale social phenomena such as polarization, information cascades, and market panics. Such studies require attributing macro emergence to individual agents, but existing axiomatic methods scale combinatorially in $N$ and have been confined to $N \lesssim 10^3$, while the phenomena they explain occur at $N \geq 10^6$. We address this gap by adapting Aumann--Shapley path-integral attribution to LLM-powered MAS at million-agent scale; the resulting method satisfies all four axioms, runs three to five orders of magnitude faster than sampled Shapley on the same hardware, and extends feasible axiomatic attribution by over three orders of magnitude (a $1670\times$ jump). We use this method to test the scale gap empirically: across 14 days of public Bluesky data ($1{,}671{,}587$ active users, five topics), we compute the attribution at both full scale and the visibility-biased $N = 10^2$ convenience sample used by small-scale studies, and the two disagree structurally. At full scale the long tail and middle tier jointly carry the majority; the biased small panel shifts about twice that share onto the upper follower tiers ($48\%$ versus $24\%$). We then prove that the disagreement cannot in general be reduced by post-hoc rescaling: an Attribution Scaling Bias theorem shows that a reconciling global rescaling factor exists exactly when the macro indicator is linear over agents, and our nonlinear indicators give residuals of $0.10$--$0.98$. For such nonlinear indicators, full-scale attribution is therefore a requirement rather than a methodological choice.

cs.AI↗

MVPruner: Dynamic Token Pruning for Accelerating Multi-view Vision-Language Models in Autonomous Driving

Vision-Language Models (VLMs) improve generalization and interpretability in autonomous driving but suffer from efficiency issues due to long visual token sequences, particularly in standard multi-view settings. Existing token pruning methods employ fixed pruning rate allocation and static importance metrics, ignoring dynamic inter-view importance differences and the evolving information importance during inference. Our analysis reveals that multi-view VLMs inherently encode task-related view priors in deeper layers and exhibit dynamic information requirements. Motivated by these findings, we propose MVPruner, a two-stage adaptive token pruning method that aligns pruning behavior with the model's dynamic information requirements. The first stage allocates pruning budgets based on the information diversity of each view, and retains tokens with consistent contribution across stages, ensuring semantic representational capacity. The second stage allocates budgets and selects tokens guided by instruction text to guarantee task alignment. Experimental results on four benchmarks demonstrate the superior performance of our method. For example, DriveMM equipped with MVPruner achieves 87.3% reduction in FLOPs, 4.97* speedup in prefilling phase while retaining 98.5% accuracy on DriveLM benchmark.

cs.CV↗

OmniCoT: A Benchmark for Global and Multi-Step Panoramic Reasoning

Multimodal Large Language Models (MLLMs) have demonstrated promising spatial reasoning capabilities, while these abilities remain underexplored in the emerging visual modality of panoramic imagery. The full 360°$\times$180° field of view of panoramas essentially supports complex global multi-step reasoning, which is also the fundamental advantage of panoramas in applications such as embodied intelligence. However, existing panoramic benchmarks largely focus on simplistic queries that rely on local cues or single-/few-step reasoning, thereby ignoring the fundamental advantage of panoramas and failing to fully exploit their potential. To address this gap, we introduce OmniCoT, a panoramic spatial reasoning suite designed to enable MLLMs to use global evidence and perform multi-step inference across viewpoints. It includes OmniCoT-B (6.7K data) for evaluation, which measures both answer accuracy and reasoning quality, OmniCoT-Real (1K data) as a manually annotated real-world subset to quantify the Sim-to-Real gap. For training, OmniCoT-T (14.3K data) is purpose-built with structured stepwise Chain-of-Thought annotations that explicitly link intermediate reasoning steps to panoramic evidence. Based on OmniCoT-T, we introduce OmniCoT-R1 and adopt a two-stage training strategy tailored to the geometrically complex panoramic space, where Supervised Fine-tuning (SFT) anchors reasoning to panoramic evidence (e.g., bearings, proximity) and GRPO penalizes geometrically incoherent paths to consolidate global 360° spatial consistency. Through OmniCoT, we aim to recalibrate the difficulty of panoramic spatial reasoning to better align with the intrinsic capabilities of panoramic imagery, thereby fostering meaningful progress in this research area.

cs.CV↗

OSOR: One-Step Diffusion Inpainting for Effect-Aware Object Removal

Real-world object removal is challenging due to two key difficulties: the target object's non-local effects, such as shadows and reflections, which are difficult to model, and the fact that user-provided masks are often inaccurate or incomplete. With billions of parameters and tens of denoising steps, diffusion-based models achieve strong removal performance at the expense of substantial computational cost, limiting their use in interactive applications and on edge devices. To address these challenges, we present OSOR (One-Step Object Removal), which simultaneously achieves efficient, effect-aware, and mask-robust object removal. Concretely, OSOR introduces: (1) an occupancy-guided discriminator for precise boundary supervision, enabling stable single-step diffusion training; (2) an alpha head that leverages knowledge from pretrained diffusion models to predict appropriate removal regions with minimal overhead, thereby handling imperfect masks; and (3) a semantic-anchored verification pipeline (SAVP) that filters noisy instruction-based triplets to produce effect-aware supervision at scale. Using SAVP, we curate CORNE, which contains 280K verified removal pairs, and further annotate AnimeEraseBench and TextEraseBench to evaluate performance on more complex removal tasks. Experiments show that OSOR surpasses strong multi-step diffusion baselines in perceptual quality while achieving $4\times$ to $30\times$ faster inference.

cs.CV↗

Skim and Skip: Hierarchical Adaptive Inference for Efficient Multimodal Retrieval

Universal multimodal retrieval (UMR) increasingly adopts multimodal large language models (MLLMs) as unified embedding backbones, but their strong retrieval performance comes at substantial inference cost. Existing methods typically rely on uniformly dense inference, where all input tokens are processed through the entire model and matched using the final-layer [EOS] representation. However, this paradigm overlooks two key forms of heterogeneity in multimodal retrieval: token contributions to the final retrieval embedding are highly uneven, and different queries require markedly different amounts of inference depth. To address this, we propose Skim and Skip (SAS), a hierarchical adaptive inference framework for efficient multimodal retrieval. SAS first performs token-level evidence selection to preserve only the input information most relevant to the final retrieval embedding, and then performs depth-adaptive inference to determine whether the current representation is already sufficient for reliable matching. Experiments on 12 MMEB retrieval tasks show that SAS retains about 99% of the dense baseline's average retrieval performance while achieving up to 1.64 times end-to-end speedup and up to 66.3% FLOPs reduction.

cs.IR↗

Large Language Models Do Not Always Need Readable Language

Large language models (LLMs) are commonly prompted and interfaced with human-readable natural language, even when the intended reader is another model. This paper investigates whether semantic information can be encoded in compact, non-standard textual forms that sacrifice human readability while remaining recoverable by LLMs. We refer to this class of model-centric textual representations as BabelTele, approached here not as a fixed protocol but as an empirical probe into LLMs' capacity to generate and interpret such representations. Through readability diagnostics, model likelihood measures, human questionnaires, and downstream task evaluations, we find that BabelTele can substantially depart from ordinary natural language while preserving core semantics for instruction-tuned LLMs. As a task-agnostic representational paradigm, BabelTele demonstrates high information density, maintaining 99.5% semantic fidelity even when the text volume is condensed to 27.9% of its original length. We further evaluate its semantic robustness in cross-model transfer, agent memory, and multi-agent communication. Results suggest that BabelTele can reduce context overhead while generally maintaining reliable downstream performance, although its effectiveness depends on the compressor-reader pair and task setting. These findings indicate that human readability, natural-language typicality, and model-side semantic recoverability can be partially decoupled, opening a path toward model-native representations in future exploration of LLM systems.

cs.CL↗

ICBCBench: An Industry Consortium Benchmark for Financial Deep Research

With the rapid advancement of Deep Research Agents in knowledge-intensive domains such as finance, establishing reliable and domain-aligned evaluation standards remains a critical challenge. Existing benchmarks focus on either closed-ended question answering or open-ended report evaluation, failing to jointly capture retrieval-reasoning accuracy and end-to-end research quality required in real-world workflows. We introduce ICBCBench, a consortium-driven benchmark for financial deep research, developed in collaboration with domain experts from a broad range of financial institutions and academia, involving over 50 experts across more than 40 organizations. It adopts a dual-track paradigm integrating objective tasks with verifiable answers and subjective long-form report evaluation, enabling complementary assessment of retrieval-reasoning accuracy and end-to-end report quality in terms of expert alignment, citation consistency, and source quality. Experiments on state-of-the-art DRAs and large language models reveal substantial gaps in complex reasoning, factual grounding, and report quality, highlighting the challenges of achieving industry-level performance. Our dataset and evaluation framework are available at https://github.com/DeepFin-Intelligence/ICBCBench.

cs.CE↗

GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine?

Game generation is an emerging application of coding agents, requiring models to transform natural-language specifications into playable interactive systems. Unlike traditional coding tasks, game generation takes place within a game engine, where scripts, scenes, assets, rendering, and runtime interactions must jointly produce coherent gameplay. We formalize end-to-end game generation as the problem of producing a complete game artifact that realizes a specification through observable player-game interaction in a target environment. We argue that evaluating this setting requires three desiderata: Engine Grounding, Artifact Completeness, and Interactive Verification. We propose an interaction-grounded evaluation framework that assesses executable gameplay through replayed demonstrations and rubric-guided multimodal judging. We instantiate this framework as GameCraft-Bench, a benchmark comprising 140 Godot tasks across 15 game families. Evaluations of frontier coding agents show that end-to-end game generation remains highly challenging: the strongest agent achieves only 41.46%, and most agents score below 40%. Further analysis reveals that while agents often implement recognizable mechanics, they struggle to deliver complete games with sufficient content, functional visual feedback, and coherent presentation. See https://tongxuluo.github.io/gamecraft-bench-website for demos, code, and data.

cs.CL↗

Data-driven discovery of governing differential equations across physical systems

Differential equations play a critical role in scientific discovery because they provide a mathematical framework to describe the behaviour of physical phenomena. As a promising alternative to traditional first principles, data-driven differential equation discovery has attracted increasing attention for its ability to infer governing laws directly from experimental or simulated data, especially when the underlying physics is unclear. However, the field has expanded rapidly along diverse methodological directions, particularly with the emergence of AI-based approaches, and still lacks a clear organizing perspective. In this Review, we propose a problem-oriented perspective on data-driven differential equation discovery. We first introduce a two-dimensional phase diagram of equation discoverability, where discovery problems are organized according to structural complexity and coefficient complexity. This phase diagram shows how the field has moved from the discovery of sparse equations with simple coefficients toward more complex governing laws with richer structures and more flexible parameterizations. It also clarifies why different methodological families succeed or fail in different problem settings. We then present the representation-evaluation-optimization (REO) framework as a fundamental abstraction of the discovery process. By identifying the core problems of equation discovery that persist across algorithmic variations, REO shifts the discussion from individual algorithms to the fundamental principles that determine discoverability. We connect these perspectives to applications across physics and adjacent sciences, and argue that the next challenge is not merely recovering equations, but using them to revise existing theories, distil mechanisms and form new scientific concepts.

cs.LG↗

dLLM-Cache: Accelerating Diffusion Large Language Models with Adaptive Caching

Autoregressive Models (ARMs) have long dominated the landscape of Large Language Models. Recently, a new paradigm has emerged in the form of diffusion-based Large Language Models (dLLMs), which generate text by iteratively denoising masked segments. This approach has shown significant advantages and potential. However, dLLMs suffer from high inference latency. Traditional ARM acceleration techniques, such as Key-Value caching, are incompatible with dLLMs due to their bidirectional attention mechanism. To address this specific challenge, our work begins with a key observation that dLLM inference involves a static prompt and a partially dynamic response, where most tokens remain stable across adjacent denoising steps. Based on this, we propose dLLM-Cache, a training-free adaptive caching framework that combines long-interval prompt caching with partial response updates guided by feature similarity. This design enables efficient reuse of intermediate computations without compromising model performance. Extensive experiments on representative dLLMs, including LLaDA 8B and Dream 7B, show that dLLM-Cache achieves up to 9.1x FLOPs reduction on LongBench-HotpotQA while maintaining competitive output quality. Notably, our method brings dLLM inference latency close to that of ARMs under many settings. The code for this work is publicly available at: https://github.com/maomaocun/dLLM-cache.

cs.LG↗