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Ling Pan

Publications and source records attributed to Ling Pan.

At least 19 recordsLinked to original sources

Blame Errant Words, Not the Canvas: Defect-Aware Spatial Credit Assignment for Visual Text Generation

Recent reinforcement learning approaches have improved visual text generation, yet generated images still suffer from incorrect wording and malformed glyphs. We identify two coupled limitations: recognition-based rewards often overlook visible glyph defects, while whole-image scalar feedback obscures the uneven quality of individual text regions. These limitations motivate our central principle: $\textit{Blame errant words, not the canvas}$, to effectively preserve local quality distinctions. First, we introduce $\mathbf{TextDART}$, a defect-aware region-targeted reward model that localizes individual text regions and independently evaluates their semantic correctness and glyph quality, providing fine-grained, region-precise feedback. Building on TextDART, we propose $\mathbf{SCANNER}$, which turns these regional judgments into spatially differentiated policy feedback. It normalizes rewards for each text target across sampled images and casts the resulting regional advantages onto the corresponding latent tokens. Extensive experiments on existing benchmarks and our newly established $\textbf{PolyText-Bench}$ demonstrate that our approach achieves state-of-the-art performance in text accuracy and glyph fidelity. Project page: https://sujiehu.github.io/textdart-scanner

cs.CV↗

Let the Flows Tell: Solving Graph Combinatorial Optimization Problems with GFlowNets

Combinatorial optimization (CO) problems are often NP-hard and thus out of reach for exact algorithms, making them a tempting domain to apply machine learning methods. The highly structured constraints in these problems can hinder either optimization or sampling directly in the solution space. On the other hand, GFlowNets have recently emerged as a powerful machinery to efficiently sample from composite unnormalized densities sequentially and have the potential to amortize such solution-searching processes in CO, as well as generate diverse solution candidates. In this paper, we design Markov decision processes (MDPs) for different combinatorial problems and propose to train conditional GFlowNets to sample from the solution space. Efficient training techniques are also developed to benefit long-range credit assignment. Through extensive experiments on a variety of different CO tasks with synthetic and realistic data, we demonstrate that GFlowNet policies can efficiently find high-quality solutions. Our implementation is open-sourced at https://github.com/zdhNarsil/GFlowNet-CombOpt.

cs.LG↗

Complementary RL: Towards Efficient Experience-Driven Agent Learning

Reinforcement Learning (RL) has emerged as a powerful paradigm for training LLM-based agents, yet remains limited by low sample efficiency, stemming not only from sparse outcome feedback but also from the agent's inability to leverage prior experience across episodes. While augmenting agents with historical experience offers a promising remedy, existing approaches suffer from a critical weakness: the experience distilled from history is either stored statically or fail to coevolve with the improving actor, causing a progressive misalignment between the experience and the actor's evolving capability that diminishes its utility over the course of training. Inspired by complementary learning systems in neuroscience, we present Complementary RL to achieve seamless co-evolution of an experience extractor and a policy actor within the RL optimization loop. Specifically, the actor is optimized via sparse outcome-based rewards, while the experience extractor is optimized according to whether its distilled experiences demonstrably contribute to the actor's success, thereby evolving its experience management strategy in lockstep with the actor's growing capabilities. Empirically, Complementary RL outperforms outcome-based agentic RL baselines that do not learn from experience, achieving 10% performance improvement in single-task scenarios and exhibits robust scalability in multi-task settings. These results establish Complementary RL as a paradigm for efficient experience-driven agent learning.

cs.LG↗

Edit-R2: Context-Aware Reinforcement Learning for Multi-Turn Image Editing

Text-guided image editing has advanced rapidly with diffusion models and unified multimodal foundation models. However, most existing methods remain confined to single-turn settings, overlooking the more realistic scenario of multi-turn in-context editing, where users iteratively refine an image through a sequence of instructions. In this setting, a model must follow each new instruction while preserving accumulated session-level constraints, challenged by two coupled failure modes: long-context dilution, where sparse textual constraints become difficult to recover from growing interleaved image-text histories, and state contamination, where earlier editing mistakes degrade subsequent generations. We introduce Edit-R2, a novel reinforcement learning post-training framework for unified multimodal models. Edit-R2 reconstructs the operative session intent, which effectively consolidates scattered historical constraints into an explicit reasoning trace before each editing turn. It further enables multi-turn RL over both reasoning and generation through a unified objective that jointly optimizes intent reconstruction generation in discrete text space and flow-matching image generation in continuous latent space, while a trajectory filtering mechanism suppresses corrupted rollouts to stabilize training under state contamination. To support systematic evaluation, we introduce MICE-Bench, a large-scale benchmark for multi-turn in-context editing with automated metrics for instruction following (IF), content consistency (CC), and global awareness (GA) over accumulated session constraints. Experiments show that Edit-R2 substantially improves multi-turn in-context editing and achieves competitive performance compared against strong baselines.

cs.AI↗

Improving Generalization and Data Efficiency with Diffusion in Offline Multi-agent RL

We present a novel Diffusion Offline Multi-agent Model (DOM2) for offline Multi-Agent Reinforcement Learning (MARL). Different from existing algorithms that rely mainly on conservatism in policy design, DOM2 enhances policy expressiveness and diversity based on diffusion model. Specifically, we incorporate a diffusion model into the policy network and propose a trajectory-based data-reweighting scheme in training. These key ingredients significantly improve algorithm robustness against environment changes and achieve significant improvements in performance, generalization and data-efficiency. Our extensive experimental results demonstrate that DOM2 outperforms existing state-of-the-art methods in all multi-agent particle and multi-agent MuJoCo environments, and generalizes significantly better to shifted environments {(in $28$ out of $30$ settings evaluated)} thanks to its high expressiveness and diversity. Moreover, DOM2 is ultra data efficient and requires no more than $5\%$ data for achieving the same performance compared to existing algorithms (a $20\times$ improvement in data efficiency).

cs.AI↗

Reformulate LLM Reinforcement Learning for Efficient Training under Black-box Discrepancy

Reinforcement Learning (RL) has emerged as a pivotal post-training paradigm, yet it frequently suffers from unpredictable sub-optimum performance or even training collapses. Recent findings attribute these failures to a hidden train-inference discrepancy (or mismatch), stemming from the disparate underlying engines and architecture. We find that the training policy can actively self-correct such a discrepancy when provided with an appropriate learning signal. Then, we further empirically identify a discrepancy tolerance region: within this region, aggressively narrowing the discrepancy can suppress policy exploration and reduce learning efficiency, whereas outside this region, reducing excessive discrepancy improves optimization consistency and raises the achievable local performance ceiling. According to such findings, we formulate this problem as a Discrepancy-Constrained Markov Decision Process (DCMDP), where reward maximization is coupled with a constraint that aligns training-Inference behavior, achieving stable dual-objective optimization. To adaptively balance performance improvement and discrepancy control, we introduce a Lagrangian relaxation mechanism that dynamically adjusts the relative weight of the two objectives according to the current degree of discrepancy violation. This enables stable dual-objective optimization: the policy is allowed to explore freely within the tolerance region, while being guided back when the discrepancy exceeds the safe boundary. Empirically, DCMDP significantly improves the performance of 8B dense model (Qwen-3-8b) and 30B Mixture-of-Expert model (Qwen-3-30bA3b), and enables a heterogeneous training paradigm, where LLMs can be optimized in high-fidelity training setup while being explicitly aligned for low-cost, resource-constrained inference deployment.

cs.LG↗

When RL Fails after SFT: Rejuvenating Model Plasticity for Robust SFT-to-RL Handoff

Supervised Fine-Tuning (SFT) followed by Reinforcement Learning (RL) has become a standard pipeline for Large Language Model (LLM) post-training. SFT is expected to provide a useful behavioral prior for RL to further enhance model capabilities. However, checkpoints with excessive SFT often show limited improvement during RL. We attribute this failure to the loss of model plasticity: the reduced ability of an SFT-initialized policy to be effectively reshaped by subsequent RL. To better understand this phenomenon, we conduct detailed analysis from multiple perspectives, including parameter changes, output spaces, and RL optimization dynamics. Our results show that models from excessive SFT tend to produce over-confident token distributions and exhibit sharp parameter landscapes, which make them harder to optimize in the RL stage. To enable a more robust SFT-to-RL handoff, we propose \texttt{Rejuvenation}, a simple yet effective method that restores plasticity while preserving useful SFT-acquired priors. Rejuvenation leverages base-anchored model fusion to reduce excessive SFT-induced drift with targeted neuron reset to mitigate model rigidity. Experimental results on both math reasoning tasks and agentic tasks demonstrate that our approach consistently improves RL performance on over-trained SFT models, while also enhancing generalization to out-of-distribution tasks.

cs.LG↗

Local Guidance, Global Impact: Gaussian-Reshaped Trust Region Unlocks Behavior Transitions

While Proximal Policy Optimization (PPO) demonstrates strong performance in stationary settings, we show that its standard optimization paradigm struggles in continual and non-stationary environments. The failure does not stem from insufficient model capacity or overly restrictive clipping. Instead, PPO performs persistent, directionally inefficient local updates, which indicates a lack of geometry-aware guidance for accumulating meaningful behavioral change and ultimately hindering transitions toward new behavior patterns. Although divergence-based regularization introduces partial geometric awareness, its monotonically increasing penalties implicitly discourage large policy deviations, even when such shifts are necessary for effective adaptation. To address this limitation, we propose Gaussian Trust Region Policy Optimization (GTR), which reshapes the trust region using a Gaussian kernel. The resulting constraint is bounded and non-monotonic, providing strong local stability while progressively relaxing under sustained high-advantage updates. To further improve robustness, we introduce a Mixture Gaussian Anchor that adapts to recent policy trajectories, reducing variance induced by stale references. GTR is architecture-agnostic and achieves strong performance across games, simulated robotic control, open-world exploration, and language model post-training. These results demonstrate that geometry-aware trust-region design can be a promising direction for robust reinforcement learning in complex non-stationary environments. Our code is available at https://anonymous.4open.science/r/GTR_demo/README.md.

cs.LG↗

Stabilizing Knowledge, Promoting Reasoning: Dual-Token Constraints for RLVR

Reinforcement Learning with Verifiable Rewards (RLVR) has become an effective post-training method for improving the reasoning abilities of Large Language Models (LLMs). However, existing methods mainly apply uniform optimization constraints across all tokens, ignoring their heterogeneous roles. Prior work shows that high-entropy tokens are closely tied to reasoning, while low-entropy tokens primarily encode factual knowledge, and recent approaches attempt to exploit this distinction by isolating token updates via masking or asynchronous training. We argue that such isolation breaks the sequential dependency structure of autoregressive generation, leading to suboptimal learning. To address this, we propose \textbf{Archer}, an entropy-aware RLVR framework with \textbf{dual-token constraints} that preserves joint optimization while modulating update strength across token types. Our method introduces response-level entropy normalization for stable token classification and applies differentiated clipping ranges and KL regularization to encourage exploration on reasoning tokens while preserving knowledge tokens. Experiments on mathematical reasoning and code generation benchmarks show that Archer consistently outperforms strong baselines across multiple model scales, improving both \textit{pass@1} and \textit{pass@K} performance. These results highlight the importance of respecting sequence-level dependencies when designing fine-grained RL optimization strategies for LLMs.

cs.CL↗

When Importance Sampling Misallocates Credit: Asymmetric Ratios for Outcome-Supervised RL

Reinforcement learning (RL) has shown great promise in large language models (LLMs) post-training, which typically rely on token-level clipping to maintain stability during optimization. Despite the empirical success of GRPO-style methods, we identify a fundamental and previously overlooked challenge in this popular Outcome-Supervised RL (OSRL) paradigm. We reveal that in OSRL, where advantages are shared across tokens within a response, importance sampling (IS) ratios deviate from their traditional purpose of distribution correction as in classic RL, which become token-level weights that allocate the shared advantage signal across tokens. We show that this hidden role shift induces a critical mismatch for positive-advantage tokens, leading to unbalanced token weighting between positive and negative tokens. Specifically, it suppresses the update of underrepresented tokens that are lagging behind, while over-amplifying already high-probability tokens. This mismatch results in rich-get-richer dynamics that over-reinforce confident tokens, weaken catch-up learning that drive entropy collapse, excessive repetition, and premature convergence. To address this, we propose Asymmetric Importance Sampling Policy Optimization (ASPO), a simple yet effective strategy that reverses the ratio-induced weighting of positive-advantage tokens, while stabilizing extreme updates and maintaining gradient flow. This mismatch correction aligns their update direction with the learning dynamics of negative ones. Comprehensive experiments across math reasoning and coding benchmarks demonstrate that ASPO significantly mitigates entropy collapse, improves training stability, and enhances performance over strong GRPO-based baselines. Our analysis provides new insights into the role of token-level weighting in OSRL and highlights the critical importance of correcting ratio-induced weighting in LLM RL.

cs.CL↗

Uncovering Linguistic Fragility in Vision-Language-Action Models via Diversity-Aware Red Teaming

Vision-Language-Action (VLA) models have achieved remarkable success in robotic manipulation. However, their robustness to linguistic nuances remains a critical, under-explored safety concern, posing a significant safety risk to real-world deployment. Red teaming, or identifying environmental scenarios that elicit catastrophic behaviors, is an important step in ensuring the safe deployment of embodied AI agents. Reinforcement learning (RL) has emerged as a promising approach in automated red teaming that aims to uncover these vulnerabilities. However, standard RL-based adversaries often suffer from severe mode collapse due to their reward-maximizing nature, which tends to converge to a narrow set of trivial or repetitive failure patterns, failing to reveal the comprehensive landscape of meaningful risks. To bridge this gap, we propose a novel \textbf{D}iversity-\textbf{A}ware \textbf{E}mbodied \textbf{R}ed \textbf{T}eaming (\textbf{DAERT}) framework, to expose the vulnerabilities of VLAs against linguistic variations. Our design is based on evaluating a uniform policy, which is able to generate a diverse set of challenging instructions while ensuring its attack effectiveness, measured by execution failures in a physical simulator. We conduct extensive experiments across different robotic benchmarks against two state-of-the-art VLAs, including $π_0$ and OpenVLA. Our method consistently discovers a wider range of more effective adversarial instructions that reduce the average task success rate from 93.33\% to 5.85\%, demonstrating a scalable approach to stress-testing VLA agents and exposing critical safety blind spots before real-world deployment.

cs.RO↗

RedTopic: Toward Topic-Diverse Red Teaming of Large Language Models

As large language models (LLMs) are increasingly deployed as black-box components in real-world applications, red teaming has become essential for identifying potential risks. It tests LLMs with adversarial prompts to uncover vulnerabilities and improve safety alignment. Ideally, effective red teaming should be adaptive to evolving LLM capabilities and explore a broad range of harmful topics. However, existing approaches face two limitations: 1) topic-based approaches rely on pre-collected harmful topics, limited in flexibility and adaptivity. 2) topic-free methods use reinforcement learning (RL), but they lack an explicit reward signal for exploration and tend to over-optimize a narrow objective, reducing topic diversity. To address these limitations, we propose RedTopic, a novel red teaming framework that generates topic-diverse adversarial prompts through a contextualized generation pipeline, an aggregate reward design, and a multi-objective RL training loop. Experiments show that RedTopic produces more effective and diverse adversarial prompts than existing methods, with notable improvements in integrated evaluation metrics. We believe RedTopic represents a step toward more adaptive and topic-diverse red teaming for large language models.

cs.LG↗

Let It Flow: Agentic Crafting on Rock and Roll, Building the ROME Model within an Open Agentic Learning Ecosystem

Agentic crafting requires LLMs to operate in real-world environments over multiple turns by taking actions, observing outcomes, and iteratively refining artifacts. Despite its importance, the open-source community lacks a principled, end-to-end ecosystem to streamline agent development. We introduce the Agentic Learning Ecosystem (ALE), a foundational infrastructure that optimizes the production pipeline for agentic model. ALE consists of three components: ROLL, a post-training framework for weight optimization; ROCK, a sandbox environment manager for trajectory generation; and iFlow CLI, an agent framework for efficient context engineering. We release ROME, an open-source agent grounded by ALE and trained on over one million trajectories. Our approach includes data composition protocols for synthesizing complex behaviors and a novel policy optimization algorithm, Interaction-Perceptive Agentic Policy Optimization (IPA), which assigns credit over semantic interaction chunks rather than individual tokens to improve long-horizon training stability. Empirically, we evaluate ROME within a structured setting and introduce Terminal Bench Pro, a benchmark with improved scale and contamination control. ROME demonstrates strong performance across benchmarks like SWE-bench Verified and Terminal Bench, proving the effectiveness of ALE.

cs.AI↗

Network Topology Optimization via Deep Reinforcement Learning

Topology impacts important network performance metrics, including link utilization, throughput and latency, and is of central importance to network operators. However, due to the combinatorial nature of network topology, it is extremely difficult to obtain an optimal solution, especially since topology planning in networks also often comes with management-specific constraints. As a result, local optimization with hand-tuned heuristic methods from human experts is often adopted in practice. Yet, heuristic methods cannot cover the global topology design space while taking into account constraints, and cannot guarantee to find good solutions. In this paper, we propose a novel deep reinforcement learning (DRL) algorithm for graph searching, called DRL-GS, for network topology optimization. DRL-GS consists of three novel components, including a verifier to validate the correctness of a generated network topology, a graph neural network (GNN) to efficiently approximate topology rating, and a DRL agent to conduct a topology search. DRL-GS can efficiently search over relatively large topology space and output topology with satisfactory performance. We conduct a case study based on a real-world network scenario, and our experimental results demonstrate the superior performance of DRL-GS in terms of both efficiency and performance.

cs.NI↗

Measure gradients, not activations! Enhancing neuronal activity in deep reinforcement learning

Deep reinforcement learning (RL) agents frequently suffer from neuronal activity loss, which impairs their ability to adapt to new data and learn continually. A common method to quantify and address this issue is the tau-dormant neuron ratio, which uses activation statistics to measure the expressive ability of neurons. While effective for simple MLP-based agents, this approach loses statistical power in more complex architectures. To address this, we argue that in advanced RL agents, maintaining a neuron's learning capacity, its ability to adapt via gradient updates, is more critical than preserving its expressive ability. Based on this insight, we shift the statistical objective from activations to gradients, and introduce GraMa (Gradient Magnitude Neural Activity Metric), a lightweight, architecture-agnostic metric for quantifying neuron-level learning capacity. We show that GraMa effectively reveals persistent neuron inactivity across diverse architectures, including residual networks, diffusion models, and agents with varied activation functions. Moreover, resetting neurons guided by GraMa (ReGraMa) consistently improves learning performance across multiple deep RL algorithms and benchmarks, such as MuJoCo and the DeepMind Control Suite.

cs.LG↗

Navigate the Unknown: Enhancing LLM Reasoning with Intrinsic Motivation Guided Exploration

Reinforcement Learning (RL) has become a key approach for enhancing the reasoning capabilities of large language models. However, prevalent RL approaches like proximal policy optimization and group relative policy optimization suffer from sparse, outcome-based rewards and weak exploration incentives, limiting their effectiveness. Specifically, sparse rewards offer limited feedback, especially on difficult problems, and introduce biases favoring familiar trajectories over novel reasoning paths. These issues critically undermine performance on complex tasks that inherently require iterative reasoning. To overcome these challenges, we propose Intrinsic MotivAtion Guided exploratIoN for Enhanced reasoning (IMAGINE), which delivers dense rewards and encourages exploration. IMAGINE introduces three innovations: a trajectory-aware exploration reward that reduces token-level bias efficiently; an error-conditioned reward allocation that promotes efficient exploration on hard samples while stabilizing training; and an advantage-preserving integration mechanism that retains distributional integrity during learning. Experiments on four public datasets show that IMAGINE improves performance by 22.23% on AIME 2024.

cs.LG↗

GARDO: Reinforcing Diffusion Models without Reward Hacking

Fine-tuning diffusion models via online reinforcement learning (RL) has shown great potential for enhancing text-to-image alignment. However, since precisely specifying a ground-truth objective for visual tasks remains challenging, the models are often optimized using a proxy reward that only partially captures the true goal. This mismatch often leads to reward hacking, where proxy scores increase while real image quality deteriorates and generation diversity collapses. While common solutions add regularization against the reference policy to prevent reward hacking, they compromise sample efficiency and impede the exploration of novel, high-reward regions, as the reference policy is usually sub-optimal. To address the competing demands of sample efficiency, effective exploration, and mitigation of reward hacking, we propose Gated and Adaptive Regularization with Diversity-aware Optimization (GARDO), a versatile framework compatible with various RL algorithms. Our key insight is that regularization need not be applied universally; instead, it is highly effective to selectively penalize a subset of samples that exhibit high uncertainty. To address the exploration challenge, GARDO introduces an adaptive regularization mechanism wherein the reference model is periodically updated to match the capabilities of the online policy, ensuring a relevant regularization target. To address the mode collapse issue in RL, GARDO amplifies the rewards for high-quality samples that also exhibit high diversity, encouraging mode coverage without destabilizing the optimization process. Extensive experiments across diverse proxy rewards and hold-out unseen metrics consistently show that GARDO mitigates reward hacking and enhances generation diversity without sacrificing sample efficiency or exploration, highlighting its effectiveness and robustness.

cs.LG↗

Steering Vision-Language-Action Models as Anti-Exploration: A Test-Time Scaling Approach

Vision-Language-Action (VLA) models, trained via flow-matching or diffusion objectives, excel at learning complex behaviors from large-scale, multi-modal datasets (e.g., human teleoperation, scripted policies). However, since VLAs incorporate diverse data modes in the pre-training stage, and the finetuning dataset often contains demonstration data collected in a kinematically suboptimal or undesirable way, it exists redundant action modes that are irrelevant to the success action modes of the downstream task. Specifically, we observe a critical inference-time fragility among various sampled noises after supervised finetuning of pre-trained VLAs. In this paper, we attribute this instability to the distribution shift between the VLA policy and the policy induced by stable success modes of the downstream task dataset. Thus, we propose \textbf{TACO}, a test-time-scaling (TTS) framework that applies a lightweight pseudo-count estimator as a high-fidelity verifier of action chunks. The VLA models integrated with TACO can execute the actions with maximum pseudo-count from all sampled action chunks, thereby preventing distribution shifts while preserving the generalization ability of VLAs since the constraint is applied only during inference. Our method resembles the classical anti-exploration principle in offline reinforcement learning (RL), and being gradient-free, it incurs significant computational benefits compared to RL update, especially for flow or diffusion-based VLAs which are difficult to perform RL update due to denoising process. Extensive experiments across four simulation benchmarks (RoboTwin2.0, Robotwin, LIBERO, SimplerEnv) and a dual-arm platform demonstrate that our method significantly improves the inference stability and success rates in downstream-task adaptations.

cs.RO↗