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Liqiang Nie

Publications and source records attributed to Liqiang Nie.

At least 19 recordsLinked to original sources

TaskBridge: Technical Report for SIGIR 2026 eCommerce Challenge

The SIGIR 2026 eCommerce Challenge Query Reformulation Task evaluates the reformulation of task-oriented queries into expressions suitable for product retrieval, followed by BM25-based retrieval. These queries often imply product needs through activity-level semantics, creating a lexical gap with catalog descriptions. Systems must preserve task intent while adapting the number of reformulations to the Automatic and Interactive protocols. We propose TaskBridge, a catalog-anchored framework comprising Catalog Semantic Anchoring, Unified Five-Candidate Rewriting, and Protocol-Aware Selection. It grounds queries in catalog vocabulary, generates five complementary reformulations, and selects one query for Automatic retrieval or up to four for Interactive retrieval using BM25 scores, query-product reranking, and weighted Jaccard overlap. The selected queries are independently executed using BM25 to produce results in the required six-column format. Experiments demonstrate improved retrieval effectiveness, with multiple complementary queries providing additional gains in the Interactive setting. TaskBridge achieved first place in the SIGIR 2026 eCommerce Challenge.

cs.IR↗

DVLA-RL++: Dual-Level Vision-Language Alignment with Reinforcement Learning Gating for Few-Shot Learning

Few-shot learning aims to recognize novel categories from limited labeled examples. Recent studies incorporate textual semantics to compensate for limited visual observations and improve class representations. However, high image-text agreement may reflect both intrinsic object properties and incidental context, making support prototypes susceptible to contextual contamination. To address this problem, we propose DVLA-RL++, which extends DVLA-RL with complementary semantic purification (CSP) and counterfactual reinforcement-learning gating (CRG). Specifically, CSP generates intrinsic and nuisance descriptions from labeled supports and compares their agreement with each support token. An ambiguity-dependent rejection margin guides sparse evidence allocation, while an intrinsic semantic anchor fills the unassigned mass to provide a fallback when visual evidence is unreliable. CRG learns layer-wise semantic fusion strengths using a reward that balances recognition performance and nuisance exposure. An independently executed reference trajectory on the same episode provides a paired learning signal. Theoretical analysis relates retained evidence and anchor quality to prototype stability and establishes conditions for unbiased on-policy gradient estimation. Experiments on standard, fine-grained, and cross-domain benchmarks show state-of-the-art accuracy, with an average gain of 1.4% over DVLA-RL. The project page is available at https://peacelwh.github.io/TPAMI27-DVLA-RLpp/.

cs.CV↗

VisualErase: Dual-Branch Visual Trajectory Redirection for Robust Concept Erasure in Text-to-Image Diffusion Models

Concept erasure is essential for the safe deployment of text-to-image diffusion models, as they may reproduce harmful, copyrighted, or privacy-sensitive content learned from unconstrained large-scale data. Existing methods typically erase unwanted concepts while preserving general generation capability by redirecting target-related text-to-image mappings. However, recent studies show that erased models may still retain visual generative trajectories of target concepts, leaving them vulnerable to adversarial recovery attacks and revealing a fundamental gap between redirecting text-to-image mappings and truly removing visual knowledge. To bridge this gap, we propose VisualErase, a new paradigm that redirects concept-bearing visual generative trajectories toward explicitly defined concept-removed outcomes. To enable this redirection, we use structure-preserving image editing to construct content-aligned, concept-removed counterparts for source images, providing explicit visual endpoints that retain non-target content. We then derive a denoising target from each source-to-counterpart pair and use a dual-branch redirection loss to align both text-conditioned and unconditional predictions with this target, since conditional supervision alone does not explicitly constrain generation without textual guidance. To mitigate the adverse effects of concept erasure on non-target generation, we jointly optimize the redirection loss with a counterpart retention loss that matches denoising predictions from the frozen pretrained model. Across style, celebrity, and nudity erasure, VisualErase limits the maximum attack success rate over seven attacks to 0%, 8%, and 0.1%, respectively, while retaining general generation quality. These results highlight the importance of visual trajectory redirection for robust concept erasure beyond text-to-image mappings alone.

cs.CV↗

World-Calibrated Proposal-to-Action Flow for Vision-Language-Action Models

Flow-based Vision-Language-Action (VLA) policies generate action chunks by transporting samples from a task-agnostic isotropic Gaussian source. As this source is conditioned on neither recent execution nor predicted future evolution, (i) it discards the local continuity established by recently executed motion. (ii) Even when predictive world representations are introduced, they often only condition the transport dynamics rather than determine where generation starts, how far it may deviate, or along which action directions it may expand. Building on this observation, we introduce ProAct, a world-calibrated proposal-to-action framework that makes the generative source itself predictable. (i) To preserve motion continuity, a lightweight Proposal Expert converts recent actions into a scene-aware hypothesis via one motion-anchored endpoint flow-matching step, initializing generation near the demonstrated action manifold. (ii) To jointly capture intended scene evolution and proposal-future compatibility, a prospective World Expert treats the hypothesis as a soft motion prior while predicting the task-consistent latent future. (iii) From this compatibility, the model calibrates a proposal-centered anisotropic source, where a bounded per-step extent controls the allowed deviation and a trace-normalized low-rank geometry under a condition-number budget allocates refinement over coupled translation, rotation, and gripper directions. Compared with $π_{0.5}$, ProAct improves performance across simulation and real-world tasks while reducing denoising steps by 50%, inference latency by up to 25.8%, and increasing throughput by up to 34.8%.

cs.RO↗

Inline Memory Meets Reusable Skills: Memory-centric Framework for Vision-Language-Action Model

Vision-Language-Action (VLA) models have shown strong promise for general-purpose robotic manipulation, yet adapting them to new tasks and domains remains inefficient: existing methods often rely on parameter tuning, incurring substantial costs and risking catastrophic forgetting of previously learned tasks. To address this, we propose \textbf{Optimus-R}, a memory-centric VLA framework that formulates robotic adaptation as explicit query-skill memory tuning. Optimus-R introduces: (i) An \textbf{Inline Memory Interface for skill extraction}. It inserts learnable memory tokens into the VLA prefix stream, allowing the backbone to derive control-aware query and skill representations within the native action-conditioning pathway. (ii) A \textbf{Query-Skill Memory Bank for skill learning}. It externalizes skills into query prototypes for deciding \emph{what} to retrieve and skill values for specifying \emph{how} to act, supporting skill reuse and expansion with limited parameter updates. (iii) A lightweight \textbf{Bridge-and-Adapt mechanism for skill updating}. It aligns target-domain queries and skills with the existing memory space through a lightweight adapter and residual memory updates. Experiments on in-domain adaptation, cross-domain adaptation, and lifelong learning show that Optimus-R enables data-efficient skill learning while mitigating catastrophic forgetting.

cs.CV↗

NavHarness: Adaptive Goals for Agentic Vision-Language Navigation

Vision-Language Navigation (VLN) requires embodied agents to generate actions based on instructions and observations. General-purpose multimodal agents offer a promising basis for this task, but selecting plausible local actions does not ensure that execution remains consistent with the intended route, particularly in long-horizon tasks. Moreover, the accumulated interaction history increases the input required for subsequent decisions, resulting in a significant inference overhead. To this end, we introduce \method, an Agentic VLN framework that includes a Goal Agent that sets adaptive goals for local actions, a Verify Agent that dynamically verifies whether a goal has been completed, a Memory Agent for multimodal context compression, and a Visuomotor Agent to execute adaptive goals. Specifically, the Goal Agent formulates adaptive goals based on the instruction, current observation, and execution history. Then the Visuomotor Agent executes navigation actions to achieve each goal, while the Verify Agent uses a goal-specific verification question to dynamically assess whether the observed outcomes satisfy the intended completion condition. Verified goal completion then marks a boundary for the Memory Agent to compress the corresponding multimodal interaction history while preserving information needed for subsequent navigation. We evaluate navigation on R2R-CE and RxR-CE, examine framework variants across three model backbones, and study context evolution during execution. For Real-World evaluation, \method achieves 83.3\% success and 1.51\,m navigation error across eight challenging routes evaluated three times each.

cs.CV↗

Learning New Tasks via Reusable Skills: Skill-Compositional Experts for Embodied Continual Learning

Embodied Continual Learning (ECL) aims to enable robots to continually acquire new manipulation tasks while retaining previously learned behaviors under closed-loop control. In ECL, feature drift can propagate through sequential decision-making under closed-loop control, turning representation changes into compounding behavioral deviations on previously learned tasks. A key challenge in ECL lies in structured skill reuse across continually evolving tasks, since existing methods primarily focus on skill learning without explicitly organizing them for coherent task execution. To address this issue, we propose SCE, a Skill-Compositional Experts framework for ECL. SCE builds a skill base via Compositional Skill Grounding (CSG), which decomposes task demonstrations into reusable skills. Based on this, Dual Execution-and-Transition Experts (DETE) enable new task learning through skill composition, where one branch ensures skill execution and the other supports transitions between skills for coherent behavior. Experiments on LIBERO benchmarks and real-world manipulation tasks show that SCE improves retention and overall task performance. Further feature drift analyses and ablation studies verify the effectiveness of our method. Project website: https://eqcy.github.io/sce/.

cs.RO↗

MM-ContextFold: Context Folding for Multimodal Agentic Retrieval

Multimodal Agentic Retrieval (MAR) requires agents to solve complex information-seeking tasks by iteratively invoking external tools. Typical frameworks such as ReAct maintain raw multimodal inputs and the accumulating interaction history in a single, ever-growing context, leading to the context explosion problem. While existing methods alleviate this issue by compressing redundant text, effective strategies for managing token-intensive visual content remain largely underexplored. To address this gap, we first conduct a systematic empirical study of approximately 10,000 trajectories. The results show that as visual cues are progressively extracted through external tools and textualized into the context, raw images become increasingly redundant. Continued image retention is associated with higher output entropy and can even degrade task accuracy. Motivated by these findings, we propose MM-ContextFold, a training-free framework that loads raw images only when needed. It maintains a persistent, text-only main context for high-level planning and spawns ephemeral branch contexts for image-dependent subtasks. Within each branch, the agent loads the relevant images, completes the subtask, and folds the result back into the main context as a concise textual summary; the images and branch trace are then discarded. Experiments on seven MAR benchmarks across five backbone models show that MM-ContextFold improves average accuracy by 6.3 percentage points over ReAct while reducing the working context length by 27.5\%.

cs.CV↗

UniMPA: A Unified Memory-Prediction-Action Model via Action-Grounded Transition Modeling

Recent advances in Vision-Language-Action (VLA) models have improved robotic manipulation, yet observation-to-action learning remains limited by a fundamental transition realizability gap, manifested in three tightly coupled problems: (i) Transition ambiguity. Visually similar current observations may correspond to different manipulation phases and imply different subsequent transitions. (ii) Prediction--execution mismatch. A visually plausible predicted future observation does not necessarily correspond to a physically realizable transition. (iii) Experience--realization mismatch. A historically executable action pattern may not necessarily realize the intended transition in the current scene and therefore requires context-aware adaptation. Accordingly, we propose UniMPA, a Unified Memory-Prediction-Action model that addresses these problems through a shared action-grounded transition interface. (i) UniMPA introduces Persistent-Selective Future Prediction to resolve transition ambiguity by modeling the intended future state evolution. A persistent latent stream continuously tracks task-level progress, while a transition-critical pixel stream selectively resolves fine-grained interaction changes through memory-grounded prediction. (ii) To assess the physical executability of the anticipated transition, the predicted transition queries a temporal Visual-Action Memory Bank. The bank retrieves historically realized visual-action experience, grounding future prediction in executable evidence. (iii) To adapt executable experience to the current scene, an Action-Visual Memory Bank retrieves visually grounded action prototypes from historical action evolution. Prototype-Biased Flow then shifts the flow source toward a historically supported action manifold for context-aware refinement.

cs.RO↗

Dual-Layer Semantic-Spatial Belief Mapping for Aerial Object Goal Navigation

Aerial Object Goal Navigation (ObjectNav) requires an unmanned aerial vehicle (UAV) to locate a described target in an unknown outdoor environment using onboard visual observations. Vision-language models (VLMs) can interpret open-ended target descriptions and visual observations, but their frame-level outputs are often noisy, sparse, and spatially transient. We propose AeroBelief, a dual-layer semantic-spatial belief mapping framework that transforms transient VLM observations into persistent spatial guidance. It separates broad contextual plausibility from target-specific evidence: an intuition layer accumulates scene-level semantic cues for exploration, while an evidence layer preserves qualified target-specific observations for approach and confirmation. Evidence-gated fusion combines the two layers into spatial belief hotspots. We further introduce object-conditioned visual reasoning with conservative evidence qualification to improve observation reliability before spatial accumulation. In parallel, egocentric regional guidance converts quadtree coverage into UAV-centered, yaw-aligned directional proposals and stabilizes them through temporal commitment. Its regional scoring is independent of semantic belief values, maintaining exploration pressure and reducing repeated low-gain search. Experiments on the UAV-ON benchmark show that AeroBelief achieves the best reported overall SR, OSR, and SPL among the compared methods, reaching 21.61%, 35.57%, and 10.62, respectively. These results support the effectiveness of persistent semantic-spatial belief, conservative evidence qualification, and temporally stable regional guidance for aerial ObjectNav.

cs.RO↗

From Where to How: Continuous 4D Interaction Forecasting from Egocentric Video

Egocentric 4D interaction forecasting aims to anticipate both where future interactions will occur in 3D and how the human body will move to realize them, providing an important capability for assistive robotics and human-computer interaction. Existing methods struggle to translate semantic understanding into precise continuous 3D localization and to balance motion diversity with structural consistency in pose forecasting. More fundamentally, these tasks are often modeled separately, leaving the continuous geometric and temporal correspondence between interaction locations and body motion insufficiently captured. To address these challenges, we introduce Coherent4D, a large-scale egocentric dataset for continuous 4D interaction forecasting, comprising approximately 233K samples across three domains. Each sample pairs a sequence of future 3D interaction locations with corresponding full-body poses, aligned in time and expressed in a shared coordinate system. We also provide evaluation metrics in continuous space. Building on this formulation, we propose HIGFlow, a Hand Interaction Guided Residual Flow framework that models forecasting as a cascaded where-to-how process. HIGFlow first forecasts continuous future interaction locations by combining semantic grounding with short-horizon visual dynamics, and then uses the predicted location sequence to condition a deterministic motion anchor and residual Flow Matching for diverse yet structurally consistent full-body motion forecasting. Extensive experiments across all three domains demonstrate consistent improvements over representative baselines on both location and pose forecasting, while ablations validate the contributions of the proposed components. The project page is available at https://corrineqiu.github.io/from-where-to-how/.

cs.CV↗

Learning to Use Imagination: Progress-Conditioned Future Utilization for World Action Models

World Action Models (WAMs) extend Vision-Language-Action (VLA) models by incorporating future visual dynamics into action generation. However, existing WAMs often utilize imagined futures with limited adaptation to evolving execution progress, potentially introducing distracting or unreliable predictive cues. This limitation arises from two empirically identified forms of non-uniformity in future utility: (i) at the inter-progress level, the utility of imagined futures varies across execution stages as control demands change; and (ii) at the intra-progress level, individual future latents exhibit heterogeneous relevance within the same progress state. To address these limitations, we propose ProWAM, a Progress-Conditioned World Action Model that introduces execution progress as an explicit intermediate representation for adaptive imagination utilization. ProWAM comprises two tightly coupled components: (1) To obtain a reliable representation of execution progress, we propose the Self-Supervised Dual-Temporal Progress Encoder (SS-DTPE). SS-DTPE couples short-term action-observation interaction modeling with long-term recurrent progress aggregation to capture recent execution feedback and accumulated task history. (2) Conditioned on the progress representation from SS-DTPE, we propose the Hierarchical Progress-Conditioned Imagination Modulation (HPIM) to adapt imagination utilization to execution progress. HPIM operates at two complementary levels: an inter-progress global modulation mechanism adapts future utilization across execution stages, while an intra-progress relevance mechanism differentiates individual future latents within each progress state. Extensive experiments demonstrate consistent gains over strong VLA and WAM baselines.

cs.CV↗

DGNet: Dual-knowledge Guided Network for Infrared Small Target Detection

InfRared Small Target Detection (IRSTD) is a prominent and challenging task in computer vision. In recent years, text-guided methods have significantly improved detection performance. However, they still suffer from two key limitations. First, a single text description simultaneously modeling both background and target leads to semantic entanglement, which contradicts the objective of background suppression and target enhancement. Second, reliance on image-specific textual prompts (requiring additional external models such as CLIP during inference) results in deployment constraints. To address these issues, we propose a novel Dual-knowledge Guided Network (DGNet) based on multiple generalizable texts. Specifically, we design a Prior-knowledge Wavelet Modulation (PWM) module, which leverages dual textual priors that separately characterize large-scale backgrounds and sparse targets to effectively disentangle and modulate entangled semantics in the frequency domain. Furthermore, we introduce a Consensus-knowledge Directional Alignment (CDA) loss, which models the initial state and the ideal target across samples as `complex background' and `bright target', respectively, thereby constructing a clear and unified directional optimization trajectory for the model. Extensive experiments on three public datasets demonstrate the superior performance of DGNet and the effectiveness of each component. The source code is available at https://github.com/iLearn-Lab/MM26-DGNet.

cs.CV↗

Large VLM-based Vision-Language-Action Models for Robotic Manipulation: A Survey

Robotic manipulation, a key frontier in robotics and embodied AI, requires precise motor control and multimodal understanding, yet traditional rule-based methods fail to scale or generalize in unstructured, novel environments. In recent years, Vision-Language-Action (VLA) models, built upon Large Vision-Language Models (VLMs) pretrained on vast image-text datasets, have emerged as a transformative paradigm. This survey provides the first systematic, taxonomy-oriented review of large VLM-based VLA models for robotic manipulation. We begin by clearly defining large VLM-based VLA models and delineating two principal architectural paradigms: (1) monolithic models, encompassing single-system and dual-system designs with differing levels of integration; and (2) hierarchical models, which explicitly decouple planning from execution via interpretable intermediate representations. Building on this foundation, we present an in-depth examination of large VLM-based VLA models: (1) integration with advanced domains, including reinforcement learning, training-free optimization, learning from human videos, and world model integration; (2) synthesis of distinctive characteristics, consolidating architectural traits, operational strengths, and the datasets and benchmarks that support their development; (3) identification of promising directions, including memory mechanisms, 4D perception, efficient adaptation, multi-agent cooperation, and other emerging capabilities. This survey consolidates recent advances to resolve inconsistencies in existing taxonomies, mitigate research fragmentation, and fill a critical gap through the systematic integration of studies at the intersection of large VLMs and robotic manipulation. We provide a regularly updated project page to document ongoing progress: https://github.com/JiuTian-VL/Large-VLM-based-VLA-for-Robotic-Manipulation

cs.RO↗

TINA+: Probing Residual Visual Knowledge in Unlearned Diffusion Models via Diffusion-Consistent Text-Free Inversion

Although text-to-image diffusion models exhibit remarkable generative power, concept erasure techniques are essential for preventing harmful content. Existing adversarial probes evaluate these methods by testing whether erased concepts can still be recovered. However, existing erasure and probe methods remain largely text-centric, focusing on whether the text-to-image mapping is severed while overlooking whether the corresponding visual knowledge remains. To investigate this question from a visual perspective, we leverage diffusion inversion to probe whether a generative trajectory can reconstruct visual instances of an erased concept. Under a null-text condition, standard inversion avoids the textual pathway but amplifies approximation errors, hindering faithful trajectory recovery. To address this challenge, we introduce TINA+, a diffusion-consistent Text-free INversion Attack equipped with optimization-based inversion. We also find that unconstrained diffusion inversion may discover spurious trajectories, even allowing a randomly initialized diffusion model to reconstruct the target concept. Such trajectories may falsely indicate residual visual knowledge. TINA+ therefore introduces Diffusion-Consistent Trajectory Regularization to suppress this failure mode. By penalizing trajectories that fall far below the expected marginal energy evolution of diffusion, TINA+ suppresses spurious inversion paths while preserving its ability to recover erased concepts. Experiments across twelve erasure methods, four concept-erasure tasks, and different model architectures demonstrate that TINA+ reliably probes residual visual knowledge through diffusion-consistent visual trajectories. These results provide stronger evidence that current methods often obscure concepts by severing text-image links rather than eliminating the underlying visual knowledge.

cs.CV↗

PEER: Unified Process-Outcome Reinforcement Learning for Structured Empathetic Reasoning

Emotional support conversations require more than fluent responses. Supporters need to understand the seeker's situation and emotions, adopt an appropriate strategy, and respond in a natural, human-like manner. Despite advances in large language models, current systems often lack structured, psychology-informed reasoning. Additionally, it is challenging to enhance these systems through reinforcement learning because of unreliable reward signals. Moreover, reinforcement fine-tuning can amplify repetitive response patterns. We propose structured empathetic reasoning, which breaks support into three steps: conversation history analysis, multimodal emotional state inference, and strategy selection, prior to generating the final reply. To implement this, we introduce SER, a fine-grained dataset with step-level correctness labels and pairwise response preferences. We then present PEER, which uses GRPO with UnifiReward, a unified process-outcome reward model for evaluating both reasoning steps and final responses in multi-turn interactions. To reduce repetition, we enhance data with personality-based rewriting and down-weight redundant outputs. Comprehensive experiments show improved empathy, strategy alignment, and human-likeness without sacrificing diversity. Code and data are available at https://github.com/Yunxiao-Wang/PEER.

cs.CL↗

LookAgain: Closed-Loop GUI Grounding with Visually Grounded Reflection

Recent graphical user interface (GUI) grounders have significantly advanced single-shot accuracy on standard benchmarks, yet their performance degrades sharply on small targets, densely packed controls and out-of-distribution interfaces. We attribute this gap to a paradigmatic limitation shared by existing approaches: none of them treats a produced coordinate as a hypothesis to be reflected upon and revised under new visual evidence. This manifests as three coupled issues: 1) Lack of post-hoc reflection. The prediction is frozen at the moment of emission, leaving no internal mechanism to challenge or refine it. 2) Visual evidence decoupled from the prediction. The auxiliary visual evidence is gathered to support the upcoming coordinate rather than to scrutinise the one already committed to. 3) Refinement over views, not over predictions. The iterative zoom-in refines the inspected region instead of inheriting a previous coordinate as a spatial prior to be corrected. In this paper, we propose LookAgain, a closed-loop GUI grounder driven by post-prediction visual reflection. LookAgain reformulates grounding as a multi-turn predict-look-again-refine process with two primitives: "locate" posts a coordinate hypothesis, renders a marker on the image and appends a local patch of the predicted region. It anchors the next reasoning step to the previous prediction as a spatial prior; "confirm" accepts or reject the hypothesis and terminates the procedure. We train the LookAgain grounder with SFT on constructed reflective trajectories as a cold start, followed by GRPO with terminal grounding correctness as the sole reward. Extensive experiments show that LookAgain consistently improves performance on both refusal-aware and general GUI grounding benchmarks, achieving state-of-the-art results. Comprehensive ablations further verify the effectiveness of the proposed framework.

cs.CV↗

The First EgoCross Challenge at EgoVis 2026: Cross-Domain Egocentric Video Question Answering

EgoCross is a cross-domain egocentric video question answering benchmark designed to evaluate whether multimodal large language models can generalize beyond common daily-life scenarios. The first EgoCross Challenge was hosted at the Third EgoVis Workshop at CVPR 2026 and evaluated models on first-person videos from four target domains: surgery, industrial assembly, extreme sports, and animal perspectives. Each test example consists of an egocentric video clip, a question, and four candidate answers, from which the model must select the correct option. This technical report introduces the challenge task, benchmark resources, and two official Codabench tracks. The Source-Limited Track restricts participants to the official baseline model and a small support set, whereas the Open-Source Track permits broader choices of models and training data under rules that prohibit the manual construction of target-domain training data. In total, the challenge received more than 1,500 submissions from over 130 participants, with 19 teams participating in the Open-Source Track and 38 teams in the Source-Limited Track. We further present the official leaderboard results and summarize the winning solutions from both tracks. We hope that this report will serve as a useful technical reference for advancing cross-domain egocentric video understanding. All resources, including the challenge data, baseline implementation, and code released by the winning teams, are made publicly available.

cs.CV↗