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Lu Yu

Publications and source records attributed to Lu Yu.

At least 73 records · Page 4Linked to original sources

Spectral Clustering with Variance Information for Group Structure Estimation in Panel Data

Consider a panel data setting where repeated observations on individuals are available. Often it is reasonable to assume that there exist groups of individuals that share similar effects of observed characteristics, but the grouping is typically unknown in advance. We first conduct a local analysis which reveals that the variances of the individual coefficient estimates contain useful information for the estimation of group structure. We then propose a method to estimate unobserved groupings for general panel data models that explicitly account for the variance information. Our proposed method remains computationally feasible with a large number of individuals and/or repeated measurements on each individual. The developed ideas can also be applied even when individual-level data are not available and only parameter estimates together with some quantification of estimation uncertainty are given to the researcher. A thorough simulation study demonstrates superior performance of our method than existing methods and we apply the method to two empirical applications.

stat.ME↗

Professional Agents -- Evolving Large Language Models into Autonomous Experts with Human-Level Competencies

The advent of large language models (LLMs) such as ChatGPT, PaLM, and GPT-4 has catalyzed remarkable advances in natural language processing, demonstrating human-like language fluency and reasoning capacities. This position paper introduces the concept of Professional Agents (PAgents), an application framework harnessing LLM capabilities to create autonomous agents with controllable, specialized, interactive, and professional-level competencies. We posit that PAgents can reshape professional services through continuously developed expertise. Our proposed PAgents framework entails a tri-layered architecture for genesis, evolution, and synergy: a base tool layer, a middle agent layer, and a top synergy layer. This paper aims to spur discourse on promising real-world applications of LLMs. We argue the increasing sophistication and integration of PAgents could lead to AI systems exhibiting professional mastery over complex domains, serving critical needs, and potentially achieving artificial general intelligence.

cs.CL↗

Hierarchical Prompts for Rehearsal-free Continual Learning

Continual learning endeavors to equip the model with the capability to integrate current task knowledge while mitigating the forgetting of past task knowledge. Inspired by prompt tuning, prompt-based methods maintain a frozen backbone and train with slight learnable prompts to minimize the catastrophic forgetting that arises due to updating a large number of backbone parameters. Nonetheless, these learnable prompts tend to concentrate on the discriminatory knowledge of the current task while ignoring past task knowledge, leading to that learnable prompts still suffering from catastrophic forgetting. This paper introduces a novel rehearsal-free paradigm for continual learning termed Hierarchical Prompts (H-Prompts), comprising three categories of prompts -- class prompt, task prompt, and general prompt. To effectively depict the knowledge of past classes, class prompt leverages Bayesian Distribution Alignment to model the distribution of classes in each task. To reduce the forgetting of past task knowledge, task prompt employs Cross-task Knowledge Excavation to amalgamate the knowledge encapsulated in the learned class prompts of past tasks and current task knowledge. Furthermore, general prompt utilizes Generalized Knowledge Exploration to deduce highly generalized knowledge in a self-supervised manner. Evaluations on two benchmarks substantiate the efficacy of the proposed H-Prompts, exemplified by an average accuracy of 87.8% in Split CIFAR-100 and 70.6% in Split ImageNet-R.

cs.CV↗

Task Formulation Matters When Learning Continually: A Case Study in Visual Question Answering

Continual learning aims to train a model incrementally on a sequence of tasks without forgetting previous knowledge. Although continual learning has been widely studied in computer vision, its application to Vision+Language tasks is not that straightforward, as settings can be parameterized in multiple ways according to their input modalities. In this paper, we present a detailed study of how different settings affect performance for Visual Question Answering. We first propose three plausible task formulations and demonstrate their impact on the performance of continual learning algorithms. We break down several factors of task similarity, showing that performance and sensitivity to task order highly depend on the shift of the output distribution. We also investigate the potential of pretrained models and compare the robustness of transformer models with different visual embeddings. Finally, we provide an analysis interpreting model representations and their impact on forgetting. Our results highlight the importance of stabilizing visual representations in deeper layers.

cs.LG↗

Few-shot News Recommendation via Cross-lingual Transfer

The cold-start problem has been commonly recognized in recommendation systems and studied by following a general idea to leverage the abundant interaction records of warm users to infer the preference of cold users. However, the performance of these solutions is limited by the amount of records available from warm users to use. Thus, building a recommendation system based on few interaction records from a few users still remains a challenging problem for unpopular or early-stage recommendation platforms. This paper focuses on solving the few-shot recommendation problem for news recommendation based on two observations. First, news at different platforms (even in different languages) may share similar topics. Second, the user preference over these topics is transferable across different platforms. Therefore, we propose to solve the few-shot news recommendation problem by transferring the user-news preference from a many-shot source domain to a few-shot target domain. To bridge two domains that are even in different languages and without any overlapping users and news, we propose a novel unsupervised cross-lingual transfer model as the news encoder that aligns semantically similar news in two domains. A user encoder is constructed on top of the aligned news encoding and transfers the user preference from the source to target domain. Experimental results on two real-world news recommendation datasets show the superior performance of our proposed method on addressing few-shot news recommendation, comparing to the baselines.

cs.IR↗

Fine-Grained Knowledge Selection and Restoration for Non-Exemplar Class Incremental Learning

Non-exemplar class incremental learning aims to learn both the new and old tasks without accessing any training data from the past. This strict restriction enlarges the difficulty of alleviating catastrophic forgetting since all techniques can only be applied to current task data. Considering this challenge, we propose a novel framework of fine-grained knowledge selection and restoration. The conventional knowledge distillation-based methods place too strict constraints on the network parameters and features to prevent forgetting, which limits the training of new tasks. To loose this constraint, we proposed a novel fine-grained selective patch-level distillation to adaptively balance plasticity and stability. Some task-agnostic patches can be used to preserve the decision boundary of the old task. While some patches containing the important foreground are favorable for learning the new task. Moreover, we employ a task-agnostic mechanism to generate more realistic prototypes of old tasks with the current task sample for reducing classifier bias for fine-grained knowledge restoration. Extensive experiments on CIFAR100, TinyImageNet and ImageNet-Subset demonstrate the effectiveness of our method. Code is available at https://github.com/scok30/vit-cil.

cs.CV↗

VeRi3D: Generative Vertex-based Radiance Fields for 3D Controllable Human Image Synthesis

Unsupervised learning of 3D-aware generative adversarial networks has lately made much progress. Some recent work demonstrates promising results of learning human generative models using neural articulated radiance fields, yet their generalization ability and controllability lag behind parametric human models, i.e., they do not perform well when generalizing to novel pose/shape and are not part controllable. To solve these problems, we propose VeRi3D, a generative human vertex-based radiance field parameterized by vertices of the parametric human template, SMPL. We map each 3D point to the local coordinate system defined on its neighboring vertices, and use the corresponding vertex feature and local coordinates for mapping it to color and density values. We demonstrate that our simple approach allows for generating photorealistic human images with free control over camera pose, human pose, shape, as well as enabling part-level editing.

cs.CV↗

Langevin Monte Carlo for strongly log-concave distributions: Randomized midpoint revisited

We revisit the problem of sampling from a target distribution that has a smooth strongly log-concave density everywhere in $\mathbb R^p$. In this context, if no additional density information is available, the randomized midpoint discretization for the kinetic Langevin diffusion is known to be the most scalable method in high dimensions with large condition numbers. Our main result is a nonasymptotic and easy to compute upper bound on the Wasserstein-2 error of this method. To provide a more thorough explanation of our method for establishing the computable upper bound, we conduct an analysis of the midpoint discretization for the vanilla Langevin process. This analysis helps to clarify the underlying principles and provides valuable insights that we use to establish an improved upper bound for the kinetic Langevin process with the midpoint discretization. Furthermore, by applying these techniques we establish new guarantees for the kinetic Langevin process with Euler discretization, which have a better dependence on the condition number than existing upper bounds.

math.ST↗

Edit-DiffNeRF: Editing 3D Neural Radiance Fields using 2D Diffusion Model

Recent research has demonstrated that the combination of pretrained diffusion models with neural radiance fields (NeRFs) has emerged as a promising approach for text-to-3D generation. Simply coupling NeRF with diffusion models will result in cross-view inconsistency and degradation of stylized view syntheses. To address this challenge, we propose the Edit-DiffNeRF framework, which is composed of a frozen diffusion model, a proposed delta module to edit the latent semantic space of the diffusion model, and a NeRF. Instead of training the entire diffusion for each scene, our method focuses on editing the latent semantic space in frozen pretrained diffusion models by the delta module. This fundamental change to the standard diffusion framework enables us to make fine-grained modifications to the rendered views and effectively consolidate these instructions in a 3D scene via NeRF training. As a result, we are able to produce an edited 3D scene that faithfully aligns to input text instructions. Furthermore, to ensure semantic consistency across different viewpoints, we propose a novel multi-view semantic consistency loss that extracts a latent semantic embedding from the input view as a prior, and aim to reconstruct it in different views. Our proposed method has been shown to effectively edit real-world 3D scenes, resulting in 25% improvement in the alignment of the performed 3D edits with text instructions compared to prior work.

cs.CV↗

X-Pruner: eXplainable Pruning for Vision Transformers

Recently vision transformer models have become prominent models for a range of tasks. These models, however, usually suffer from intensive computational costs and heavy memory requirements, making them impractical for deployment on edge platforms. Recent studies have proposed to prune transformers in an unexplainable manner, which overlook the relationship between internal units of the model and the target class, thereby leading to inferior performance. To alleviate this problem, we propose a novel explainable pruning framework dubbed X-Pruner, which is designed by considering the explainability of the pruning criterion. Specifically, to measure each prunable unit's contribution to predicting each target class, a novel explainability-aware mask is proposed and learned in an end-to-end manner. Then, to preserve the most informative units and learn the layer-wise pruning rate, we adaptively search the layer-wise threshold that differentiates between unpruned and pruned units based on their explainability-aware mask values. To verify and evaluate our method, we apply the X-Pruner on representative transformer models including the DeiT and Swin Transformer. Comprehensive simulation results demonstrate that the proposed X-Pruner outperforms the state-of-the-art black-box methods with significantly reduced computational costs and slight performance degradation.

cs.CV↗

Volume Feature Rendering for Fast Neural Radiance Field Reconstruction

Neural radiance fields (NeRFs) are able to synthesize realistic novel views from multi-view images captured from distinct positions and perspectives. In NeRF's rendering pipeline, neural networks are used to represent a scene independently or transform queried learnable feature vector of a point to the expected color or density. With the aid of geometry guides either in occupancy grids or proposal networks, the number of neural network evaluations can be reduced from hundreds to dozens in the standard volume rendering framework. Instead of rendering yielded color after neural network evaluation, we propose to render the queried feature vectors of a ray first and then transform the rendered feature vector to the final pixel color by a neural network. This fundamental change to the standard volume rendering framework requires only one single neural network evaluation to render a pixel, which substantially lowers the high computational complexity of the rendering framework attributed to a large number of neural network evaluations. Consequently, we can use a comparably larger neural network to achieve a better rendering quality while maintaining the same training and rendering time costs. Our model achieves the state-of-the-art rendering quality on both synthetic and real-world datasets while requiring a training time of several minutes.

cs.CV↗

Camera-Incremental Object Re-Identification with Identity Knowledge Evolution

Object Re-identification (ReID) aims to retrieve the probe object from many gallery images with the ReID model inferred based on a stationary camera-free dataset by associating and collecting the identities across all camera views. When deploying the ReID algorithm in real-world scenarios, the aspect of storage, privacy constraints, and dynamic changes of cameras would degrade its generalizability and applicability. Treating each camera's data independently, we introduce a novel ReID task named Camera-Incremental Object Re-identification (CIOR) by continually optimizing the ReID mode from the incoming stream of the camera dataset. Since the identities under different camera views might describe the same object, associating and distilling the knowledge of common identities would boost the discrimination and benefit from alleviating the catastrophic forgetting. In this paper, we propose a novel Identity Knowledge Evolution (IKE) framework for CIOR, consisting of the Identity Knowledge Association (IKA), Identity Knowledge Distillation (IKD), and Identity Knowledge Update (IKU). IKA is proposed to discover the common identities between the current identity and historical identities. IKD has applied to distillate historical identity knowledge from common identities and quickly adapt the historical model to the current camera view. After each camera has been trained, IKU is applied to continually expand the identity knowledge by combining the historical and current identity memories. The evaluation of Market-CL and Veri-CL shows the Identity Knowledge Evolution (IKE) effectiveness for CIOR. code:https://github.com/htyao89/Camera-Incremental-Object-ReID

cs.CV↗

Quality-agnostic Image Captioning to Safely Assist People with Vision Impairment

Automated image captioning has the potential to be a useful tool for people with vision impairments. Images taken by this user group are often noisy, which leads to incorrect and even unsafe model predictions. In this paper, we propose a quality-agnostic framework to improve the performance and robustness of image captioning models for visually impaired people. We address this problem from three angles: data, model, and evaluation. First, we show how data augmentation techniques for generating synthetic noise can address data sparsity in this domain. Second, we enhance the robustness of the model by expanding a state-of-the-art model to a dual network architecture, using the augmented data and leveraging different consistency losses. Our results demonstrate increased performance, e.g. an absolute improvement of 2.15 on CIDEr, compared to state-of-the-art image captioning networks, as well as increased robustness to noise with up to 3 points improvement on CIDEr in more noisy settings. Finally, we evaluate the prediction reliability using confidence calibration on images with different difficulty/noise levels, showing that our models perform more reliably in safety-critical situations. The improved model is part of an assisted living application, which we develop in partnership with the Royal National Institute of Blind People.

cs.CV↗

Knowledge Distillation for Efficient Sequences of Training Runs

In many practical scenarios -- like hyperparameter search or continual retraining with new data -- related training runs are performed many times in sequence. Current practice is to train each of these models independently from scratch. We study the problem of exploiting the computation invested in previous runs to reduce the cost of future runs using knowledge distillation (KD). We find that augmenting future runs with KD from previous runs dramatically reduces the time necessary to train these models, even taking into account the overhead of KD. We improve on these results with two strategies that reduce the overhead of KD by 80-90% with minimal effect on accuracy and vast pareto-improvements in overall cost. We conclude that KD is a promising avenue for reducing the cost of the expensive preparatory work that precedes training final models in practice.

cs.LG↗

DCMT: A Direct Entire-Space Causal Multi-Task Framework for Post-Click Conversion Estimation

In recommendation scenarios, there are two long-standing challenges, i.e., selection bias and data sparsity, which lead to a significant drop in prediction accuracy for both Click-Through Rate (CTR) and post-click Conversion Rate (CVR) tasks. To cope with these issues, existing works emphasize on leveraging Multi-Task Learning (MTL) frameworks (Category 1) or causal debiasing frameworks (Category 2) to incorporate more auxiliary data in the entire exposure/inference space D or debias the selection bias in the click/training space O. However, these two kinds of solutions cannot effectively address the not-missing-at-random problem and debias the selection bias in O to fit the inference in D. To fill the research gaps, we propose a Direct entire-space Causal Multi-Task framework, namely DCMT, for post-click conversion prediction in this paper. Specifically, inspired by users' decision process of conversion, we propose a new counterfactual mechanism to debias the selection bias in D, which can predict the factual CVR and the counterfactual CVR under the soft constraint of a counterfactual prior knowledge. Extensive experiments demonstrate that our DCMT can improve the state-of-the-art methods by an average of 1.07% in terms of CVR AUC on the five offline datasets and 0.75% in terms of PV-CVR on the online A/B test (the Alipay Search). Such improvements can increase millions of conversions per week in real industrial applications, e.g., the Alipay Search.

cs.IR↗

SteerNeRF: Accelerating NeRF Rendering via Smooth Viewpoint Trajectory

Neural Radiance Fields (NeRF) have demonstrated superior novel view synthesis performance but are slow at rendering. To speed up the volume rendering process, many acceleration methods have been proposed at the cost of large memory consumption. To push the frontier of the efficiency-memory trade-off, we explore a new perspective to accelerate NeRF rendering, leveraging a key fact that the viewpoint change is usually smooth and continuous in interactive viewpoint control. This allows us to leverage the information of preceding viewpoints to reduce the number of rendered pixels as well as the number of sampled points along the ray of the remaining pixels. In our pipeline, a low-resolution feature map is rendered first by volume rendering, then a lightweight 2D neural renderer is applied to generate the output image at target resolution leveraging the features of preceding and current frames. We show that the proposed method can achieve competitive rendering quality while reducing the rendering time with little memory overhead, enabling 30FPS at 1080P image resolution with a low memory footprint.

cs.CV↗

Going for GOAL: A Resource for Grounded Football Commentaries

Recent video+language datasets cover domains where the interaction is highly structured, such as instructional videos, or where the interaction is scripted, such as TV shows. Both of these properties can lead to spurious cues to be exploited by models rather than learning to ground language. In this paper, we present GrOunded footbAlL commentaries (GOAL), a novel dataset of football (or `soccer') highlights videos with transcribed live commentaries in English. As the course of a game is unpredictable, so are commentaries, which makes them a unique resource to investigate dynamic language grounding. We also provide state-of-the-art baselines for the following tasks: frame reordering, moment retrieval, live commentary retrieval and play-by-play live commentary generation. Results show that SOTA models perform reasonably well in most tasks. We discuss the implications of these results and suggest new tasks for which GOAL can be used. Our codebase is available at: https://gitlab.com/grounded-sport-convai/goal-baselines.

cs.CV↗

eX-ViT: A Novel eXplainable Vision Transformer for Weakly Supervised Semantic Segmentation

Recently vision transformer models have become prominent models for a range of vision tasks. These models, however, are usually opaque with weak feature interpretability. Moreover, there is no method currently built for an intrinsically interpretable transformer, which is able to explain its reasoning process and provide a faithful explanation. To close these crucial gaps, we propose a novel vision transformer dubbed the eXplainable Vision Transformer (eX-ViT), an intrinsically interpretable transformer model that is able to jointly discover robust interpretable features and perform the prediction. Specifically, eX-ViT is composed of the Explainable Multi-Head Attention (E-MHA) module, the Attribute-guided Explainer (AttE) module and the self-supervised attribute-guided loss. The E-MHA tailors explainable attention weights that are able to learn semantically interpretable representations from local patches in terms of model decisions with noise robustness. Meanwhile, AttE is proposed to encode discriminative attribute features for the target object through diverse attribute discovery, which constitutes faithful evidence for the model's predictions. In addition, a self-supervised attribute-guided loss is developed for our eX-ViT, which aims at learning enhanced representations through the attribute discriminability mechanism and attribute diversity mechanism, to localize diverse and discriminative attributes and generate more robust explanations. As a result, we can uncover faithful and robust interpretations with diverse attributes through the proposed eX-ViT.

cs.CV↗