Search arXiv⌕ Search

arXiv subjects

Marcus Magnor

Publications and source records attributed to Marcus Magnor.

26 records · Page 2Linked to original sources

Augmenting the fine beam tube: From hybrid measurements to magnetic field visualization

We present an Augmented Reality (AR) enhanced and networked fine beam tube experiment for undergraduate physics education. In order to determine the charge-to-mass ratio of the electron students are able to record all measurement values digitally within the AR-environment wearing a head-mounted AR device. Besides more accurate determination of $\frac{e}{m_e}$ it offers the possibility to overlay additional data such as a magnetic field visualization or formulas in order to foster the students' understanding of relations between experiment and theory.

physics.ed-ph↗

Detailed Human Avatars from Monocular Video

We present a novel method for high detail-preserving human avatar creation from monocular video. A parameterized body model is refined and optimized to maximally resemble subjects from a video showing them from all sides. Our avatars feature a natural face, hairstyle, clothes with garment wrinkles, and high-resolution texture. Our paper contributes facial landmark and shading-based human body shape refinement, a semantic texture prior, and a novel texture stitching strategy, resulting in the most sophisticated-looking human avatars obtained from a single video to date. Numerous results show the robustness and versatility of our method. A user study illustrates its superiority over the state-of-the-art in terms of identity preservation, level of detail, realism, and overall user preference.

cs.CV↗

Video Based Reconstruction of 3D People Models

This paper describes how to obtain accurate 3D body models and texture of arbitrary people from a single, monocular video in which a person is moving. Based on a parametric body model, we present a robust processing pipeline achieving 3D model fits with 5mm accuracy also for clothed people. Our main contribution is a method to nonrigidly deform the silhouette cones corresponding to the dynamic human silhouettes, resulting in a visual hull in a common reference frame that enables surface reconstruction. This enables efficient estimation of a consensus 3D shape, texture and implanted animation skeleton based on a large number of frames. We present evaluation results for a number of test subjects and analyze overall performance. Requiring only a smartphone or webcam, our method enables everyone to create their own fully animatable digital double, e.g., for social VR applications or virtual try-on for online fashion shopping.

cs.CV↗

Optical Flow-based 3D Human Motion Estimation from Monocular Video

We present a generative method to estimate 3D human motion and body shape from monocular video. Under the assumption that starting from an initial pose optical flow constrains subsequent human motion, we exploit flow to find temporally coherent human poses of a motion sequence. We estimate human motion by minimizing the difference between computed flow fields and the output of an artificial flow renderer. A single initialization step is required to estimate motion over multiple frames. Several regularization functions enhance robustness over time. Our test scenarios demonstrate that optical flow effectively regularizes the under-constrained problem of human shape and motion estimation from monocular video.

cs.CV↗

Caroline: An Autonomously Driving Vehicle for Urban Environments

The 2007 DARPA Urban Challenge afforded the golden opportunity for the Technische Universität Braunschweig to demonstrate its abilities to develop an autonomously driving vehicle to compete with the world's best competitors. After several stages of qualification, our team CarOLO qualified early for the DARPA Urban Challenge Final Event and was among only eleven teams from initially 89 competitors to compete in the final. We had the ability to work together in a large group of experts, each contributing his expertise in his discipline, and significant organisational, financial and technical support by local sponsors who helped us to become the best non-US team. In this report, we describe the 2007 DARPA Urban Challenge, our contribution "Caroline", the technology and algorithms along with her performance in the DARPA Urban Challenge Final Event on November 3, 2007.

cs.RO↗

A sparse Kaczmarz solver and a linearized Bregman method for online compressed sensing

An algorithmic framework to compute sparse or minimal-TV solutions of linear systems is proposed. The framework includes both the Kaczmarz method and the linearized Bregman method as special cases and also several new methods such as a sparse Kaczmarz solver. The algorithmic framework has a variety of applications and is especially useful for problems in which the linear measurements are slow and expensive to obtain. We present examples for online compressed sensing, TV tomographic reconstruction and radio interferometry.

math.OC↗

Interactive Visualization and Simulation of Astronomical Nebulae

Interactive visualization and simulation of astrophysical phenomena help astronomers and enable digital planetariums and television documentaries to take their spectators on a journey into deep space to explore the astronomical wonders of our universe in 3D.

astro-ph.IM↗

Shape: A 3D Modeling Tool for Astrophysics

We present a flexible interactive 3D morpho-kinematical modeling application for astrophysics. Compared to other systems, our application reduces the restrictions on the physical assumptions, data type and amount that is required for a reconstruction of an object's morphology. It is one of the first publicly available tools to apply interactive graphics to astrophysical modeling. The tool allows astrophysicists to provide a-priori knowledge about the object by interactively defining 3D structural elements. By direct comparison of model prediction with observational data, model parameters can then be automatically optimized to fit the observation. The tool has already been successfully used in a number of astrophysical research projects.

astro-ph.IM↗