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Martin Suderland

Publications and source records attributed to Martin Suderland.

3 recordsLinked to original sources

A Collapse Process for Farthest Voronoi Diagrams of Lines in Three Dimensions

We study a \emph{collapse process} to construct the farthest Voronoi diagram of lines in three dimensions, given a spherical map of the diagram's unbounded features. The collapse process sweeps through the diagram in order of decreasing distance from the farthest lines. It follows the \emph{shrinking map}, a cell complex on a topological sphere that encodes the locus of points with a fixed farthest distance. We show that, in three dimensions, the collapse process has exactly four non-terminal local event types that change the structure of the shrinking map: \emph{deletion, swap, local minimum}, and \emph{local maximum} events; plus one terminal event. This list is complete. We give intrinsic three-dimensional geometric descriptions of the four non-terminal events. First, we classify the two vertex-related events, deletion and swap events, by the spherical convex hull of the four tangent points from a vertex to its four defining lines. Then, we analyze the events related to the local extrema of the distance function along the trisector of three lines. We show that the distance function along a trisector has at most $4$ local maxima and $8$ local minima, and that both bounds are tight. The extrema can be found via a polynomial of degree $12$. As a byproduct, this gives a direct method for finding the smallest sphere tangent to three given lines. At each local extremum, the tangent sphere touches the three lines at points lying on a great circle. The collapse process and the completeness of the event list also apply, under similar general position assumptions, to the farthest Voronoi diagram of convex sites under strictly convex distance functions.

cs.CG↗

The Voronoi Diagram of Rotating Rays with applications to Floodlight Illumination

We study the Voronoi Diagram of Rotating Rays, a Voronoi structure where the input sites are rays and the distance function between a point and a site/ray, is the counterclockwise angular distance. This novel Voronoi diagram is motivated by illumination or coverage problems, where a domain must be covered by floodlights/wedges of uniform angle, and the goal is to find the minimum angle necessary to cover the domain. We study the diagram in the plane, and we present structural properties, combinatorial complexity bounds, and a construction algorithm. If the rays are induced by a convex polygon, we show how to construct the Voronoi diagram within this polygon in linear time. Using this information, we can find in optimal linear time the Brocard angle, the minimum angle required to illuminate a convex polygon with floodlights of uniform angle.

cs.CG↗

Distance bounds for high dimensional consistent digital rays and 2-D partially-consistent digital rays

We consider the problem of digitalizing Euclidean segments. Specifically, we look for a constructive method to connect any two points in $\mathbb{Z}^d$. The construction must be {\em consistent} (that is, satisfy the natural extension of the Euclidean axioms) while resembling them as much as possible. Previous work has shown asymptotically tight results in two dimensions with $Θ(\log N)$ error, where resemblance between segments is measured with the Hausdorff distance, and $N$ is the $L_1$ distance between the two points. This construction was considered tight because of a $Ω(\log N)$ lower bound that applies to any consistent construction in $\mathbb{Z}^2$. In this paper we observe that the lower bound does not directly extend to higher dimensions. We give an alternative argument showing that any consistent construction in $d$ dimensions must have $Ω(\log^{1/(d-1)} N)$ error. We tie the error of a consistent construction in high dimensions to the error of similar {\em weak} constructions in two dimensions (constructions for which some points need not satisfy all the axioms). This not only opens the possibility for having constructions with $o(\log N)$ error in high dimensions, but also opens up an interesting line of research in the tradeoff between the number of axiom violations and the error of the construction. In order to show our lower bound, we also consider a colored variation of the concept of discrepancy of a set of points that we find of independent interest.

cs.CG↗