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Mauro Martino

Publications and source records attributed to Mauro Martino.

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Flow Reasoning Models: Turning Flows Into Efficient Recurrent Reasoners

Structured reasoning requires making and revising interdependent decisions to reach a globally consistent solution. Existing architectures struggle with this: autoregressive models commit sequentially and cannot revise earlier decisions, while masked diffusion models often require careful decoding schemes to coordinate interdependent predictions. We introduce Flow Reasoning Models (FRMs), a novel framework for structured reasoning that adapts continuous flows over discrete structured outputs with a simple recurrent refinement mechanism. By self-conditioning a flow model on its own past outputs, we turn one-shot denoising into iterative solution refinement. This lets FRMs make and revise decisions in parallel, efficiently coordinating interdependent choices across solutions. Yet conventional self-conditioning becomes unreliable at greater recurrent depth due to exposure bias between one-step training predictions and recursively generated inference states. We address this mismatch with Fixed-Point Forcing (FPF), which trains FRMs on states produced by their own inference dynamics while preserving the standard flow-matching objective. FRMs achieve solve rates of $99.5\%$, $100.0\%$, and $99.9\%$ on Sudoku-Extreme, Zebra, and Maze-Unique, respectively. On Sudoku-Extreme, FRMs achieve higher peak accuracy than the evaluated masked-diffusion and specialized reasoning baselines while remaining highly compute-efficient, matching the next-best method's $98.7\%$ peak solve rate with $44\times$ fewer inference FLOPs.

cs.AI

POCI-Diff: 3D-Layout Guided Diffusion for Controllable Synthetic Surveillance Data Generation

Training robust visual surveillance models requires large-scale datasets with precise spatial annotations, yet collecting real surveillance data is costly, privacy-sensitive, and often legally constrained. Synthetic data generation offers a compelling alternative, but existing methods lack fine-grained 3D control over object placement and appearance, limiting geometric consistency across camera viewpoints. We introduce POCI-Diff (Positioning Objects Consistently and Interactively), a framework that generates annotated synthetic scenes from explicit 3D bounding-box layouts with per-object semantic control. By integrating Blended Latent Diffusion with depth-conditioned ControlNet, POCI-Diff synthesises complex multi-object scenes in a single forward pass, binding individual text descriptions to specific 3D locations. We further propose a warping-free editing pipeline supporting object insertion, removal, and transformation via regeneration, enabling efficient scene variation for data augmentation. Object identity across edits is preserved by conditioning on reference images via IP-Adapter, ensuring appearance consistency throughout interactive scene manipulation. Experiments show that POCI-Diff outperforms state-of-the-art 3D layout-guided generation methods in visual fidelity and layout adherence, while eliminating warping-induced geometric artifacts.

cs.CV