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Mengting Yu

Publications and source records attributed to Mengting Yu.

6 recordsLinked to original sources

REFINE: Super-efficient 3D Gaussian Splatting Pruning via Rendering-Free Primitive Importance

Existing pruning methods for 3D Gaussian splatting (3DGS) suffer from either severe quality degradation or prohibitive computational overhead. In this paper, we propose REFINE, a highly accelerated 3DGS pruning framework centered on a novel rendering-free primitive importance metric. Our approach leverages an analytically approximated, rendering-aware Hessian field to quantify the expected perceptual error induced by the removal of individual primitives. By modeling the joint modulation of visibility, projection geometry and the content adaptive hyperparameter, we entirely bypass costly forward rendering passes and derive an anisotropic perceptual weight field that serves as a high-fidelity proxy for primitive importance. Extensive experiments across multiple benchmark datasets demonstrate that REFINE maintains highly competitive rendering quality while achieving a $3,000\times$ reduction in pruning-related computational complexity, translating to a practical $\sim 20\times$ speedup in device latency compared to state-of-the-art pruning methods.

cs.CV

An Object-Centered Data Acquisition Method for 3D Gaussian Splatting using Mobile Phones

Data acquisition through mobile phones remains a challenge for 3D Gaussian Splatting (3DGS). In this work we target the object-centered scenario and enable reliable mobile acquisition by providing on-device capture guidance and recording onboard sensor signals for offline reconstruction. After the calibration step, the device orientations are aligned to a baseline frame to obtain relative poses, and the optical axis of the camera is mapped to an object-centered spherical grid for uniform viewpoint indexing. To curb polar sampling bias, we compute area-weighted spherical coverage in real-time and guide the user's motion accordingly. We compare the proposed method with RealityScan and the free-capture strategy. Our method achieves superior reconstruction quality using fewer input images compared to free capture and RealityScan. Further analysis shows that the proposed method is able to obtain more comprehensive and uniform viewpoint coverage during object-centered acquisition.

cs.CV

Hardware implementation of photonic neuromorphic autonomous navigation

Reinforcement learning (RL) is a core technology enabling the transition of artificial intelligence (AI) from perception to decision-making, but its deployment on conventional electronic hardware suffers from high latency and energy consumption imposed by the von Neumann architecture. Here, we propose a photonic spiking twin delayed deep deterministic policy gradient (TD3) reinforcement learning architecture for neuromorphic autonomous navigation and experimentally validate it on a distributed feedback laser with a saturable absorber (DFB-SA) array. The hybrid architecture integrates a photonic spiking Actor network with dual continuous-valued Critic networks, where the final nonlinear spiking activation layer of the Actor is deployed on the DFB-SA laser array. In autonomous navigation tasks, the system achieves an average reward of 58.22 plus-minus 17.29 and a success rate of 80% plus-minus 8.3%. Hardware-software co-inference demonstrates an estimated energy consumption of 0.78 nJ/inf and an ultra-low latency of 191.20 ps/inf, with co-inference error rates of 0.051% and 0.059% in task scenarios with and without obstacle interference, respectively. Simulations for error-activated channels show full agreement with the expected responses, validating the dynamic characteristics of the DFB-SA laser. The architecture shows strong potential for integration with large-scale photonic linear computing chips, enabling fully-functional photonic computation and low-power, low-latency neuromorphic autonomous navigation.

physics.optics

Photonic spiking reinforcement learning for intelligent routing

Intelligent routing plays a key role in modern communication infrastructure, including data centers, computing networks, and future 6G networks. Although reinforcement learning (RL) has shown great potential for intelligent routing, its practical deployment remains constrained by high energy consumption and decision latency. Here, we propose a photonic spiking RL architecture that implements a proximal policy optimization (PPO)-based intelligent routing algorithm. The performance of the proposed approach is systematically evaluated on a software-defined network (SDN) with a fat-tree topology. The results demonstrate that, under various baseline traffic rate conditions, the PPO-based routing strategy significantly outperforms the conventional Dijkstra algorithm in several key performance metrics. Furthermore, a hardware-software collaborative framework of the spiking Actor network is realized for three typical baseline traffic rates, utilizing a photonic synapse chip based on a Mach-Zehnder interferometer (MZI) array and a photonic spiking neuron chip based on distributed feedback lasers with a saturable absorber (DFB-SAs). Experimental validation on 640 state-action pairs shows that the inference accuracy of the hardware-software collaborative framework is consistent with that of the pure algorithmic implementation. The impacts of different hidden-layer scales in the spiking Actor network and varying network size of fat-tree topology are further analyzed. The integration of photonic spiking RL with SDN-based routing establishes a novel paradigm for intelligent routing optimization, featuring ultra-low latency and high energy efficiency. This approach exhibits broad application prospects in real-time network optimization scenarios, including large-scale data centers, computing networks, satellite Internet systems, and future 6G networks.

physics.optics

Hardware-Software Collaborative Computing of Photonic Spiking Reinforcement Learning for Robotic Continuous Control

Robotic continuous control tasks impose stringent demands on the energy efficiency and latency of computing architectures due to their high-dimensional state spaces and real-time interaction requirements. Conventional electronic computing platforms face computational bottlenecks, whereas the fusion of photonic computing and spiking reinforcement learning (RL) offers a promising alternative. Here, we propose a novel computing architecture based on photonic spiking RL, which integrates the Twin Delayed Deep Deterministic policy gradient (TD3) algorithm with spiking neural network (SNN). The proposed architecture employs an optical-electronic hybrid computing paradigm wherein a silicon photonic Mach-Zehnder interferometer (MZI) chip executes linear matrix computations, while nonlinear spiking activations are performed in the electronic domain. Experimental validation on the Pendulum-v1 and HalfCheetah-v2 benchmarks demonstrates the system capability for software-hardware co-inference, achieving a control policy reward of 5831 on HalfCheetah-v2, a 23.33% reduction in convergence steps, and an action deviation below 2.2%. Notably, this work represents the first application of a programmable MZI photonic computing chip to robotic continuous control tasks, attaining an energy efficiency of 1.39 TOPS/W and an ultralow computational latency of 120 ps. Such performance underscores the promise of photonic spiking RL for real-time decision-making in autonomous and industrial robotic systems.

cs.RO

RBFIM: Perceptual Quality Assessment for Compressed Point Clouds Using Radial Basis Function Interpolation

One of the main challenges in point cloud compression (PCC) is how to evaluate the perceived distortion so that the codec can be optimized for perceptual quality. Current standard practices in PCC highlight a primary issue: while single-feature metrics are widely used to assess compression distortion, the classic method of searching point-to-point nearest neighbors frequently fails to adequately build precise correspondences between point clouds, resulting in an ineffective capture of human perceptual features. To overcome the related limitations, we propose a novel assessment method called RBFIM, utilizing radial basis function (RBF) interpolation to convert discrete point features into a continuous feature function for the distorted point cloud. By substituting the geometry coordinates of the original point cloud into the feature function, we obtain the bijective sets of point features. This enables an establishment of precise corresponding features between distorted and original point clouds and significantly improves the accuracy of quality assessments. Moreover, this method avoids the complexity caused by bidirectional searches. Extensive experiments on multiple subjective quality datasets of compressed point clouds demonstrate that our RBFIM excels in addressing human perception tasks, thereby providing robust support for PCC optimization efforts.

cs.CV