Search arXiv⌕ Search

arXiv subjects

Mingyi Hong

Publications and source records attributed to Mingyi Hong.

At least 91 records · Page 5Linked to original sources

Revisiting Zeroth-Order Optimization for Memory-Efficient LLM Fine-Tuning: A Benchmark

In the evolving landscape of natural language processing (NLP), fine-tuning pre-trained Large Language Models (LLMs) with first-order (FO) optimizers like SGD and Adam has become standard. Yet, as LLMs grow {in size}, the substantial memory overhead from back-propagation (BP) for FO gradient computation presents a significant challenge. Addressing this issue is crucial, especially for applications like on-device training where memory efficiency is paramount. This paper proposes a shift towards BP-free, zeroth-order (ZO) optimization as a solution for reducing memory costs during LLM fine-tuning, building on the initial concept introduced by MeZO. Unlike traditional ZO-SGD methods, our work expands the exploration to a wider array of ZO optimization techniques, through a comprehensive, first-of-its-kind benchmarking study across five LLM families (Roberta, OPT, LLaMA, Vicuna, Mistral), three task complexities, and five fine-tuning schemes. Our study unveils previously overlooked optimization principles, highlighting the importance of task alignment, the role of the forward gradient method, and the balance between algorithm complexity and fine-tuning performance. We further introduce novel enhancements to ZO optimization, including block-wise descent, hybrid training, and gradient sparsity. Our study offers a promising direction for achieving further memory-efficient LLM fine-tuning. Codes to reproduce all our experiments are at https://github.com/ZO-Bench/ZO-LLM .

cs.LG↗

Differentially Private SGD Without Clipping Bias: An Error-Feedback Approach

Differentially Private Stochastic Gradient Descent with Gradient Clipping (DPSGD-GC) is a powerful tool for training deep learning models using sensitive data, providing both a solid theoretical privacy guarantee and high efficiency. However, using DPSGD-GC to ensure Differential Privacy (DP) comes at the cost of model performance degradation due to DP noise injection and gradient clipping. Existing research has extensively analyzed the theoretical convergence of DPSGD-GC, and has shown that it only converges when using large clipping thresholds that are dependent on problem-specific parameters. Unfortunately, these parameters are often unknown in practice, making it hard to choose the optimal clipping threshold. Therefore, in practice, DPSGD-GC suffers from degraded performance due to the {\it constant} bias introduced by the clipping. In our work, we propose a new error-feedback (EF) DP algorithm as an alternative to DPSGD-GC, which not only offers a diminishing utility bound without inducing a constant clipping bias, but more importantly, it allows for an arbitrary choice of clipping threshold that is independent of the problem. We establish an algorithm-specific DP analysis for our proposed algorithm, providing privacy guarantees based on R{é}nyi DP. Additionally, we demonstrate that under mild conditions, our algorithm can achieve nearly the same utility bound as DPSGD without gradient clipping. Our empirical results on Cifar-10/100 and E2E datasets, show that the proposed algorithm achieves higher accuracies than DPSGD while maintaining the same level of DP guarantee.

cs.LG↗

EMC$^2$: Efficient MCMC Negative Sampling for Contrastive Learning with Global Convergence

A key challenge in contrastive learning is to generate negative samples from a large sample set to contrast with positive samples, for learning better encoding of the data. These negative samples often follow a softmax distribution which are dynamically updated during the training process. However, sampling from this distribution is non-trivial due to the high computational costs in computing the partition function. In this paper, we propose an Efficient Markov Chain Monte Carlo negative sampling method for Contrastive learning (EMC$^2$). We follow the global contrastive learning loss as introduced in SogCLR, and propose EMC$^2$ which utilizes an adaptive Metropolis-Hastings subroutine to generate hardness-aware negative samples in an online fashion during the optimization. We prove that EMC$^2$ finds an $\mathcal{O}(1/\sqrt{T})$-stationary point of the global contrastive loss in $T$ iterations. Compared to prior works, EMC$^2$ is the first algorithm that exhibits global convergence (to stationarity) regardless of the choice of batch size while exhibiting low computation and memory cost. Numerical experiments validate that EMC$^2$ is effective with small batch training and achieves comparable or better performance than baseline algorithms. We report the results for pre-training image encoders on STL-10 and Imagenet-100.

cs.LG↗

A Bayesian Approach to Robust Inverse Reinforcement Learning

We consider a Bayesian approach to offline model-based inverse reinforcement learning (IRL). The proposed framework differs from existing offline model-based IRL approaches by performing simultaneous estimation of the expert's reward function and subjective model of environment dynamics. We make use of a class of prior distributions which parameterizes how accurate the expert's model of the environment is to develop efficient algorithms to estimate the expert's reward and subjective dynamics in high-dimensional settings. Our analysis reveals a novel insight that the estimated policy exhibits robust performance when the expert is believed (a priori) to have a highly accurate model of the environment. We verify this observation in the MuJoCo environments and show that our algorithms outperform state-of-the-art offline IRL algorithms.

cs.LG↗

Structural Estimation of Markov Decision Processes in High-Dimensional State Space with Finite-Time Guarantees

We consider the task of estimating a structural model of dynamic decisions by a human agent based upon the observable history of implemented actions and visited states. This problem has an inherent nested structure: in the inner problem, an optimal policy for a given reward function is identified while in the outer problem, a measure of fit is maximized. Several approaches have been proposed to alleviate the computational burden of this nested-loop structure, but these methods still suffer from high complexity when the state space is either discrete with large cardinality or continuous in high dimensions. Other approaches in the inverse reinforcement learning (IRL) literature emphasize policy estimation at the expense of reduced reward estimation accuracy. In this paper we propose a single-loop estimation algorithm with finite time guarantees that is equipped to deal with high-dimensional state spaces without compromising reward estimation accuracy. In the proposed algorithm, each policy improvement step is followed by a stochastic gradient step for likelihood maximization. We show that the proposed algorithm converges to a stationary solution with a finite-time guarantee. Further, if the reward is parameterized linearly, we show that the algorithm approximates the maximum likelihood estimator sublinearly. Finally, by using robotics control problems in MuJoCo and their transfer settings, we show that the proposed algorithm achieves superior performance compared with other IRL and imitation learning benchmarks.

cs.LG↗

When Demonstrations Meet Generative World Models: A Maximum Likelihood Framework for Offline Inverse Reinforcement Learning

Offline inverse reinforcement learning (Offline IRL) aims to recover the structure of rewards and environment dynamics that underlie observed actions in a fixed, finite set of demonstrations from an expert agent. Accurate models of expertise in executing a task has applications in safety-sensitive applications such as clinical decision making and autonomous driving. However, the structure of an expert's preferences implicit in observed actions is closely linked to the expert's model of the environment dynamics (i.e. the ``world'' model). Thus, inaccurate models of the world obtained from finite data with limited coverage could compound inaccuracy in estimated rewards. To address this issue, we propose a bi-level optimization formulation of the estimation task wherein the upper level is likelihood maximization based upon a conservative model of the expert's policy (lower level). The policy model is conservative in that it maximizes reward subject to a penalty that is increasing in the uncertainty of the estimated model of the world. We propose a new algorithmic framework to solve the bi-level optimization problem formulation and provide statistical and computational guarantees of performance for the associated optimal reward estimator. Finally, we demonstrate that the proposed algorithm outperforms the state-of-the-art offline IRL and imitation learning benchmarks by a large margin, over the continuous control tasks in MuJoCo and different datasets in the D4RL benchmark.

cs.LG↗

Problem-Parameter-Free Decentralized Nonconvex Stochastic Optimization

Existing decentralized algorithms usually require knowledge of problem parameters for updating local iterates. For example, the hyperparameters (such as learning rate) usually require the knowledge of Lipschitz constant of the global gradient or topological information of the communication networks, which are usually not accessible in practice. In this paper, we propose D-NASA, the first algorithm for decentralized nonconvex stochastic optimization that requires no prior knowledge of any problem parameters. We show that D-NASA has the optimal rate of convergence for nonconvex objectives under very mild conditions and enjoys the linear-speedup effect, i.e. the computation becomes faster as the number of nodes in the system increases. Extensive numerical experiments are conducted to support our findings.

math.OC↗

First-Order Algorithms Without Lipschitz Gradient: A Sequential Local Optimization Approach

First-order algorithms have been popular for solving convex and non-convex optimization problems. A key assumption for the majority of these algorithms is that the gradient of the objective function is globally Lipschitz continuous, but many contemporary problems such as tensor decomposition fail to satisfy such an assumption. This paper develops a sequential local optimization (SLO) framework of first-order algorithms that can effectively optimize problems without Lipschitz gradient. Operating on the assumption that the gradients are {\it locally} Lipschitz continuous over any compact set, the proposed framework carefully restricts the distance between two successive iterates. We show that the proposed framework can easily adapt to existing first-order methods such as gradient descent (GD), normalized gradient descent (NGD), accelerated gradient descent (AGD), as well as GD with Armijo line search. Remarkably, the latter algorithm is totally parameter-free and do not even require the knowledge of local Lipschitz constants. We show that for the proposed algorithms to achieve gradient error bound of $\|\nabla f(x)\|^2\le ε$, it requires at most $\mathcal{O}(\frac{1}ε\times \mathcal{L}(Y))$ total access to the gradient oracle, where $\mathcal{L}(Y)$ characterizes how the local Lipschitz constants grow with the size of a given set $Y$. Moreover, we show that the variant of AGD improves the dependency on both $ε$ and the growth function $\mathcal{L}(Y)$. The proposed algorithms complement the existing Bregman Proximal Gradient (BPG) algorithm, because they do not require the global information about problem structure to construct and solve Bregman proximal mappings.

math.OC↗

RAW: A Robust and Agile Plug-and-Play Watermark Framework for AI-Generated Images with Provable Guarantees

Safeguarding intellectual property and preventing potential misuse of AI-generated images are of paramount importance. This paper introduces a robust and agile plug-and-play watermark detection framework, dubbed as RAW. As a departure from traditional encoder-decoder methods, which incorporate fixed binary codes as watermarks within latent representations, our approach introduces learnable watermarks directly into the original image data. Subsequently, we employ a classifier that is jointly trained with the watermark to detect the presence of the watermark. The proposed framework is compatible with various generative architectures and supports on-the-fly watermark injection after training. By incorporating state-of-the-art smoothing techniques, we show that the framework provides provable guarantees regarding the false positive rate for misclassifying a watermarked image, even in the presence of certain adversarial attacks targeting watermark removal. Experiments on a diverse range of images generated by state-of-the-art diffusion models reveal substantial performance enhancements compared to existing approaches. For instance, our method demonstrates a notable increase in AUROC, from 0.48 to 0.82, when compared to state-of-the-art approaches in detecting watermarked images under adversarial attacks, while maintaining image quality, as indicated by closely aligned FID and CLIP scores.

cs.CV↗

Krylov Cubic Regularized Newton: A Subspace Second-Order Method with Dimension-Free Convergence Rate

Second-order optimization methods, such as cubic regularized Newton methods, are known for their rapid convergence rates; nevertheless, they become impractical in high-dimensional problems due to their substantial memory requirements and computational costs. One promising approach is to execute second-order updates within a lower-dimensional subspace, giving rise to subspace second-order methods. However, the majority of existing subspace second-order methods randomly select subspaces, consequently resulting in slower convergence rates depending on the problem's dimension $d$. In this paper, we introduce a novel subspace cubic regularized Newton method that achieves a dimension-independent global convergence rate of ${O}\left(\frac{1}{mk}+\frac{1}{k^2}\right)$ for solving convex optimization problems. Here, $m$ represents the subspace dimension, which can be significantly smaller than $d$. Instead of adopting a random subspace, our primary innovation involves performing the cubic regularized Newton update within the Krylov subspace associated with the Hessian and the gradient of the objective function. This result marks the first instance of a dimension-independent convergence rate for a subspace second-order method. Furthermore, when specific spectral conditions of the Hessian are met, our method recovers the convergence rate of a full-dimensional cubic regularized Newton method. Numerical experiments show our method converges faster than existing random subspace methods, especially for high-dimensional problems.

math.OC↗

An Introduction to Bi-level Optimization: Foundations and Applications in Signal Processing and Machine Learning

Recently, bi-level optimization (BLO) has taken center stage in some very exciting developments in the area of signal processing (SP) and machine learning (ML). Roughly speaking, BLO is a classical optimization problem that involves two levels of hierarchy (i.e., upper and lower levels), wherein obtaining the solution to the upper-level problem requires solving the lower-level one. BLO has become popular largely because it is powerful in modeling problems in SP and ML, among others, that involve optimizing nested objective functions. Prominent applications of BLO range from resource allocation for wireless systems to adversarial machine learning. In this work, we focus on a class of tractable BLO problems that often appear in SP and ML applications. We provide an overview of some basic concepts of this class of BLO problems, such as their optimality conditions, standard algorithms (including their optimization principles and practical implementations), as well as how they can be leveraged to obtain state-of-the-art results for a number of key SP and ML applications. Further, we discuss some recent advances in BLO theory, its implications for applications, and point out some limitations of the state-of-the-art that require significant future research efforts. Overall, we hope that this article can serve to accelerate the adoption of BLO as a generic tool to model, analyze, and innovate on a wide array of emerging SP and ML applications.

cs.LG↗

Selectivity Drives Productivity: Efficient Dataset Pruning for Enhanced Transfer Learning

Massive data is often considered essential for deep learning applications, but it also incurs significant computational and infrastructural costs. Therefore, dataset pruning (DP) has emerged as an effective way to improve data efficiency by identifying and removing redundant training samples without sacrificing performance. In this work, we aim to address the problem of DP for transfer learning, i.e., how to prune a source dataset for improved pretraining efficiency and lossless finetuning accuracy on downstream target tasks. To our best knowledge, the problem of DP for transfer learning remains open, as previous studies have primarily addressed DP and transfer learning as separate problems. By contrast, we establish a unified viewpoint to integrate DP with transfer learning and find that existing DP methods are not suitable for the transfer learning paradigm. We then propose two new DP methods, label mapping and feature mapping, for supervised and self-supervised pretraining settings respectively, by revisiting the DP problem through the lens of source-target domain mapping. Furthermore, we demonstrate the effectiveness of our approach on numerous transfer learning tasks. We show that source data classes can be pruned by up to 40% ~ 80% without sacrificing downstream performance, resulting in a significant 2 ~ 5 times speed-up during the pretraining stage. Besides, our proposal exhibits broad applicability and can improve other computationally intensive transfer learning techniques, such as adversarial pretraining. Codes are available at https://github.com/OPTML-Group/DP4TL.

cs.LG↗

Demystifying Poisoning Backdoor Attacks from a Statistical Perspective

The growing dependence on machine learning in real-world applications emphasizes the importance of understanding and ensuring its safety. Backdoor attacks pose a significant security risk due to their stealthy nature and potentially serious consequences. Such attacks involve embedding triggers within a learning model with the intention of causing malicious behavior when an active trigger is present while maintaining regular functionality without it. This paper evaluates the effectiveness of any backdoor attack incorporating a constant trigger, by establishing tight lower and upper boundaries for the performance of the compromised model on both clean and backdoor test data. The developed theory answers a series of fundamental but previously underexplored problems, including (1) what are the determining factors for a backdoor attack's success, (2) what is the direction of the most effective backdoor attack, and (3) when will a human-imperceptible trigger succeed. Our derived understanding applies to both discriminative and generative models. We also demonstrate the theory by conducting experiments using benchmark datasets and state-of-the-art backdoor attack scenarios.

cs.CR↗

Vcc: Scaling Transformers to 128K Tokens or More by Prioritizing Important Tokens

Transformers are central in modern natural language processing and computer vision applications. Despite recent works devoted to reducing the quadratic cost of such models (as a function of the sequence length), dealing with ultra long sequences (e.g., with more than 16K tokens) remains challenging. Applications such as answering questions based on a book or summarizing a scientific article are inefficient or infeasible. Here, we propose to significantly improve the efficiency of Transformers for ultra long sequences, by compressing the sequence into a much smaller representation at each layer. Specifically, by exploiting the fact that in many tasks, only a small subset of special tokens (we call VIP-tokens) are most relevant to the final prediction, we propose a VIP-token centric compression (VCC) scheme which selectively compresses the sequence based on their impact on approximating the representation of the VIP-tokens. Compared with competitive baselines, our algorithm is not only efficient (achieving more than $3\times$ efficiency gain compared to baselines on 4K and 16K lengths), but also offers competitive/better performance on a large number of tasks. Further, we show that our algorithm scales to 128K tokens (or more) while consistently offering accuracy improvement.

cs.CL↗

Advancing Model Pruning via Bi-level Optimization

The deployment constraints in practical applications necessitate the pruning of large-scale deep learning models, i.e., promoting their weight sparsity. As illustrated by the Lottery Ticket Hypothesis (LTH), pruning also has the potential of improving their generalization ability. At the core of LTH, iterative magnitude pruning (IMP) is the predominant pruning method to successfully find 'winning tickets'. Yet, the computation cost of IMP grows prohibitively as the targeted pruning ratio increases. To reduce the computation overhead, various efficient 'one-shot' pruning methods have been developed, but these schemes are usually unable to find winning tickets as good as IMP. This raises the question of how to close the gap between pruning accuracy and pruning efficiency? To tackle it, we pursue the algorithmic advancement of model pruning. Specifically, we formulate the pruning problem from a fresh and novel viewpoint, bi-level optimization (BLO). We show that the BLO interpretation provides a technically-grounded optimization base for an efficient implementation of the pruning-retraining learning paradigm used in IMP. We also show that the proposed bi-level optimization-oriented pruning method (termed BiP) is a special class of BLO problems with a bi-linear problem structure. By leveraging such bi-linearity, we theoretically show that BiP can be solved as easily as first-order optimization, thus inheriting the computation efficiency. Through extensive experiments on both structured and unstructured pruning with 5 model architectures and 4 data sets, we demonstrate that BiP can find better winning tickets than IMP in most cases, and is computationally as efficient as the one-shot pruning schemes, demonstrating 2-7 times speedup over IMP for the same level of model accuracy and sparsity.

cs.LG↗

Primal-Dual First-Order Methods for Affinely Constrained Multi-Block Saddle Point Problems

We consider the convex-concave saddle point problem $\min_{\mathbf{x}}\max_{\mathbf{y}}Φ(\mathbf{x},\mathbf{y})$, where the decision variables $\mathbf{x}$ and/or $\mathbf{y}$ subject to a multi-block structure and affine coupling constraints, and $Φ(\mathbf{x},\mathbf{y})$ possesses certain separable structure. Although the minimization counterpart of such problem has been widely studied under the topics of ADMM, this minimax problem is rarely investigated. In this paper, a convenient notion of $ε$-saddle point is proposed, under which the convergence rate of several proposed algorithms are analyzed. When only one of $\mathbf{x}$ and $\mathbf{y}$ has multiple blocks and affine constraint, several natural extensions of ADMM are proposed to solve the problem. Depending on the number of blocks and the level of smoothness, $\mathcal{O}(1/T)$ or $\mathcal{O}(1/\sqrt{T})$ convergence rates are derived for our algorithms. When both $\mathbf{x}$ and $\mathbf{y}$ have multiple blocks and affine constraints, a new algorithm called ExtraGradient Method of Multipliers (EGMM) is proposed. Under desirable smoothness condition, an $\mathcal{O}(1/T)$ rate of convergence can be guaranteed regardless of the number of blocks in $\mathbf{x}$ and $\mathbf{y}$. In depth comparison between EGMM (fully primal-dual method) and ADMM (approximate dual method) is made over the multi-block optimization problems to illustrate the advantage of the EGMM.

math.OC↗

GLASU: A Communication-Efficient Algorithm for Federated Learning with Vertically Distributed Graph Data

Vertical federated learning (VFL) is a distributed learning paradigm, where computing clients collectively train a model based on the partial features of the same set of samples they possess. Current research on VFL focuses on the case when samples are independent, but it rarely addresses an emerging scenario when samples are interrelated through a graph. For graph-structured data, graph neural networks (GNNs) are competitive machine learning models, but a naive implementation in the VFL setting causes a significant communication overhead. Moreover, the analysis of the training is faced with a challenge caused by the biased stochastic gradients. In this paper, we propose a model splitting method that splits a backbone GNN across the clients and the server and a communication-efficient algorithm, GLASU, to train such a model. GLASU adopts lazy aggregation and stale updates to skip aggregation when evaluating the model and skip feature exchanges during training, greatly reducing communication. We offer a theoretical analysis and conduct extensive numerical experiments on real-world datasets, showing that the proposed algorithm effectively trains a GNN model, whose performance matches that of the backbone GNN when trained in a centralized manner.

cs.LG↗

What Is Missing in IRM Training and Evaluation? Challenges and Solutions

Invariant risk minimization (IRM) has received increasing attention as a way to acquire environment-agnostic data representations and predictions, and as a principled solution for preventing spurious correlations from being learned and for improving models' out-of-distribution generalization. Yet, recent works have found that the optimality of the originally-proposed IRM optimization (IRM) may be compromised in practice or could be impossible to achieve in some scenarios. Therefore, a series of advanced IRM algorithms have been developed that show practical improvement over IRM. In this work, we revisit these recent IRM advancements, and identify and resolve three practical limitations in IRM training and evaluation. First, we find that the effect of batch size during training has been chronically overlooked in previous studies, leaving room for further improvement. We propose small-batch training and highlight the improvements over a set of large-batch optimization techniques. Second, we find that improper selection of evaluation environments could give a false sense of invariance for IRM. To alleviate this effect, we leverage diversified test-time environments to precisely characterize the invariance of IRM when applied in practice. Third, we revisit (Ahuja et al. (2020))'s proposal to convert IRM into an ensemble game and identify a limitation when a single invariant predictor is desired instead of an ensemble of individual predictors. We propose a new IRM variant to address this limitation based on a novel viewpoint of ensemble IRM games as consensus-constrained bi-level optimization. Lastly, we conduct extensive experiments (covering 7 existing IRM variants and 7 datasets) to justify the practical significance of revisiting IRM training and evaluation in a principled manner.

cs.LG↗