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Mohit Bansal

Publications and source records attributed to Mohit Bansal.

At least 253 records · Page 14Linked to original sources

How Robust is Neural Machine Translation to Language Imbalance in Multilingual Tokenizer Training?

A multilingual tokenizer is a fundamental component of multilingual neural machine translation. It is trained from a multilingual corpus. Since a skewed data distribution is considered to be harmful, a sampling strategy is usually used to balance languages in the corpus. However, few works have systematically answered how language imbalance in tokenizer training affects downstream performance. In this work, we analyze how translation performance changes as the data ratios among languages vary in the tokenizer training corpus. We find that while relatively better performance is often observed when languages are more equally sampled, the downstream performance is more robust to language imbalance than we usually expected. Two features, UNK rate and closeness to the character level, can warn of poor downstream performance before performing the task. We also distinguish language sampling for tokenizer training from sampling for model training and show that the model is more sensitive to the latter.

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Few-Shot Parameter-Efficient Fine-Tuning is Better and Cheaper than In-Context Learning

Few-shot in-context learning (ICL) enables pre-trained language models to perform a previously-unseen task without any gradient-based training by feeding a small number of training examples as part of the input. ICL incurs substantial computational, memory, and storage costs because it involves processing all of the training examples every time a prediction is made. Parameter-efficient fine-tuning (PEFT) (e.g. adapter modules, prompt tuning, sparse update methods, etc.) offers an alternative paradigm where a small set of parameters are trained to enable a model to perform the new task. In this paper, we rigorously compare few-shot ICL and PEFT and demonstrate that the latter offers better accuracy as well as dramatically lower computational costs. Along the way, we introduce a new PEFT method called (IA)$^3$ that scales activations by learned vectors, attaining stronger performance while only introducing a relatively tiny amount of new parameters. We also propose a simple recipe based on the T0 model called T-Few that can be applied to new tasks without task-specific tuning or modifications. We validate the effectiveness of T-Few on completely unseen tasks by applying it to the RAFT benchmark, attaining super-human performance for the first time and outperforming the state-of-the-art by 6% absolute. All of the code used in our experiments is publicly available.

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ECLIPSE: Efficient Long-range Video Retrieval using Sight and Sound

We introduce an audiovisual method for long-range text-to-video retrieval. Unlike previous approaches designed for short video retrieval (e.g., 5-15 seconds in duration), our approach aims to retrieve minute-long videos that capture complex human actions. One challenge of standard video-only approaches is the large computational cost associated with processing hundreds of densely extracted frames from such long videos. To address this issue, we propose to replace parts of the video with compact audio cues that succinctly summarize dynamic audio events and are cheap to process. Our method, named ECLIPSE (Efficient CLIP with Sound Encoding), adapts the popular CLIP model to an audiovisual video setting, by adding a unified audiovisual transformer block that captures complementary cues from the video and audio streams. In addition to being 2.92x faster and 2.34x memory-efficient than long-range video-only approaches, our method also achieves better text-to-video retrieval accuracy on several diverse long-range video datasets such as ActivityNet, QVHighlights, YouCook2, DiDeMo and Charades.

cs.CV↗

FactGraph: Evaluating Factuality in Summarization with Semantic Graph Representations

Despite recent improvements in abstractive summarization, most current approaches generate summaries that are not factually consistent with the source document, severely restricting their trust and usage in real-world applications. Recent works have shown promising improvements in factuality error identification using text or dependency arc entailments; however, they do not consider the entire semantic graph simultaneously. To this end, we propose FactGraph, a method that decomposes the document and the summary into structured meaning representations (MR), which are more suitable for factuality evaluation. MRs describe core semantic concepts and their relations, aggregating the main content in both document and summary in a canonical form, and reducing data sparsity. FactGraph encodes such graphs using a graph encoder augmented with structure-aware adapters to capture interactions among the concepts based on the graph connectivity, along with text representations using an adapter-based text encoder. Experiments on different benchmarks for evaluating factuality show that FactGraph outperforms previous approaches by up to 15%. Furthermore, FactGraph improves performance on identifying content verifiability errors and better captures subsentence-level factual inconsistencies.

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SETSum: Summarization and Visualization of Student Evaluations of Teaching

Student Evaluations of Teaching (SETs) are widely used in colleges and universities. Typically SET results are summarized for instructors in a static PDF report. The report often includes summary statistics for quantitative ratings and an unsorted list of open-ended student comments. The lack of organization and summarization of the raw comments hinders those interpreting the reports from fully utilizing informative feedback, making accurate inferences, and designing appropriate instructional improvements. In this work, we introduce a novel system, SETSum, that leverages sentiment analysis, aspect extraction, summarization, and visualization techniques to provide organized illustrations of SET findings to instructors and other reviewers. Ten university professors from diverse departments serve as evaluators of the system and all agree that SETSum helps them interpret SET results more efficiently; and 6 out of 10 instructors prefer our system over the standard static PDF report (while the remaining 4 would like to have both). This demonstrates that our work holds the potential to reform the SET reporting conventions in the future. Our code is available at https://github.com/evahuyn/SETSum

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CoSIm: Commonsense Reasoning for Counterfactual Scene Imagination

As humans, we can modify our assumptions about a scene by imagining alternative objects or concepts in our minds. For example, we can easily anticipate the implications of the sun being overcast by rain clouds (e.g., the street will get wet) and accordingly prepare for that. In this paper, we introduce a new task/dataset called Commonsense Reasoning for Counterfactual Scene Imagination (CoSIm) which is designed to evaluate the ability of AI systems to reason about scene change imagination. In this task/dataset, models are given an image and an initial question-response pair about the image. Next, a counterfactual imagined scene change (in textual form) is applied, and the model has to predict the new response to the initial question based on this scene change. We collect 3.5K high-quality and challenging data instances, with each instance consisting of an image, a commonsense question with a response, a description of a counterfactual change, a new response to the question, and three distractor responses. Our dataset contains various complex scene change types (such as object addition/removal/state change, event description, environment change, etc.) that require models to imagine many different scenarios and reason about the changed scenes. We present a baseline model based on a vision-language Transformer (i.e., LXMERT) and ablation studies. Through human evaluation, we demonstrate a large human-model performance gap, suggesting room for promising future work on this challenging counterfactual, scene imagination task. Our code and dataset are publicly available at: https://github.com/hyounghk/CoSIm

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CLEAR: Improving Vision-Language Navigation with Cross-Lingual, Environment-Agnostic Representations

Vision-and-Language Navigation (VLN) tasks require an agent to navigate through the environment based on language instructions. In this paper, we aim to solve two key challenges in this task: utilizing multilingual instructions for improved instruction-path grounding and navigating through new environments that are unseen during training. To address these challenges, we propose CLEAR: Cross-Lingual and Environment-Agnostic Representations. First, our agent learns a shared and visually-aligned cross-lingual language representation for the three languages (English, Hindi and Telugu) in the Room-Across-Room dataset. Our language representation learning is guided by text pairs that are aligned by visual information. Second, our agent learns an environment-agnostic visual representation by maximizing the similarity between semantically-aligned image pairs (with constraints on object-matching) from different environments. Our environment agnostic visual representation can mitigate the environment bias induced by low-level visual information. Empirically, on the Room-Across-Room dataset, we show that our multilingual agent gets large improvements in all metrics over the strong baseline model when generalizing to unseen environments with the cross-lingual language representation and the environment-agnostic visual representation. Furthermore, we show that our learned language and visual representations can be successfully transferred to the Room-to-Room and Cooperative Vision-and-Dialogue Navigation task, and present detailed qualitative and quantitative generalization and grounding analysis. Our code is available at https://github.com/jialuli-luka/CLEAR

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Enhanced Knowledge Selection for Grounded Dialogues via Document Semantic Graphs

Providing conversation models with background knowledge has been shown to make open-domain dialogues more informative and engaging. Existing models treat knowledge selection as a sentence ranking or classification problem where each sentence is handled individually, ignoring the internal semantic connection among sentences in the background document. In this work, we propose to automatically convert the background knowledge documents into document semantic graphs and then perform knowledge selection over such graphs. Our document semantic graphs preserve sentence-level information through the use of sentence nodes and provide concept connections between sentences. We jointly apply multi-task learning for sentence-level and concept-level knowledge selection and show that it improves sentence-level selection. Our experiments show that our semantic graph-based knowledge selection improves over sentence selection baselines for both the knowledge selection task and the end-to-end response generation task on HollE and improves generalization on unseen topics in WoW.

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Masked Part-Of-Speech Model: Does Modeling Long Context Help Unsupervised POS-tagging?

Previous Part-Of-Speech (POS) induction models usually assume certain independence assumptions (e.g., Markov, unidirectional, local dependency) that do not hold in real languages. For example, the subject-verb agreement can be both long-term and bidirectional. To facilitate flexible dependency modeling, we propose a Masked Part-of-Speech Model (MPoSM), inspired by the recent success of Masked Language Models (MLM). MPoSM can model arbitrary tag dependency and perform POS induction through the objective of masked POS reconstruction. We achieve competitive results on both the English Penn WSJ dataset as well as the universal treebank containing 10 diverse languages. Though modeling the long-term dependency should ideally help this task, our ablation study shows mixed trends in different languages. To better understand this phenomenon, we design a novel synthetic experiment that can specifically diagnose the model's ability to learn tag agreement. Surprisingly, we find that even strong baselines fail to solve this problem consistently in a very simplified setting: the agreement between adjacent words. Nonetheless, MPoSM achieves overall better performance. Lastly, we conduct a detailed error analysis to shed light on other remaining challenges. Our code is available at https://github.com/owenzx/MPoSM

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Revealing Single Frame Bias for Video-and-Language Learning

Training an effective video-and-language model intuitively requires multiple frames as model inputs. However, it is unclear whether using multiple frames is beneficial to downstream tasks, and if yes, whether the performance gain is worth the drastically-increased computation and memory costs resulting from using more frames. In this work, we explore single-frame models for video-and-language learning. On a diverse set of video-and-language tasks (including text-to-video retrieval and video question answering), we show the surprising result that, with large-scale pre-training and a proper frame ensemble strategy at inference time, a single-frame trained model that does not consider temporal information can achieve better performance than existing methods that use multiple frames for training. This result reveals the existence of a strong "static appearance bias" in popular video-and-language datasets. Therefore, to allow for a more comprehensive evaluation of video-and-language models, we propose two new retrieval tasks based on existing fine-grained action recognition datasets that encourage temporal modeling. Our code is available at https://github.com/jayleicn/singularity

cs.CV↗

Proposition-Level Clustering for Multi-Document Summarization

Text clustering methods were traditionally incorporated into multi-document summarization (MDS) as a means for coping with considerable information repetition. Particularly, clusters were leveraged to indicate information saliency as well as to avoid redundancy. Such prior methods focused on clustering sentences, even though closely related sentences usually contain also non-aligned parts. In this work, we revisit the clustering approach, grouping together sub-sentential propositions, aiming at more precise information alignment. Specifically, our method detects salient propositions, clusters them into paraphrastic clusters, and generates a representative sentence for each cluster via text fusion. Our summarization method improves over the previous state-of-the-art MDS method in the DUC 2004 and TAC 2011 datasets, both in automatic ROUGE scores and human preference.

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On the Limits of Evaluating Embodied Agent Model Generalization Using Validation Sets

Natural language guided embodied task completion is a challenging problem since it requires understanding natural language instructions, aligning them with egocentric visual observations, and choosing appropriate actions to execute in the environment to produce desired changes. We experiment with augmenting a transformer model for this task with modules that effectively utilize a wider field of view and learn to choose whether the next step requires a navigation or manipulation action. We observed that the proposed modules resulted in improved, and in fact state-of-the-art performance on an unseen validation set of a popular benchmark dataset, ALFRED. However, our best model selected using the unseen validation set underperforms on the unseen test split of ALFRED, indicating that performance on the unseen validation set may not in itself be a sufficient indicator of whether model improvements generalize to unseen test sets. We highlight this result as we believe it may be a wider phenomenon in machine learning tasks but primarily noticeable only in benchmarks that limit evaluations on test splits, and highlights the need to modify benchmark design to better account for variance in model performance.

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FactPEGASUS: Factuality-Aware Pre-training and Fine-tuning for Abstractive Summarization

We present FactPEGASUS, an abstractive summarization model that addresses the problem of factuality during pre-training and fine-tuning: (1) We augment the sentence selection strategy of PEGASUS's (Zhang et al., 2020) pre-training objective to create pseudo-summaries that are both important and factual; (2) We introduce three complementary components for fine-tuning. The corrector removes hallucinations present in the reference summary, the contrastor uses contrastive learning to better differentiate nonfactual summaries from factual ones, and the connector bridges the gap between the pre-training and fine-tuning for better transfer of knowledge. Experiments on three downstream tasks demonstrate that FactPEGASUS substantially improves factuality evaluated by multiple automatic metrics and humans. Our thorough analysis suggests that FactPEGASUS is more factual than using the original pre-training objective in zero-shot and few-shot settings, retains factual behavior more robustly than strong baselines, and does not rely entirely on becoming more extractive to improve factuality. Our code and data are publicly available at: https://github.com/meetdavidwan/factpegasus

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Efficient Few-Shot Fine-Tuning for Opinion Summarization

Abstractive summarization models are typically pre-trained on large amounts of generic texts, then fine-tuned on tens or hundreds of thousands of annotated samples. However, in opinion summarization, large annotated datasets of reviews paired with reference summaries are not available and would be expensive to create. This calls for fine-tuning methods robust to overfitting on small datasets. In addition, generically pre-trained models are often not accustomed to the specifics of customer reviews and, after fine-tuning, yield summaries with disfluencies and semantic mistakes. To address these problems, we utilize an efficient few-shot method based on adapters which, as we show, can easily store in-domain knowledge. Instead of fine-tuning the entire model, we add adapters and pre-train them in a task-specific way on a large corpus of unannotated customer reviews, using held-out reviews as pseudo summaries. Then, fine-tune the adapters on the small available human-annotated dataset. We show that this self-supervised adapter pre-training improves summary quality over standard fine-tuning by 2.0 and 1.3 ROUGE-L points on the Amazon and Yelp datasets, respectively. Finally, for summary personalization, we condition on aspect keyword queries, automatically created from generic datasets. In the same vein, we pre-train the adapters in a query-based manner on customer reviews and then fine-tune them on annotated datasets. This results in better-organized summary content reflected in improved coherence and fewer redundancies.

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MuMuQA: Multimedia Multi-Hop News Question Answering via Cross-Media Knowledge Extraction and Grounding

Recently, there has been an increasing interest in building question answering (QA) models that reason across multiple modalities, such as text and images. However, QA using images is often limited to just picking the answer from a pre-defined set of options. In addition, images in the real world, especially in news, have objects that are co-referential to the text, with complementary information from both modalities. In this paper, we present a new QA evaluation benchmark with 1,384 questions over news articles that require cross-media grounding of objects in images onto text. Specifically, the task involves multi-hop questions that require reasoning over image-caption pairs to identify the grounded visual object being referred to and then predicting a span from the news body text to answer the question. In addition, we introduce a novel multimedia data augmentation framework, based on cross-media knowledge extraction and synthetic question-answer generation, to automatically augment data that can provide weak supervision for this task. We evaluate both pipeline-based and end-to-end pretraining-based multimedia QA models on our benchmark, and show that they achieve promising performance, while considerably lagging behind human performance hence leaving large room for future work on this challenging new task.

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How can NLP Help Revitalize Endangered Languages? A Case Study and Roadmap for the Cherokee Language

More than 43% of the languages spoken in the world are endangered, and language loss currently occurs at an accelerated rate because of globalization and neocolonialism. Saving and revitalizing endangered languages has become very important for maintaining the cultural diversity on our planet. In this work, we focus on discussing how NLP can help revitalize endangered languages. We first suggest three principles that may help NLP practitioners to foster mutual understanding and collaboration with language communities, and we discuss three ways in which NLP can potentially assist in language education. We then take Cherokee, a severely-endangered Native American language, as a case study. After reviewing the language's history, linguistic features, and existing resources, we (in collaboration with Cherokee community members) arrive at a few meaningful ways NLP practitioners can collaborate with community partners. We suggest two approaches to enrich the Cherokee language's resources with machine-in-the-loop processing, and discuss several NLP tools that people from the Cherokee community have shown interest in. We hope that our work serves not only to inform the NLP community about Cherokee, but also to provide inspiration for future work on endangered languages in general. Our code and data will be open-sourced at https://github.com/ZhangShiyue/RevitalizeCherokee

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Explanation Graph Generation via Pre-trained Language Models: An Empirical Study with Contrastive Learning

Pre-trained sequence-to-sequence language models have led to widespread success in many natural language generation tasks. However, there has been relatively less work on analyzing their ability to generate structured outputs such as graphs. Unlike natural language, graphs have distinct structural and semantic properties in the context of a downstream NLP task, e.g., generating a graph that is connected and acyclic can be attributed to its structural constraints, while the semantics of a graph can refer to how meaningfully an edge represents the relation between two node concepts. In this work, we study pre-trained language models that generate explanation graphs in an end-to-end manner and analyze their ability to learn the structural constraints and semantics of such graphs. We first show that with limited supervision, pre-trained language models often generate graphs that either violate these constraints or are semantically incoherent. Since curating large amount of human-annotated graphs is expensive and tedious, we propose simple yet effective ways of graph perturbations via node and edge edit operations that lead to structurally and semantically positive and negative graphs. Next, we leverage these graphs in different contrastive learning models with Max-Margin and InfoNCE losses. Our methods lead to significant improvements in both structural and semantic accuracy of explanation graphs and also generalize to other similar graph generation tasks. Lastly, we show that human errors are the best negatives for contrastive learning and also that automatically generating more such human-like negative graphs can lead to further improvements. Our code and models are publicly available at https://github.com/swarnaHub/ExplagraphGen

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Distributed NLI: Learning to Predict Human Opinion Distributions for Language Reasoning

We introduce distributed NLI, a new NLU task with a goal to predict the distribution of human judgements for natural language inference. We show that by applying additional distribution estimation methods, namely, Monte Carlo (MC) Dropout, Deep Ensemble, Re-Calibration, and Distribution Distillation, models can capture human judgement distribution more effectively than the softmax baseline. We show that MC Dropout is able to achieve decent performance without any distribution annotations while Re-Calibration can give further improvements with extra distribution annotations, suggesting the value of multiple annotations for one example in modeling the distribution of human judgements. Despite these improvements, the best results are still far below the estimated human upper-bound, indicating that predicting the distribution of human judgements is still an open, challenging problem with a large room for improvements. We showcase the common errors for MC Dropout and Re-Calibration. Finally, we give guidelines on the usage of these methods with different levels of data availability and encourage future work on modeling the human opinion distribution for language reasoning. Our code and data are publicly available at https://github.com/easonnie/ChaosNLI

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