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Mykola Pechenizkiy

Publications and source records attributed to Mykola Pechenizkiy.

At least 73 records · Page 4Linked to original sources

The Neutrality Fallacy: When Algorithmic Fairness Interventions are (Not) Positive Action

Various metrics and interventions have been developed to identify and mitigate unfair outputs of machine learning systems. While individuals and organizations have an obligation to avoid discrimination, the use of fairness-aware machine learning interventions has also been described as amounting to 'algorithmic positive action' under European Union (EU) non-discrimination law. As the Court of Justice of the European Union has been strict when it comes to assessing the lawfulness of positive action, this would impose a significant legal burden on those wishing to implement fair-ml interventions. In this paper, we propose that algorithmic fairness interventions often should be interpreted as a means to prevent discrimination, rather than a measure of positive action. Specifically, we suggest that this category mistake can often be attributed to neutrality fallacies: faulty assumptions regarding the neutrality of fairness-aware algorithmic decision-making. Our findings raise the question of whether a negative obligation to refrain from discrimination is sufficient in the context of algorithmic decision-making. Consequently, we suggest moving away from a duty to 'not do harm' towards a positive obligation to actively 'do no harm' as a more adequate framework for algorithmic decision-making and fair ml-interventions.

cs.AI↗

Learning Efficient and Fair Policies for Uncertainty-Aware Collaborative Human-Robot Order Picking

In collaborative human-robot order picking systems, human pickers and Autonomous Mobile Robots (AMRs) travel independently through a warehouse and meet at pick locations where pickers load items onto the AMRs. In this paper, we consider an optimization problem in such systems where we allocate pickers to AMRs in a stochastic environment. We propose a novel multi-objective Deep Reinforcement Learning (DRL) approach to learn effective allocation policies to maximize pick efficiency while also aiming to improve workload fairness amongst human pickers. In our approach, we model the warehouse states using a graph, and define a neural network architecture that captures regional information and effectively extracts representations related to efficiency and workload. We develop a discrete-event simulation model, which we use to train and evaluate the proposed DRL approach. In the experiments, we demonstrate that our approach can find non-dominated policy sets that outline good trade-offs between fairness and efficiency objectives. The trained policies outperform the benchmarks in terms of both efficiency and fairness. Moreover, they show good transferability properties when tested on scenarios with different warehouse sizes. The implementation of the simulation model, proposed approach, and experiments are published.

cs.RO↗

FairSNA: Algorithmic Fairness in Social Network Analysis

In recent years, designing fairness-aware methods has received much attention in various domains, including machine learning, natural language processing, and information retrieval. However, understanding structural bias and inequalities in social networks and designing fairness-aware methods for various research problems in social network analysis (SNA) have not received much attention. In this work, we highlight how the structural bias of social networks impacts the fairness of different SNA methods. We further discuss fairness aspects that should be considered while proposing network structure-based solutions for different SNA problems, such as link prediction, influence maximization, centrality ranking, and community detection. This paper clearly highlights that very few works have considered fairness and bias while proposing solutions; even these works are mainly focused on some research topics, such as link prediction, influence maximization, and PageRank. However, fairness has not yet been addressed for other research topics, such as influence blocking and community detection. We review state-of-the-art for different research topics in SNA, including the considered fairness constraints, their limitations, and our vision. This paper also covers evaluation metrics, available datasets, and synthetic network generating models used in such studies. Finally, we highlight various open research directions that require researchers' attention to bridge the gap between fairness and SNA.

cs.SI↗

Can Fairness be Automated? Guidelines and Opportunities for Fairness-aware AutoML

The field of automated machine learning (AutoML) introduces techniques that automate parts of the development of machine learning (ML) systems, accelerating the process and reducing barriers for novices. However, decisions derived from ML models can reproduce, amplify, or even introduce unfairness in our societies, causing harm to (groups of) individuals. In response, researchers have started to propose AutoML systems that jointly optimize fairness and predictive performance to mitigate fairness-related harm. However, fairness is a complex and inherently interdisciplinary subject, and solely posing it as an optimization problem can have adverse side effects. With this work, we aim to raise awareness among developers of AutoML systems about such limitations of fairness-aware AutoML, while also calling attention to the potential of AutoML as a tool for fairness research. We present a comprehensive overview of different ways in which fairness-related harm can arise and the ensuing implications for the design of fairness-aware AutoML. We conclude that while fairness cannot be automated, fairness-aware AutoML can play an important role in the toolbox of ML practitioners. We highlight several open technical challenges for future work in this direction. Additionally, we advocate for the creation of more user-centered assistive systems designed to tackle challenges encountered in fairness work

cs.AI↗

You Can Have Better Graph Neural Networks by Not Training Weights at All: Finding Untrained GNNs Tickets

Recent works have impressively demonstrated that there exists a subnetwork in randomly initialized convolutional neural networks (CNNs) that can match the performance of the fully trained dense networks at initialization, without any optimization of the weights of the network (i.e., untrained networks). However, the presence of such untrained subnetworks in graph neural networks (GNNs) still remains mysterious. In this paper we carry out the first-of-its-kind exploration of discovering matching untrained GNNs. With sparsity as the core tool, we can find \textit{untrained sparse subnetworks} at the initialization, that can match the performance of \textit{fully trained dense} GNNs. Besides this already encouraging finding of comparable performance, we show that the found untrained subnetworks can substantially mitigate the GNN over-smoothing problem, hence becoming a powerful tool to enable deeper GNNs without bells and whistles. We also observe that such sparse untrained subnetworks have appealing performance in out-of-distribution detection and robustness of input perturbations. We evaluate our method across widely-used GNN architectures on various popular datasets including the Open Graph Benchmark (OGB).

cs.LG↗

Enhancing Adversarial Training via Reweighting Optimization Trajectory

Despite the fact that adversarial training has become the de facto method for improving the robustness of deep neural networks, it is well-known that vanilla adversarial training suffers from daunting robust overfitting, resulting in unsatisfactory robust generalization. A number of approaches have been proposed to address these drawbacks such as extra regularization, adversarial weights perturbation, and training with more data over the last few years. However, the robust generalization improvement is yet far from satisfactory. In this paper, we approach this challenge with a brand new perspective -- refining historical optimization trajectories. We propose a new method named \textbf{Weighted Optimization Trajectories (WOT)} that leverages the optimization trajectories of adversarial training in time. We have conducted extensive experiments to demonstrate the effectiveness of WOT under various state-of-the-art adversarial attacks. Our results show that WOT integrates seamlessly with the existing adversarial training methods and consistently overcomes the robust overfitting issue, resulting in better adversarial robustness. For example, WOT boosts the robust accuracy of AT-PGD under AA-$L_{\infty}$ attack by 1.53\% $\sim$ 6.11\% and meanwhile increases the clean accuracy by 0.55\%$\sim$5.47\% across SVHN, CIFAR-10, CIFAR-100, and Tiny-ImageNet datasets.

cs.LG↗

Large Language Models Are Neurosymbolic Reasoners

A wide range of real-world applications is characterized by their symbolic nature, necessitating a strong capability for symbolic reasoning. This paper investigates the potential application of Large Language Models (LLMs) as symbolic reasoners. We focus on text-based games, significant benchmarks for agents with natural language capabilities, particularly in symbolic tasks like math, map reading, sorting, and applying common sense in text-based worlds. To facilitate these agents, we propose an LLM agent designed to tackle symbolic challenges and achieve in-game objectives. We begin by initializing the LLM agent and informing it of its role. The agent then receives observations and a set of valid actions from the text-based games, along with a specific symbolic module. With these inputs, the LLM agent chooses an action and interacts with the game environments. Our experimental results demonstrate that our method significantly enhances the capability of LLMs as automated agents for symbolic reasoning, and our LLM agent is effective in text-based games involving symbolic tasks, achieving an average performance of 88% across all tasks.

cs.CL↗

MaDi: Learning to Mask Distractions for Generalization in Visual Deep Reinforcement Learning

The visual world provides an abundance of information, but many input pixels received by agents often contain distracting stimuli. Autonomous agents need the ability to distinguish useful information from task-irrelevant perceptions, enabling them to generalize to unseen environments with new distractions. Existing works approach this problem using data augmentation or large auxiliary networks with additional loss functions. We introduce MaDi, a novel algorithm that learns to mask distractions by the reward signal only. In MaDi, the conventional actor-critic structure of deep reinforcement learning agents is complemented by a small third sibling, the Masker. This lightweight neural network generates a mask to determine what the actor and critic will receive, such that they can focus on learning the task. The masks are created dynamically, depending on the current input. We run experiments on the DeepMind Control Generalization Benchmark, the Distracting Control Suite, and a real UR5 Robotic Arm. Our algorithm improves the agent's focus with useful masks, while its efficient Masker network only adds 0.2% more parameters to the original structure, in contrast to previous work. MaDi consistently achieves generalization results better than or competitive to state-of-the-art methods.

cs.LG↗

FAL-CUR: Fair Active Learning using Uncertainty and Representativeness on Fair Clustering

Active Learning (AL) techniques have proven to be highly effective in reducing data labeling costs across a range of machine learning tasks. Nevertheless, one known challenge of these methods is their potential to introduce unfairness towards sensitive attributes. Although recent approaches have focused on enhancing fairness in AL, they tend to reduce the model's accuracy. To address this issue, we propose a novel strategy, named Fair Active Learning using fair Clustering, Uncertainty, and Representativeness (FAL-CUR), to improve fairness in AL. FAL-CUR tackles the fairness problem in AL by combining fair clustering with an acquisition function that determines which samples to query based on their uncertainty and representativeness scores. We evaluate the performance of FAL-CUR on four real-world datasets, and the results demonstrate that FAL-CUR achieves a 15% - 20% improvement in fairness compared to the best state-of-the-art method in terms of equalized odds while maintaining stable accuracy scores. Furthermore, an ablation study highlights the crucial roles of fair clustering in preserving fairness and the acquisition function in stabilizing the accuracy performance.

cs.LG↗

REST: Enhancing Group Robustness in DNNs through Reweighted Sparse Training

The deep neural network (DNN) has been proven effective in various domains. However, they often struggle to perform well on certain minority groups during inference, despite showing strong performance on the majority of data groups. This is because over-parameterized models learned \textit{bias attributes} from a large number of \textit{bias-aligned} training samples. These bias attributes are strongly spuriously correlated with the target variable, causing the models to be biased towards spurious correlations (i.e., \textit{bias-conflicting}). To tackle this issue, we propose a novel \textbf{re}weighted \textbf{s}parse \textbf{t}raining framework, dubbed as \textit{\textbf{REST}}, which aims to enhance the performance of biased data while improving computation and memory efficiency. Our proposed REST framework has been experimentally validated on three datasets, demonstrating its effectiveness in exploring unbiased subnetworks. We found that REST reduces the reliance on spuriously correlated features, leading to better performance across a wider range of data groups with fewer training and inference resources. We highlight that the \textit{REST} framework represents a promising approach for improving the performance of DNNs on biased data, while simultaneously improving computation and memory efficiency. By reducing the reliance on spurious correlations, REST has the potential to enhance the robustness of DNNs and improve their generalization capabilities. Code is released at \url{https://github.com/zhao1402072392/REST}

cs.LG↗

A Structural-Clustering Based Active Learning for Graph Neural Networks

In active learning for graph-structured data, Graph Neural Networks (GNNs) have shown effectiveness. However, a common challenge in these applications is the underutilization of crucial structural information. To address this problem, we propose the Structural-Clustering PageRank method for improved Active learning (SPA) specifically designed for graph-structured data. SPA integrates community detection using the SCAN algorithm with the PageRank scoring method for efficient and informative sample selection. SPA prioritizes nodes that are not only informative but also central in structure. Through extensive experiments, SPA demonstrates higher accuracy and macro-F1 score over existing methods across different annotation budgets and achieves significant reductions in query time. In addition, the proposed method only adds two hyperparameters, $ε$ and $μ$ in the algorithm to finely tune the balance between structural learning and node selection. This simplicity is a key advantage in active learning scenarios, where extensive hyperparameter tuning is often impractical.

cs.LG↗

Memory-free Online Change-point Detection: A Novel Neural Network Approach

Change-point detection (CPD), which detects abrupt changes in the data distribution, is recognized as one of the most significant tasks in time series analysis. Despite the extensive literature on offline CPD, unsupervised online CPD still suffers from major challenges, including scalability, hyperparameter tuning, and learning constraints. To mitigate some of these challenges, in this paper, we propose a novel deep learning approach for unsupervised online CPD from multi-dimensional time series, named Adaptive LSTM-Autoencoder Change-Point Detection (ALACPD). ALACPD exploits an LSTM-autoencoder-based neural network to perform unsupervised online CPD. It continuously adapts to the incoming samples without keeping the previously received input, thus being memory-free. We perform an extensive evaluation on several real-world time series CPD benchmarks. We show that ALACPD, on average, ranks first among state-of-the-art CPD algorithms in terms of quality of the time series segmentation, and it is on par with the best performer in terms of the accuracy of the estimated change-points. The implementation of ALACPD is available online on Github\footnote{\url{https://github.com/zahraatashgahi/ALACPD}}.

cs.LG↗

Interpretable Reward Redistribution in Reinforcement Learning: A Causal Approach

A major challenge in reinforcement learning is to determine which state-action pairs are responsible for future rewards that are delayed. Reward redistribution serves as a solution to re-assign credits for each time step from observed sequences. While the majority of current approaches construct the reward redistribution in an uninterpretable manner, we propose to explicitly model the contributions of state and action from a causal perspective, resulting in an interpretable reward redistribution and preserving policy invariance. In this paper, we start by studying the role of causal generative models in reward redistribution by characterizing the generation of Markovian rewards and trajectory-wise long-term return and further propose a framework, called Generative Return Decomposition (GRD), for policy optimization in delayed reward scenarios. Specifically, GRD first identifies the unobservable Markovian rewards and causal relations in the generative process. Then, GRD makes use of the identified causal generative model to form a compact representation to train policy over the most favorable subspace of the state space of the agent. Theoretically, we show that the unobservable Markovian reward function is identifiable, as well as the underlying causal structure and causal models. Experimental results show that our method outperforms state-of-the-art methods and the provided visualization further demonstrates the interpretability of our method. The project page is located at https://reedzyd.github.io/GenerativeReturnDecomposition/.

cs.LG↗

Dynamic Sparsity Is Channel-Level Sparsity Learner

Sparse training has received an upsurging interest in machine learning due to its tantalizing saving potential for the entire training process as well as inference. Dynamic sparse training (DST), as a leading sparse training approach, can train deep neural networks at high sparsity from scratch to match the performance of their dense counterparts. However, most if not all DST prior arts demonstrate their effectiveness on unstructured sparsity with highly irregular sparse patterns, which receives limited support in common hardware. This limitation hinders the usage of DST in practice. In this paper, we propose Channel-aware dynamic sparse (Chase), which for the first time seamlessly translates the promise of unstructured dynamic sparsity to GPU-friendly channel-level sparsity (not fine-grained N:M or group sparsity) during one end-to-end training process, without any ad-hoc operations. The resulting small sparse networks can be directly accelerated by commodity hardware, without using any particularly sparsity-aware hardware accelerators. This appealing outcome is partially motivated by a hidden phenomenon of dynamic sparsity: off-the-shelf unstructured DST implicitly involves biased parameter reallocation across channels, with a large fraction of channels (up to 60%) being sparser than others. By progressively identifying and removing these channels during training, our approach translates unstructured sparsity to channel-wise sparsity. Our experimental results demonstrate that Chase achieves 1.7 X inference throughput speedup on common GPU devices without compromising accuracy with ResNet-50 on ImageNet. We release our codes in https://github.com/luuyin/chase.

cs.LG↗

BSDAR: Beam Search Decoding with Attention Reward in Neural Keyphrase Generation

This study mainly investigates two common decoding problems in neural keyphrase generation: sequence length bias and beam diversity. To tackle the problems, we introduce a beam search decoding strategy based on word-level and ngram-level reward function to constrain and refine Seq2Seq inference at test time. Results show that our simple proposal can overcome the algorithm bias to shorter and nearly identical sequences, resulting in a significant improvement of the decoding performance on generating keyphrases that are present and absent in source text.

cs.CL↗

KeyGen2Vec: Learning Document Embedding via Multi-label Keyword Generation in Question-Answering

Representing documents into high dimensional embedding space while preserving the structural similarity between document sources has been an ultimate goal for many works on text representation learning. Current embedding models, however, mainly rely on the availability of label supervision to increase the expressiveness of the resulting embeddings. In contrast, unsupervised embeddings are cheap, but they often cannot capture implicit structure in target corpus, particularly for samples that come from different distribution with the pretraining source. Our study aims to loosen up the dependency on label supervision by learning document embeddings via Sequence-to-Sequence (Seq2Seq) text generator. Specifically, we reformulate keyphrase generation task into multi-label keyword generation in community-based Question Answering (cQA). Our empirical results show that KeyGen2Vec in general is superior than multi-label keyword classifier by up to 14.7% based on Purity, Normalized Mutual Information (NMI), and F1-Score metrics. Interestingly, although in general the absolute advantage of learning embeddings through label supervision is highly positive across evaluation datasets, KeyGen2Vec is shown to be competitive with classifier that exploits topic label supervision in Yahoo! cQA with larger number of latent topic labels.

cs.CL↗

Heterophily-Based Graph Neural Network for Imbalanced Classification

Graph neural networks (GNNs) have shown promise in addressing graph-related problems, including node classification. However, conventional GNNs assume an even distribution of data across classes, which is often not the case in real-world scenarios, where certain classes are severely underrepresented. This leads to suboptimal performance of standard GNNs on imbalanced graphs. In this paper, we introduce a unique approach that tackles imbalanced classification on graphs by considering graph heterophily. We investigate the intricate relationship between class imbalance and graph heterophily, revealing that minority classes not only exhibit a scarcity of samples but also manifest lower levels of homophily, facilitating the propagation of erroneous information among neighboring nodes. Drawing upon this insight, we propose an efficient method, called Fast Im-GBK, which integrates an imbalance classification strategy with heterophily-aware GNNs to effectively address the class imbalance problem while significantly reducing training time. Our experiments on real-world graphs demonstrate our model's superiority in classification performance and efficiency for node classification tasks compared to existing baselines.

cs.LG↗

Provably Efficient Exploration in Constrained Reinforcement Learning:Posterior Sampling Is All You Need

We present a new algorithm based on posterior sampling for learning in constrained Markov decision processes (CMDP) in the infinite-horizon undiscounted setting. The algorithm achieves near-optimal regret bounds while being advantageous empirically compared to the existing algorithms. Our main theoretical result is a Bayesian regret bound for each cost component of \tilde{O} (HS \sqrt{AT}) for any communicating CMDP with S states, A actions, and bound on the hitting time H. This regret bound matches the lower bound in order of time horizon T and is the best-known regret bound for communicating CMDPs in the infinite-horizon undiscounted setting. Empirical results show that, despite its simplicity, our posterior sampling algorithm outperforms the existing algorithms for constrained reinforcement learning.

cs.LG↗