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Ningning Pan

Publications and source records attributed to Ningning Pan.

5 recordsLinked to original sources

LiteCASS: A Lightweight End-to-End Network for Real-Time Stereo Cinematic Audio Source Separation

Cinematic audio source separation (CASS) decomposes a soundtrack into dialogue, music, and sound-effects (SFX) stems. Existing CASS methods, however, suffer from two critical limitations: they rely on heavily parameterized network architectures and GPU-class hardware, limiting their use in real-time and resource-constrained scenarios, and they are overwhelmingly designed for monaural signals, leaving the stereo scenario largely unexplored. We present LiteCASS, to our knowledge the first lightweight end-to-end network for real-time stereo CASS. LiteCASS combines deterministic STFT subband rearrangement with two jointly trained compact U-Nets: the first extracts dialogue, and the second separates music and SFX from the predicted non-speech component. A multi-task waveform-domain L1 loss supervises all stems. On a spatialized stereo extension of DnR v3, LiteCASS-K8 uses only 1.06M parameters and 0.72G MACs per second, while achieving the highest averaged SI-SDR among the compared CASS baselines.

cs.SD

Graph Attention Design Choices Matter: A Controlled Study of LoRA-Adapted Audio Anti-Spoofing

Audio anti-spoofing systems increasingly combine self-supervised learning, parameter-efficient fine-tuning, and graph-attention-based backends. However, performance gains in such systems are often entangled with concurrent changes in the backbone, fine-tuning strategy, and training protocol, making the independent contribution of graph attention design difficult to isolate. To address this issue, we conduct a systematic controlled study of the graph attention layer under a unified experimental setting. We decompose the layer into three independently testable design dimensions: scoring symmetry, temperature learnability, and routing granularity. These are instantiated as a concat-based scoring branch, a LearnT branch with learnable temperature, and a multi-temperature routing branch, respectively. Each dimension is implemented as an independently gated residual branch, enabling the evaluation of both individual variants and their combinations under the same experimental setting. Experiments on five evaluation sets with five random seeds show that the LearnT branch achieves the best average equal error rate (EER), yielding a 16.1% relative improvement over the baseline. In contrast, the multi-temperature routing branch does not improve average performance on its own, but substantially reduces cross-seed standard deviation when combined with the concat-based scoring branch. Moreover, two individually effective branches degrade performance when used together, resulting in a 25.6% relative deterioration compared with the baseline. This finding reveals strong non-additive interactions among graph attention design dimensions. Overall, the results suggest that, under parameter-constrained fine-tuning, improvements in graph attention layers depend more on capacity allocation and branch interaction than on simply adding more learnable parameters.

cs.SD

DTT-BSR: GAN-based DTTNet with RoPE Transformer Enhancement for Music Source Restoration

Music source restoration (MSR) aims to recover unprocessed stems from mixed and mastered recordings. The challenge lies in both separating overlapping sources and reconstructing signals degraded by production effects such as compression and reverberation. We therefore propose DTT-BSR, a hybrid generative adversarial network (GAN) combining rotary positional embeddings (RoPE) transformer for long-term temporal modeling with dual-path band-split recurrent neural network (RNN) for multi-resolution spectral processing. Our model achieved 3rd place on the objective leaderboard and 4th place on the subjective leaderboard on the ICASSP 2026 MSR Challenge, demonstrating exceptional generation fidelity and semantic alignment with a compact size of 7.1M parameters.

eess.AS

MeanFlow-Accelerated Multimodal Video-to-Audio Synthesis via One-Step Generation

A key challenge in synthesizing audios from silent videos is the inherent trade-off between synthesis quality and inference efficiency in existing methods. For instance, flow matching based models rely on modeling instantaneous velocity, inherently require an iterative sampling process, leading to slow inference speeds. To address this efficiency bottleneck, we introduce a MeanFlow-accelerated model that characterizes flow fields using average velocity, enabling one-step generation and thereby significantly accelerating multimodal video-to-audio (VTA) synthesis while preserving audio quality, semantic alignment, and temporal synchronization. Furthermore, a scalar rescaling mechanism is employed to balance conditional and unconditional predictions when classifier-free guidance (CFG) is applied, effectively mitigating CFG-induced distortions in one step generation. Since the audio synthesis network is jointly trained with multimodal conditions, we further evaluate it on text-to-audio (TTA) synthesis task. Experimental results demonstrate that incorporating MeanFlow into the network significantly improves inference speed without compromising perceptual quality on both VTA and TTA synthesis tasks.

cs.SD

TTMBA: Towards Text To Multiple Sources Binaural Audio Generation

Most existing text-to-audio (TTA) generation methods produce mono outputs, neglecting essential spatial information for immersive auditory experiences. To address this issue, we propose a cascaded method for text-to-multisource binaural audio generation (TTMBA) with both temporal and spatial control. First, a pretrained large language model (LLM) segments the text into a structured format with time and spatial details for each sound event. Next, a pretrained mono audio generation network creates multiple mono audios with varying durations for each event. These mono audios are transformed into binaural audios using a binaural rendering neural network based on spatial data from the LLM. Finally, the binaural audios are arranged by their start times, resulting in multisource binaural audio. Experimental results demonstrate the superiority of the proposed method in terms of both audio generation quality and spatial perceptual accuracy.

cs.SD