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Octavia Camps

Publications and source records attributed to Octavia Camps.

36 records · Page 2Linked to original sources

Solving Masked Jigsaw Puzzles with Diffusion Vision Transformers

Solving image and video jigsaw puzzles poses the challenging task of rearranging image fragments or video frames from unordered sequences to restore meaningful images and video sequences. Existing approaches often hinge on discriminative models tasked with predicting either the absolute positions of puzzle elements or the permutation actions applied to the original data. Unfortunately, these methods face limitations in effectively solving puzzles with a large number of elements. In this paper, we propose JPDVT, an innovative approach that harnesses diffusion transformers to address this challenge. Specifically, we generate positional information for image patches or video frames, conditioned on their underlying visual content. This information is then employed to accurately assemble the puzzle pieces in their correct positions, even in scenarios involving missing pieces. Our method achieves state-of-the-art performance on several datasets.

cs.CV↗

MagicMirror: Fast and High-Quality Avatar Generation with a Constrained Search Space

We introduce a novel framework for 3D human avatar generation and personalization, leveraging text prompts to enhance user engagement and customization. Central to our approach are key innovations aimed at overcoming the challenges in photo-realistic avatar synthesis. Firstly, we utilize a conditional Neural Radiance Fields (NeRF) model, trained on a large-scale unannotated multi-view dataset, to create a versatile initial solution space that accelerates and diversifies avatar generation. Secondly, we develop a geometric prior, leveraging the capabilities of Text-to-Image Diffusion Models, to ensure superior view invariance and enable direct optimization of avatar geometry. These foundational ideas are complemented by our optimization pipeline built on Variational Score Distillation (VSD), which mitigates texture loss and over-saturation issues. As supported by our extensive experiments, these strategies collectively enable the creation of custom avatars with unparalleled visual quality and better adherence to input text prompts. You can find more results and videos in our website: https://syntec-research.github.io/MagicMirror

cs.CV↗

Inferring Relational Potentials in Interacting Systems

Systems consisting of interacting agents are prevalent in the world, ranging from dynamical systems in physics to complex biological networks. To build systems which can interact robustly in the real world, it is thus important to be able to infer the precise interactions governing such systems. Existing approaches typically discover such interactions by explicitly modeling the feed-forward dynamics of the trajectories. In this work, we propose Neural Interaction Inference with Potentials (NIIP) as an alternative approach to discover such interactions that enables greater flexibility in trajectory modeling: it discovers a set of relational potentials, represented as energy functions, which when minimized reconstruct the original trajectory. NIIP assigns low energy to the subset of trajectories which respect the relational constraints observed. We illustrate that with these representations NIIP displays unique capabilities in test-time. First, it allows trajectory manipulation, such as interchanging interaction types across separately trained models, as well as trajectory forecasting. Additionally, it allows adding external hand-crafted potentials at test-time. Finally, NIIP enables the detection of out-of-distribution samples and anomalies without explicit training. Website: https://energy-based-model.github.io/interaction-potentials.

cs.LG↗

Enhancing Transformer Backbone for Egocentric Video Action Segmentation

Egocentric temporal action segmentation in videos is a crucial task in computer vision with applications in various fields such as mixed reality, human behavior analysis, and robotics. Although recent research has utilized advanced visual-language frameworks, transformers remain the backbone of action segmentation models. Therefore, it is necessary to improve transformers to enhance the robustness of action segmentation models. In this work, we propose two novel ideas to enhance the state-of-the-art transformer for action segmentation. First, we introduce a dual dilated attention mechanism to adaptively capture hierarchical representations in both local-to-global and global-to-local contexts. Second, we incorporate cross-connections between the encoder and decoder blocks to prevent the loss of local context by the decoder. We also utilize state-of-the-art visual-language representation learning techniques to extract richer and more compact features for our transformer. Our proposed approach outperforms other state-of-the-art methods on the Georgia Tech Egocentric Activities (GTEA) and HOI4D Office Tools datasets, and we validate our introduced components with ablation studies. The source code and supplementary materials are publicly available on https://www.sail-nu.com/dxformer.

cs.CV↗

Cross-view Action Recognition via Contrastive View-invariant Representation

Cross view action recognition (CVAR) seeks to recognize a human action when observed from a previously unseen viewpoint. This is a challenging problem since the appearance of an action changes significantly with the viewpoint. Applications of CVAR include surveillance and monitoring of assisted living facilities where is not practical or feasible to collect large amounts of training data when adding a new camera. We present a simple yet efficient CVAR framework to learn invariant features from either RGB videos, 3D skeleton data, or both. The proposed approach outperforms the current state-of-the-art achieving similar levels of performance across input modalities: 99.4% (RGB) and 99.9% (3D skeletons), 99.4% (RGB) and 99.9% (3D Skeletons), 97.3% (RGB), and 99.2% (3D skeletons), and 84.4%(RGB) for the N-UCLA, NTU-RGB+D 60, NTU-RGB+D 120, and UWA3DII datasets, respectively.

cs.CV↗

Geometry of Score Based Generative Models

In this work, we look at Score-based generative models (also called diffusion generative models) from a geometric perspective. From a new view point, we prove that both the forward and backward process of adding noise and generating from noise are Wasserstein gradient flow in the space of probability measures. We are the first to prove this connection. Our understanding of Score-based (and Diffusion) generative models have matured and become more complete by drawing ideas from different fields like Bayesian inference, control theory, stochastic differential equation and Schrodinger bridge. However, many open questions and challenges remain. One problem, for example, is how to decrease the sampling time? We demonstrate that looking from geometric perspective enables us to answer many of these questions and provide new interpretations to some known results. Furthermore, geometric perspective enables us to devise an intuitive geometric solution to the problem of faster sampling. By augmenting traditional score-based generative models with a projection step, we show that we can generate high quality images with significantly fewer sampling-steps.

cs.LG↗

Divide and Compose with Score Based Generative Models

While score based generative models, or diffusion models, have found success in image synthesis, they are often coupled with text data or image label to be able to manipulate and conditionally generate images. Even though manipulation of images by changing the text prompt is possible, our understanding of the text embedding and our ability to modify it to edit images is quite limited. Towards the direction of having more control over image manipulation and conditional generation, we propose to learn image components in an unsupervised manner so that we can compose those components to generate and manipulate images in informed manner. Taking inspiration from energy based models, we interpret different score components as the gradient of different energy functions. We show how score based learning allows us to learn interesting components and we can visualize them through generation. We also show how this novel decomposition allows us to compose, generate and modify images in interesting ways akin to dreaming. We make our code available at https://github.com/sandeshgh/Score-based-disentanglement

cs.CV↗

Unsupervised Approaches for Out-Of-Distribution Dermoscopic Lesion Detection

There are limited works showing the efficacy of unsupervised Out-of-Distribution (OOD) methods on complex medical data. Here, we present preliminary findings of our unsupervised OOD detection algorithm, SimCLR-LOF, as well as a recent state of the art approach (SSD), applied on medical images. SimCLR-LOF learns semantically meaningful features using SimCLR and uses LOF for scoring if a test sample is OOD. We evaluated on the multi-source International Skin Imaging Collaboration (ISIC) 2019 dataset, and show results that are competitive with SSD as well as with recent supervised approaches applied on the same data.

eess.IV↗

Self-Supervised Decomposition, Disentanglement and Prediction of Video Sequences while Interpreting Dynamics: A Koopman Perspective

Human interpretation of the world encompasses the use of symbols to categorize sensory inputs and compose them in a hierarchical manner. One of the long-term objectives of Computer Vision and Artificial Intelligence is to endow machines with the capacity of structuring and interpreting the world as we do. Towards this goal, recent methods have successfully been able to decompose and disentangle video sequences into their composing objects and dynamics, in a self-supervised fashion. However, there has been a scarce effort in giving interpretation to the dynamics of the scene. We propose a method to decompose a video into moving objects and their attributes, and model each object's dynamics with linear system identification tools, by means of a Koopman embedding. This allows interpretation, manipulation and extrapolation of the dynamics of the different objects by employing the Koopman operator K. We test our method in various synthetic datasets and successfully forecast challenging trajectories while interpreting them.

cs.CV↗

Learning Disentangled Representations of Video with Missing Data

Missing data poses significant challenges while learning representations of video sequences. We present Disentangled Imputed Video autoEncoder (DIVE), a deep generative model that imputes and predicts future video frames in the presence of missing data. Specifically, DIVE introduces a missingness latent variable, disentangles the hidden video representations into static and dynamic appearance, pose, and missingness factors for each object. DIVE imputes each object's trajectory where data is missing. On a moving MNIST dataset with various missing scenarios, DIVE outperforms the state of the art baselines by a substantial margin. We also present comparisons for real-world MOTSChallenge pedestrian dataset, which demonstrates the practical value of our method in a more realistic setting. Our code and data can be found at https://github.com/Rose-STL-Lab/DIVE.

cs.LG↗

Key Frame Proposal Network for Efficient Pose Estimation in Videos

Human pose estimation in video relies on local information by either estimating each frame independently or tracking poses across frames. In this paper, we propose a novel method combining local approaches with global context. We introduce a light weighted, unsupervised, key frame proposal network (K-FPN) to select informative frames and a learned dictionary to recover the entire pose sequence from these frames. The K-FPN speeds up the pose estimation and provides robustness to bad frames with occlusion, motion blur, and illumination changes, while the learned dictionary provides global dynamic context. Experiments on Penn Action and sub-JHMDB datasets show that the proposed method achieves state-of-the-art accuracy, with substantial speed-up.

cs.CV↗

Towards Visually Explaining Variational Autoencoders

Recent advances in Convolutional Neural Network (CNN) model interpretability have led to impressive progress in visualizing and understanding model predictions. In particular, gradient-based visual attention methods have driven much recent effort in using visual attention maps as a means for visual explanations. A key problem, however, is these methods are designed for classification and categorization tasks, and their extension to explaining generative models, e.g. variational autoencoders (VAE) is not trivial. In this work, we take a step towards bridging this crucial gap, proposing the first technique to visually explain VAEs by means of gradient-based attention. We present methods to generate visual attention from the learned latent space, and also demonstrate such attention explanations serve more than just explaining VAE predictions. We show how these attention maps can be used to localize anomalies in images, demonstrating state-of-the-art performance on the MVTec-AD dataset. We also show how they can be infused into model training, helping bootstrap the VAE into learning improved latent space disentanglement, demonstrated on the Dsprites dataset.

cs.CV↗

DYAN: A Dynamical Atoms-Based Network for Video Prediction

The ability to anticipate the future is essential when making real time critical decisions, provides valuable information to understand dynamic natural scenes, and can help unsupervised video representation learning. State-of-art video prediction is based on LSTM recursive networks and/or generative adversarial network learning. These are complex architectures that need to learn large numbers of parameters, are potentially hard to train, slow to run, and may produce blurry predictions. In this paper, we introduce DYAN, a novel network with very few parameters and easy to train, which produces accurate, high quality frame predictions, significantly faster than previous approaches. DYAN owes its good qualities to its encoder and decoder, which are designed following concepts from systems identification theory and exploit the dynamics-based invariants of the data. Extensive experiments using several standard video datasets show that DYAN is superior generating frames and that it generalizes well across domains.

cs.CV↗

MoNet: Moments Embedding Network

Bilinear pooling has been recently proposed as a feature encoding layer, which can be used after the convolutional layers of a deep network, to improve performance in multiple vision tasks. Different from conventional global average pooling or fully connected layer, bilinear pooling gathers 2nd order information in a translation invariant fashion. However, a serious drawback of this family of pooling layers is their dimensionality explosion. Approximate pooling methods with compact properties have been explored towards resolving this weakness. Additionally, recent results have shown that significant performance gains can be achieved by adding 1st order information and applying matrix normalization to regularize unstable higher order information. However, combining compact pooling with matrix normalization and other order information has not been explored until now. In this paper, we unify bilinear pooling and the global Gaussian embedding layers through the empirical moment matrix. In addition, we propose a novel sub-matrix square-root layer, which can be used to normalize the output of the convolution layer directly and mitigate the dimensionality problem with off-the-shelf compact pooling methods. Our experiments on three widely used fine-grained classification datasets illustrate that our proposed architecture, MoNet, can achieve similar or better performance than with the state-of-art G2DeNet. Furthermore, when combined with compact pooling technique, MoNet obtains comparable performance with encoded features with 96% less dimensions.

cs.CV↗

A Systematic Evaluation and Benchmark for Person Re-Identification: Features, Metrics, and Datasets

Person re-identification (re-id) is a critical problem in video analytics applications such as security and surveillance. The public release of several datasets and code for vision algorithms has facilitated rapid progress in this area over the last few years. However, directly comparing re-id algorithms reported in the literature has become difficult since a wide variety of features, experimental protocols, and evaluation metrics are employed. In order to address this need, we present an extensive review and performance evaluation of single- and multi-shot re-id algorithms. The experimental protocol incorporates the most recent advances in both feature extraction and metric learning. To ensure a fair comparison, all of the approaches were implemented using a unified code library that includes 11 feature extraction algorithms and 22 metric learning and ranking techniques. All approaches were evaluated using a new large-scale dataset that closely mimics a real-world problem setting, in addition to 16 other publicly available datasets: VIPeR, GRID, CAVIAR, DukeMTMC4ReID, 3DPeS, PRID, V47, WARD, SAIVT-SoftBio, CUHK01, CHUK02, CUHK03, RAiD, iLIDSVID, HDA+ and Market1501. The evaluation codebase and results will be made publicly available for community use.

cs.CV↗

Multi-camera Multi-Object Tracking

In this paper, we propose a pipeline for multi-target visual tracking under multi-camera system. For multi-camera system tracking problem, efficient data association across cameras, and at the same time, across frames becomes more important than single-camera system tracking. However, most of the multi-camera tracking algorithms emphasis on single camera across frame data association. Thus in our work, we model our tracking problem as a global graph, and adopt Generalized Maximum Multi Clique optimization problem as our core algorithm to take both across frame and across camera data correlation into account all together. Furthermore, in order to compute good similarity scores as the input of our graph model, we extract both appearance and dynamic motion similarities. For appearance feature, Local Maximal Occurrence Representation(LOMO) feature extraction algorithm for ReID is conducted. When it comes to capturing the dynamic information, we build Hankel matrix for each tracklet of target and apply rank estimation with Iterative Hankel Total Least Squares(IHTLS) algorithm to it. We evaluate our tracker on the challenging Terrace Sequences from EPFL CVLAB as well as recently published Duke MTMC dataset.

cs.CV↗

Person Re-identification in Appearance Impaired Scenarios

Person re-identification is critical in surveillance applications. Current approaches rely on appearance based features extracted from a single or multiple shots of the target and candidate matches. These approaches are at a disadvantage when trying to distinguish between candidates dressed in similar colors or when targets change their clothing. In this paper we propose a dynamics-based feature to overcome this limitation. The main idea is to capture soft biometrics from gait and motion patterns by gathering dense short trajectories (tracklets) which are Fisher vector encoded. To illustrate the merits of the proposed features we introduce three new "appearance-impaired" datasets. Our experiments on the original and the appearance impaired datasets demonstrate the benefits of incorporating dynamics-based information with appearance-based information to re-identification algorithms.

cs.CV↗

Robust Anomaly Detection Using Semidefinite Programming

This paper presents a new approach, based on polynomial optimization and the method of moments, to the problem of anomaly detection. The proposed technique only requires information about the statistical moments of the normal-state distribution of the features of interest and compares favorably with existing approaches (such as Parzen windows and 1-class SVM). In addition, it provides a succinct description of the normal state. Thus, it leads to a substantial simplification of the the anomaly detection problem when working with higher dimensional datasets.

math.OC↗