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Pan Wang

Publications and source records attributed to Pan Wang.

At least 19 recordsLinked to original sources

Supervising the Visible State: Separating Representation from View Selection in Streaming Video

An action seen once and the same action seen three times receive the same action-recognition label, so that supervision does not require a model to count. Answers shared across histories that differ in event order, accumulation, or relations leave those distinctions unconstrained; we call this state under-specification. Visible-State Supervision (ViSS) addresses it by training on source-grounded probes of event identity, order, accumulation, relation change, and answer sufficiency; under the same recent-frame interface it improves OVO-Bench over a strict-matched generic temporal supervision baseline while remaining comparable on StreamingBench, with the largest gain in hallucination detection. Test-Time Causal View Search (TVS) then adapts evidence access while keeping the learned model fixed, expanding from recent frames to sparse event and compact history views on demand. The two interventions separate representation from view selection: supervision particularly benefits hallucination detection and causal reasoning, access particularly benefits event recall and forward reasoning. Together they reach the best reported accuracy among the published systems compared here on StreamingBench and OVO-Bench at a fraction of the processed frames of exhaustive selection, and strict replay shows that most of the remaining gap to a three-view oracle is a correct answer that was later replaced. Streaming accuracy depends on what supervision asks the model to keep, what evidence inference exposes, and whether the model keeps a correct answer once it has one.

cs.CV↗

IndustryNav: Evaluating Spatial Reasoning and Safety of Embodied Agents in Dynamic Industrial Navigation

Visual large language models (VLLMs) are increasingly used as embodied agents, yet industrial warehouses demand more than reaching a goal: agents must navigate safely around moving workers and vehicles. To evaluate embodied agents' goal reaching and safety, we introduce IndustryNav, a simulation environment with 24 warehouse scenes for closed-loop navigation to specified destinations. Alongside task success and efficiency, we introduce safety-aware metrics that capture collisions and near-collision warnings along each trajectory. Experiments with eleven leading open- and closed-source VLLMs and three navigation baselines show that agents can reach their goals yet collide with moving obstacles, exposing a gap between success and safe navigation. This gap matters in safety-critical settings, where a single collision can end the task. IndustryNav also supports policy learning through automated oracle trajectories and simulator interaction, with held-out scenes for generalization tests. These experiments show that policies can succeed on new routes in familiar warehouses yet fail to transfer to held-out layouts, making cross-scene generalization an open challenge.

cs.RO↗

ChronoReplay: One Answer Interface Is Not Enough for Streaming Spatial Intelligence

Training a spatial VLM to answer which side an object lies on does not require it to preserve the metric displacement that determines that answer, while supervision for a distance estimate may leave categorical relations largely unconstrained. When post-training emphasizes one readout, improvements can therefore concentrate on that interface while transfer to others remains weak or even degrades; we call this observed specialization interface lock-in. ChronoReplay addresses it by replaying heterogeneous spatial supervision as chronologically ordered episodes, retaining source-native targets, and balancing supervision across families. Under the same observation access, a single ChronoReplay checkpoint improves OVO-S-Bench, OST-Bench, and UCS-Bench together, including a 13.41-point gain on OST-Bench, and achieves the highest three-benchmark mean among the supervision settings compared here. Same-data controls further separate the ingredients of this transfer: answer serialization redistributes gains across OST and UCS, family-balanced learning improves over ordinary joint SFT and natural turn weighting, and chronological replay exceeds a shifted-order control by about 2.41 OST points across two paired seeds. Adaptive frame selection then changes evidence access while keeping the trained model fixed, providing an additional inference-time gain at lower visual cost. Streaming spatial performance depends on what distinctions supervision preserves, how heterogeneous histories are organized during learning, and what causal evidence inference makes available at test time.

cs.CV↗

Trajectory2Gym: Decision-Grounded Compositional Interaction Synthesis for Tool-Use Agents

Successful tool-use trajectories are not necessarily useful supervision. Even successful interactions may underrepresent multi-step dependencies or contain actions that are unjustified by the information visible to the agent at decision time. We identify two coupled requirements for effective trajectory supervision: compositional coverage, so that important observation-action dependencies are represented, and decision grounding, so that each supervised action is supported by the learner-visible interaction history. We introduce Trajectory2Gym, which constructs executable interactions around under-supported compositional structures and derives supervision only from grounded decisions in their realized executions. Structural-support selection allocates the resulting experience, while parent-normalized supervised fine-tuning preserves the semantic interaction as the unit of training weight. This reframes trajectory generation as the deliberate construction of learnable interaction experience, rather than the collection of successful trajectories. Across five Qwen3 scales, Trajectory2Gym improves Tau1, Tau2, and BFCL at every tested scale, increasing the equal-weight three-benchmark mean by 16.9-29.8 percentage points. The gains are strongest in stateful and multi-turn interaction, where later decisions depend on earlier observations and feedback. Our results suggest that scaling tool-use agents depends not only on collecting more successful trajectories, but on constructing interactions whose dependencies are represented and whose decisions are learnable from the agent's visible history.

cs.CL↗

ConsMSA: Semantic Distribution Consistency Learning for Multimodal Sentiment Analysis

Multimodal sentiment analysis (MSA) aims to predict human sentiments by integrating signals from different modalities such as text, video, and audio. However, raw multimodal sequences often suffer from semantic inconsistency--exhibiting redundancy or conflicts within and across modalities--which hinders robust understanding and increases computational cost. To this end, we introduce ConsMSA, which explicitly formalizes semantic distribution consistency across both $\textit{intra}$- and $\textit{inter}$-modality, providing a consistency-aware mechanism for robust and efficient multimodal sentiment prediction. Specifically, ConsMSA projects multimodal token features into a shared sentiment space to compute an Intra- and Inter-modality Consistency Score ($I^2CS$). By coupling this score with predictive relevance, we formulate consistency-aware importance signals that are utilized: (i) as a consistency regularizer to align latent distributions during training, (ii) to derive semantic-aware weights for adaptive multimodal token reweighting, and (iii) as a practical criterion to prune redundant or conflicting tokens. Extensive experiments on CMU-MOSI, CMU-MOSEI, and CH-SIMS demonstrate that ConsMSA achieves state-of-the-art performance while remaining robust under aggressive token compression--retaining only 10% of tokens yields comparable accuracy. These results establish semantic distribution consistency as a promising foundation for synergizing predictive robustness with computational efficiency.

cs.LG↗

RoleFlow: Self-Evolving Multi-Role Agentic Collaboration via Structural Adaptation

Large language model (LLM) based multi-agent systems often rely on predefined collaboration structures, limiting their adaptability to evolving task requirements. Although recent approaches enable dynamic orchestration, trajectory-level rewards they apply assign one outcome to each decision, ofen struggling to identify the contributions of individual structural changes. We propose RoleFlow, a self-evolving multi-role agentic system that refines collaboration structures through feedback-driven atomic edits and on-demand role synthesis. To make structural adaptation learnable, we introduce Single-Edit Counterfactual Policy Optimization (SECPO), which evaluates each edit against its no-edit counterpart at the same chain state and assigns targeted credit to edit-specific tokens. Across seven benchmarks spanning four domains, RoleFlow achieves the optimal average performance, surpassing the strongest competitor by 4.7 points. It leads on all three multi-hop QA benchmarks by 3.2-7.5 F1 points and also shows supremacy on mathematical reasoning, web interaction, and code generation. Further analyses demonstrate cross-benchmark transferability, training-data efficiency, and cross-executor generalization.

cs.AI↗

PAR: Progress-Aligned Recurrence for Length Generalization in State Tracking

Looped language models can run more iterations at test time, but additional iterations need not help them solve longer problems. For sequential state tracking, final-answer supervision does not specify how far each iteration should advance, and repeated updates can change the scale of the recurrent state. We introduce \textbf{Progress-Aligned Recurrence (PAR)}, which trains the prediction at iteration $k$ to match the state after the first $k$ operations and rescales recurrent states to their first-iteration norms. On swap-$S_5$, a Qwen2.5-0.5B model trained on at most 32 moves achieves 95.5\% mean full-state accuracy at 512 moves, or $16\times$ the training length, compared with 55.7\% reported for RLT and 0.8\% for explicit chain of thought on the same backbone. Controlled $S_5$ ablations show that removing norm anchoring reduces the extrapolation factor from $16\times$ to below $2.2\times$, and replacing progress-aligned targets with final-answer supervision reduces it to at most $8\times$. A learned completion readout selects when to answer without a supplied stopping depth. When intermediate labels are unavailable, prefix self-distillation induces the correspondence from shorter problem prefixes using only final answers. The gains apply across sequential state-tracking tasks, establishing the task structure required for depth extrapolation. These findings support training intermediate predictions and state scale together to make additional recurrent depth useful for longer problems.

cs.CL↗

REFLEX: Reflective Evolution from LLM Experience

Large multimodal language models (MLLMs) have emerged as powerful tools for guiding evolutionary search toward interpretable programmatic policies. In existing program-evolution systems, however, reusable knowledge is usually carried by whole programs in the population, and it is difficult to trace how a visual observation led to a particular code change and its measured outcome. We present REFLEX, a train-free evolutionary framework that links these steps in one loop. A vision-enabled Critic turns task-specific behavioral evidence into a structured diagnosis; the diagnosis retrieves executable code snippets from a persistent Skill Memory; a text-only Actor writes the child program; and the child--parent fitness change updates the utility of each retrieved snippet. Every step is recorded in a single trace. Under matched backends and 100-call budgets over 10 paired seeds, REFLEX reaches the solve threshold in a median of 13, 20, and 24 LLM calls on Acrobot, Pendulum, and Lunar Lander, roughly half the calls required by official MLES and by a compute-matched Actor-only ablation. Frozen Skill Memory banks from Pendulum or Lunar Lander raise the final Acrobot score on all 10 paired seeds. On a 36-dimensional antenna-array design task with equal evaluation budgets and shared initialization, REFLEX reaches the harder $25.25$ score threshold on 9/10 seeds, compared with at most 3/10 for CMA-ES, GA, and PSO. The source code is available at https://github.com/wangpan-ustc/REFLEX.

cs.CL↗

BizAgentBench: Unveiling Hidden Challenges in Deploying Long-Horizon Agents for Real-World Business

Existing long-horizon agent benchmarks often emphasize final task success while providing limited assessment of intermediate execution validity. Yet real-world business operations require agents to navigate extensive, potentially outdated or conflicting policies while satisfying critical constraints throughout execution. These requirements are particularly consequential in high-stakes domains such as payments, where intermediate violations can incur financial losses or regulatory consequences regardless of the final outcome. To bridge this evaluation gap, we introduce BizAgentBench, a multi-turn benchmark grounded in real-world procedures from a leading payments company. Its executable environment integrates 789 knowledge documents and 601 discoverable business tools, with consistent policies, states, and tool behavior. The benchmark comprises 50 tasks involving resource constraints, temporal dependencies, prior commitments, and conflicting or outdated guidance. Each task is validated through reference execution, while deterministic checks assess both goal attainment and execution validity without prescribing a single solution path. Experiments reveal substantial limitations even among frontier models: Claude Opus 5 and GPT-6 Sol achieve strict success rates of only 64.0% and 61.3%, respectively. For Qwen3.8-27B, goal attainment reaches 42.0%, but strict success drops to 32.7%, demonstrating how outcome-based evaluation can mask invalid execution. Beyond success rates, DeepSeek-V4.1-Flash averages 191.3 tool calls per run, approximately 70% more than reference executions, revealing substantial execution overhead. Overall, BizAgentBench establishes a testbed for evaluating and advancing long-horizon agents beyond task completion, toward reliable and constraint-compliant execution in complex business environments.

cs.CE↗

AesCode: Aesthetic Code Generation with Decoupled Cross-Modal Rewards

Generating information-rich visual artifacts such as slides, posters, and dashboards as code is appealing because the outputs are structured, editable, and verifiable. Yet code models cannot see how their choices of layout and color come together on the canvas, often limiting spatial planning and aesthetic quality. Image generators excel at visual design but can misrender requested content, making their outputs unreliable targets for direct reproduction. We therefore introduce AesCode, which generates code grounded in the content prompt while using an image generated from the same prompt as an aesthetic guidance. To do so, AesCode represents the target as a design graph that describes the whole canvas and makes each property attributable. From this graph, we derive complementary cross-modal rewards: deterministic verifiers score properties parsable from code and rendering, while a VLM judge assesses the non-parsable ones with a sample-specific Visual Graph Rubric (VGR) tied to graph elements and relations. We optimize these decoupled rewards through reinforcement learning with per-channel normalization to jointly improve spatial planning, aesthetic quality, and verifiable correctness. To evaluate this setting, we build a benchmark that scores verifiable correctness and visual quality separately, with visual scores highly consistent with human judgments. We find that reference images substantially improve the visual quality of code generated by existing models, and ablations show that AesCode benefits from references both as model input and as a source of visual rewards. Relative to same-scale Qwen3-VL baselines given the same references, AesCode-8B and AesCode-32B improve visual quality by 31.1 and 22.4 percentage points, reaching scores comparable to those of closed-source frontier models such as GPT-5.5 and Claude Opus 4.8.

cs.AI↗

HERO: Hierarchical Evidential Reasoning Optimization for Radiology Report Generation via Reason-then-Summarize

Multimodal Large Language Models (MLLMs) have substantially advanced Radiology Report Generation (RRG), yet aligning them through reinforcement learning (RL) remains challenging due to heterogeneous medical supervision. Vanilla Group Relative Policy Optimization (GRPO) assigns uniform credit across the entire generation, leading to segment interference, token dilution, and rationale-diagnosis decoupling, which exacerbates clinical hallucinations. We propose HERO (Hierarchical rationalE Reasoning Optimization), a factorized policy optimization framework that aligns heterogeneous supervision with three optimization granularities. HERO separately optimizes reasoning, diagnosis, and rationale faithfulness through complementary segment-, token-, and completion-level optimization with a heterogeneous reward formulation covering diagnostic accuracy, reasoning quality, and think-answer consistency. Experiments on MIMIC-CXR and IU-Xray show that HERO outperforms strong supervised and reinforcement learning baselines, achieving state-of-the-art clinical efficacy while producing more rationale-supported and think-answer-consistent reports, thereby substantially mitigating clinical hallucinations.

cs.LG↗

SAGE: Efficient Protected Vision-Language Inference on Smart Glasses

Smart glasses are a promising platform for vision-language assistants, but private split inference remains expensive: protecting visual representations before transmission does not remove the cost of on-device vision encoding, wide protected tokens, or hardware-unaware execution. We present SAGE (Smart-glasses-Aware Guarded Encoding), a hardware-aware framework for efficient protected VLM inference on smart glasses. SAGE keeps raw images and unprotected visual tokens on the trusted device, reduces visual input cost, executes shape-specialized INT8 graphs, and compresses protected representations into compact 256-dimensional INT8 packets before transmission. Unlike efficiency methods optimized only for nominal model size, SAGE selects its operating point using downstream answer quality together with measured latency, memory, and thermal behavior on real Mentra Live glasses. On a matched Qwen workload, SAGE reduces glasses inference latency by 39.18%, device-sensor temperature rise by 21.91%, and protected packet size by 96.56%, while retaining 85.62% of the protected reference's relaxed utility and comparable prompted containment. Direct glasses-to-phone tests deliver all 192 packets and reduce median packet-plus-acknowledgment time from 71.3 to 10.0 ms. The compact protected interface also transfers across four additional VLM families. These results show that private wearable VLM inference must be optimized jointly across representation protection, communication, and real-device execution rather than through model compression alone.

cs.CR↗

CoBrush: A Hierarchical Planning Framework for Human-Robot Co-Painting

Embodied co-painting requires a robot to repeatedly update a shared physical canvas while human intent evolves over interaction. Existing reference-driven painters or reactive assistants are typically optimized for single-shot rendering or sketch completion, limiting their ability to sustain coherent multi-round collaboration or to construct complex, content-rich scenes over time. We present CoBrush, a hierarchical framework that formulates multi-round co-painting as a coordinated semantic, spatial, and execution process. By separating high-level intent inference from spatial grounding and stroke-level control, the system supports progressive scene development on real acrylic canvases. We evaluate the framework through real human-robot painting sessions, stress tests, and user studies. Compared to single-turn baselines, our approach achieves stronger semantic alignment, more stable spatial progression, and higher perceived plausibility of robot actions. These results demonstrate that structured multi-stage reasoning improves the coherence and robustness of interactive painting and supports the progressive development of content-rich physical artworks.

cs.RO↗

Imagine to Act: High-Fidelity Data Synthesis via Image Editing World Model for Scalable GUI Agent Training

Graphical User Interface (GUI) agents have emerged as a promising paradigm for automating complex digital workflows across diverse applications. However, training highly capable and generalizable agents fundamentally relies on massive, high-fidelity visual-action trajectories, which are notoriously difficult to acquire. While human demonstrations are unscalable, existing GUI world models rely on text descriptions or HTML rendering, discarding crucial pixel-level visual details like icons and layout styles. To address this issue, we introduce Infinite-Dreamer, a simulation-free data synthesis method powered by a pixel-level Image Editing World Model. By conceptualizing GUI transitions as image editing tasks, we leverage Vision-Language Models (VLMs) to describe action-induced UI changes as structured delta-text. We then fine-tune an image editing backbone to controllably synthesize realistic screenshot transitions. We utilize this model to generate both single-frame visual robustness data and multi-step imaginary trajectories. To validate the effectiveness of our approach, we fine-tune the Qwen3-VL baseline solely on the synthesized data to obtain Infinite-Actor, and evaluate it on AndroidWorld, MobileWorld, and AndroidControl-Curated benchmarks. Infinite-Actor consistently outperforms the Qwen3-VL baselines across scales: Infinite-Actor-8B improves AndroidWorld Pass@1 by +4.45 and nearly doubles the MobileWorld Pass@3 success rate, while Infinite-Actor-2B improves Pass@1 by +9.05. Code is available at https://github.com/swaydy-n/Infinite-Dreamer.

cs.CV↗

EVolSplat4D: Efficient Volume-based Gaussian Splatting for 4D Urban Scene Synthesis

Novel view synthesis (NVS) of static and dynamic urban scenes is essential for autonomous driving simulation, yet existing methods often struggle to balance reconstruction time with quality. While state-of-the-art neural radiance fields and 3D Gaussian Splatting approaches achieve photorealism, they often rely on time-consuming per-scene optimization. Conversely, emerging feed-forward methods frequently adopt per-pixel Gaussian representations, which lead to 3D inconsistencies when aggregating multi-view predictions in complex, dynamic environments. We propose EvolSplat4D, a feed-forward framework that moves beyond existing per-pixel paradigms by unifying volume-based and pixel-based Gaussian prediction across three specialized branches. For close-range static regions, we predict consistent geometry of 3D Gaussians over multiple frames directly from a 3D feature volume, complemented by a semantically-enhanced image-based rendering module for predicting their appearance. For dynamic actors, we utilize object-centric canonical spaces and a motion-adjusted rendering module to aggregate temporal features, ensuring stable 4D reconstruction despite noisy motion priors. Far-Field scenery is handled by an efficient per-pixel Gaussian branch to ensure full-scene coverage. Experimental results on the KITTI-360, KITTI, Waymo, and PandaSet datasets show that EvolSplat4D reconstructs both static and dynamic environments with superior accuracy and consistency, outperforming both per-scene optimization and state-of-the-art feed-forward baselines.

cs.CV↗

Chinese-Jev: Bringing System One Model to Chinese-Language Tasks

System One models such as Jev offer an efficient alternative to generative language models for tasks that require decisions rather than open-ended responses. However, existing Jev models exhibit limited Chinese-language decision accuracy, restricting their utility in both general and specialized settings. In this paper, we introduce Chinese-Jev, a System One model that addresses this gap through a unified data processing and training pipeline. Our data processing protocol converts heterogeneous Chinese-language annotations into probability targets over candidate options, enabling a shared training formulation across domains and question formats. To enable efficient inference, Chinese-Jev adopts a lightweight encoder-only backbone for text encoding and learns to score candidate answers through decision-oriented training. To address the misalignment between the pre-training distribution and downstream Chinese-language scenarios, we first train the model on a general-purpose corpus of 10 million examples, then fine-tune it separately for the medical, legal, and financial domains. To evaluate decision accuracy and calibration in both general and domain-specific Chinese-language settings, we introduce Chinese-Jev Bench (CJ-Bench). After first-stage pre-training, Chinese-Jev exceeds the accuracy of the closed-source Jev model by 1.24% on general-domain tasks while achieving a 20.3x speedup. Subsequent domain-specific fine-tuning yields a 4.0% accuracy improvement over Jev in medicine and achieves 92% of Jev's average accuracy across specialized domains, with a 17x speedup and an average latency of only 15 ms per example. We further demonstrate on-device deployment of an INT8-quantized model on mobile devices, achieving an inference latency of approximately 1.0 second per decision. The project is available at https://gulucaptain.github.io/Chinese-Jev/.

cs.CL↗

From Models to Systems: A Comprehensive Survey of Efficient Multimodal Learning

The rapid expansion of multimodal models has surfaced formidable bottlenecks in computation, memory, and deployment, catalyzing the rise of Efficient Multimodal Learning (EML) as a pivotal research frontier. Despite intensive progress, a cohesive understanding of what, how, and where efficiency is manifested across the learning stack remains fragmented. This survey systematizes the EML landscape by introducing the first structured, model-to-system taxonomy. We distill insights from over 300 seminal works into three hierarchical levels--model, algorithm, and system--addressing architectural parsimony, execution refinement, and hardware-aware orchestration, respectively. Moving beyond a purely categorical review, we offer a methodological synthesis of the vertical synergies between these layers, elucidating how cross-layer co-design contributes to the fundamental "Efficiency-Utility-Privacy" trade-off. Through an integrative case study of Multimodal Large Language Models (MLLMs), we trace the field's evolutionary trajectory from initial structural adjustments to modern full-stack resource orchestration. Furthermore, we provide a holistic discussion and application-specific optimization blueprints for diverse domains and posit a paradigm shift toward self-regulating intelligence, where efficiency is an intrinsic, emergent property of the model's fundamental design rather than a post-hoc constraint. Finally, we present open challenges and future directions that will define the trajectory of EML research. This survey establishes a structured framework for multimodal systems that are not only high-performing and generalizable but natively efficient and ready for ubiquitous deployment. A continuously updated version is available at https://github.com/pwang322/Efficient-Multimodal-Learning-Survey.

cs.MM↗

FigEx2: Visual-Conditioned Panel Detection and Captioning for Scientific Compound Figures

Scientific compound figures combine multiple labeled panels into a single image, and downstream pretraining and retrieval require panel-aligned visual-text pairs. However, in a PubMed Central (PMC)-scale crawl of 346,567 compound figures, 16.3% have no caption and are discarded by existing caption-decomposition pipelines. We propose FigEx2, a visual-conditioned framework that takes only a compound figure as input and jointly produces labeled panel boxes and panel-wise captions. FigEx2 introduces an Entity-Attention Kullback-Leibler (KL) regularizer that aligns the detector's cross-attention with scientific entities annotated for each panel, providing a stable conditioning signal that also improves localization, and applies Group Relative Policy Optimization (GRPO) with a panel-level Entity-F1 reward to optimize scientific faithfulness. We curate BioSci-Fig-Cap for in-domain supervision and contribute physics and chemistry test suites for cross-disciplinary evaluation. FigEx2 achieves 0.751 mAP@0.5:0.95 on BioSci-Fig-Cap, and outperforms Qwen3-VL-8B by 6.80 Entity-F1 on MedICaT for captioning. It also transfers zero-shot to out-of-distribution domains. The source code is available at https://github.com/Huang-AI4Medicine-Lab/FigEx2.

cs.CV↗