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Patrick Smith

Publications and source records attributed to Patrick Smith.

3 recordsLinked to original sources

A SPHEREx Pipeline and Spectral Library for Ultracool Dwarfs

We present a Python spectrophotometry extraction tool tailored for fast-moving point sources detected in the SPHEREx mission, and use it to construct a set of 0.75-5.0 $\mu$m low-resolution ($\lambda/\Delta\lambda \sim 50$) spectrophotometry data products based on the SPHEREx Quick Release 2 (QR2) for a set of 6003 L0-Y1 ultracool dwarfs: 2050 known ultracool dwarfs, 3008 known photometric ultracool dwarf candidates, and 947 newly identified ultracool dwarfs. This work more than doubles the number of ultracool dwarfs with spectroscopy, from 3449 to 7402. We provide SPHEREx templates for each spectral subtype and a set of tools to assign automated spectral types. The QR2 data release generates spectrophotometry with an average signal-to-noise per spectral channel above $\sim$10 for most objects with WISE W2 magnitudes of 14.0 mag and brighter. The compiled data set is made available publicly at https://mocadb.ca, where new spectral compilations from future data releases will also be made available as they are published. These new data provide a significant increase in the number of substellar objects for which the 2.4-5.0 $\mu$m window is now accessible, making it possible to probe important molecular chemistry of key CNOS-bearing species for the coolest brown dwarfs. We flag 2668 ultracool dwarfs as candidate young brown dwarfs, 250 as candidate subdwarfs, and 865 as possibly otherwise peculiar for future investigation. The SPIFF library presented here opens the doors to efficient confirmation of candidate substellar objects and follow-up studies of population-level atmospheric properties of cold brown dwarfs.

astro-ph.SR

Three Thousand Motion-Confirmed L and T Dwarf Candidates from the Backyard Worlds:~Planet 9 Citizen Science Project

The Backyard Worlds: Planet 9 citizen science project uses data from the Wide-field Infrared Survey Explorer to detect infrared objects with significant motion. In this work, we present the majority of the L and T dwarf candidates discovered through this effort. For each candidate, we provide proper motion measurements as well as optical, near-infrared, and mid-infrared photometry (when available), photometric spectral types and distance estimates. Three thousand and six new motion-confirmed discoveries are presented in this work, 2,357 with L-type photometric spectral types and 649 with T-type photometric spectral types. We also present an additional 80 objects as likely L or T dwarfs based on available photometry, but for which a significant motion measurement could not be obtained. We identify 28 objects in this sample as new comoving companions to higher-mass stars, and an additional 9 sources that are candidate binary systems made up of two ultracool dwarfs of L-type or later. Follow-up spectroscopic observations will be necessary to confirm spectral types and further characterize the sources discovered through this project. This work presents the largest single sample of motion-confirmed L and T dwarf discoveries to date, which would more than double the number of known L and T dwarfs, if confirmed. We wish to sincerely thank our citizen scientist collaborators for their monumental efforts that have directly impacted this project's success.

astro-ph.SR

Engineering Mythology: A Digital-Physical Framework for Culturally-Inspired Public Art

Navagunjara Reborn: The Phoenix of Odisha was built for Burning Man 2025 as both a sculpture and an experiment-a fusion of myth, craft, and computation. This paper describes the digital-physical workflow developed for the project: a pipeline that linked digital sculpting, distributed fabrication by artisans in Odisha (India), modular structural optimization in the U.S., iterative feedback through photogrammetry and digital twins, and finally, one-shot full assembly at the art site in Black Rock Desert, Nevada. The desert installation tested not just materials, but also systems of collaboration: between artisans and engineers, between myth and technology, between cultural specificity and global experimentation. We share the lessons learned in design, fabrication, and deployment and offer a framework for future interdisciplinary projects at the intersection of cultural heritage, STEAM education, and public art. In retrospect, this workflow can be read as a convergence of many knowledge systems-artisan practice, structural engineering, mythic narrative, and environmental constraint-rather than as execution of a single fixed blueprint.

cs.GR