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Philip Torr

Publications and source records attributed to Philip Torr.

At least 217 records · Page 12Linked to original sources

No Culture Left Behind: ArtELingo-28, a Benchmark of WikiArt with Captions in 28 Languages

Research in vision and language has made considerable progress thanks to benchmarks such as COCO. COCO captions focused on unambiguous facts in English; ArtEmis introduced subjective emotions and ArtELingo introduced some multilinguality (Chinese and Arabic). However we believe there should be more multilinguality. Hence, we present ArtELingo-28, a vision-language benchmark that spans $\textbf{28}$ languages and encompasses approximately $\textbf{200,000}$ annotations ($\textbf{140}$ annotations per image). Traditionally, vision research focused on unambiguous class labels, whereas ArtELingo-28 emphasizes diversity of opinions over languages and cultures. The challenge is to build machine learning systems that assign emotional captions to images. Baseline results will be presented for three novel conditions: Zero-Shot, Few-Shot and One-vs-All Zero-Shot. We find that cross-lingual transfer is more successful for culturally-related languages. Data and code are provided at www.artelingo.org.

cs.CL↗

Select2Plan: Training-Free ICL-Based Planning through VQA and Memory Retrieval

This study explores the potential of off-the-shelf Vision-Language Models (VLMs) for high-level robot planning in the context of autonomous navigation. Indeed, while most of existing learning-based approaches for path planning require extensive task-specific training/fine-tuning, we demonstrate how such training can be avoided for most practical cases. To do this, we introduce Select2Plan (S2P), a novel training-free framework for high-level robot planning which completely eliminates the need for fine-tuning or specialised training. By leveraging structured Visual Question-Answering (VQA) and In-Context Learning (ICL), our approach drastically reduces the need for data collection, requiring a fraction of the task-specific data typically used by trained models, or even relying only on online data. Our method facilitates the effective use of a generally trained VLM in a flexible and cost-efficient way, and does not require additional sensing except for a simple monocular camera. We demonstrate its adaptability across various scene types, context sources, and sensing setups. We evaluate our approach in two distinct scenarios: traditional First-Person View (FPV) and infrastructure-driven Third-Person View (TPV) navigation, demonstrating the flexibility and simplicity of our method. Our technique significantly enhances the navigational capabilities of a baseline VLM of approximately 50% in TPV scenario, and is comparable to trained models in the FPV one, with as few as 20 demonstrations.

cs.RO↗

Can Large Language Model Agents Simulate Human Trust Behavior?

Large Language Model (LLM) agents have been increasingly adopted as simulation tools to model humans in social science and role-playing applications. However, one fundamental question remains: can LLM agents really simulate human behavior? In this paper, we focus on one critical and elemental behavior in human interactions, trust, and investigate whether LLM agents can simulate human trust behavior. We first find that LLM agents generally exhibit trust behavior, referred to as agent trust, under the framework of Trust Games, which are widely recognized in behavioral economics. Then, we discover that GPT-4 agents manifest high behavioral alignment with humans in terms of trust behavior, indicating the feasibility of simulating human trust behavior with LLM agents. In addition, we probe the biases of agent trust and differences in agent trust towards other LLM agents and humans. We also explore the intrinsic properties of agent trust under conditions including external manipulations and advanced reasoning strategies. Our study provides new insights into the behaviors of LLM agents and the fundamental analogy between LLMs and humans beyond value alignment. We further illustrate broader implications of our discoveries for applications where trust is paramount.

cs.AI↗

Corrective Machine Unlearning

Machine Learning models increasingly face data integrity challenges due to the use of large-scale training datasets drawn from the Internet. We study what model developers can do if they detect that some data was manipulated or incorrect. Such manipulated data can cause adverse effects including vulnerability to backdoored samples, systemic biases, and reduced accuracy on certain input domains. Realistically, all manipulated training samples cannot be identified, and only a small, representative subset of the affected data can be flagged. We formalize Corrective Machine Unlearning as the problem of mitigating the impact of data affected by unknown manipulations on a trained model, only having identified a subset of the corrupted data. We demonstrate that the problem of corrective unlearning has significantly different requirements from traditional privacy-oriented unlearning. We find most existing unlearning methods, including retraining-from-scratch without the deletion set, require most of the manipulated data to be identified for effective corrective unlearning. However, one approach, Selective Synaptic Dampening, achieves limited success, unlearning adverse effects with just a small portion of the manipulated samples in our setting, which shows encouraging signs for future progress. We hope our work spurs research towards developing better methods for corrective unlearning and offers practitioners a new strategy to handle data integrity challenges arising from web-scale training. Code is available at https://github.com/drimpossible/corrective-unlearning-bench.

cs.LG↗

A Scalable Communication Protocol for Networks of Large Language Models

Communication is a prerequisite for collaboration. When scaling networks of AI-powered agents, communication must be versatile, efficient, and portable. These requisites, which we refer to as the Agent Communication Trilemma, are hard to achieve in large networks of agents. We introduce Agora, a meta protocol that leverages existing communication standards to make LLM-powered agents solve complex problems efficiently. In Agora, agents typically use standardised routines for frequent communications, natural language for rare communications, and LLM-written routines for everything in between. Agora sidesteps the Agent Communication Trilemma and robustly handles changes in interfaces and members, allowing unprecedented scalability with full decentralisation and minimal involvement of human beings. On large Agora networks, we observe the emergence of self-organising, fully automated protocols that achieve complex goals without human intervention.

cs.AI↗

Semantic Score Distillation Sampling for Compositional Text-to-3D Generation

Generating high-quality 3D assets from textual descriptions remains a pivotal challenge in computer graphics and vision research. Due to the scarcity of 3D data, state-of-the-art approaches utilize pre-trained 2D diffusion priors, optimized through Score Distillation Sampling (SDS). Despite progress, crafting complex 3D scenes featuring multiple objects or intricate interactions is still difficult. To tackle this, recent methods have incorporated box or layout guidance. However, these layout-guided compositional methods often struggle to provide fine-grained control, as they are generally coarse and lack expressiveness. To overcome these challenges, we introduce a novel SDS approach, Semantic Score Distillation Sampling (SemanticSDS), designed to effectively improve the expressiveness and accuracy of compositional text-to-3D generation. Our approach integrates new semantic embeddings that maintain consistency across different rendering views and clearly differentiate between various objects and parts. These embeddings are transformed into a semantic map, which directs a region-specific SDS process, enabling precise optimization and compositional generation. By leveraging explicit semantic guidance, our method unlocks the compositional capabilities of existing pre-trained diffusion models, thereby achieving superior quality in 3D content generation, particularly for complex objects and scenes. Experimental results demonstrate that our SemanticSDS framework is highly effective for generating state-of-the-art complex 3D content. Code: https://github.com/YangLing0818/SemanticSDS-3D

cs.CV↗

Toward Robust Real-World Audio Deepfake Detection: Closing the Explainability Gap

The rapid proliferation of AI-manipulated or generated audio deepfakes poses serious challenges to media integrity and election security. Current AI-driven detection solutions lack explainability and underperform in real-world settings. In this paper, we introduce novel explainability methods for state-of-the-art transformer-based audio deepfake detectors and open-source a novel benchmark for real-world generalizability. By narrowing the explainability gap between transformer-based audio deepfake detectors and traditional methods, our results not only build trust with human experts, but also pave the way for unlocking the potential of citizen intelligence to overcome the scalability issue in audio deepfake detection.

cs.LG↗

SAGE: Scalable Ground Truth Evaluations for Large Sparse Autoencoders

A key challenge in interpretability is to decompose model activations into meaningful features. Sparse autoencoders (SAEs) have emerged as a promising tool for this task. However, a central problem in evaluating the quality of SAEs is the absence of ground truth features to serve as an evaluation gold standard. Current evaluation methods for SAEs are therefore confronted with a significant trade-off: SAEs can either leverage toy models or other proxies with predefined ground truth features; or they use extensive prior knowledge of realistic task circuits. The former limits the generalizability of the evaluation results, while the latter limits the range of models and tasks that can be used for evaluations. We introduce SAGE: Scalable Autoencoder Ground-truth Evaluation, a ground truth evaluation framework for SAEs that scales to large state-of-the-art SAEs and models. We demonstrate that our method can automatically identify task-specific activations and compute ground truth features at these points. Compared to previous methods we reduce the training overhead by introducing a novel reconstruction method that allows to apply residual stream SAEs to sublayer activations. This eliminates the need for SAEs trained on every task-specific activation location. Then we validate the scalability of our framework, by evaluating SAEs on novel tasks on Pythia70M, GPT-2 Small, and Gemma-2-2. Our framework therefore paves the way for generalizable, large-scale evaluations of SAEs in interpretability research.

cs.LG↗

Towards Interpretable Sequence Continuation: Analyzing Shared Circuits in Large Language Models

While transformer models exhibit strong capabilities on linguistic tasks, their complex architectures make them difficult to interpret. Recent work has aimed to reverse engineer transformer models into human-readable representations called circuits that implement algorithmic functions. We extend this research by analyzing and comparing circuits for similar sequence continuation tasks, which include increasing sequences of Arabic numerals, number words, and months. By applying circuit interpretability analysis, we identify a key sub-circuit in both GPT-2 Small and Llama-2-7B responsible for detecting sequence members and for predicting the next member in a sequence. Our analysis reveals that semantically related sequences rely on shared circuit subgraphs with analogous roles. Additionally, we show that this sub-circuit has effects on various math-related prompts, such as on intervaled circuits, Spanish number word and months continuation, and natural language word problems. Overall, documenting shared computational structures enables better model behavior predictions, identification of errors, and safer editing procedures. This mechanistic understanding of transformers is a critical step towards building more robust, aligned, and interpretable language models.

cs.CL↗

Stop Reasoning! When Multimodal LLM with Chain-of-Thought Reasoning Meets Adversarial Image

Multimodal LLMs (MLLMs) with a great ability of text and image understanding have received great attention. To achieve better reasoning with MLLMs, Chain-of-Thought (CoT) reasoning has been widely explored, which further promotes MLLMs' explainability by giving intermediate reasoning steps. Despite the strong power demonstrated by MLLMs in multimodal reasoning, recent studies show that MLLMs still suffer from adversarial images. This raises the following open questions: Does CoT also enhance the adversarial robustness of MLLMs? What do the intermediate reasoning steps of CoT entail under adversarial attacks? To answer these questions, we first generalize existing attacks to CoT-based inferences by attacking the two main components, i.e., rationale and answer. We find that CoT indeed improves MLLMs' adversarial robustness against the existing attack methods by leveraging the multi-step reasoning process, but not substantially. Based on our findings, we further propose a novel attack method, termed as stop-reasoning attack, that attacks the model while bypassing the CoT reasoning process. Experiments on three MLLMs and two visual reasoning datasets verify the effectiveness of our proposed method. We show that stop-reasoning attack can result in misled predictions and outperform baseline attacks by a significant margin.

cs.CV↗

DreamBeast: Distilling 3D Fantastical Animals with Part-Aware Knowledge Transfer

We present DreamBeast, a novel method based on score distillation sampling (SDS) for generating fantastical 3D animal assets composed of distinct parts. Existing SDS methods often struggle with this generation task due to a limited understanding of part-level semantics in text-to-image diffusion models. While recent diffusion models, such as Stable Diffusion 3, demonstrate a better part-level understanding, they are prohibitively slow and exhibit other common problems associated with single-view diffusion models. DreamBeast overcomes this limitation through a novel part-aware knowledge transfer mechanism. For each generated asset, we efficiently extract part-level knowledge from the Stable Diffusion 3 model into a 3D Part-Affinity implicit representation. This enables us to instantly generate Part-Affinity maps from arbitrary camera views, which we then use to modulate the guidance of a multi-view diffusion model during SDS to create 3D assets of fantastical animals. DreamBeast significantly enhances the quality of generated 3D creatures with user-specified part compositions while reducing computational overhead, as demonstrated by extensive quantitative and qualitative evaluations.

cs.CV↗

Latent Guard: a Safety Framework for Text-to-image Generation

With the ability to generate high-quality images, text-to-image (T2I) models can be exploited for creating inappropriate content. To prevent misuse, existing safety measures are either based on text blacklists, which can be easily circumvented, or harmful content classification, requiring large datasets for training and offering low flexibility. Hence, we propose Latent Guard, a framework designed to improve safety measures in text-to-image generation. Inspired by blacklist-based approaches, Latent Guard learns a latent space on top of the T2I model's text encoder, where it is possible to check the presence of harmful concepts in the input text embeddings. Our proposed framework is composed of a data generation pipeline specific to the task using large language models, ad-hoc architectural components, and a contrastive learning strategy to benefit from the generated data. The effectiveness of our method is verified on three datasets and against four baselines. Code and data will be shared at https://latentguard.github.io/.

cs.CV↗

kNN-CLIP: Retrieval Enables Training-Free Segmentation on Continually Expanding Large Vocabularies

Continual segmentation has not yet tackled the challenge of improving open-vocabulary segmentation models with training data for accurate segmentation across large, continually expanding vocabularies. We discover that traditional continual training results in severe catastrophic forgetting, failing to outperform a zero-shot segmentation baseline. We introduce a novel training-free strategy, kNN-CLIP, which augments the model with a database of instance embeddings for semantic and panoptic segmentation that achieves zero forgetting. We demonstrate that kNN-CLIP can adapt to continually growing vocabularies without the need for retraining or large memory costs. kNN-CLIP enables open-vocabulary segmentation methods to expand their vocabularies on any domain with a single pass through the data, while only storing compact embeddings. This approach minimizes both compute and memory costs. kNN-CLIP achieves state-of-the-art performance across large-vocabulary semantic and panoptic segmentation datasets. We hope kNN-CLIP represents a significant step forward in enabling more efficient and adaptable continual segmentation, paving the way for advances in real-world large-vocabulary continual segmentation methods.

cs.CV↗

Specify and Edit: Overcoming Ambiguity in Text-Based Image Editing

Text-based editing diffusion models exhibit limited performance when the user's input instruction is ambiguous. To solve this problem, we propose $\textit{Specify ANd Edit}$ (SANE), a zero-shot inference pipeline for diffusion-based editing systems. We use a large language model (LLM) to decompose the input instruction into specific instructions, i.e. well-defined interventions to apply to the input image to satisfy the user's request. We benefit from the LLM-derived instructions along the original one, thanks to a novel denoising guidance strategy specifically designed for the task. Our experiments with three baselines and on two datasets demonstrate the benefits of SANE in all setups. Moreover, our pipeline improves the interpretability of editing models, and boosts the output diversity. We also demonstrate that our approach can be applied to any edit, whether ambiguous or not. Our code is public at https://github.com/fabvio/SANE.

cs.CV↗

DetToolChain: A New Prompting Paradigm to Unleash Detection Ability of MLLM

We present DetToolChain, a novel prompting paradigm, to unleash the zero-shot object detection ability of multimodal large language models (MLLMs), such as GPT-4V and Gemini. Our approach consists of a detection prompting toolkit inspired by high-precision detection priors and a new Chain-of-Thought to implement these prompts. Specifically, the prompts in the toolkit are designed to guide the MLLM to focus on regional information (e.g., zooming in), read coordinates according to measure standards (e.g., overlaying rulers and compasses), and infer from the contextual information (e.g., overlaying scene graphs). Building upon these tools, the new detection chain-of-thought can automatically decompose the task into simple subtasks, diagnose the predictions, and plan for progressive box refinements. The effectiveness of our framework is demonstrated across a spectrum of detection tasks, especially hard cases. Compared to existing state-of-the-art methods, GPT-4V with our DetToolChain improves state-of-the-art object detectors by +21.5% AP50 on MS COCO Novel class set for open-vocabulary detection, +24.23% Acc on RefCOCO val set for zero-shot referring expression comprehension, +14.5% AP on D-cube describe object detection FULL setting.

cs.CV↗

SynthCLIP: Are We Ready for a Fully Synthetic CLIP Training?

We present SynthCLIP, a CLIP model trained on entirely synthetic text-image pairs. Leveraging recent text-to-image (TTI) networks and large language models (LLM), we generate synthetic datasets of images and corresponding captions at scale, with no human intervention. In this work, we provide an analysis on CLIP models trained on synthetic data. We provide insights on the data generation strategy, number of samples required, scaling trends, and resulting properties. We also introduce SynthCI-30M, a purely synthetic dataset comprising 30 million captioned images. Our code, trained models, and data, are released as open source at https://github.com/hammoudhasan/SynthCLIP

cs.CV↗

VFusion3D: Learning Scalable 3D Generative Models from Video Diffusion Models

This paper presents a novel method for building scalable 3D generative models utilizing pre-trained video diffusion models. The primary obstacle in developing foundation 3D generative models is the limited availability of 3D data. Unlike images, texts, or videos, 3D data are not readily accessible and are difficult to acquire. This results in a significant disparity in scale compared to the vast quantities of other types of data. To address this issue, we propose using a video diffusion model, trained with extensive volumes of text, images, and videos, as a knowledge source for 3D data. By unlocking its multi-view generative capabilities through fine-tuning, we generate a large-scale synthetic multi-view dataset to train a feed-forward 3D generative model. The proposed model, VFusion3D, trained on nearly 3M synthetic multi-view data, can generate a 3D asset from a single image in seconds and achieves superior performance when compared to current SOTA feed-forward 3D generative models, with users preferring our results over 90% of the time.

cs.CV↗

On Pretraining Data Diversity for Self-Supervised Learning

We explore the impact of training with more diverse datasets, characterized by the number of unique samples, on the performance of self-supervised learning (SSL) under a fixed computational budget. Our findings consistently demonstrate that increasing pretraining data diversity enhances SSL performance, albeit only when the distribution distance to the downstream data is minimal. Notably, even with an exceptionally large pretraining data diversity achieved through methods like web crawling or diffusion-generated data, among other ways, the distribution shift remains a challenge. Our experiments are comprehensive with seven SSL methods using large-scale datasets such as ImageNet and YFCC100M amounting to over 200 GPU days. Code and trained models are available at https://github.com/hammoudhasan/DiversitySSL

cs.CV↗