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Ping Luo

Publications and source records attributed to Ping Luo.

At least 199 records · Page 11Linked to original sources

Prior Knowledge Distillation Network for Face Super-Resolution

The purpose of face super-resolution (FSR) is to reconstruct high-resolution (HR) face images from low-resolution (LR) inputs. With the continuous advancement of deep learning technologies, contemporary prior-guided FSR methods initially estimate facial priors and then use this information to assist in the super-resolution reconstruction process. However, ensuring the accuracy of prior estimation remains challenging, and straightforward cascading and convolutional operations often fail to fully leverage prior knowledge. Inaccurate or insufficiently utilized prior information inevitably degrades FSR performance. To address this issue, we propose a prior knowledge distillation network (PKDN) for FSR, which involves transferring prior information from the teacher network to the student network. This approach enables the network to learn priors during the training stage while relying solely on low-resolution facial images during the testing stage, thus mitigating the adverse effects of prior estimation inaccuracies. Additionally, we incorporate robust attention mechanisms to design a parsing map fusion block that effectively utilizes prior information. To prevent feature loss, we retain multi-scale features during the feature extraction stage and employ them in the subsequent super-resolution reconstruction process. Experimental results on benchmark datasets demonstrate that our PKDN approach surpasses existing FSR methods in generating high-quality face images.

cs.CV↗

PhyBench: A Physical Commonsense Benchmark for Evaluating Text-to-Image Models

Text-to-image (T2I) models have made substantial progress in generating images from textual prompts. However, they frequently fail to produce images consistent with physical commonsense, a vital capability for applications in world simulation and everyday tasks. Current T2I evaluation benchmarks focus on metrics such as accuracy, bias, and safety, neglecting the evaluation of models' internal knowledge, particularly physical commonsense. To address this issue, we introduce PhyBench, a comprehensive T2I evaluation dataset comprising 700 prompts across 4 primary categories: mechanics, optics, thermodynamics, and material properties, encompassing 31 distinct physical scenarios. We assess 6 prominent T2I models, including proprietary models DALLE3 and Gemini, and demonstrate that incorporating physical principles into prompts enhances the models' ability to generate physically accurate images. Our findings reveal that: (1) even advanced models frequently err in various physical scenarios, except for optics; (2) GPT-4o, with item-specific scoring instructions, effectively evaluates the models' understanding of physical commonsense, closely aligning with human assessments; and (3) current T2I models are primarily focused on text-to-image translation, lacking profound reasoning regarding physical commonsense. We advocate for increased attention to the inherent knowledge within T2I models, beyond their utility as mere image generation tools. The data will be available soon.

cs.CV↗

FedVeca: Federated Vectorized Averaging on Non-IID Data with Adaptive Bi-directional Global Objective

Federated Learning (FL) is a distributed machine learning framework to alleviate the data silos, where decentralized clients collaboratively learn a global model without sharing their private data. However, the clients' Non-Independent and Identically Distributed (Non-IID) data negatively affect the trained model, and clients with different numbers of local updates may cause significant gaps to the local gradients in each communication round. In this paper, we propose a Federated Vectorized Averaging (FedVeca) method to address the above problem on Non-IID data. Specifically, we set a novel objective for the global model which is related to the local gradients. The local gradient is defined as a bi-directional vector with step size and direction, where the step size is the number of local updates and the direction is divided into positive and negative according to our definition. In FedVeca, the direction is influenced by the step size, thus we average the bi-directional vectors to reduce the effect of different step sizes. Then, we theoretically analyze the relationship between the step sizes and the global objective, and obtain upper bounds on the step sizes per communication round. Based on the upper bounds, we design an algorithm for the server and the client to adaptively adjusts the step sizes that make the objective close to the optimum. Finally, we conduct experiments on different datasets, models and scenarios by building a prototype system, and the experimental results demonstrate the effectiveness and efficiency of the FedVeca method.

cs.LG↗

Uncovering and Mitigating the Impact of Frozen Package Versions for Fixed-Release Linux

Towards understanding the ecosystem gap of fixed-release Linux that is caused by the evolution of mirrors, we conducted a comprehensive study of the Debian ecosystem. This study involved the collection of Debian packages and the construction of the dependency graph of the Debian ecosystem. Utilizing historic snapshots of Debian mirrors, we were able to recover the evolution of the dependency graph for all Debian releases, including obsolete ones. Through the analysis of the dependency graph and its evolution, we investigated from two key aspects: (1) compatibility issues and (2) security threats in the Debian ecosystem. Our findings provide valuable insights into the use and design of Linux package managers. To address the challenges revealed in the empirical study and bridge the ecosystem gap between releases, we propose a novel package management approach allowing for separate dependency environments based on native Debian mirrors. We present a working prototype, named ccenv, which can effectively remedy the inadequacy of current tools.

cs.SE↗

Federated Prediction-Powered Inference from Decentralized Data

In various domains, the increasing application of machine learning allows researchers to access inexpensive predictive data, which can be utilized as auxiliary data for statistical inference. Although such data are often unreliable compared to gold-standard datasets, Prediction-Powered Inference (PPI) has been proposed to ensure statistical validity despite the unreliability. However, the challenge of `data silos' arises when the private gold-standard datasets are non-shareable for model training, leading to less accurate predictive models and invalid inferences. In this paper, we introduces the Federated Prediction-Powered Inference (Fed-PPI) framework, which addresses this challenge by enabling decentralized experimental data to contribute to statistically valid conclusions without sharing private information. The Fed-PPI framework involves training local models on private data, aggregating them through Federated Learning (FL), and deriving confidence intervals using PPI computation. The proposed framework is evaluated through experiments, demonstrating its effectiveness in producing valid confidence intervals.

cs.LG↗

Task-Oriented Diffusion Inversion for High-Fidelity Text-based Editing

Recent advancements in text-guided diffusion models have unlocked powerful image manipulation capabilities, yet balancing reconstruction fidelity and editability for real images remains a significant challenge. In this work, we introduce \textbf{T}ask-\textbf{O}riented \textbf{D}iffusion \textbf{I}nversion (\textbf{TODInv}), a novel framework that inverts and edits real images tailored to specific editing tasks by optimizing prompt embeddings within the extended \(\mathcal{P}^*\) space. By leveraging distinct embeddings across different U-Net layers and time steps, TODInv seamlessly integrates inversion and editing through reciprocal optimization, ensuring both high fidelity and precise editability. This hierarchical editing mechanism categorizes tasks into structure, appearance, and global edits, optimizing only those embeddings unaffected by the current editing task. Extensive experiments on benchmark dataset reveal TODInv's superior performance over existing methods, delivering both quantitative and qualitative enhancements while showcasing its versatility with few-step diffusion model.

cs.CV↗

SearchLVLMs: A Plug-and-Play Framework for Augmenting Large Vision-Language Models by Searching Up-to-Date Internet Knowledge

Large vision-language models (LVLMs) are ignorant of the up-to-date knowledge, such as LLaVA series, because they cannot be updated frequently due to the large amount of resources required, and therefore fail in many cases. For example, if a LVLM was released on January 2024, and it wouldn't know the singer of the theme song for the new Detective Conan movie, which wasn't released until April 2024. To solve the problem, a promising solution motivated by retrieval-augmented generation (RAG) is to provide LVLMs with up-to-date knowledge via internet search during inference, i.e., internet-augmented generation (IAG), which is already integrated in some closed-source commercial LVLMs such as GPT-4V. However, the specific mechanics underpinning them remain a mystery. In this paper, we propose a plug-and-play framework, for augmenting existing LVLMs in handling visual question answering (VQA) about up-to-date knowledge, dubbed SearchLVLMs. A hierarchical filtering model is trained to effectively and efficiently find the most helpful content from the websites returned by a search engine to prompt LVLMs with up-to-date knowledge. To train the model and evaluate our framework's performance, we propose a pipeline to automatically generate news-related VQA samples to construct a dataset, dubbed UDK-VQA. A multi-model voting mechanism is introduced to label the usefulness of website/content for VQA samples to construct the training set. Experimental results demonstrate the effectiveness of our framework, outperforming GPT-4V by about 25% in accuracy.

cs.CV↗

HiAgent: Hierarchical Working Memory Management for Solving Long-Horizon Agent Tasks with Large Language Model

Large Language Model (LLM)-based agents exhibit significant potential across various domains, operating as interactive systems that process environmental observations to generate executable actions for target tasks. The effectiveness of these agents is significantly influenced by their memory mechanism, which records historical experiences as sequences of action-observation pairs. We categorize memory into two types: cross-trial memory, accumulated across multiple attempts, and in-trial memory (working memory), accumulated within a single attempt. While considerable research has optimized performance through cross-trial memory, the enhancement of agent performance through improved working memory utilization remains underexplored. Instead, existing approaches often involve directly inputting entire historical action-observation pairs into LLMs, leading to redundancy in long-horizon tasks. Inspired by human problem-solving strategies, this paper introduces HiAgent, a framework that leverages subgoals as memory chunks to manage the working memory of LLM-based agents hierarchically. Specifically, HiAgent prompts LLMs to formulate subgoals before generating executable actions and enables LLMs to decide proactively to replace previous subgoals with summarized observations, retaining only the action-observation pairs relevant to the current subgoal. Experimental results across five long-horizon tasks demonstrate that HiAgent achieves a twofold increase in success rate and reduces the average number of steps required by 3.8. Additionally, our analysis shows that HiAgent consistently improves performance across various steps, highlighting its robustness and generalizability. Project Page: https://github.com/HiAgent2024/HiAgent .

cs.CL↗

TinyLVLM-eHub: Towards Comprehensive and Efficient Evaluation for Large Vision-Language Models

Recent advancements in Large Vision-Language Models (LVLMs) have demonstrated significant progress in tackling complex multimodal tasks. Among these cutting-edge developments, Google's Bard stands out for its remarkable multimodal capabilities, promoting comprehensive comprehension and reasoning across various domains. This work presents an early and holistic evaluation of LVLMs' multimodal abilities, with a particular focus on Bard, by proposing a lightweight variant of LVLM-eHub, named Tiny LVLM-eHub. In comparison to the vanilla version, Tiny LVLM-eHub possesses several appealing properties. Firstly, it provides a systematic assessment of six categories of multimodal capabilities, including visual perception, visual knowledge acquisition, visual reasoning, visual commonsense, object hallucination, and embodied intelligence, through quantitative evaluation of $42$ standard text-related visual benchmarks. Secondly, it conducts an in-depth analysis of LVLMs' predictions using the ChatGPT Ensemble Evaluation (CEE), which leads to a robust and accurate evaluation and exhibits improved alignment with human evaluation compared to the word matching approach. Thirdly, it comprises a mere $2.1$K image-text pairs, facilitating ease of use for practitioners to evaluate their own offline LVLMs. Through extensive experimental analysis, this study demonstrates that Bard outperforms previous LVLMs in most multimodal capabilities except object hallucination, to which Bard is still susceptible. Tiny LVLM-eHub serves as a baseline evaluation for various LVLMs and encourages innovative strategies aimed at advancing multimodal techniques. Our project is publicly available at \url{https://github.com/OpenGVLab/Multi-Modality-Arena}.

cs.CV↗

GenAD: Generalized Predictive Model for Autonomous Driving

In this paper, we introduce the first large-scale video prediction model in the autonomous driving discipline. To eliminate the restriction of high-cost data collection and empower the generalization ability of our model, we acquire massive data from the web and pair it with diverse and high-quality text descriptions. The resultant dataset accumulates over 2000 hours of driving videos, spanning areas all over the world with diverse weather conditions and traffic scenarios. Inheriting the merits from recent latent diffusion models, our model, dubbed GenAD, handles the challenging dynamics in driving scenes with novel temporal reasoning blocks. We showcase that it can generalize to various unseen driving datasets in a zero-shot manner, surpassing general or driving-specific video prediction counterparts. Furthermore, GenAD can be adapted into an action-conditioned prediction model or a motion planner, holding great potential for real-world driving applications.

cs.CV↗

MMIU: Multimodal Multi-image Understanding for Evaluating Large Vision-Language Models

The capability to process multiple images is crucial for Large Vision-Language Models (LVLMs) to develop a more thorough and nuanced understanding of a scene. Recent multi-image LVLMs have begun to address this need. However, their evaluation has not kept pace with their development. To fill this gap, we introduce the Multimodal Multi-image Understanding (MMIU) benchmark, a comprehensive evaluation suite designed to assess LVLMs across a wide range of multi-image tasks. MMIU encompasses 7 types of multi-image relationships, 52 tasks, 77K images, and 11K meticulously curated multiple-choice questions, making it the most extensive benchmark of its kind. Our evaluation of 24 popular LVLMs, including both open-source and proprietary models, reveals significant challenges in multi-image comprehension, particularly in tasks involving spatial understanding. Even the most advanced models, such as GPT-4o, achieve only 55.7% accuracy on MMIU. Through multi-faceted analytical experiments, we identify key performance gaps and limitations, providing valuable insights for future model and data improvements. We aim for MMIU to advance the frontier of LVLM research and development, moving us toward achieving sophisticated multimodal multi-image user interactions.

cs.CV↗

Tree-Planner: Efficient Close-loop Task Planning with Large Language Models

This paper studies close-loop task planning, which refers to the process of generating a sequence of skills (a plan) to accomplish a specific goal while adapting the plan based on real-time observations. Recently, prompting Large Language Models (LLMs) to generate actions iteratively has become a prevalent paradigm due to its superior performance and user-friendliness. However, this paradigm is plagued by two inefficiencies: high token consumption and redundant error correction, both of which hinder its scalability for large-scale testing and applications. To address these issues, we propose Tree-Planner, which reframes task planning with LLMs into three distinct phases: plan sampling, action tree construction, and grounded deciding. Tree-Planner starts by using an LLM to sample a set of potential plans before execution, followed by the aggregation of them to form an action tree. Finally, the LLM performs a top-down decision-making process on the tree, taking into account real-time environmental information. Experiments show that Tree-Planner achieves state-of-the-art performance while maintaining high efficiency. By decomposing LLM queries into a single plan-sampling call and multiple grounded-deciding calls, a considerable part of the prompt are less likely to be repeatedly consumed. As a result, token consumption is reduced by 92.2% compared to the previously best-performing model. Additionally, by enabling backtracking on the action tree as needed, the correction process becomes more flexible, leading to a 40.5% decrease in error corrections.

cs.CL↗

Diffree: Text-Guided Shape Free Object Inpainting with Diffusion Model

This paper addresses an important problem of object addition for images with only text guidance. It is challenging because the new object must be integrated seamlessly into the image with consistent visual context, such as lighting, texture, and spatial location. While existing text-guided image inpainting methods can add objects, they either fail to preserve the background consistency or involve cumbersome human intervention in specifying bounding boxes or user-scribbled masks. To tackle this challenge, we introduce Diffree, a Text-to-Image (T2I) model that facilitates text-guided object addition with only text control. To this end, we curate OABench, an exquisite synthetic dataset by removing objects with advanced image inpainting techniques. OABench comprises 74K real-world tuples of an original image, an inpainted image with the object removed, an object mask, and object descriptions. Trained on OABench using the Stable Diffusion model with an additional mask prediction module, Diffree uniquely predicts the position of the new object and achieves object addition with guidance from only text. Extensive experiments demonstrate that Diffree excels in adding new objects with a high success rate while maintaining background consistency, spatial appropriateness, and object relevance and quality.

cs.CV↗

Low-Latency Privacy-Preserving Deep Learning Design via Secure MPC

Secure multi-party computation (MPC) facilitates privacy-preserving computation between multiple parties without leaking private information. While most secure deep learning techniques utilize MPC operations to achieve feasible privacy-preserving machine learning on downstream tasks, the overhead of the computation and communication still hampers their practical application. This work proposes a low-latency secret-sharing-based MPC design that reduces unnecessary communication rounds during the execution of MPC protocols. We also present a method for improving the computation of commonly used nonlinear functions in deep learning by integrating multivariate multiplication and coalescing different packets into one to maximize network utilization. Our experimental results indicate that our method is effective in a variety of settings, with a speedup in communication latency of $10\sim20\%$.

cs.CR↗

GKGNet: Group K-Nearest Neighbor based Graph Convolutional Network for Multi-Label Image Recognition

Multi-Label Image Recognition (MLIR) is a challenging task that aims to predict multiple object labels in a single image while modeling the complex relationships between labels and image regions. Although convolutional neural networks and vision transformers have succeeded in processing images as regular grids of pixels or patches, these representations are sub-optimal for capturing irregular and discontinuous regions of interest. In this work, we present the first fully graph convolutional model, Group K-nearest neighbor based Graph convolutional Network (GKGNet), which models the connections between semantic label embeddings and image patches in a flexible and unified graph structure. To address the scale variance of different objects and to capture information from multiple perspectives, we propose the Group KGCN module for dynamic graph construction and message passing. Our experiments demonstrate that GKGNet achieves state-of-the-art performance with significantly lower computational costs on the challenging multi-label datasets, i.e., MS-COCO and VOC2007 datasets. Codes are available at https://github.com/jin-s13/GKGNet.

cs.CV↗

UniFS: Universal Few-shot Instance Perception with Point Representations

Instance perception tasks (object detection, instance segmentation, pose estimation, counting) play a key role in industrial applications of visual models. As supervised learning methods suffer from high labeling cost, few-shot learning methods which effectively learn from a limited number of labeled examples are desired. Existing few-shot learning methods primarily focus on a restricted set of tasks, presumably due to the challenges involved in designing a generic model capable of representing diverse tasks in a unified manner. In this paper, we propose UniFS, a universal few-shot instance perception model that unifies a wide range of instance perception tasks by reformulating them into a dynamic point representation learning framework. Additionally, we propose Structure-Aware Point Learning (SAPL) to exploit the higher-order structural relationship among points to further enhance representation learning. Our approach makes minimal assumptions about the tasks, yet it achieves competitive results compared to highly specialized and well optimized specialist models. Codes and data are available at https://github.com/jin-s13/UniFS.

cs.CV↗

Segment, Lift and Fit: Automatic 3D Shape Labeling from 2D Prompts

This paper proposes an algorithm for automatically labeling 3D objects from 2D point or box prompts, especially focusing on applications in autonomous driving. Unlike previous arts, our auto-labeler predicts 3D shapes instead of bounding boxes and does not require training on a specific dataset. We propose a Segment, Lift, and Fit (SLF) paradigm to achieve this goal. Firstly, we segment high-quality instance masks from the prompts using the Segment Anything Model (SAM) and transform the remaining problem into predicting 3D shapes from given 2D masks. Due to the ill-posed nature of this problem, it presents a significant challenge as multiple 3D shapes can project into an identical mask. To tackle this issue, we then lift 2D masks to 3D forms and employ gradient descent to adjust their poses and shapes until the projections fit the masks and the surfaces conform to surrounding LiDAR points. Notably, since we do not train on a specific dataset, the SLF auto-labeler does not overfit to biased annotation patterns in the training set as other methods do. Thus, the generalization ability across different datasets improves. Experimental results on the KITTI dataset demonstrate that the SLF auto-labeler produces high-quality bounding box annotations, achieving an AP@0.5 IoU of nearly 90\%. Detectors trained with the generated pseudo-labels perform nearly as well as those trained with actual ground-truth annotations. Furthermore, the SLF auto-labeler shows promising results in detailed shape predictions, providing a potential alternative for the occupancy annotation of dynamic objects.

cs.CV↗

MotionCtrl: A Unified and Flexible Motion Controller for Video Generation

Motions in a video primarily consist of camera motion, induced by camera movement, and object motion, resulting from object movement. Accurate control of both camera and object motion is essential for video generation. However, existing works either mainly focus on one type of motion or do not clearly distinguish between the two, limiting their control capabilities and diversity. Therefore, this paper presents MotionCtrl, a unified and flexible motion controller for video generation designed to effectively and independently control camera and object motion. The architecture and training strategy of MotionCtrl are carefully devised, taking into account the inherent properties of camera motion, object motion, and imperfect training data. Compared to previous methods, MotionCtrl offers three main advantages: 1) It effectively and independently controls camera motion and object motion, enabling more fine-grained motion control and facilitating flexible and diverse combinations of both types of motion. 2) Its motion conditions are determined by camera poses and trajectories, which are appearance-free and minimally impact the appearance or shape of objects in generated videos. 3) It is a relatively generalizable model that can adapt to a wide array of camera poses and trajectories once trained. Extensive qualitative and quantitative experiments have been conducted to demonstrate the superiority of MotionCtrl over existing methods. Project Page: https://wzhouxiff.github.io/projects/MotionCtrl/

cs.CV↗