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Ping Luo

Publications and source records attributed to Ping Luo.

At least 235 records · Page 13Linked to original sources

Scalable and Effective Arithmetic Tree Generation for Adder and Multiplier Designs

Across a wide range of hardware scenarios, the computational efficiency and physical size of the arithmetic units significantly influence the speed and footprint of the overall hardware system. Nevertheless, the effectiveness of prior arithmetic design techniques proves inadequate, as it does not sufficiently optimize speed and area, resulting in a reduced processing rate and larger module size. To boost the arithmetic performance, in this work, we focus on the two most common and fundamental arithmetic modules: adders and multipliers. We cast the design tasks as single-player tree generation games, leveraging reinforcement learning techniques to optimize their arithmetic tree structures. Such a tree generation formulation allows us to efficiently navigate the vast search space and discover superior arithmetic designs that improve computational efficiency and hardware size within just a few hours. For adders, our approach discovers designs of 128-bit adders that achieve Pareto optimality in theoretical metrics. Compared with the state-of-the-art PrefixRL, our method decreases computational delay and hardware size by up to 26% and 30%, respectively. For multipliers, when compared to RL-MUL, our approach increases speed and reduces size by as much as 49% and 45%. Moreover, the inherent flexibility and scalability of our method enable us to deploy our designs into cutting-edge technologies, as we show that they can be seamlessly integrated into 7nm technology. We believe our work will offer valuable insights into hardware design, further accelerating speed and reducing size through the refined search space and our tree generation methodologies. See our introduction video at https://bit.ly/ArithmeticTree. Codes are released at https://github.com/laiyao1/ArithmeticTree.

cs.LG↗

ConvBench: A Multi-Turn Conversation Evaluation Benchmark with Hierarchical Capability for Large Vision-Language Models

This paper presents ConvBench, a novel multi-turn conversation evaluation benchmark tailored for Large Vision-Language Models (LVLMs). Unlike existing benchmarks that assess individual capabilities in single-turn dialogues, ConvBench adopts a three-level multimodal capability hierarchy, mimicking human cognitive processes by stacking up perception, reasoning, and creativity. Each level focuses on a distinct capability, mirroring the cognitive progression from basic perception to logical reasoning and ultimately to advanced creativity. ConvBench comprises 577 meticulously curated multi-turn conversations encompassing 215 tasks reflective of real-world demands. Automatic evaluations quantify response performance at each turn and overall conversation level. Leveraging the capability hierarchy, ConvBench enables precise attribution of conversation mistakes to specific levels. Experimental results reveal a performance gap between multi-modal models, including GPT4-V, and human performance in multi-turn conversations. Additionally, weak fine-grained perception in multi-modal models contributes to reasoning and creation failures. ConvBench serves as a catalyst for further research aimed at enhancing visual dialogues.

cs.MM↗

MMT-Bench: A Comprehensive Multimodal Benchmark for Evaluating Large Vision-Language Models Towards Multitask AGI

Large Vision-Language Models (LVLMs) show significant strides in general-purpose multimodal applications such as visual dialogue and embodied navigation. However, existing multimodal evaluation benchmarks cover a limited number of multimodal tasks testing rudimentary capabilities, falling short in tracking LVLM development. In this study, we present MMT-Bench, a comprehensive benchmark designed to assess LVLMs across massive multimodal tasks requiring expert knowledge and deliberate visual recognition, localization, reasoning, and planning. MMT-Bench comprises $31,325$ meticulously curated multi-choice visual questions from various multimodal scenarios such as vehicle driving and embodied navigation, covering $32$ core meta-tasks and $162$ subtasks in multimodal understanding. Due to its extensive task coverage, MMT-Bench enables the evaluation of LVLMs using a task map, facilitating the discovery of in- and out-of-domain tasks. Evaluation results involving $30$ LVLMs such as the proprietary GPT-4V, GeminiProVision, and open-sourced InternVL-Chat, underscore the significant challenges posed by MMT-Bench. We anticipate that MMT-Bench will inspire the community to develop next-generation multimodal foundation models aimed at achieving general-purpose multimodal intelligence.

cs.CV↗

OmniMedVQA: A New Large-Scale Comprehensive Evaluation Benchmark for Medical LVLM

Large Vision-Language Models (LVLMs) have demonstrated remarkable capabilities in various multimodal tasks. However, their potential in the medical domain remains largely unexplored. A significant challenge arises from the scarcity of diverse medical images spanning various modalities and anatomical regions, which is essential in real-world medical applications. To solve this problem, in this paper, we introduce OmniMedVQA, a novel comprehensive medical Visual Question Answering (VQA) benchmark. This benchmark is collected from 73 different medical datasets, including 12 different modalities and covering more than 20 distinct anatomical regions. Importantly, all images in this benchmark are sourced from authentic medical scenarios, ensuring alignment with the requirements of the medical field and suitability for evaluating LVLMs. Through our extensive experiments, we have found that existing LVLMs struggle to address these medical VQA problems effectively. Moreover, what surprises us is that medical-specialized LVLMs even exhibit inferior performance to those general-domain models, calling for a more versatile and robust LVLM in the biomedical field. The evaluation results not only reveal the current limitations of LVLM in understanding real medical images but also highlight our dataset's significance. Our code with dataset are available at https://github.com/OpenGVLab/Multi-Modality-Arena.

eess.IV↗

BESA: Pruning Large Language Models with Blockwise Parameter-Efficient Sparsity Allocation

Large language models (LLMs) have demonstrated outstanding performance in various tasks, such as text summarization, text question-answering, and etc. While their performance is impressive, the computational footprint due to their vast number of parameters can be prohibitive. Existing solutions such as SparseGPT and Wanda attempt to alleviate this issue through weight pruning. However, their layer-wise approach results in significant perturbation to the model's output and requires meticulous hyperparameter tuning, such as the pruning rate, which can adversely affect overall model performance. To address this, this paper introduces a novel LLM pruning technique dubbed blockwise parameter-efficient sparsity allocation (BESA) by applying a blockwise reconstruction loss. In contrast to the typical layer-wise pruning techniques, BESA is characterized by two distinctive attributes: i) it targets the overall pruning error with respect to individual transformer blocks, and ii) it allocates layer-specific sparsity in a differentiable manner, both of which ensure reduced performance degradation after pruning. Our experiments show that BESA achieves state-of-the-art performance, efficiently pruning LLMs like LLaMA1, and LLaMA2 with 7B to 70B parameters on a single A100 GPU in just five hours. Code is available at https://github.com/OpenGVLab/LLMPrune-BESA.

cs.LG↗

DiffAgent: Fast and Accurate Text-to-Image API Selection with Large Language Model

Text-to-image (T2I) generative models have attracted significant attention and found extensive applications within and beyond academic research. For example, the Civitai community, a platform for T2I innovation, currently hosts an impressive array of 74,492 distinct models. However, this diversity presents a formidable challenge in selecting the most appropriate model and parameters, a process that typically requires numerous trials. Drawing inspiration from the tool usage research of large language models (LLMs), we introduce DiffAgent, an LLM agent designed to screen the accurate selection in seconds via API calls. DiffAgent leverages a novel two-stage training framework, SFTA, enabling it to accurately align T2I API responses with user input in accordance with human preferences. To train and evaluate DiffAgent's capabilities, we present DABench, a comprehensive dataset encompassing an extensive range of T2I APIs from the community. Our evaluations reveal that DiffAgent not only excels in identifying the appropriate T2I API but also underscores the effectiveness of the SFTA training framework. Codes are available at https://github.com/OpenGVLab/DiffAgent.

cs.CL↗

SkillDiffuser: Interpretable Hierarchical Planning via Skill Abstractions in Diffusion-Based Task Execution

Diffusion models have demonstrated strong potential for robotic trajectory planning. However, generating coherent trajectories from high-level instructions remains challenging, especially for long-range composition tasks requiring multiple sequential skills. We propose SkillDiffuser, an end-to-end hierarchical planning framework integrating interpretable skill learning with conditional diffusion planning to address this problem. At the higher level, the skill abstraction module learns discrete, human-understandable skill representations from visual observations and language instructions. These learned skill embeddings are then used to condition the diffusion model to generate customized latent trajectories aligned with the skills. This allows generating diverse state trajectories that adhere to the learnable skills. By integrating skill learning with conditional trajectory generation, SkillDiffuser produces coherent behavior following abstract instructions across diverse tasks. Experiments on multi-task robotic manipulation benchmarks like Meta-World and LOReL demonstrate state-of-the-art performance and human-interpretable skill representations from SkillDiffuser. More visualization results and information could be found on our website.

cs.RO↗

DriveCoT: Integrating Chain-of-Thought Reasoning with End-to-End Driving

End-to-end driving has made significant progress in recent years, demonstrating benefits such as system simplicity and competitive driving performance under both open-loop and closed-loop settings. Nevertheless, the lack of interpretability and controllability in its driving decisions hinders real-world deployment for end-to-end driving systems. In this paper, we collect a comprehensive end-to-end driving dataset named DriveCoT, leveraging the CARLA simulator. It contains sensor data, control decisions, and chain-of-thought labels to indicate the reasoning process. We utilize the challenging driving scenarios from the CARLA leaderboard 2.0, which involve high-speed driving and lane-changing, and propose a rule-based expert policy to control the vehicle and generate ground truth labels for its reasoning process across different driving aspects and the final decisions. This dataset can serve as an open-loop end-to-end driving benchmark, enabling the evaluation of accuracy in various chain-of-thought aspects and the final decision. In addition, we propose a baseline model called DriveCoT-Agent, trained on our dataset, to generate chain-of-thought predictions and final decisions. The trained model exhibits strong performance in both open-loop and closed-loop evaluations, demonstrating the effectiveness of our proposed dataset.

cs.CV↗

Accelerating Federated Learning by Selecting Beneficial Herd of Local Gradients

Federated Learning (FL) is a distributed machine learning framework in communication network systems. However, the systems' Non-Independent and Identically Distributed (Non-IID) data negatively affect the convergence efficiency of the global model, since only a subset of these data samples are beneficial for model convergence. In pursuit of this subset, a reliable approach involves determining a measure of validity to rank the samples within the dataset. In this paper, We propose the BHerd strategy which selects a beneficial herd of local gradients to accelerate the convergence of the FL model. Specifically, we map the distribution of the local dataset to the local gradients and use the Herding strategy to obtain a permutation of the set of gradients, where the more advanced gradients in the permutation are closer to the average of the set of gradients. These top portion of the gradients will be selected and sent to the server for global aggregation. We conduct experiments on different datasets, models and scenarios by building a prototype system, and experimental results demonstrate that our BHerd strategy is effective in selecting beneficial local gradients to mitigate the effects brought by the Non-IID dataset, thus accelerating model convergence.

cs.LG↗

OmniQuant: Omnidirectionally Calibrated Quantization for Large Language Models

Large language models (LLMs) have revolutionized natural language processing tasks. However, their practical deployment is hindered by their immense memory and computation requirements. Although recent post-training quantization (PTQ) methods are effective in reducing memory footprint and improving the computational efficiency of LLM, they hand-craft quantization parameters, leading to low performance, especially in extremely low-bit quantization. To tackle this issue, we introduce an Omnidirectionally calibrated Quantization (\textbf{OmniQuant}) technique for LLMs, which achieves good performance in diverse quantization settings while maintaining the computational efficiency of PTQ by efficiently optimizing various quantization parameters. OmniQuant comprises two innovative components including Learnable Weight Clipping (LWC) and Learnable Equivalent Transformation (LET). LWC modulates the extreme values of weights by optimizing the clipping threshold. Meanwhile, LET tackles activation outliers by shifting the challenge of quantization from activations to weights. Operating within a differentiable framework using block-wise error minimization, OmniQuant can optimize the quantization process efficiently for both weight-only and weight-activation quantization. For instance, the LLaMA-2 model family size 7-70B can be processed with OmniQuant on a single A100-40G GPU within 1-16 hours using 128 samples. Extensive experiments validate OmniQuant's superior performance across diverse quantization configurations such as W4A4 (4-bit weight, 4-bit activation), W6A6, W4A16, W3A16, and W2A16. Additionally, OmniQuant demonstrates effectiveness in instruction-tuned models and delivers notable improvements in inference speed and memory reduction on real devices. Codes are available at \url{https://github.com/OpenGVLab/OmniQuant}.

cs.LG↗

PixArt-Σ: Weak-to-Strong Training of Diffusion Transformer for 4K Text-to-Image Generation

In this paper, we introduce PixArt-Σ, a Diffusion Transformer model~(DiT) capable of directly generating images at 4K resolution. PixArt-Σrepresents a significant advancement over its predecessor, PixArt-α, offering images of markedly higher fidelity and improved alignment with text prompts. A key feature of PixArt-Σis its training efficiency. Leveraging the foundational pre-training of PixArt-α, it evolves from the `weaker' baseline to a `stronger' model via incorporating higher quality data, a process we term "weak-to-strong training". The advancements in PixArt-Σare twofold: (1) High-Quality Training Data: PixArt-Σincorporates superior-quality image data, paired with more precise and detailed image captions. (2) Efficient Token Compression: we propose a novel attention module within the DiT framework that compresses both keys and values, significantly improving efficiency and facilitating ultra-high-resolution image generation. Thanks to these improvements, PixArt-Σachieves superior image quality and user prompt adherence capabilities with significantly smaller model size (0.6B parameters) than existing text-to-image diffusion models, such as SDXL (2.6B parameters) and SD Cascade (5.1B parameters). Moreover, PixArt-Σ's capability to generate 4K images supports the creation of high-resolution posters and wallpapers, efficiently bolstering the production of high-quality visual content in industries such as film and gaming.

cs.CV↗

Zero-shot Generative Linguistic Steganography

Generative linguistic steganography attempts to hide secret messages into covertext. Previous studies have generally focused on the statistical differences between the covertext and stegotext, however, ill-formed stegotext can readily be identified by humans. In this paper, we propose a novel zero-shot approach based on in-context learning for linguistic steganography to achieve better perceptual and statistical imperceptibility. We also design several new metrics and reproducible language evaluations to measure the imperceptibility of the stegotext. Our experimental results indicate that our method produces $1.926\times$ more innocent and intelligible stegotext than any other method.

cs.CL↗

MLLMs-Augmented Visual-Language Representation Learning

Visual-language pre-training has achieved remarkable success in many multi-modal tasks, largely attributed to the availability of large-scale image-text datasets. In this work, we demonstrate that Multi-modal Large Language Models (MLLMs) can enhance visual-language representation learning by establishing richer image-text associations for image-text datasets. Our approach is simple, utilizing MLLMs to extend multiple diverse captions for each image. To prevent the bias introduced by MLLMs' hallucinations and monotonous language styles, we propose "text shearing" to maintain the quality and availability of extended captions. In image-text retrieval, without introducing additional training cost, our method consistently obtains 5.6 ~ 35.0 and 16.8 ~ 46.1 improvement on Recall@1 under the fine-tuning and zero-shot settings, respectively. Notably, we obtain zero-shot results that are comparable to fine-tuning on target datasets, which encourages more exploration of the versatile use of MLLMs.

cs.CV↗

ACT-MNMT Auto-Constriction Turning for Multilingual Neural Machine Translation

Large language model (LLM) has achieved promising performance in multilingual machine translation tasks through zero/few-shot prompts or prompt-tuning. However, due to the mixture of multilingual data during the pre-training of LLM, the LLM-based translation models face the off-target issue in both prompt-based methods, including a series of phenomena, namely instruction misunderstanding, translation with wrong language and over-generation. For this issue, this paper introduces an \textbf{\underline{A}}uto-\textbf{\underline{C}}onstriction \textbf{\underline{T}}urning mechanism for \textbf{\underline{M}}ultilingual \textbf{\underline{N}}eural \textbf{\underline{M}}achine \textbf{\underline{T}}ranslation (\model), which is a novel supervised fine-tuning mechanism and orthogonal to the traditional prompt-based methods. In this method, \model automatically constructs a constrained template in the target side by adding trigger tokens ahead of the ground truth. Furthermore, trigger tokens can be arranged and combined freely to represent different task semantics, and they can be iteratively updated to maximize the label likelihood. Experiments are performed on WMT test sets with multiple metrics, and the experimental results demonstrate that \model achieves substantially improved performance across multiple translation directions and reduce the off-target phenomena in the translation.

cs.CL↗

RAPHAEL: Text-to-Image Generation via Large Mixture of Diffusion Paths

Text-to-image generation has recently witnessed remarkable achievements. We introduce a text-conditional image diffusion model, termed RAPHAEL, to generate highly artistic images, which accurately portray the text prompts, encompassing multiple nouns, adjectives, and verbs. This is achieved by stacking tens of mixture-of-experts (MoEs) layers, i.e., space-MoE and time-MoE layers, enabling billions of diffusion paths (routes) from the network input to the output. Each path intuitively functions as a "painter" for depicting a particular textual concept onto a specified image region at a diffusion timestep. Comprehensive experiments reveal that RAPHAEL outperforms recent cutting-edge models, such as Stable Diffusion, ERNIE-ViLG 2.0, DeepFloyd, and DALL-E 2, in terms of both image quality and aesthetic appeal. Firstly, RAPHAEL exhibits superior performance in switching images across diverse styles, such as Japanese comics, realism, cyberpunk, and ink illustration. Secondly, a single model with three billion parameters, trained on 1,000 A100 GPUs for two months, achieves a state-of-the-art zero-shot FID score of 6.61 on the COCO dataset. Furthermore, RAPHAEL significantly surpasses its counterparts in human evaluation on the ViLG-300 benchmark. We believe that RAPHAEL holds the potential to propel the frontiers of image generation research in both academia and industry, paving the way for future breakthroughs in this rapidly evolving field. More details can be found on a webpage: https://raphael-painter.github.io/.

cs.CV↗

RegionGPT: Towards Region Understanding Vision Language Model

Vision language models (VLMs) have experienced rapid advancements through the integration of large language models (LLMs) with image-text pairs, yet they struggle with detailed regional visual understanding due to limited spatial awareness of the vision encoder, and the use of coarse-grained training data that lacks detailed, region-specific captions. To address this, we introduce RegionGPT (short as RGPT), a novel framework designed for complex region-level captioning and understanding. RGPT enhances the spatial awareness of regional representation with simple yet effective modifications to existing visual encoders in VLMs. We further improve performance on tasks requiring a specific output scope by integrating task-guided instruction prompts during both training and inference phases, while maintaining the model's versatility for general-purpose tasks. Additionally, we develop an automated region caption data generation pipeline, enriching the training set with detailed region-level captions. We demonstrate that a universal RGPT model can be effectively applied and significantly enhancing performance across a range of region-level tasks, including but not limited to complex region descriptions, reasoning, object classification, and referring expressions comprehension.

cs.CV↗

RoboCodeX: Multimodal Code Generation for Robotic Behavior Synthesis

Robotic behavior synthesis, the problem of understanding multimodal inputs and generating precise physical control for robots, is an important part of Embodied AI. Despite successes in applying multimodal large language models for high-level understanding, it remains challenging to translate these conceptual understandings into detailed robotic actions while achieving generalization across various scenarios. In this paper, we propose a tree-structured multimodal code generation framework for generalized robotic behavior synthesis, termed RoboCodeX. RoboCodeX decomposes high-level human instructions into multiple object-centric manipulation units consisting of physical preferences such as affordance and safety constraints, and applies code generation to introduce generalization ability across various robotics platforms. To further enhance the capability to map conceptual and perceptual understanding into control commands, a specialized multimodal reasoning dataset is collected for pre-training and an iterative self-updating methodology is introduced for supervised fine-tuning. Extensive experiments demonstrate that RoboCodeX achieves state-of-the-art performance in both simulators and real robots on four different kinds of manipulation tasks and one navigation task.

cs.RO↗

RoboScript: Code Generation for Free-Form Manipulation Tasks across Real and Simulation

Rapid progress in high-level task planning and code generation for open-world robot manipulation has been witnessed in Embodied AI. However, previous studies put much effort into general common sense reasoning and task planning capabilities of large-scale language or multi-modal models, relatively little effort on ensuring the deployability of generated code on real robots, and other fundamental components of autonomous robot systems including robot perception, motion planning, and control. To bridge this ``ideal-to-real'' gap, this paper presents \textbf{RobotScript}, a platform for 1) a deployable robot manipulation pipeline powered by code generation; and 2) a code generation benchmark for robot manipulation tasks in free-form natural language. The RobotScript platform addresses this gap by emphasizing the unified interface with both simulation and real robots, based on abstraction from the Robot Operating System (ROS), ensuring syntax compliance and simulation validation with Gazebo. We demonstrate the adaptability of our code generation framework across multiple robot embodiments, including the Franka and UR5 robot arms, and multiple grippers. Additionally, our benchmark assesses reasoning abilities for physical space and constraints, highlighting the differences between GPT-3.5, GPT-4, and Gemini in handling complex physical interactions. Finally, we present a thorough evaluation on the whole system, exploring how each module in the pipeline: code generation, perception, motion planning, and even object geometric properties, impact the overall performance of the system.

cs.RO↗