Search arXivSearch

arXiv subjects

Prasad Deshpande

Publications and source records attributed to Prasad Deshpande.

2 recordsLinked to original sources

SCULPT: Training Edge Vision Models for Post-Training Quantization Readiness

Edge vision models are difficult to deploy on resource-constrained hardware, making low-bit post-training quantization (PTQ) attractive. In practice, standard FP32 training often produces heavy-tailed activation distributions whose outliers destabilize activation quantization: preserving the full range wastes quantization bins on rare extremes, while aggressive clipping causes information loss. Existing solutions typically rely on quantization-aware training (QAT), which adds training complexity and bit-width coupling, or advanced PTQ procedures that repair the model after training. We present SCULPT (Statistical Clipping and Uniform Loss for Post-Training), a training-time method that improves PTQ readiness during ordinary FP32 fine-tuning. SCULPT combines a topology-aware activation regularizer that suppresses quantization-hostile skewness and kurtosis with a stable percentile-based clipping mechanism that learns deployment-ready activation bounds. Unlike QAT, SCULPT does not simulate quantization during optimization; unlike post hoc outlier-repair PTQ methods, it does not require runtime activation transformations. The learned clipping bounds can be exported directly into a standard PTQ workflow for low-bit deployment, including INT8 and lower-bit settings such as W4A8.

cs.CV

FisheyeGaussianLift: BEV Feature Lifting for Surround-View Fisheye Camera Perception

Accurate BEV semantic segmentation from fisheye imagery remains challenging due to extreme non-linear distortion, occlusion, and depth ambiguity inherent to wide-angle projections. We present a distortion-aware BEV segmentation framework that directly processes multi-camera high-resolution fisheye images,utilizing calibrated geometric unprojection and per-pixel depth distribution estimation. Each image pixel is lifted into 3D space via Gaussian parameterization, predicting spatial means and anisotropic covariances to explicitly model geometric uncertainty. The projected 3D Gaussians are fused into a BEV representation via differentiable splatting, producing continuous, uncertainty-aware semantic maps without requiring undistortion or perspective rectification. Extensive experiments demonstrate strong segmentation performance on complex parking and urban driving scenarios, achieving IoU scores of 87.75% for drivable regions and 57.26% for vehicles under severe fisheye distortion and diverse environmental conditions.

cs.CV