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Qi Chen

Publications and source records attributed to Qi Chen.

At least 109 records · Page 6Linked to original sources

From Features to Reference Points: Lightweight and Adaptive Fusion for Cooperative Autonomous Driving

We present RefPtsFusion, a lightweight and interpretable framework for cooperative autonomous driving. Instead of sharing large feature maps or query embeddings, vehicles exchange compact reference points, e.g., objects' positions, velocities, and size information. This approach shifts the focus from "what is seen" to "where to see", creating a sensor- and model-independent interface that works well across vehicles with heterogeneous perception models while greatly reducing communication bandwidth. To enhance the richness of shared information, we further develop a selective Top-K query fusion that selectively adds high-confidence queries from the sender. It thus achieves a strong balance between accuracy and communication cost. Experiments on the M3CAD dataset show that RefPtsFusion maintains stable perception performance while reducing communication overhead by five orders of magnitude, dropping from hundreds of MB/s to only a few KB/s at 5 FPS (frame per second), compared to traditional feature-level fusion methods. Extensive experiments also demonstrate RefPtsFusion's strong robustness and consistent transmission behavior, highlighting its potential for scalable, real-time cooperative driving systems.

cs.CV↗

HY-Motion 1.0: Scaling Flow Matching Models for Text-To-Motion Generation

We present HY-Motion 1.0, a series of state-of-the-art, large-scale, motion generation models capable of generating 3D human motions from textual descriptions. HY-Motion 1.0 represents the first successful attempt to scale up Diffusion Transformer (DiT)-based flow matching models to the billion-parameter scale within the motion generation domain, delivering instruction-following capabilities that significantly outperform current open-source benchmarks. Uniquely, we introduce a comprehensive, full-stage training paradigm -- including large-scale pretraining on over 3,000 hours of motion data, high-quality fine-tuning on 400 hours of curated data, and reinforcement learning from both human feedback and reward models -- to ensure precise alignment with the text instruction and high motion quality. This framework is supported by our meticulous data processing pipeline, which performs rigorous motion cleaning and captioning. Consequently, our model achieves the most extensive coverage, spanning over 200 motion categories across 6 major classes. We release HY-Motion 1.0 to the open-source community to foster future research and accelerate the transition of 3D human motion generation models towards commercial maturity.

cs.CV↗

Scalable Distributed Vector Search via Accuracy Preserving Index Construction

Scaling Approximate Nearest Neighbor Search (ANNS) to billions of vectors requires distributed indexes that balance accuracy, latency, and throughput. Yet existing index designs struggle with this tradeoff. This paper presents SPIRE, a scalable vector index based on two design decisions. First, it identifies a balanced partition granularity that avoids read-cost explosion. Second, it introduces an accuracy-preserving recursive construction that builds a multi-level index with predictable search cost and stable accuracy. In experiments with up to 8 billion vectors across 46 nodes, SPIRE achieves high scalability and up to 9.64X higher throughput than state-of-the-art systems.

cs.DC↗

Long-Horizon Visual Imitation Learning via Plan and Code Reflection

Learning from long-horizon demonstrations with complex action sequences presents significant challenges for visual imitation learning, particularly in understanding temporal relationships of actions and spatial relationships between objects. In this paper, we propose a new agent framework that incorporates two dedicated reflection modules to enhance both plan and code generation. The plan generation module produces an initial action sequence, which is then verified by the plan reflection module to ensure temporal coherence and spatial alignment with the demonstration video. The code generation module translates the plan into executable code, while the code reflection module verifies and refines the generated code to ensure correctness and consistency with the generated plan. These two reflection modules jointly enable the agent to detect and correct errors in both the plan generation and code generation, improving performance in tasks with intricate temporal and spatial dependencies. To support systematic evaluation, we introduce LongVILBench, a benchmark comprising 300 human demonstrations with action sequences of up to 18 steps. LongVILBench emphasizes temporal and spatial complexity across multiple task types. Experimental results demonstrate that existing methods perform poorly on this benchmark, whereas our new framework establishes a strong baseline for long-horizon visual imitation learning.

cs.RO↗

Textual Gradients are a Flawed Metaphor for Automatic Prompt Optimization

A well-engineered prompt can increase the performance of large language models; automatic prompt optimization techniques aim to increase performance without requiring human effort to tune the prompts. One leading class of prompt optimization techniques introduces the analogy of textual gradients. We investigate the behavior of these textual gradient methods through a series of experiments and case studies. While such methods often result in a performance improvement, our experiments suggest that the gradient analogy does not accurately explain their behavior. Our insights may inform the selection of prompt optimization strategies, and development of new approaches.

cs.CL↗

Informing Acquisition Functions via Foundation Models for Molecular Discovery

Bayesian Optimization (BO) is a key methodology for accelerating molecular discovery by estimating the mapping from molecules to their properties while seeking the optimal candidate. Typically, BO iteratively updates a probabilistic surrogate model of this mapping and optimizes acquisition functions derived from the model to guide molecule selection. However, its performance is limited in low-data regimes with insufficient prior knowledge and vast candidate spaces. Large language models (LLMs) and chemistry foundation models offer rich priors to enhance BO, but high-dimensional features, costly in-context learning, and the computational burden of deep Bayesian surrogates hinder their full utilization. To address these challenges, we propose a likelihood-free BO method that bypasses explicit surrogate modeling and directly leverages priors from general LLMs and chemistry-specific foundation models to inform acquisition functions. Our method also learns a tree-structured partition of the molecular search space with local acquisition functions, enabling efficient candidate selection via Monte Carlo Tree Search. By further incorporating coarse-grained LLM-based clustering, it substantially improves scalability to large candidate sets by restricting acquisition function evaluations to clusters with statistically higher property values. We show through extensive experiments and ablations that the proposed method substantially improves scalability, robustness, and sample efficiency in LLM-guided BO for molecular discovery.

cs.LG↗

Counting Hallucinations in Diffusion Models

Diffusion probabilistic models (DPMs) have demonstrated remarkable progress in generative tasks, such as image and video synthesis. However, they still often produce hallucinated samples (hallucinations) that conflict with real-world knowledge, such as generating an implausible duplicate cup floating beside another cup. Despite their prevalence, the lack of feasible methodologies for systematically quantifying such hallucinations hinders progress in addressing this challenge and obscures potential pathways for designing next-generation generative models under factual constraints. In this work, we bridge this gap by focusing on a specific form of hallucination, which we term counting hallucination, referring to the generation of an incorrect number of instances or structured objects, such as a hand image with six fingers, despite such patterns being absent from the training data. To this end, we construct a dataset suite CountHalluSet, with well-defined counting criteria, comprising ToyShape, SimObject, and RealHand. Using these datasets, we develop a standardized evaluation protocol for quantifying counting hallucinations, and systematically examine how different sampling conditions in DPMs, including solver type, ODE solver order, sampling steps, and initial noise, affect counting hallucination levels. Furthermore, we analyze their correlation with common evaluation metrics such as FID, revealing that this widely used image quality metric fails to capture counting hallucinations consistently. This work aims to take the first step toward systematically quantifying hallucinations in diffusion models and offer new insights into the investigation of hallucination phenomena in image generation.

cs.CV↗

Entropy Functions on Two-Dimensional Faces of Polymatroidal Region of Degree Four: Part I: Problem Formulation and More

Characterization of entropy functions is of fundamental importance in information theory. By imposing constraints on their Shannon outer bound, i.e., the polymatroidal region, one obtains the faces of the region and entropy functions on them with special structures. In this series of two papers, we characterize entropy functions on the 2-dimensional faces of the polymatroidal region of degree 4. In Part I, we formulate the problem, enumerate all 59 types of 2-dimensional faces of the region by an algorithm, and fully characterize entropy functions on 49 types of them. Among them, those non-trivial cases are mainly characterized by the graph-coloring technique. The entropy functions on the remaining 10 types of faces will be characterized in Part II, among which 8 types are fully characterized, and 2 types are partially characterized.

cs.IT↗

Expectation-Maximization as the Engine of Scalable Medical Intelligence

Large, high-quality, annotated datasets are the foundation of medical AI research, but constructing even a small, moderate-quality, annotated dataset can take years of effort from multidisciplinary teams. Although active learning can prioritize what to annotate, scaling up still requires extensive manual efforts to revise the noisy annotations. We formulate this as a missing-data problem and develop ScaleMAI, a framework that unifies data annotation and model development co-evolution through an Expectation-Maximization (EM) process. In this iterative process, the AI model automatically identifies and corrects the mistakes in annotations (Expectation), while the refined annotated data retrain the model to improve accuracy (Maximization). In addition to the classical EM algorithm, ScaleMAI brings human experts into the loop to review annotations that cannot be adequately addressed by either Expectation or Maximization step (<5%). As a result, ScaleMAI progressively creates an annotated dataset of 47,315 CT scans (4.8x larger than the largest public dataset, PanTS) including 4,163,720 per-voxel annotations for benign/malignant tumors and 88 anatomical structures. ScaleMAI iteratively trains a model that exceeds human expert performance in tumor diagnosis (+7%), and outperforms models developed from smaller, moderate-quality datasets, with statistically significant gains in tumor detection (+10%) and segmentation (+14%) on two prestigious benchmarks.

cs.CV↗

Persson's Theory of Purely Normal Elastic Rough Surface Contact: A Tutorial Based on Stochastic Process Theory

Persson's theory of purely normal rough surface contact was developed two decades ago during the study of tire-road interaction, and gradually became one of the dominant approaches to study the solid-solid interaction between rough surfaces. Contrary to its popular applications in various cross-disciplinary fields, the fundamental study of Persson's theory of contact attracted little attention from the tribology and contact mechanics communities. As far as the authors know, many researchers struggle to understand the derivation of the theory. Few attempts have been made to clarify the oversimplified derivation provided by Persson (Persson, 2001). The present work provides a detailed tutorial on Persson's theory, which does not simply follow the commonly adopted derivation initiated by Persson. A new derivation is given based on stochastic process theory, assuming that the variation of the random contact pressure with respect to scale is a Markov process. We revisit the essential assumptions utilized to derive the diffusion equation, boundary conditions, drift and diffusion coefficients, and closed-form results. This tutorial can serve as a self-consistent introduction for solid mechanicians, tribologists, and postgraduate students who are not familiar with Persson's theory, or who struggle to understand it.

cond-mat.stat-mech↗

ViSAudio: End-to-End Video-Driven Binaural Spatial Audio Generation

Despite progress in video-to-audio generation, the field focuses predominantly on mono output, lacking spatial immersion. Existing binaural approaches remain constrained by a two-stage pipeline that first generates mono audio and then performs spatialization, often resulting in error accumulation and spatio-temporal inconsistencies. To address this limitation, we introduce the task of end-to-end binaural spatial audio generation directly from silent video. To support this task, we present the BiAudio dataset, comprising approximately 97K video-binaural audio pairs spanning diverse real-world scenes and camera rotation trajectories, constructed through a semi-automated pipeline. Furthermore, we propose ViSAudio, an end-to-end framework that employs conditional flow matching with a dual-branch audio generation architecture, where two dedicated branches model the audio latent flows. Integrated with a conditional spacetime module, it balances consistency between channels while preserving distinctive spatial characteristics, ensuring precise spatio-temporal alignment between audio and the input video. Comprehensive experiments demonstrate that ViSAudio outperforms existing state-of-the-art methods across both objective metrics and subjective evaluations, generating high-quality binaural audio with spatial immersion that adapts effectively to viewpoint changes, sound-source motion, and diverse acoustic environments. Project website: https://kszpxxzmc.github.io/ViSAudio-project.

cs.CV↗

Tracking the Unstable: Appearance-Guided Motion Modeling for Robust Multi-Object Tracking in UAV-Captured Videos

Multi-object tracking (MOT) aims to track multiple objects while maintaining consistent identities across frames of a given video. In unmanned aerial vehicle (UAV) recorded videos, frequent viewpoint changes and complex UAV-ground relative motion dynamics pose significant challenges, which often lead to unstable affinity measurement and ambiguous association. Existing methods typically model motion and appearance cues separately, overlooking their spatio-temporal interplay and resulting in suboptimal tracking performance. In this work, we propose AMOT, which jointly exploits appearance and motion cues through two key components: an Appearance-Motion Consistency (AMC) matrix and a Motion-aware Track Continuation (MTC) module. Specifically, the AMC matrix computes bi-directional spatial consistency under the guidance of appearance features, enabling more reliable and context-aware identity association. The MTC module complements AMC by reactivating unmatched tracks through appearance-guided predictions that align with Kalman-based predictions, thereby reducing broken trajectories caused by missed detections. Extensive experiments on three UAV benchmarks, including VisDrone2019, UAVDT, and VT-MOT-UAV, demonstrate that our AMOT outperforms current state-of-the-art methods and generalizes well in a plug-and-play and training-free manner.

cs.CV↗

IMTalker: Efficient Audio-driven Talking Face Generation with Implicit Motion Transfer

Talking face generation aims to synthesize realistic speaking portraits from a single image, yet existing methods often rely on explicit optical flow and local warping, which fail to model complex global motions and cause identity drift. We present IMTalker, a novel framework that achieves efficient and high-fidelity talking face generation through implicit motion transfer. The core idea is to replace traditional flow-based warping with a cross-attention mechanism that implicitly models motion discrepancy and identity alignment within a unified latent space, enabling robust global motion rendering. To further preserve speaker identity during cross-identity reenactment, we introduce an identity-adaptive module that projects motion latents into personalized spaces, ensuring clear disentanglement between motion and identity. In addition, a lightweight flow-matching motion generator produces vivid and controllable implicit motion vectors from audio, pose, and gaze cues. Extensive experiments demonstrate that IMTalker surpasses prior methods in motion accuracy, identity preservation, and audio-lip synchronization, achieving state-of-the-art quality with superior efficiency, operating at 40 FPS for video-driven and 42 FPS for audio-driven generation on an RTX 4090 GPU. We will release our code and pre-trained models to facilitate applications and future research.

cs.CV↗

Fourier-Enhanced Recurrent Neural Networks for Electrical Load Time Series Downscaling

We present a Fourier-enhanced recurrent neural network (RNN) for downscaling electrical loads. The model combines (i) a recurrent backbone driven by low-resolution inputs, (ii) explicit Fourier seasonal embeddings fused in latent space, and (iii) a self-attention layer that captures dependencies among high-resolution components within each period. Across four PJM territories, the approach yields RMSE lower and flatter horizon-wise than classical Prophet baselines (with and without seasonality/LAA) and than RNN ablations without attention or Fourier features.

cs.LG↗

MoGAN: Improving Motion Quality in Video Diffusion via Few-Step Motion Adversarial Post-Training

Video diffusion models achieve strong frame-level fidelity but still struggle with motion coherence, dynamics and realism, often producing jitter, ghosting, or implausible dynamics. A key limitation is that the standard denoising MSE objective provides no direct supervision on temporal consistency, allowing models to achieve low loss while still generating poor motion. We propose MoGAN, a motion-centric post-training framework that improves motion realism without reward models or human preference data. Built atop a 3-step distilled video diffusion model, we train a DiT-based optical-flow discriminator to differentiate real from generated motion, combined with a distribution-matching regularizer to preserve visual fidelity. With experiments on Wan2.1-T2V-1.3B, MoGAN substantially improves motion quality across benchmarks. On VBench, MoGAN boosts motion score by +7.3% over the 50-step teacher and +13.3% over the 3-step DMD model. On VideoJAM-Bench, MoGAN improves motion score by +7.4% over the teacher and +8.8% over DMD, while maintaining comparable or even better aesthetic and image-quality scores. A human study further confirms that MoGAN is preferred for motion quality (52% vs. 38% for the teacher; 56% vs. 29% for DMD). Overall, MoGAN delivers significantly more realistic motion without sacrificing visual fidelity or efficiency, offering a practical path toward fast, high-quality video generation. Project webpage is: https://xavihart.github.io/mogan.

cs.CV↗

A Super-Learner with Large Language Models for Medical Emergency Advising

Medical decision-support and advising systems are critical for emergency physicians to quickly and accurately assess patients' conditions and make diagnosis. Artificial Intelligence (AI) has emerged as a transformative force in healthcare in recent years and Large Language Models (LLMs) have been employed in various fields of medical decision-support systems. We studied responses of a group of different LLMs to real cases in emergency medicine. The results of our study on five most renown LLMs showed significant differences in capabilities of Large Language Models for diagnostics acute diseases in medical emergencies with accuracy ranging between 58% and 65%. This accuracy significantly exceeds the reported accuracy of human doctors. We built a super-learner MEDAS (Medical Emergency Diagnostic Advising System) of five major LLMs - Gemini, Llama, Grok, GPT, and Claude). The super-learner produces higher diagnostic accuracy, 70%, even with a quite basic meta-learner. However, at least one of the integrated LLMs in the same super-learner produces 85% correct diagnoses. The super-learner integrates a cluster of LLMs using a meta-learner capable of learning different capabilities of each LLM to leverage diagnostic accuracy of the model by collective capabilities of all LLMs in the cluster. The results of our study showed that aggregated diagnostic accuracy provided by a meta-learning approach exceeds that of any individual LLM, suggesting that the super-learner can take advantage of the combined knowledge of the medical datasets used to train the group of LLMs.

cs.CL↗

UniABG: Unified Adversarial View Bridging and Graph Correspondence for Unsupervised Cross-View Geo-Localization

Cross-view geo-localization (CVGL) matches query images ($\textit{e.g.}$, drone) to geographically corresponding opposite-view imagery ($\textit{e.g.}$, satellite). While supervised methods achieve strong performance, their reliance on extensive pairwise annotations limits scalability. Unsupervised alternatives avoid annotation costs but suffer from noisy pseudo-labels due to intrinsic cross-view domain gaps. To address these limitations, we propose $\textit{UniABG}$, a novel dual-stage unsupervised cross-view geo-localization framework integrating adversarial view bridging with graph-based correspondence calibration. Our approach first employs View-Aware Adversarial Bridging (VAAB) to model view-invariant features and enhance pseudo-label robustness. Subsequently, Heterogeneous Graph Filtering Calibration (HGFC) refines cross-view associations by constructing dual inter-view structure graphs, achieving reliable view correspondence. Extensive experiments demonstrate state-of-the-art unsupervised performance, showing that UniABG improves Satellite $\rightarrow$ Drone AP by +10.63\% on University-1652 and +16.73\% on SUES-200, even surpassing supervised baselines. The source code is available at https://github.com/chenqi142/UniABG

cs.CV↗

Scaling Tumor Segmentation: Best Lessons from Real and Synthetic Data

AI for tumor segmentation is limited by the lack of large, voxel-wise annotated datasets, which are hard to create and require medical experts. In our proprietary JHH dataset of 3,000 annotated pancreatic tumor scans, we found that AI performance stopped improving after 1,500 scans. With synthetic data, we reached the same performance using only 500 real scans. This finding suggests that synthetic data can steepen data scaling laws, enabling more efficient model training than real data alone. Motivated by these lessons, we created AbdomenAtlas 2.0--a dataset of 10,135 CT scans with a total of 15,130 tumor instances per-voxel manually annotated in six organs (pancreas, liver, kidney, colon, esophagus, and uterus) and 5,893 control scans. Annotated by 23 expert radiologists, it is several orders of magnitude larger than existing public tumor datasets. While we continue expanding the dataset, the current version of AbdomenAtlas 2.0 already provides a strong foundation--based on lessons from the JHH dataset--for training AI to segment tumors in six organs. It achieves notable improvements over public datasets, with a +7% DSC gain on in-distribution tests and +16% on out-of-distribution tests.

cs.CV↗