Search arXiv⌕ Search

arXiv subjects

Qi Wang

Publications and source records attributed to Qi Wang.

At least 55 records · Page 3Linked to original sources

Finiteness conditions for Borel--Schur algebras

We classify the $τ$-tilting finite, silting-discrete, and derived-discrete Borel--Schur algebras over an algebraically closed field of arbitrary characteristic. We further prove that derived-discreteness is equivalent to silting-discreteness within this family and determine precisely when these equivalent conditions are strictly stronger than $τ$-tilting finiteness.

math.RT↗

Graph Engineering in the Era of LLM Agents: From Individual Intelligence to System Intelligence

LLMs have evolved from language generators to autonomous agents capable of complex, long-horizon tasks. This evolution has produced paradigms including Prompt Engineering to elicit model capabilities, Context Engineering to manage information access, Harness Engineering to organize external tools and resources, and Loop Engineering to support continual reflection and self-improvement. Yet as tasks grow more complex, individual intelligence faces a fundamental limit: many tasks require heterogeneous expertise, interdependent subtasks, parallel execution, independent verification, and persistent state, exceeding any single agent's organizational capacity. Augmenting one agent's capabilities or context cannot resolve this architectural mismatch; intelligence must instead be distributed across specialized agents and organized at the system level. We call this System Intelligence: an agent system's ability to organize and coordinate multiple intelligent components into a coherent, adaptive whole pursuing a shared objective. Achieving it requires more than adding agents; it demands explicit structures to organize work, coordinate heterogeneous agents, and maintain evolving execution states. We introduce Graph Engineering, an emerging paradigm for next-generation agent systems. Unlike prior paradigms that mainly optimize individual interactions or agent-level behavior, Graph Engineering constructs explicit, dynamic, evolving graph structures representing tasks, agents, and system states. These abstractions provide a unified foundation for organizing complex objectives, orchestrating heterogeneous agents, modeling system dynamics, and enabling scalable agent evolution. We systematically review the principles, methodologies, and applications of Graph Engineering for LLM agents. Related papers, open-source data, and projects are collected at https://github.com/DEEP-JLU/Awesome-Graph-Engineering.

cs.IR↗

One Request, Multiple Experts: LLM Orchestrates Domain Specific Models via Adaptive Task Routing

With the integration of massive distributed energy resources and the widespread participation of novel market entities, the operation of active distribution networks (ADNs) is progressively evolving into a complex, multi-scenario, and multi-objective problem. Although expert engineers have developed numerous domain specific models (DSMs) to address distinct technical problems, mastering, integrating, and orchestrating these heterogeneous DSMs still entail considerable overhead for ADN operators. Therefore, an intelligent approach is urgently required to unify these DSMs and enable efficient coordination. To address this challenge, this paper proposes the ADN-Agent architecture, which leverages a general large language model (LLM) to coordinate multiple DSMs, enabling adaptive intent recognition, task decomposition, and DSM invocation. Within the ADN-Agent, we design a novel communication mechanism that provides a unified and flexible interface for diverse heterogeneous DSMs. Finally, for specific language-intensive subtasks, we propose an automated training pipeline for fine-tuning small language models, thereby effectively enhancing the overall problem-solving capability of the system. Comprehensive comparisons and ablation experiments validate the efficacy of the proposed method and demonstrate that the ADN-Agent architecture outperforms existing LLM application paradigms.

eess.SY↗

E2S-Pruner: Progressive Two-Stage Evidence Fusion for Visual Token Pruning in Vision-Language Models

Vision-language models typically encode an image into hundreds of visual tokens, incurring substantial inference latency and GPU memory overhead. Existing pruning methods largely rely on attention scores and directly aggregate outputs across attention heads and network layers, making it difficult to characterize evidential uncertainty and conflict. We propose E2S-Pruner, a progressive two-stage evidence-fusion framework for visual token pruning that requires no auxiliary model, trainable parameters, or fine-tuning. In the first stage, E2S-Pruner treats each attention head as an independent evidence source, estimates its reliability from evidence clarity and inter-head consistency, and represents each visual token using three states: important, unimportant, and uncertain. In the second stage, Dempster--Shafer evidence theory is used to quantify inter-layer conflict and fuse complementary evidence from multiple network layers. We further introduce a spatial novelty constraint that promotes coverage of distinct image regions and prevents the retained tokens from concentrating in a few locally salient areas. On LLaVA-1.5-7B, E2S-Pruner retains 98.0%, 96.8%, and 90.6% of the aggregate performance when the average numbers of retained visual tokens are 192, 128, and 64, respectively, while improving throughput by 1.96x and 2.09x under the 128-token and 64-token settings. Experiments on Qwen2-VL-7B further demonstrate cross-model generalization. Code is available at https://github.com/taoyu-qian/E2S-Pruner.git.

cs.CV↗

TRACE: A Unified Rollout Budget Allocation Framework for Efficient Agentic Reinforcement Learning

Reinforcement learning with verifiable rewards (RLVR) is a promising approach for enhancing reasoning and agentic behavior in large language models. However, rollout-intensive policy optimization is often limited by insufficient reward contrast, arising when overly simple or complex prompts generate low-variance feedback and when outcome-only rewards assign the same terminal assessment to every decision in a multi-turn rollout. Past efforts have focused on allocating available rollout resources to promising prompts, yet they only leverage sample informativeness at the prompt level and neglect variation in prefix-level informativeness across turns within the same rollout. This work targets multi-turn agentic RL by modeling each ReAct-style thought-action-observation turn as a semantically distinct node, allowing budget allocation to extend from prompt roots to turn-level prefixes with further continuations, which naturally forms tree-structured rollouts. We introduce Tree Rollout Allocation for Contrastive Exploration (TRACE), a unified rollout allocation framework that enhances reward contrast within a fixed sampling budget. Technically, TRACE allocates rollout budget to both prompt roots and intermediate prefixes that are most likely to yield mixed terminal rewards. A shared generalizable predictor estimates conditional success probability at these anchors from prefix histories to guide this allocation. The resulting adaptive tree structure enriches outcome-only feedback and amplifies the policy-update signal. Empirically, TRACE achieves competitive performance and efficiency gains on typical agentic benchmarks, e.g., improving Qwen3-14B Multi-Hop QA average accuracy by 2.8 points over competitive baselines at equal sampling cost.

cs.LG↗

TopoGS: Topology-Aware Anchor Feature Aggregation for Large-Scale 3D Gaussian Splatting

Octree-based 3D Gaussian Splatting organizes anchors into multi-level hierarchies for level-of-detail rendering, but features at different levels are typically optimized independently, leaving the octree topology underused during feature learning. We observe that uniform cross-level aggregation produces asymmetric effects: fine-level anchors benefit from coarse context, whereas coarse-level anchors require selective information from their descendants. We therefore propose TopoGS, a topology-aware anchor feature aggregation framework with two lightweight components. Hierarchical Anchor Coupling establishes bidirectional cross-level gradient pathways by fusing per-level context triplets with a residual MLP. Structure-Aware Containment Aggregation uses octree containment and hash-based matching to distinguish anchors with valid parent-child relations from isolated anchors, then applies soft weighting to accommodate varying topological sparsity. Experiments on ten scenes from Mill19, UrbanScene3D, Tanks & Temples, MatrixCity, and WHU show consistent improvements over state-of-the-art methods. TopoGS achieves average PSNR gains of 2.13, 1.78, and 0.29 dB over the strongest reported baseline on aerial, ground-level, and synthetic-cartographic scenes, respectively, while rendering faster and using less memory. Code is available at https://github.com/WZ-CS/TopoGS.

cs.CV↗

MITE-Net: SWaP-Optimized 4K Video Tiny Target Perception for Embodied Edge SAR

Real-time tiny target perception in high-resolution imagery is critical for embodied Search-and-Rescue (SAR) missions. However, strict Size, Weight, and Power (SWaP) constraints on edge devices like UAVs create a bottleneck: traditional image downsampling causes severe feature loss, while slice-based processing incurs prohibitive latency. To address this gap, this paper introduces a comprehensive framework encompassing a novel architecture, specialized datasets, and hardware-level benchmarks. First, we propose MITE-Net, a SWaP-optimized cascaded architecture, which couples a bio-inspired, learning-free Tiny Target Motion-Based Region Proposal Network (TTM-RPN) with a sub-0.14M-parameter R-CNN-like head. Second, to standardize 4K tiny target evaluation, we construct the SAR-Tiny Datasets by relabeling two challenging UAV datasets: SeaDroneSee-Tiny (dynamic maritime scenes, tiny targets predominantly of 64-256 pixels ) and UAVID-Tiny (cluttered urban scenes, extremely tiny targets, less than 64 pixels). Third, we benchmark against state-of-the-art YOLO models on an edge device, NVIDIA Jetson AGX Xavier, where MITE-Net directly processes 4K maritime imagery, achieving a 100\% search success rate at 30.33 FPS. Consuming merely 3.19 W (9.51 FPS/W), MITE-Net vastly outperforms YOLO baselines in target recall and energy efficiency. Conversely, UAVID-Tiny evaluations expose a compound structural limitation: the learning-free bionic front-end struggles against urban backgrounds, while the ultra-lightweight head lacks representational capacity for complex features. Ultimately, this work delivers an efficient onboard perception paradigm and a rigorous baseline guiding future end-to-end SAR architectures.

cs.CV↗

RAPAC-DP: Response-Aligned Pending-Action Compensation for Diffusion Policies under Delayed Execution

Cloud-side inference gives imitation-learning policies access to greater computational resources, but communication and computation delays can degrade control performance. To compensate for these delays, we propose RAPAC-DP, a response-aligned pending-action compensation framework designed for both diffusion- and flow-based action generators. RAPAC-DP encodes the actions already scheduled for execution before the cloud response arrives into a pending-action sequence that serves as the conditioning input to a parameter-efficient compensation pathway. When delay effects are negligible, bypassing this pathway exactly recovers the frozen base policy. For training, RAPAC-DP constructs delay-conditioned samples from delay-free demonstrations, requiring neither explicit system dynamics nor additional delayed demonstrations. At the largest fixed delay tested on Kinetix, RAPAC-DP retained 81.4% of its overall delay-free performance. At the largest fixed delay tested on each RoboMimic task, it achieved a mean success rate of 0.633 across the three tasks. These results demonstrate the effectiveness of pending-action compensation for cloud-deployed imitation-learning policies.

cs.RO↗

VGGT-Align: Bridging Local Reconstruction and Global Consistency for Long-Sequence 3D Reconstruction

Maintaining global geometric consistency is a central challenge in long-sequence 3D reconstruction, with scale drift being the most critical failure mode. In chunk-based inference pipelines, the scale degree of freedom in sequential Sim(3) alignment is left unconstrained, causing estimation errors to compound multiplicatively and distort global trajectories and point cloud geometry. We present a scale-consistency enhancement framework built on a key insight: in structured environments such as driving scenes, geometric quantities arising from environmental regularity remain inherently invariant across temporal segments, and discrepancies in their per-chunk measurements directly expose inter-chunk scale drift. We propose Scene Geometric Invariant Anchoring (SGIA), which extracts dominant geometric invariants from each chunk's predicted point cloud via coarse-to-fine robust estimation and exploits their cross-chunk consistency to establish scale constraints independent of point cloud registration, explicitly degenerating 7-DoF Sim(3) alignment into 6-DoF rigid-body transformation and severing chain-wise scale error propagation at its source. We further introduce a lightweight test-time adaptation strategy that fine-tunes only normalization-layer parameters via multi-objective self-supervision, progressively improving intra-chunk predictions along the sequence. Both modules are plug-and-play and require no offline retraining. Experiments on multiple long-sequence benchmarks demonstrate state-of-the-art performance, reducing absolute trajectory error by up to 32% with significant gains in trajectory stability and reconstruction quality. Code: https://github.com/WZ-CS/VGGT-Align

cs.CV↗

HiCo-GS: Hierarchical Context Aggregation and Geometric Consistency for Octree Gaussian Splatting

Octree-based anchor Gaussian Splatting has emerged as a scalable representation for city-scale novel view synthesis, where multi-level anchors adaptively capture scene content from coarse building structures to fine architectural details. However, we identify a fundamental limitation in existing methods: cross-level feature isolation, where each level's anchor features are optimized independently with no inter-level communication, causing color drift on building facades and over-smoothing in textured regions. We present HiCo-GS, a high-fidelity reconstruction framework with two complementary modules. Cross-Level Context Aggregation (CLCA) enables bidirectional hierarchical prior injection by leveraging the octree's spatial containment structure to aggregate per-level context vectors into parent-self-child triplets, fused via a lightweight MLP with residual connection. Coarse-level structural priors flow down to inform fine-level anchors, while fine-level detail statistics feed back to prevent over-smoothing, at negligible computational overhead. Depth-Normal Geometric Consistency (DNGC) regularization enforces agreement between rendered normals and depth-derived normals through an alpha-weighted consistency loss, complemented by edge-aware smoothness losses with progressive warmup that exploit the strong planar priors ubiquitous in urban geometry to suppress floating artifacts. We further introduce the China-Pagoda dataset comprising 8 ancient Chinese pagodas with over 1,200 images each, featuring dense ornamental carvings, curved multi-layer eaves, and repetitive fine-grained textures. Extensive experiments on Mill19, UrbanScene3D, MatrixCity, and China-Pagoda demonstrate that HiCo-GS achieves state-of-the-art rendering quality and substantially cleaner geometry across real-world and synthetic urban benchmarks.Code: https://github.com/WZ-CS/HiCo-GS.

cs.CV↗

SHARP: Spectrum-aware Highly-dynamic Adaptation for Resolution Promotion in Remote Sensing Synthesis

Text-to-image synthesis for remote sensing (RS) lacks an accessible, high-performance generative foundation, as directly training diffusion models at large, high resolutions is computationally prohibitive. Training-free resolution promotion via Rotary Position Embedding (RoPE) extrapolation offers an efficient alternative, but existing algorithms apply static scaling rules tailored to natural scenes, whereas RS imagery is dominated by dense, minute instances that hinge on high-frequency structural integrity. We present a comprehensive framework for large-scale RS synthesis. First, we curate over 100{,}000 image-text pairs to train RS-FLUX, a domain-specialized generative prior. Second, we propose \textbf{SHARP}, a training-free extrapolation algorithm that introduces a Rational Decay Scheduler to modulate RoPE frequencies throughout denoising: strong positional extrapolation early on enforces coherent global layouts, and progressive relaxation later recovers dense high-frequency details. Extensive experiments show that SHARP consistently achieves state-of-the-art performance across multiple promoted resolutions with negligible ($<$4\%) overhead, offering an efficient and structurally faithful solution for large-scale RS generation.

cs.CV↗

Conformal Dimension of Measures and Quasisymmetric Dimension Reduction

We prove that the conformal dimension of every locally finite Borel measure is either zero or infinite. The main ingredient is a quasisymmetric dimension-reduction theorem: every full-support probability measure of finite Hausdorff dimension on a separable metric space admits quasisymmetrically equivalent metrics in which its Hausdorff dimension is arbitrarily small. In particular, every locally finite Borel measure on a doubling metric space has conformal dimension zero. We also prove that for every $n\geq 1$ and $p>0$ there are a metric space $X$, a quasisymmetric homeomorphism $f:[0,1]^n\to X$, and a Borel set $E\subset[0,1]^n$ such that $\dim_H f(E)\leq p$ and $\dim_H([0,1]^n\setminus E)\leq n-1+p$. The second bound is sharp up to $p$: if $\dim_H f(E)<1$, then $\dim_H([0,1]^n\setminus E)\geq n-1$.

math.CA↗

Nonprobability Samples for Small Area Estimation: A Review and Comparative Simulation Study

Nonprobability samples (NPS) are attractive because they are less costly to collect, can provide substantially larger sample sizes, and may reach populations that traditional probability surveys do not. As response rates for traditional surveys fall, interest in NPS has grown rapidly within the field of survey statistics. These methods are especially relevant for small area estimation (SAE), where there is ever-present demand for estimates at fine geographic scales and detailed demographic domains. Despite rapid methodological development, there remains limited understanding of which approaches perform best under different conditions. In this paper, we review recent developments in NPS methodology, including the concept of data defect correlation (DDC) as a measure of data quality and as a tool for categorizing the various NPS methods. We then present a comprehensive simulation study that evaluates a range of NPS approaches under varying levels of DDC and extend several existing methods to the SAE setting.

stat.ME↗

The automorphism groups of random linear codes

The matching codewords framework is a key tool in recent algorithms for solving the Linear Code Equivalence (LCE) problem and in security analyses of LCE-based cryptographic schemes such as LESS. These analyses often rely on the assumption that a random $q$-ary linear code has no monomial automorphisms other than scalar multiples of the identity. For binary codes, Lefmann, Phelps, and Rödl established the corresponding rigidity phenomenon in the relevant logarithmic dimension range. For general $q$, Hou established an averaged result over all dimensions, whereas the recent prescribed-dimension result of Di Giusto and Ravagnani applies only in a restricted regime near $n/2$. For every fixed prime power $q$ and every fixed real number $\varepsilon>0$, we prove that a uniformly random $k$-dimensional code $\mathcal{C}\subseteq\mathbb{F}_q^n$ has a trivial monomial automorphism group with probability tending to $1$ as $n\to\infty$, provided that $m:=\min\{k,n-k\}\geq(2+\varepsilon)\log_q n$. Furthermore, when $m \le 2 \log_q n + C$, where $C$ is a constant independent of $n$, we also show that the probability that the automorphism group of $\mathcal{C}$ is nontrivial is at least $\frac{1}{2} - \varepsilon$ for large enough $n$.

cs.IT↗

Visual Token Codec: Unleashing Spatial Redundancy for ViT Feature Coding

Distributed deployment of large vision foundation models often partitions a ViT backbone and exchanges intermediate token features between computing nodes, making efficient feature compression critical under bandwidth and computation constraints. Existing ViT feature codecs typically flatten heterogeneous global and patch tokens into an L x C pseudo image, causing entropy models to mainly capture sequence-axis dependencies while overlooking the native two-dimensional patch-grid structure. In this paper, we show that ViT patch tokens retain strong local spatial correlations on the original grid. To exploit this structural prior, we propose the Visual Token Codec (VTC), a dual-path learned codec that separates global and patch tokens into dedicated coding paths. Global tokens are compressed with a lightweight factorized prior, whereas patch tokens are encoded on the patch-token grid using a spatial-channel context entropy model. To support intermediate-layer compression and practical rate adaptation, VTC further incorporates feature-matching supervision after subsequent ViT blocks and variable-rate modules within a single codec. Experiments on DINOv2 and SAM3 show that VTC consistently outperforms representative ViT feature coding baselines on classification, segmentation, and detection tasks. At 90% of uncompressed-feature performance, VTC reduces bitrate by 15.7x-37.4x across these tasks. We further provide intermediate-layer rate-utility analyses for practical transmission- and storage-oriented deployment scenarios.

cs.CV↗

Preconditioned Adjoint Data Assimilation for Two-Dimensional Decaying and Forced Turbulence

Adjoint-based data assimilation for turbulent Navier-Stokes flows is limited by backward adjoint growth and increasing dominance of small-scale structures, which degrade reconstruction of initial conditions from sparse measurements. We show that the relative weighting of spectral components can be systematically controlled by redefining the inner product under which the adjoint operator is defined. The resulting Fourier-space weighting kernel acts as a preconditioner for the optimization. Specific kernels correspond to fractional integration or diffusion operators on the initial condition. Numerical experiments show that flow-dependent kernel selection substantially improves reconstruction stability and accuracy: exponential kernels suppress high-wavenumber contributions, whereas a fractional integral kernel is particularly effective for forced Kolmogorov flow. Ensemble statistics of adjoint fields reveal scale-dependent backward growth rates, explaining the instability of the standard formulation and how spectral preconditioning attenuates incoherent small-scale amplification.

physics.flu-dyn↗

Beyond Flat Policies: Hierarchical Post-Training for Embodied Agents in Robotic Manipulation

Vision-language-action (VLA) models have demonstrated remarkable capabilities in robotic manipulation by leveraging pretrained vision-language models. However, existing post-training methods predominantly optimize VLA models as flat policies, making it difficult to explicitly model task progression and perform robust long-horizon manipulation. Although hierarchical approaches introduce task decomposition, they mainly rely on supervised learning from offline demonstrations and cannot effectively improve execution through online interaction. To address this limitation, we propose Hierarchical Robotic Control (HiRoC), a hierarchical post-training framework that decouples high-level task planning from low-level action execution. The planner decomposes complex tasks into executable subgoals to provide explicit semantic guidance, while the executor continuously improves subgoal-conditioned action generation through reinforcement learning. To enable effective collaboration between the two modules, we further align the executor with planner-generated subgoals before reinforcement learning, mitigating the distribution misalignment between planning and execution. Extensive experiments across diverse robotic manipulation benchmarks demonstrate that HiRoC consistently outperforms strong baselines. Comprehensive analyses further validate the effectiveness of hierarchical post-training and the contribution of each key component.

cs.RO↗

BendTwin: Robust Dense-to-Sparse Physical Reconstruction with Bending-Aware Differentiable Spring-Mass Models

Reconstructing objects with mechanical properties from video observations enables physically consistent dynamic prediction, benefiting robotics planning and interaction. Existing spring--mass based physical driven reconstruction approaches offer efficient and differentiable physical reconstruction, but they typically rely on axial springs alone. Such formulations oversimplify the underlying structural mechanics and can become mechanically under-constrained when the physical graph is coarsened, limiting their ability to preserve stable local deformation. We present BendTwin, a bending-aware differentiable spring--mass framework for video-based reconstruction and future prediction of deformable objects. BendTwin introduces bending stiffness and damping over local surface triplets, penalizing deviations from rest angles and regularizing higher-order deformation. These bending constraints improve mechanical stability while preserving the simplicity of spring--mass system. Experiments show that BendTwin consistently outperforms the axial-only PhysTwin baseline. Ablation studies further demonstrate that the bending constraints maintain system stability across different downsampling ratios and consistently improve upon the original PhysTwin formulation. Overall, BendTwin provides an effective approach for constructing mechanically faithful digital twins from sparse-view RGB-D videos.

cs.CV↗