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Ran He

Publications and source records attributed to Ran He.

At least 55 records · Page 3Linked to original sources

ResRL: Boosting LLM Reasoning via Negative Sample Projection Residual Reinforcement Learning

Reinforcement Learning with Verifiable Rewards (RLVR) enhances reasoning of Large Language Models (LLMs) but usually exhibits limited generation diversity due to the over-incentivization of positive rewards. Although methods like Negative Sample Reinforcement (NSR) mitigate this issue by upweighting penalty from negative samples, they may suppress the semantic distributions shared between positive and negative responses. To boost reasoning ability without losing diversity, this paper proposes negative sample projection Residual Reinforcement Learning (ResRL) that decouples similar semantic distributions among positive and negative responses. We theoretically link Lazy Likelihood Displacement (LLD) to negative-positive head-gradient interference and derive a single-forward proxy that upper-bounds representation alignment to guide conservative advantage reweighting. ResRL then projects negative-token hidden representations onto an SVD-based low-rank positive subspace and uses projection residuals to modulate negative gradients, improving reasoning while preserving diversity and outperforming strong baselines on average across twelve benchmarks spanning Mathematics, Code, Agent Tasks, and Function Calling. Notably, ResRL surpasses NSR on mathematical reasoning by 9.4\% in Avg@16 and 7.0\% in Pass@128. Code is available at https://github.com/1229095296/ResRL.git.

cs.LG↗

OmniUMI: Towards Physically Grounded Robot Learning via Human-Aligned Multimodal Interaction

UMI-style interfaces enable scalable robot learning, but existing systems remain largely visuomotor, relying primarily on RGB observations and trajectory while providing only limited access to physical interaction signals. This becomes a fundamental limitation in contact-rich manipulation, where success depends on contact dynamics such as tactile interaction, internal grasping force, and external interaction wrench that are difficult to infer from vision alone. We present OmniUMI, a unified framework for physically grounded robot learning via human-aligned multimodal interaction. OmniUMI synchronously captures RGB, depth, trajectory, tactile sensing, internal grasping force, and external interaction wrench within a compact handheld system, while maintaining collection--deployment consistency through a shared embodiment design. To support human-aligned demonstration, OmniUMI enables natural perception and modulation of internal grasping force, external interaction wrench, and tactile interaction through bilateral gripper feedback and the handheld embodiment. Built on this interface, we extend diffusion policy with visual, tactile, and force-related observations, and deploy the learned policy through impedance-based execution for unified regulation of motion and contact behavior. Experiments demonstrate reliable sensing and strong downstream performance on force-sensitive pick-and-place, interactive surface erasing, and tactile-informed selective release. Overall, OmniUMI combines physically grounded multimodal data acquisition with human-aligned interaction, providing a scalable foundation for learning contact-rich manipulation.

cs.RO↗

VideoDetective: Clue Hunting via both Extrinsic Query and Intrinsic Relevance for Long Video Understanding

Long video understanding remains challenging for multimodal large language models (MLLMs) due to limited context windows, which necessitate identifying sparse query-relevant video segments. However, existing methods predominantly localize clues based solely on the query, overlooking the video's intrinsic structure and varying relevance across segments. To address this, we propose VideoDetective, a framework that integrates query-to-segment relevance and inter-segment affinity for effective clue hunting in long-video question answering. Specifically, we divide a video into various segments and represent them as a visual-temporal affinity graph built from visual similarity and temporal proximity. We then perform a Hypothesis-Verification-Refinement loop to estimate relevance scores of observed segments to the query and propagate them to unseen segments, yielding a global relevance distribution that guides the localization of the most critical segments for final answering with sparse observation. Experiments show our method consistently achieves substantial gains across a wide range of mainstream MLLMs on representative benchmarks, with accuracy improvements of up to 7.5% on VideoMME-long. Our code is available at https://videodetective.github.io/

cs.CV↗

Understanding and Mitigating Spurious Signal Amplification in Test-Time Reinforcement Learning for Math Reasoning

Test-time reinforcement learning (TTRL) always adapts models at inference time via pseudo-labeling, leaving it vulnerable to spurious optimization signals from label noise. Through an empirical study, we observe that responses with medium consistency form an ambiguity region and constitute the primary source of reward noise. Crucially, we find that such spurious signals can be even amplified through group-relative advantage estimation. Motivated by these findings, we propose a unified framework, Debiased and Denoised test-time Reinforcement Learning (DDRL), to mitigate spurious signals. Concretely, DDRL first applies a frequency-based sampling strategy to exclude ambiguous samples while maintaining a balanced set of positive and negative examples. It then adopts a debiased advantage estimation with fixed advantages, removing the bias introduced by group-relative policy optimization. Finally, DDRL incorporates a consensus-based off-policy refinement stage, which leverages the rejection-sampled dataset to enable efficient and stable model updates. Experiments on three large language models across multiple mathematical reasoning benchmarks demonstrate that DDRL consistently outperforms existing TTRL baselines. The code will soon be released at https://github.com/yuyongcan/DDRL.

cs.LG↗

SpeechParaling-Bench: A Comprehensive Benchmark for Paralinguistic-Aware Speech Generation

Paralinguistic cues are essential for natural human-computer interaction, yet their evaluation in Large Audio-Language Models (LALMs) remains limited by coarse feature coverage and the inherent subjectivity of assessment. To address these challenges, we introduce SpeechParaling-Bench, a comprehensive benchmark for paralinguistic-aware speech generation. It expands existing coverage from fewer than 50 to over 100 fine-grained features, supported by more than 1,000 English-Chinese parallel speech queries, and is organized into three progressively challenging tasks: fine-grained control, intra-utterance variation, and context-aware adaptation. To enable reliable evaluation, we further develop a pairwise comparison pipeline, in which candidate responses are evaluated against a fixed baseline by an LALM-based judge. By framing evaluation as relative preference rather than absolute scoring, this approach mitigates subjectivity and yields more stable and scalable assessments without costly human annotation. Extensive experiments reveal substantial limitations in current LALMs. Even leading proprietary models struggle with comprehensive static control and dynamic modulation of paralinguistic features, while failure to correctly interpret paralinguistic cues accounts for 43.3% of errors in situational dialogue. These findings underscore the need for more robust paralinguistic modeling toward human-aligned voice assistants.

cs.CL↗

Advancing Vision Transformer with Enhanced Spatial Priors

In recent years, the Vision Transformer (ViT) has garnered significant attention within the computer vision community. However, the core component of ViT, Self-Attention, lacks explicit spatial priors and suffers from quadratic computational complexity, limiting its applicability. To address these issues, we have proposed RMT, a robust vision backbone with explicit spatial priors for general purposes. RMT utilizes Manhattan distance decay to introduce spatial information and employs a horizontal and vertical decomposition attention method to model global information. Building on the strengths of RMT, Euclidean enhanced Vision Transformer (EVT) is an expanded version that incorporates several key improvements. Firstly, EVT uses a more reasonable Euclidean distance decay to enhance the modeling of spatial information, allowing for a more accurate representation of spatial relationships compared to the Manhattan distance used in RMT. Secondly, EVT abandons the decomposed attention mechanism featured in RMT and instead adopts a simpler spatially-independent grouping approach, providing the model with greater flexibility in controlling the number of tokens within each group. By addressing these modifications, EVT offers a more sophisticated and adaptable approach to incorporating spatial priors into the Self-Attention mechanism, thus overcoming some of the limitations associated with RMT and further enhancing its applicability in various computer vision tasks. Extensive experiments on Image Classification, Object Detection, Instance Segmentation, and Semantic Segmentation demonstrate that EVT exhibits exceptional performance. Without additional training data, EVT achieves 86.6% top1-acc on ImageNet-1k.

cs.CV↗

What If Consensus Lies? Selective-Complementary Reinforcement Learning at Test Time

Test-Time Reinforcement Learning (TTRL) enables Large Language Models (LLMs) to enhance reasoning capabilities on unlabeled test streams by deriving pseudo-rewards from majority voting consensus. However, existing TTRL methods rely exclusively on positive pseudo-labeling strategies. Such reliance becomes vulnerable under challenging scenarios where answer distributions are highly dispersed, resulting in weak consensus that inadvertently reinforces incorrect trajectories as supervision signals. In this paper, we propose SCRL (Selective-Complementary Reinforcement Learning), a robust test-time reinforcement learning framework that effectively mitigates label noise amplification. SCRL develops Selective Positive Pseudo-Labeling, which enforces strict consensus criteria to filter unreliable majorities. Complementarily, SCRL introduces Entropy-Gated Negative Pseudo-Labeling, the first negative supervision mechanism in TTRL, to reliably prune incorrect trajectories based on generation uncertainty. Extensive experiments on multiple reasoning benchmarks demonstrate that SCRL achieves substantial improvements over baselines, while maintaining robust generalization and training stability under constrained rollout budgets. Our code is available at https://github.com/Jasper-Yan/SCRL.

cs.LG↗

HalluClear: Diagnosing, Evaluating and Mitigating Hallucinations in GUI Agents

While progress in GUI agents has been largely driven by industrial-scale training, ungrounded hallucinations often trigger cascading failures in real-world deployments.Unlike general VLM domains, the GUI agent field lacks a hallucination-focused suite for fine-grained diagnosis, reliable evaluation, and targeted mitigation.To bridge this gap, we introduce HalluClear, a comprehensive suite for hallucination mitigation in GUI agents as a complement to computation-intensive scaling. HalluClear comprises: (1) a GUI-specific hallucination taxonomy derived from empirical failure analysis; (2) a calibrated three-stage evaluation workflow which enhances VLM-as-a-judge reliability via expert-annotated benchmarking and ensemble credibility estimation; and (3) a mitigation scheme based on closed-loop structured reasoning, enabling lightweight continual post-training with cold-start initialization for both generalist and GUI-specialist agents. Experiments across representative agents and public benchmarks demonstrate that post-training on only 9K samples within our suite can significantly reduce hallucinations, thereby improving grounding and action fidelity, offering a compute-efficient pathway to robust GUI automation.

cs.AI↗

Stop Tracking Me! Proactive Defense Against Attribute Inference Attack in LLMs

Recent studies have shown that large language models (LLMs) can infer private user attributes (e.g., age, location, gender) from user-generated text shared online, enabling rapid and large-scale privacy breaches. Existing anonymization-based defenses are coarse-grained, lacking word-level precision in anonymizing privacy-leaking elements. Moreover, they are inherently limited as altering user text to hide sensitive cues still allows attribute inference to occur through models' reasoning capabilities. To address these limitations, we propose a unified defense framework that combines fine-grained anonymization (TRACE) with inference-preventing optimization (RPS). TRACE leverages attention mechanisms and inference chain generation to identify and anonymize privacy-leaking textual elements, while RPS employs a lightweight two-stage optimization strategy to induce model rejection behaviors, thereby preventing attribute inference. Evaluations across diverse LLMs show that TRACE-RPS reduces attribute inference accuracy from around 50\% to below 5\% on open-source models. In addition, our approach offers strong cross-model generalization, prompt-variation robustness, and utility-privacy tradeoffs. Our code is available at https://github.com/Jasper-Yan/TRACE-RPS.

cs.CR↗

PACED: Distillation and On-Policy Self-Distillation at the Frontier of Student Competence

Standard LLM distillation treats all training problems equally -- wasting compute on problems the student has already mastered or cannot yet solve. We empirically show that this inefficiency has a precise gradient-level signature: the cross-problem gradient signal-to-noise ratio (SNR) follows a bell curve over student pass rate, collapsing at both extremes. We propose PACED, which weights each problem by $w(p) = p(1{-}p)$ where $p$ is the student's empirical pass rate -- concentrating training on the zone of proximal development. This requires only student rollouts, no architectural changes, and no hyperparameters. We prove the Beta kernel $w(p) = p^α(1{-}p)^β$ is the leading-order optimal weight family arising from the SNR boundary-collapse structure, and is minimax-robust under misspecification (worst-case efficiency loss $O(δ^2)$). Across Qwen3, Qwen2.5, and Llama-3 families, PACED sets a new state of the art in our experimental setting on MATH-500, AIME~2024, and AIME~2025, improving over unweighted distillation by up to $\mathbf{+8.2}$ and over the strong AKL baseline by up to $\mathbf{+3.6}$, while reducing forgetting to $\mathbf{1.4\%}$ and $\mathbf{0.6\%}$ in distillation and self-distillation. A two-stage forward-then-reverse KL schedule pushes gains further to $\mathbf{+5.8}$ over standard forward KL on the hardest benchmark.

cs.AI↗

Do MLLMs Really Understand Space? A Mathematical Reasoning Evaluation

Multimodal large language models (MLLMs) have achieved strong performance on perception-oriented tasks, yet their ability to perform mathematical spatial reasoning, defined as the capacity to parse and manipulate two- and three-dimensional relations, remains unclear. Humans easily solve textbook-style spatial reasoning problems with over 95\% accuracy, but we find that most leading MLLMs fail to reach even 60\% on the same tasks. This striking gap highlights spatial reasoning as a fundamental weakness of current models. To investigate this gap, we present \emph{MathSpatial}, the first large-scale and systematic dataset resource dedicated to mathematical spatial reasoning in MLLMs. \emph{MathSpatial} provides two complementary subsets: (i)~\emph{MathSpatial-Bench}, a rigorously curated evaluation set of 2{,}000 problems spanning 3 categories and 11 subtypes, designed to isolate spatial reasoning from perceptual noise; and (ii)~\emph{MathSpatial-Corpus}, a training set of 8{,}000 problems equipped with verified solutions and structured reasoning traces. All problems are sourced from authentic educational materials and undergo multi-stage quality control including deduplication, geometric consistency checking, and cross-validated solution verification. Benchmarking 16 leading MLLMs on \emph{MathSpatial-Bench} reveals that spatial reasoning remains a fundamental bottleneck: even GPT-5 lags behind human performance by over 35 percentage points, with particularly poor results on abstract deduction tasks. We further show that training on \emph{MathSpatial-Corpus} yields consistent improvements across model families, demonstrating the dataset's practical value for advancing spatial reasoning capabilities. \emph{MathSpatial} is publicly available at https://shuolucs.github.io/MathSpatial.

cs.AI↗

Video-MME-v2: Towards the Next Stage in Benchmarks for Comprehensive Video Understanding

With the rapid advancement of video understanding, existing benchmarks are becoming increasingly saturated, exposing a critical discrepancy between inflated leaderboard scores and real-world model capabilities. To address this widening gap, we introduce Video-MME-v2, a comprehensive benchmark designed to rigorously evaluate the robustness and faithfulness of video understanding. To systematically evaluate model capabilities, we design a \textbf{progressive tri-level hierarchy} that incrementally increases the complexity of video comprehension, ranging from multi-point visual information aggregation, to temporal dynamics modeling, and ultimately to complex multimodal reasoning. Besides, in contrast to conventional per-question accuracy, we propose a \textbf{group-based non-linear evaluation} strategy that enforces both consistency across related queries and coherence in multi-step reasoning. It penalizes fragmented or guess-based correctness and assigns credit only to answers supported by valid reasoning. To guarantee data quality, Video-MME-v2 is constructed through a rigorously controlled human annotation pipeline, involving 12 annotators and 50 independent reviewers. Backed by \textbf{3,300 human-hours} and up to \textbf{5 rounds} of quality assurance, Video-MME-v2 aims to serve as one of the most authoritative video benchmarks. Extensive experiments reveal a substantial gap between current best model Gemini-3-Pro and human experts, and uncover a clear hierarchical bottleneck where errors in visual information aggregation and temporal modeling propagate to limit high-level reasoning. We further find that thinking-based reasoning is highly dependent on textual cues, improving performance with subtitles but sometimes degrading it in purely visual settings. By exposing these limitations, Video-MME-v2 establishes a demanding new testbed for the development of next-generation video MLLMs.

cs.CV↗

Think 360°: Evaluating the Width-centric Reasoning Capability of MLLMs Beyond Depth

In this paper, we present a holistic multimodal benchmark that evaluates the reasoning capabilities of MLLMs with an explicit focus on reasoning width, a complementary dimension to the more commonly studied reasoning depth. Specifically, reasoning depth measures the model's ability to carry out long-chain, sequential reasoning in which each step is tightly and rigorously linked to the next. Reasoning width tends to focus more on the model's capacity for broad trial-and-error search or multi-constrained optimization: it must systematically traverse many possible and parallelized reasoning paths, apply diverse constraints to prune unpromising branches, and identify valid solution routes for efficient iteration or backtracking. To achieve it, we carefully curate 1200+ high-quality multimodal cases spanning heterogeneous domains, and propose a fine-grained tree-of-thought evaluation protocol that jointly quantifies reasoning width and depth. We evaluate 12 major model families (over 30 advanced MLLMs) across difficulty tiers, question types, and required skills. Results show that while current models exhibit strong performance on general or common-sense VQA tasks, they still struggle to combine deep sequential thought chains with wide exploratory search to perform genuine insight-based reasoning. Finally, we analyze characteristic failure modes to provide possible directions for building MLLMs that reason not only deeper but also wider.

cs.CV↗

MVPBench: A Multi-Video Perception Evaluation Benchmark for Multi-Modal Video Understanding

The rapid progress of Large Language Models (LLMs) has spurred growing interest in Multi-modal LLMs (MLLMs) and motivated the development of benchmarks to evaluate their perceptual and comprehension abilities. Existing benchmarks, however, are limited to static images or single videos, overlooking the complex interactions across multiple videos. To address this gap, we introduce the Multi-Video Perception Evaluation Benchmark (MVPBench), a new benchmark featuring 14 subtasks across diverse visual domains designed to evaluate models on extracting relevant information from video sequences to make informed decisions. MVPBench includes 5K question-answering tests involving 2.7K video clips sourced from existing datasets and manually annotated clips. Extensive evaluations reveal that current models struggle to process multi-video inputs effectively, underscoring substantial limitations in their multi-video comprehension. We anticipate MVPBench will drive advancements in multi-video perception.

cs.CV↗

GenVideoLens: Where LVLMs Fall Short in AI-Generated Video Detection?

In recent years, AI-generated videos have become increasingly realistic and sophisticated. Meanwhile, Large Vision-Language Models (LVLMs) have shown strong potential for detecting such content. However, existing evaluation protocols largely treat the task as a binary classification problem and rely on coarse-grained metrics such as overall accuracy, providing limited insight into where LVLMs succeed or fail. To address this limitation, we introduce GenVideoLens, a fine-grained benchmark that enables dimension-wise evaluation of LVLM capabilities in AI-generated video detection. The benchmark contains 400 highly deceptive AI-generated videos and 100 real videos, annotated by experts across 15 authenticity dimensions covering perceptual, optical, physical, and temporal cues. We evaluate eleven representative LVLMs on this benchmark. Our analysis reveals a pronounced dimensional imbalance. While LVLMs perform relatively well on perceptual cues, they struggle with optical consistency, physical interactions, and temporal-causal reasoning. Model performance also varies substantially across dimensions, with smaller open-source models sometimes outperforming stronger proprietary models on specific authenticity cues. Temporal perturbation experiments further show that current LVLMs make limited use of temporal information. Overall, GenVideoLens provides diagnostic insights into LVLM behavior, revealing key capability gaps and offering guidance for improving future AI-generated video detection systems.

cs.CV↗

FlashPrefill: Instantaneous Pattern Discovery and Thresholding for Ultra-Fast Long-Context Prefilling

Long-context modeling is a pivotal capability for Large Language Models, yet the quadratic complexity of attention remains a critical bottleneck, particularly during the compute-intensive prefilling phase. While various sparse attention mechanisms have been explored, they typically suffer from either significant search latency or insufficient sparsity. In this paper, we propose FlashPrefill, a framework enabling ultra-fast prefilling via instantaneous pattern discovery and thresholding. FlashPrefill leverages a fast block-searching technique to simultaneously locate dynamic vertical, slash, and block-sparse attention patterns. Crucially, it introduces a dynamic thresholding mechanism that bypasses the prohibitive overhead of sorting or accumulating attention scores while effectively eliminating the long-tail distribution to enhance sparsity. Extensive evaluations demonstrate that FlashPrefill achieves a substantial leap in efficiency, delivering an unprecedented 27.78x speedup on 256K sequences. Notably, unlike existing methods that incur efficiency degradation on shorter contexts, FlashPrefill maintains a 1.71x speedup even at a 4K context length, demonstrating its robustness and practical utility across varying sequence scales.

cs.CL↗

Random Wins All: Rethinking Grouping Strategies for Vision Tokens

Since Transformers are introduced into vision architectures, their quadratic complexity has always been a significant issue that many research efforts aim to address. A representative approach involves grouping tokens, performing self-attention calculations within each group, or pooling the tokens within each group into a single token. To this end, various carefully designed grouping strategies have been proposed to enhance the performance of Vision Transformers. Here, we pose the following questions: \textbf{Are these carefully designed grouping methods truly necessary? Is there a simpler and more unified token grouping method that can replace these diverse methods?} Therefore, we propose the random grouping strategy, which involves a simple and fast random grouping strategy for vision tokens. We validate this approach on multiple baselines, and experiments show that random grouping almost outperforms all other grouping methods. When transferred to downstream tasks, such as object detection, random grouping demonstrates even more pronounced advantages. In response to this phenomenon, we conduct a detailed analysis of the advantages of random grouping from multiple perspectives and identify several crucial elements for the design of grouping strategies: positional information, head feature diversity, global receptive field, and fixed grouping pattern. We demonstrate that as long as these four conditions are met, vision tokens require only an extremely simple grouping strategy to efficiently and effectively handle various visual tasks. We also validate the effectiveness of our proposed random method across multiple modalities, including visual tasks, point cloud processing, and vision-language models. Code will be available at https://github.com/qhfan/random.

cs.CV↗

Taming Momentum: Rethinking Optimizer States Through Low-Rank Approximation

Modern optimizers like Adam and Muon are central to training large language models, but their reliance on first- and second-order momenta introduces significant memory overhead, which constrains scalability and computational efficiency. In this work, we reframe the exponential moving average (EMA) used in these momenta as the training of a linear regressor via online gradient flow. Building on this equivalence, we introduce LoRA-Pre, a novel low-rank optimizer designed for efficient pre-training. Specifically, LoRA-Pre reduces the optimizer's memory footprint by decomposing the full momentum matrix into a compact low-rank subspace within the online linear learner, thereby maintaining optimization performance while improving memory efficiency. We empirically validate LoRA-Pre's efficacy by pre-training models from the Llama architecture family, scaling from 60M to 1B parameters. LoRA-Pre achieves the highest performance across all model sizes. Notably, LoRA-Pre demonstrates remarkable rank efficiency, achieving comparable or superior results using only 1/8 the rank of baseline methods. Beyond pre-training, we evaluate LoRA-Pre's effectiveness in fine-tuning scenarios. With the same rank, LoRA-Pre consistently outperforms all efficient fine-tuning baselines. Specifically, compared to standard LoRA, LoRA-Pre achieves substantial improvements of 3.14 points on Llama-3.1-8B and 6.17 points on Llama-2-7B, validating our approach's effectiveness across both pre-training and fine-tuning paradigms. Our code is publicly available at https://github.com/mrflogs/LoRA-Pre.

cs.LG↗