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Rexar Lin

Publications and source records attributed to Rexar Lin.

2 recordsLinked to original sources

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback

Achieving fully automated, physically plausible 3D motion synthesis is a core objective in graphics and generative AI. However, configuring complex environmental force fields still relies entirely on manual expert intervention, creating a severe bottleneck for large-scale simulation data generation. Existing automated methods primarily focus on material optimization and exhibit severe modality gaps and technical flaws when applied to the vastly more complex force field optimization space: naive Large Language Models (LLMs) lack underlying simulation feedback, causing severe physical inaccuracies, while traditional Score Distillation Sampling (SDS) suffers from sluggish gradients, local optima entrapment, and a mathematical inability to dynamically switch discrete force fields. To address this, we propose PhysAgent, the first simulator-in-the-loop multi-agent framework that leverages multimodal inputs for automated, physically grounded 4D synthesis. By decoupling intrinsic materials from extrinsic dynamics, PhysAgent utilizes a Semantic Agent equipped with an externalized Force Field Skill module to master simulation rules and generate valid initializations. Subsequently, the Refine Agents, driven by Trajectory-Grounded Multi-Agent Feedback, leverage vision foundation models to extract dense point trajectories from rendered frames. By converting these explicit motion trajectories into structured textual descriptors, the agent harnesses LLM commonsense reasoning to execute zero-shot macroscopic leaps, effectively escaping local optima and dynamically switching discrete force fields. Extensive experiments demonstrate that PhysAgent rapidly generates stable, diverse physical scenes from arbitrary multimodal prompts, significantly outperforming existing baselines in both generation diversity and physical accuracy.

cs.RO

MTAVG-Bench: A Diagnostic Benchmark for Multi-Talker Dialogue-Centric Audio-Video Generation

Recent advances in text-to-audio-video (T2AV) generation have enabled models to synthesize audio-visual videos with multi-participant dialogues. However, existing evaluation benchmarks remain largely designed for human-recorded videos or single-speaker settings. As a result, structural failures in generated multi-talker dialogue videos, such as identity drift, unnatural turn transitions, and audio-visual misalignment, cannot be effectively diagnosed. To address this issue, we introduce MTAVG-Bench, a failure-driven diagnostic benchmark for multi-talker dialogue-centric audio-video generation. MTAVG-Bench is built via a semi-automatic pipeline, where 1.8k videos are generated using mainstream T2AV models with carefully designed prompts, yielding 2.4k manually annotated QA pairs for fine-grained failure diagnosis. The benchmark evaluates multi-speaker dialogue generation at four levels: audio-visual signal fidelity, temporal attribute consistency, social interaction, and cinematic expression. Built on a hierarchical failure taxonomy and a targeted QA protocol, MTAVG-Bench is primarily designed to evaluate whether proprietary and open-source omni-models can reliably identify failure modes in multi-speaker T2AV outputs. We benchmark 12 proprietary and open-source omni-models on MTAVG-Bench, with Gemini 3 Pro achieving the strongest overall performance, while leading open-source models remain competitive in signal fidelity and consistency. Overall, MTAVG-Bench enables fine-grained failure analysis for rigorous model comparison and targeted video generation refinement.

cs.MM