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Runyi Li

Publications and source records attributed to Runyi Li.

17 recordsLinked to original sources

WorldRover: A Scalable Synthetic Video Data Engine for World Exploration with Rich Annotations

Learning to generate or reconstruct explorable worlds requires video paired with more than RGB: camera motion, scene geometry, temporal correspondence and, for interactive models, control signals. Real capture can provide some of these signals, but dense geometry and long-range correspondence usually rely on estimation or specialised instrumentation. Rendering provides these quantities directly, yet existing synthetic resources rarely combine them on the same frames while also supporting controlled changes of viewpoint and appearance. We introduce WorldRover, a data engine for generating richly annotated, long-range explorations of artist-built environments. At its core, WorldRover-Engine is an Unreal Engine pipeline that executes and offline-renders minute-scale routes while preserving their full trajectories and scene geometry. The same exploration can be replayed from first-person, third-person, and 360 panoramic cameras under different environmental states. Using WorldRover-Engine, we construct WorldRover-10M, whose sequences pair RGB with metric depth, camera trajectories, and trajectory-derived action signals throughout each exploration. Third-person subsets additionally provide dense optical flow, long-range 2D/3D point tracks with visibility, and a character trajectory distinct from the camera trajectory. The engine can render a traversal from first-person, third-person and 360 panoramic viewpoints, under different environmental states or with a neutral white material, while preserving the route and scene geometry. WorldRover therefore turns long-horizon world exploration into a scalable data-generation problem, providing supervision for models that must build, maintain, and revisit coherent representations of an explorable world.

cs.CV

Bridging Video Understanding and Generation in a Unified Framework

Recently, unified image generation and understanding have been extensively explored. However, extending such unified modeling paradigms to the video domain remains largely underexplored. A central challenge is that video understanding favors compact, discriminative semantic representations, whereas video generation requires dense signals that preserve visual details and temporal coherence. Videos naturally capture both spatial semantics and temporal dynamics, making them a more suitable modality for unified multimodal modeling compared to static images. In this paper, we propose Vega, a unified framework that bridges video understanding and generation. Vega leverages a shared vocabulary to jointly model text and visual representations and employs a hybrid architecture combining autoregressive (AR) prediction with diffusion-based rendering. Specifically, the AR model focuses on predicting semantically meaningful visual tokens for keyframes, providing a structured representation that guides the diffusion module in rendering dense, high-resolution video frames. Extensive experiments demonstrate that Vega achieves strong performance on video generation benchmarks such as VBench and video understanding benchmarks like VideoMME.

cs.CV

Video-Mirai: Autoregressive Video Diffusion Models Need Foresight

Causal video generators must predict from the past, but they need not learn only from it. In streaming autoregressive video diffusion, each emitted segment becomes a commitment that future segments must preserve. Standard training, however, only asks each causal state to explain the present. This creates what we call a representation-level planning gap: states that fit the current segment may discard identity, layout, and motion information needed for a consistent future. We introduce Video-Mirai, a training-only method that closes this gap without changing causal inference: the generator rolls out causally, a frozen foresight encoder reads the completed rollout non-causally, and a lightweight predictor distills the resulting stopped-gradient targets into causal states. Future frames supervise representations, never generator inputs. At inference, the encoder and predictor are discarded, leaving the original architecture, per-step FLOPs, and KV-cache behavior unchanged. Video-Mirai improves a strong Causal-Forcing baseline on 5-second VBench from 83.8 to 84.6 in terms of Total Score. On 30-second rollouts beyond the training horizon, subject consistency improves from 84.9 to 88.5 and background consistency from 90.2 to 91.9. Ablations identify future-conditioned targets as the key ingredient, and probes show that future frames become more decodable from current features. Causality should constrain inference, not representation supervision. Our study highlights that visual autoregressive models need foresight. Project page: https://y0uroy.github.io/Video-Mirai.

cs.CV

Agentic World Modeling: Foundations, Capabilities, Laws, and Beyond

As AI systems move from generating text to accomplishing goals through sustained interaction, the ability to model environment dynamics becomes a central bottleneck. Agents that manipulate objects, navigate software, coordinate with others, or design experiments require predictive environment models, yet the term world model carries different meanings across research communities. We introduce a "levels x laws" taxonomy organized along two axes. The first defines three capability levels: L1 Predictor, which learns one-step local transition operators; L2 Simulator, which composes them into multi-step, action-conditioned rollouts that respect domain laws; and L3 Evolver, which autonomously revises its own model when predictions fail against new evidence. The second identifies four governing-law regimes: physical, digital, social, and scientific. These regimes determine what constraints a world model must satisfy and where it is most likely to fail. Using this framework, we synthesize over 400 works and summarize more than 100 representative systems spanning model-based reinforcement learning, video generation, web and GUI agents, multi-agent social simulation, and AI-driven scientific discovery. We analyze methods, failure modes, and evaluation practices across level-regime pairs, propose decision-centric evaluation principles and a minimal reproducible evaluation package, and outline architectural guidance, open problems, and governance challenges. The resulting roadmap connects previously isolated communities and charts a path from passive next-step prediction toward world models that can simulate, and ultimately reshape, the environments in which agents operate. Code and resources are available at: https://github.com/matrix-agent/awesome-agentic-world-modeling.

cs.AI

Mirai: Autoregressive Visual Generation Needs Foresight

Autoregressive (AR) visual generators model images as sequences of discrete tokens and are trained with a next-token likelihood objective. This strict causal supervision optimizes each step based only on the immediate next token, which can weaken global coherence and slow convergence. We investigate whether foresight, training signals that originate from later tokens, can improve autoregressive visual generation. We conduct a series of controlled diagnostics along the injection level, foresight layout, and foresight source axes, revealing a key insight: aligning foresight with AR models' internal representations on the 2D image grid improves causal modeling. We formulate this insight with Mirai (meaning "future" in Japanese), a general framework that injects future information into AR training with no architecture change and no extra inference overhead: Mirai-E uses explicit foresight from multiple future positions of unidirectional representations, whereas Mirai-I leverages implicit foresight from matched bidirectional representations. Extensive experiments show that Mirai significantly accelerates convergence and improves generation quality. For instance, Mirai can speed up LlamaGen-B's convergence by up to 10$\times$ and reduce the generation FID from 5.34 to 4.34 on the ImageNet class-condition image generation benchmark. Our study highlights that visual autoregressive models need foresight.

cs.CV

LAFR: Efficient Diffusion-based Blind Face Restoration via Latent Codebook Alignment Adapter

Blind face restoration from low-quality images is a challenging task that requires not only high-fidelity image reconstruction, but also preservation of facial identity. Although diffusion models like Stable Diffusion have shown promise in generating high-quality images, their VAE modules are typically trained on broad natural-image data dominated by HQ content; severely degraded LQ inputs therefore yield latents that fall in low-density regions of the diffusion prior, weakening the effectiveness of LQ conditions during the denoising process. Existing approaches often tackle this issue by retraining the VAE encoder, which is computationally expensive and memory intensive. To address this limitation efficiently, we propose LAFR, a codebook-based latent space adapter that aligns LQ latents to the in-distribution region the diffusion prior was trained to denoise, enabling sampling from a better matched latent condition without altering the original VAE. To further improve identity and structural consistency relative to OSEDiff-style baselines, we introduce a multilevel restoration loss combining constraints from semantic identity embeddings and facial structural priors. Furthermore, by leveraging the inherent structural regularity of facial images, we show that lightweight fine-tuning of a diffusion prior on just 0.9% of FFHQ can achieve competitive results while reducing training time by 70%. We also give a short analysis of why a codebook correction closes a mode-dependent latent gap that no global normalisation or affine map can. In summary, LAFR is a data and compute efficient one-step face-restoration method that improves perceptual quality, FID, landmark accuracy, and identity/structure consistency over OSEDiff-style baselines, without claiming uniform state of the art; it reaches this operating point while remaining competitive with far more expensive pipelines.

cs.CV

CTSR: Controllable Fidelity-Realness Trade-off Distillation for Real-World Image Super Resolution

Real-world image super-resolution is a critical image processing task, where two key evaluation criteria are the fidelity to the original image and the visual realness of the generated results. Although existing methods based on diffusion models excel in visual realness by leveraging strong priors, they often struggle to achieve an effective balance between fidelity and realness. In our preliminary experiments, we observe that a linear combination of multiple models outperforms individual models, motivating us to harness the strengths of different models for a more effective trade-off. Based on this insight, we propose a distillation-based approach that leverages the geometric decomposition of both fidelity and realness, alongside the performance advantages of multiple teacher models, to strike a more balanced trade-off. Furthermore, we explore the controllability of this trade-off, enabling a flexible and adjustable super-resolution process, which we call CTSR (Controllable Trade-off Super-Resolution). Experiments conducted on several real-world image super-resolution benchmarks demonstrate that our method surpasses existing state-of-the-art approaches, achieving superior performance across both fidelity and realness metrics.

cs.CV

GaussianSeal: Rooting Adaptive Watermarks for 3D Gaussian Generation Model

With the advancement of AIGC technologies, the modalities generated by models have expanded from images and videos to 3D objects, leading to an increasing number of works focused on 3D Gaussian Splatting (3DGS) generative models. Existing research on copyright protection for generative models has primarily concentrated on watermarking in image and text modalities, with little exploration into the copyright protection of 3D object generative models. In this paper, we propose the first bit watermarking framework for 3DGS generative models, named GaussianSeal, to enable the decoding of bits as copyright identifiers from the rendered outputs of generated 3DGS. By incorporating adaptive bit modulation modules into the generative model and embedding them into the network blocks in an adaptive way, we achieve high-precision bit decoding with minimal training overhead while maintaining the fidelity of the model's outputs. Experiments demonstrate that our method outperforms post-processing watermarking approaches for 3DGS objects, achieving superior performance of watermark decoding accuracy and preserving the quality of the generated results.

cs.CV

RealOSR: Latent Guidance Boosts Diffusion-based Real-world Omnidirectional Image Super-Resolutions

Omnidirectional image super-resolution (ODISR) aims to upscale low-resolution (LR) omnidirectional images (ODIs) to high-resolution (HR), catering to the growing demand for detailed visual content across a $ 180^{\circ}\times360^{\circ}$ viewport. Existing ODISR methods are limited by simplified degradation assumptions (e.g., bicubic downsampling), failing to model and exploit the real-world degradation information. Recent latent-based diffusion approaches using condition guidance suffer from slow inference due to their hundreds of updating steps and frequent use of VAE. To tackle these challenges, we propose \textbf{RealOSR}, a diffusion-based framework tailored for real-world ODISR, featuring efficient latent-based condition guidance within a one-step denoising paradigm. Central to efficient latent-based condition guidance is the proposed \textbf{Latent Gradient Alignment Routing (LaGAR)}, a lightweight module that enables effective pixel-latent space interactions and simulates gradient descent directly in the latent space, thereby leveraging the semantic richness and multi-scale features captured by the denoising UNet. Compared to the recent diffusion-based ODISR method, OmniSSR, RealOSR achieves significant improvements in visual quality and over \textbf{200$\times$} inference acceleration. Our code and models will be released upon acceptance.

eess.IV

OmniGuard: Hybrid Manipulation Localization via Augmented Versatile Deep Image Watermarking

With the rapid growth of generative AI and its widespread application in image editing, new risks have emerged regarding the authenticity and integrity of digital content. Existing versatile watermarking approaches suffer from trade-offs between tamper localization precision and visual quality. Constrained by the limited flexibility of previous framework, their localized watermark must remain fixed across all images. Under AIGC-editing, their copyright extraction accuracy is also unsatisfactory. To address these challenges, we propose OmniGuard, a novel augmented versatile watermarking approach that integrates proactive embedding with passive, blind extraction for robust copyright protection and tamper localization. OmniGuard employs a hybrid forensic framework that enables flexible localization watermark selection and introduces a degradation-aware tamper extraction network for precise localization under challenging conditions. Additionally, a lightweight AIGC-editing simulation layer is designed to enhance robustness across global and local editing. Extensive experiments show that OmniGuard achieves superior fidelity, robustness, and flexibility. Compared to the recent state-of-the-art approach EditGuard, our method outperforms it by 4.25dB in PSNR of the container image, 20.7% in F1-Score under noisy conditions, and 14.8% in average bit accuracy.

cs.CV

FakeShield: Explainable Image Forgery Detection and Localization via Multi-modal Large Language Models

The rapid development of generative AI is a double-edged sword, which not only facilitates content creation but also makes image manipulation easier and more difficult to detect. Although current image forgery detection and localization (IFDL) methods are generally effective, they tend to face two challenges: \textbf{1)} black-box nature with unknown detection principle, \textbf{2)} limited generalization across diverse tampering methods (e.g., Photoshop, DeepFake, AIGC-Editing). To address these issues, we propose the explainable IFDL task and design FakeShield, a multi-modal framework capable of evaluating image authenticity, generating tampered region masks, and providing a judgment basis based on pixel-level and image-level tampering clues. Additionally, we leverage GPT-4o to enhance existing IFDL datasets, creating the Multi-Modal Tamper Description dataSet (MMTD-Set) for training FakeShield's tampering analysis capabilities. Meanwhile, we incorporate a Domain Tag-guided Explainable Forgery Detection Module (DTE-FDM) and a Multi-modal Forgery Localization Module (MFLM) to address various types of tamper detection interpretation and achieve forgery localization guided by detailed textual descriptions. Extensive experiments demonstrate that FakeShield effectively detects and localizes various tampering techniques, offering an explainable and superior solution compared to previous IFDL methods. The code is available at https://github.com/zhipeixu/FakeShield.

cs.CV

Protect-Your-IP: Scalable Source-Tracing and Attribution against Personalized Generation

With the advent of personalized generation models, users can more readily create images resembling existing content, heightening the risk of violating portrait rights and intellectual property (IP). Traditional post-hoc detection and source-tracing methods for AI-generated content (AIGC) employ proactive watermark approaches; however, these are less effective against personalized generation models. Moreover, attribution techniques for AIGC rely on passive detection but often struggle to differentiate AIGC from authentic images, presenting a substantial challenge. Integrating these two processes into a cohesive framework not only meets the practical demands for protection and forensics but also improves the effectiveness of attribution tasks. Inspired by this insight, we propose a unified approach for image copyright source-tracing and attribution, introducing an innovative watermarking-attribution method that blends proactive and passive strategies. We embed copyright watermarks into protected images and train a watermark decoder to retrieve copyright information from the outputs of personalized models, using this watermark as an initial step for confirming if an image is AIGC-generated. To pinpoint specific generation techniques, we utilize powerful visual backbone networks for classification. Additionally, we implement an incremental learning strategy to adeptly attribute new personalized models without losing prior knowledge, thereby enhancing the model's adaptability to novel generation methods. We have conducted experiments using various celebrity portrait series sourced online, and the results affirm the efficacy of our method in source-tracing and attribution tasks, as well as its robustness against knowledge forgetting.

cs.CV

GS-Hider: Hiding Messages into 3D Gaussian Splatting

3D Gaussian Splatting (3DGS) has already become the emerging research focus in the fields of 3D scene reconstruction and novel view synthesis. Given that training a 3DGS requires a significant amount of time and computational cost, it is crucial to protect the copyright, integrity, and privacy of such 3D assets. Steganography, as a crucial technique for encrypted transmission and copyright protection, has been extensively studied. However, it still lacks profound exploration targeted at 3DGS. Unlike its predecessor NeRF, 3DGS possesses two distinct features: 1) explicit 3D representation; and 2) real-time rendering speeds. These characteristics result in the 3DGS point cloud files being public and transparent, with each Gaussian point having a clear physical significance. Therefore, ensuring the security and fidelity of the original 3D scene while embedding information into the 3DGS point cloud files is an extremely challenging task. To solve the above-mentioned issue, we first propose a steganography framework for 3DGS, dubbed GS-Hider, which can embed 3D scenes and images into original GS point clouds in an invisible manner and accurately extract the hidden messages. Specifically, we design a coupled secured feature attribute to replace the original 3DGS's spherical harmonics coefficients and then use a scene decoder and a message decoder to disentangle the original RGB scene and the hidden message. Extensive experiments demonstrated that the proposed GS-Hider can effectively conceal multimodal messages without compromising rendering quality and possesses exceptional security, robustness, capacity, and flexibility. Our project is available at: https://xuanyuzhang21.github.io/project/gshider.

cs.CV

V2A-Mark: Versatile Deep Visual-Audio Watermarking for Manipulation Localization and Copyright Protection

AI-generated video has revolutionized short video production, filmmaking, and personalized media, making video local editing an essential tool. However, this progress also blurs the line between reality and fiction, posing challenges in multimedia forensics. To solve this urgent issue, V2A-Mark is proposed to address the limitations of current video tampering forensics, such as poor generalizability, singular function, and single modality focus. Combining the fragility of video-into-video steganography with deep robust watermarking, our method can embed invisible visual-audio localization watermarks and copyright watermarks into the original video frames and audio, enabling precise manipulation localization and copyright protection. We also design a temporal alignment and fusion module and degradation prompt learning to enhance the localization accuracy and decoding robustness. Meanwhile, we introduce a sample-level audio localization method and a cross-modal copyright extraction mechanism to couple the information of audio and video frames. The effectiveness of V2A-Mark has been verified on a visual-audio tampering dataset, emphasizing its superiority in localization precision and copyright accuracy, crucial for the sustainable development of video editing in the AIGC video era.

cs.CV

OmniSSR: Zero-shot Omnidirectional Image Super-Resolution using Stable Diffusion Model

Omnidirectional images (ODIs) are commonly used in real-world visual tasks, and high-resolution ODIs help improve the performance of related visual tasks. Most existing super-resolution methods for ODIs use end-to-end learning strategies, resulting in inferior realness of generated images and a lack of effective out-of-domain generalization capabilities in training methods. Image generation methods represented by diffusion model provide strong priors for visual tasks and have been proven to be effectively applied to image restoration tasks. Leveraging the image priors of the Stable Diffusion (SD) model, we achieve omnidirectional image super-resolution with both fidelity and realness, dubbed as OmniSSR. Firstly, we transform the equirectangular projection (ERP) images into tangent projection (TP) images, whose distribution approximates the planar image domain. Then, we use SD to iteratively sample initial high-resolution results. At each denoising iteration, we further correct and update the initial results using the proposed Octadecaplex Tangent Information Interaction (OTII) and Gradient Decomposition (GD) technique to ensure better consistency. Finally, the TP images are transformed back to obtain the final high-resolution results. Our method is zero-shot, requiring no training or fine-tuning. Experiments of our method on two benchmark datasets demonstrate the effectiveness of our proposed method.

cs.CV

EditGuard: Versatile Image Watermarking for Tamper Localization and Copyright Protection

In the era where AI-generated content (AIGC) models can produce stunning and lifelike images, the lingering shadow of unauthorized reproductions and malicious tampering poses imminent threats to copyright integrity and information security. Current image watermarking methods, while widely accepted for safeguarding visual content, can only protect copyright and ensure traceability. They fall short in localizing increasingly realistic image tampering, potentially leading to trust crises, privacy violations, and legal disputes. To solve this challenge, we propose an innovative proactive forensics framework EditGuard, to unify copyright protection and tamper-agnostic localization, especially for AIGC-based editing methods. It can offer a meticulous embedding of imperceptible watermarks and precise decoding of tampered areas and copyright information. Leveraging our observed fragility and locality of image-into-image steganography, the realization of EditGuard can be converted into a united image-bit steganography issue, thus completely decoupling the training process from the tampering types. Extensive experiments demonstrate that our EditGuard balances the tamper localization accuracy, copyright recovery precision, and generalizability to various AIGC-based tampering methods, especially for image forgery that is difficult for the naked eye to detect. The project page is available at https://xuanyuzhang21.github.io/project/editguard/.

cs.CV

Diffusion Denoising for Low-Dose-CT Model

Low-dose Computed Tomography (LDCT) reconstruction is an important task in medical image analysis. Recent years have seen many deep learning based methods, proved to be effective in this area. However, these methods mostly follow a supervised architecture, which needs paired CT image of full dose and quarter dose, and the solution is highly dependent on specific measurements. In this work, we introduce Denoising Diffusion LDCT Model, dubbed as DDLM, generating noise-free CT image using conditioned sampling. DDLM uses pretrained model, and need no training nor tuning process, thus our proposal is in unsupervised manner. Experiments on LDCT images have shown comparable performance of DDLM using less inference time, surpassing other state-of-the-art methods, proving both accurate and efficient. Implementation code will be set to public soon.

eess.IV