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Sang-Ki Ko

Publications and source records attributed to Sang-Ki Ko.

2 recordsLinked to original sources

PathCRF: Ball-Free Soccer Event Detection via Possession Path Inference from Player Trajectories

Despite recent advances in AI, event data collection in soccer still relies heavily on labor-intensive manual annotation. Although prior work has explored automatic event detection using player and ball trajectories, ball tracking also remains difficult to scale due to high infrastructural and operational costs. As a result, comprehensive data collection in soccer is largely confined to top-tier competitions, limiting the broader adoption of data-driven analysis in this domain. To address this challenge, this paper proposes PathCRF, a framework for detecting on-ball soccer events using only player tracking data. We model player trajectories as a fully connected dynamic graph and formulate event detection as the problem of selecting exactly one edge corresponding to the current possession state at each time step. To ensure logical consistency of the resulting edge sequence, we employ a Conditional Random Field (CRF) that forbids impossible transitions between consecutive edges, where emission and transition scores are dynamically computed from edge embeddings produced by a socio-temporal backbone architecture. During inference, the most probable edge sequence is obtained via Viterbi decoding, and events such as ball controls or passes are detected whenever the selected edge changes between adjacent time steps. Experiments show that PathCRF produces accurate, logically consistent possession paths, enabling reliable downstream analyses while substantially reducing the need for manual event annotation. The source code is available at https://github.com/hyunsungkim-ds/pathcrf.git.

cs.LG

Ball Trajectory Inference from Multi-Agent Sports Contexts Using Set Transformer and Hierarchical Bi-LSTM

As artificial intelligence spreads out to numerous fields, the application of AI to sports analytics is also in the spotlight. However, one of the major challenges is the difficulty of automated acquisition of continuous movement data during sports matches. In particular, it is a conundrum to reliably track a tiny ball on a wide soccer pitch with obstacles such as occlusion and imitations. Tackling the problem, this paper proposes an inference framework of ball trajectory from player trajectories as a cost-efficient alternative to ball tracking. We combine Set Transformers to get permutation-invariant and equivariant representations of the multi-agent contexts with a hierarchical architecture that intermediately predicts the player ball possession to support the final trajectory inference. Also, we introduce the reality loss term and postprocessing to secure the estimated trajectories to be physically realistic. The experimental results show that our model provides natural and accurate trajectories as well as admissible player ball possession at the same time. Lastly, we suggest several practical applications of our framework including missing trajectory imputation, semi-automated pass annotation, automated zoom-in for match broadcasting, and calculating possession-wise running performance metrics.

cs.MA