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Sarvesh Patil

Publications and source records attributed to Sarvesh Patil.

9 recordsLinked to original sources

Distributed Dexterous Manipulation with Spatially Conditioned Multi-Agent Transformers

Distributed Dexterous Manipulation (DDM) is a novel paradigm that presents significant control challenges due to high action-space redundancy, inter-robot cooperation, and dynamic object-robot interactions. This paper introduces a framework based on spatially conditioned Multi-Agent Transformers (MATs) to efficiently learn robust control policies for a DDM system grounded in an array of 64 soft delta robots arranged in an 8x8 grid. Our three core contributions are: (i) an MAT with adaptive layer norm for compute efficiency, (ii) spatial contrastive embeddings to ground transformer embeddings in the spatial configuration of the robots, and (iii) an MAT-based behavior cloning method fine-tuned using Soft Actor Critic. We also propose an action selection formulation to analyze the trade-off between task performance and the number of robots utilized. Our experiments show that MATs iteratively refine their actions through the stacked attention blocks. This further informs the benefit of spatial conditioning in transformers to learn DDM policies. We demonstrate long-horizon planar manipulation tasks with objects of various geometries in simulation and real-world. Finally, we show how action selection mitigates robot maintenance by reducing wear and tear due to inter-robot collisions while maintaining the ability to manipulate objects along various trajectories in the real-world, achieving an average error of ~1.5 cm, while using ~65% fewer robots.

cs.RO

OGPO: Sample Efficient Full-Finetuning of Generative Control Policies

Generative control policies (GCPs), such as diffusion- and flow-based control policies, have emerged as effective parameterizations for robot learning. This work introduces Off-policy Generative Policy Optimization (OGPO), a sample-efficient algorithm for finetuning GCPs that maintains off-policy critic networks to maximize data reuse and propagate policy gradients through the full generative process of the policy via a modified PPO objective, using critics as the terminal reward. OGPO achieves state-of-the-art performance on manipulation tasks spanning multi-task settings, high-precision insertion, and dexterous control. To our knowledge, it is also the only method that can fine-tune poorly-initialized behavior cloning policies to near full task-success with no expert data in the online replay buffer, and does so with few task-specific hyperparameter tuning. Through extensive empirical investigations, we demonstrate that OGPO drastically outperforms methods alternatives on policy steering and learning residual corrections, and identify the key mechanisms behind its performance. We further introduce practical stabilization tricks, including success-buffer regularization, two-sided conservative advantages, and Q-variance reduction, to mitigate critic over-exploitation across state- and pixel-based settings. Beyond proposing OGPO, we conduct a systematic empirical study of GCP finetuning, identifying the stabilizing mechanisms and failure modes that govern successful off-policy full-policy improvement.

cs.LG

From Fold to Function: Simulation-Driven Design of Origami Mechanisms

Origami-inspired mechanisms can transform flat sheets into functional three-dimensional dynamic structures that are lightweight, compact, and capable of complex motion. These properties make origami increasingly valuable in robotic and deployable systems. However, accurately simulating their folding behavior and interactions with the environment remains challenging. To address this, we present a design framework for origami mechanism simulation that utilizes MuJoCo's deformable-body capabilities. In our approach, origami sheets are represented as graphs of interconnected deformable elements with user-specified constraints such as creases and actuation, defined through an intuitive graphical user interface (GUI). This framework allows users to generate physically consistent simulations that capture both the geometric structure of origami mechanisms and their interactions with external objects and surfaces. We demonstrate our method's utility through a case study on an origami catapult, where design parameters are optimized in simulation using the Covariance Matrix Adaptation Evolution Strategy (CMA-ES) and validated experimentally on physical prototypes. The optimized structure achieves improved throwing performance, illustrating how our system enables rapid, simulation-driven origami design, optimization, and analysis.

cs.RO

Inclusion in Assistive Haircare Robotics: Practical and Ethical Considerations in Hair Manipulation

Robot haircare systems could provide a controlled and personalized environment that is respectful of an individual's sensitivities and may offer a comfortable experience. We argue that because of hair and hairstyles' often unique importance in defining and expressing an individual's identity, we should approach the development of assistive robot haircare systems carefully while considering various practical and ethical concerns and risks. In this work, we specifically list and discuss the consideration of hair type, expression of the individual's preferred identity, cost accessibility of the system, culturally-aware robot strategies, and the associated societal risks. Finally, we discuss the planned studies that will allow us to better understand and address the concerns and considerations we outlined in this work through interactions with both haircare experts and end-users. Through these practical and ethical considerations, this work seeks to systematically organize and provide guidance for the development of inclusive and ethical robot haircare systems.

cs.RO

Enhancing Dexterity in Robotic Manipulation via Hierarchical Contact Exploration

Planning robot dexterity is challenging due to the non-smoothness introduced by contacts, intricate fine motions, and ever-changing scenarios. We present a hierarchical planning framework for dexterous robotic manipulation (HiDex). This framework explores in-hand and extrinsic dexterity by leveraging contacts. It generates rigid-body motions and complex contact sequences. Our framework is based on Monte-Carlo Tree Search and has three levels: 1) planning object motions and environment contact modes; 2) planning robot contacts; 3) path evaluation and control optimization. This framework offers two main advantages. First, it allows efficient global reasoning over high-dimensional complex space created by contacts. It solves a diverse set of manipulation tasks that require dexterity, both intrinsic (using the fingers) and extrinsic (also using the environment), mostly in seconds. Second, our framework allows the incorporation of expert knowledge and customizable setups in task mechanics and models. It requires minor modifications to accommodate different scenarios and robots. Hence, it provides a flexible and generalizable solution for various manipulation tasks. As examples, we analyze the results on 7 hand configurations and 15 scenarios. We demonstrate 8 tasks on two robot platforms.

cs.RO

DeltaZ: An Accessible Compliant Delta Robot Manipulator for Research and Education

This paper presents the DeltaZ robot, a centimeter-scale, low-cost, delta-style robot that allows for a broad range of capabilities and robust functionalities. Current technologies allow DeltaZ to be 3D-printed from soft and rigid materials so that it is easy to assemble and maintain, and lowers the barriers to utilize. Functionality of the robot stems from its three translational degrees of freedom and a closed form kinematic solution which makes manipulation problems more intuitive compared to other manipulators. Moreover, the low cost of the robot presents an opportunity to democratize manipulators for a research setting. We also describe how the robot can be used as a reinforcement learning benchmark. Open-source 3D-printable designs and code are available to the public.

cs.RO

Linear Delta Arrays for Compliant Dexterous Distributed Manipulation

This paper presents a new type of distributed dexterous manipulator: delta arrays. Our delta array setup consists of 64 linearly-actuated delta robots with 3D-printed compliant linkages. Through the design of the individual delta robots, the modular array structure, and distributed communication and control, we study a wide range of in-plane and out-of-plane manipulations, as well as prehensile manipulations among subsets of neighboring delta robots. We also demonstrate dexterous manipulation capabilities of the delta array using reinforcement learning while leveraging the compliance to not break the end-effectors. Our evaluations show that the resulting 192 DoF compliant robot is capable of performing various coordinated distributed manipulations of a variety of objects, including translation, alignment, prehensile squeezing, lifting, and grasping.

cs.RO

Multi-Modal Super Resolution for Dense Microscopic Particle Size Estimation

Particle Size Analysis (PSA) is an important process carried out in a number of industries, which can significantly influence the properties of the final product. A ubiquitous instrument for this purpose is the Optical Microscope (OM). However, OMs are often prone to drawbacks like low resolution, small focal depth, and edge features being masked due to diffraction. We propose a powerful application of a combination of two Conditional Generative Adversarial Networks (cGANs) that Super Resolve OM images to look like Scanning Electron Microscope (SEM) images. We further demonstrate the use of a custom object detection module that can perform efficient PSA of the super-resolved particles on both, densely and sparsely packed images. The PSA results obtained from the super-resolved images have been benchmarked against human annotators, and results obtained from the corresponding SEM images. The proposed models show a generalizable way of multi-modal image translation and super-resolution for accurate particle size estimation.

eess.IV

Deep Learning Based Natural Language Processing for End to End Speech Translation

Deep Learning methods employ multiple processing layers to learn hierarchial representations of data. They have already been deployed in a humongous number of applications and have produced state-of-the-art results. Recently with the growth in processing power of computers to be able to do high dimensional tensor calculations, Natural Language Processing (NLP) applications have been given a significant boost in terms of efficiency as well as accuracy. In this paper, we will take a look at various signal processing techniques and then application of them to produce a speech-to-text system using Deep Recurrent Neural Networks.

cs.CL