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Shilong Liu

Publications and source records attributed to Shilong Liu.

At least 19 recordsLinked to original sources

LabWorld: Learning Interactive 4D Worlds for Scientific Experimentation

Autonomous scientific agents must not only reason about experiments but also interact with the physical environments in which they are executed. Existing laboratory simulators typically rely on manually constructed assets and predefined procedures, while laboratory videos capture real equipment, layouts, and interactions but leave this information implicit in pixels. We introduce LabWorld, an agent-driven Real2Sim framework for reconstructing interactive 4D laboratory worlds from monocular RGB video. LabWorld recovers reusable 3D assets, a metric scene, time-varying object states, and procedure events. Multi-frame observations provide complementary evidence for asset and scene reconstruction, while motion reconstruction combines visual and geometric observations with event constraints encoding the spatial and temporal requirements of laboratory interactions. We evaluate LabWorld on real pipetting and vortexing videos collected in our laboratory against general-purpose agentic and dedicated reconstruction baselines. For pipetting, LabWorld achieves a mean Mask IoU of 0.501, exceeding the strongest baseline by 0.033. For vortexing, it achieves a mean Tube-Length-Normalized PCK-AUC of 0.638, exceeding the strongest baseline by 0.035. On five pipetting videos, event-conditioned reconstruction increases the fraction of modeled physical constraints satisfied from 14.3% (5/35) to 100% (35/35). The resulting worlds expose geometry, motion, articulation, and events as explicit, editable state for replay, inspection, and future embodied scientific systems.

cs.CV↗

SciExam for ENSO: Can AI Agents Build Climate Models?

Language-model agents are increasingly asked to carry out open-ended scientific research, yet their results are usually graded against a known answer, a rubric, or a language-model reviewer, none of which can tell whether a new scientific model is valid. The AI Science Exam for El Nino-Southern Oscillation (SciExam for ENSO) is a benchmark in which agents build low-order stochastic models of ENSO, the dominant mode of interannual climate variability, from real observations. Within a six-hour budget, agents process the observations, write their own diagnostics, which are then frozen, and develop a model using only these diagnostics as feedback. Hidden graders then test whether the model reproduces ENSO's statistics, recovers unobserved variables, and forecasts held-out years, and score a published model in the same way. Across twelve agent systems, six produce models that score higher than the published model, mainly through better reconstruction and forecasting. The simplified forms of the stronger models are each compatible with one of the two competing explanations of ENSO's warm-cold asymmetry, an open debate that the task never mentions. Controlled runs of the top system under varied information suggest that its scores do not come from recalling the dated observational record and that the information it receives shapes how it builds its model. SciExam for ENSO can thus evaluate agent research where no answer is known, and the results suggest that agents can already build competitive models whose structures bear on questions that scientists still debate.

cs.AI↗

DIVE: Benchmarking Full-Duplex Interaction with Visual Engagement in Continuous Streams

Recent advances in multimodal large language models (MLLMs) have substantially improved spoken interaction and video understanding. Existing online and streaming benchmarks primarily assess causal multimodal perception through timestamped question answering, whereas real-world interaction requires models to continuously identify task-relevant multimodal cues and decide whether, when, and how to respond. This leaves open how well current models can sustain real-time interaction throughout an evolving multimodal stream. To address this gap, we introduce DIVE, a benchmark for evaluating full-duplex interaction with visual engagement under continuous and realistic multimodal streams. It organizes six tasks into three complementary interaction scenarios. (1) Proactive Intervention evaluates whether models can identify emerging visual or semantic cues and intervene at the appropriate moment. (2) Continuous Engagement evaluates sustained participation through continuous visual tracking and visually grounded query interaction. (3) Interaction Coordination evaluates how models coordinate listening and speaking under overlapping and multi-party interactions. DIVE contains 525 audio/video samples with fine-grained human annotations and precise temporal metadata. Its evaluation protocol separates response quality, participation decisions, and response timing. We evaluate representative real-time models using response quality, window response rates, and reaction latency. Experiments show that leading real-time models achieve sub-second average response latency, yet their average window response rates remain at or below 53.77%. Response quality varies substantially across models and tasks, with adapting ongoing responses to newly arriving information remaining particularly challenging. We hope DIVE facilitates progress toward more natural and capable real-time multimodal interactive systems.

cs.AI↗

OptionWorld: A Benchmark for Diagnosing Failures of LLMs as Long-Term Personal Assistants

Long-term assistants must follow unfinished tasks across days as information and circumstances change. Finding information or starting an action, however, does not ensure that the task gets completed. We introduce OptionWorld, a benchmark that traces information acquisition, judgments, actions, and outcomes in simulated daily-life tasks to identify where current LLMs fall short as long-term personal assistants. In runs with archived decision inputs, the key facts remain in the model's last input before the deadline in 35.5% of failed instances. Failure analysis identifies the three most frequent problems: needed information is not obtained or combined, available opportunities to act go unused, and agents impose restrictions that the task does not require. Three follow-up experiments show that supplying missing facts restores task success in some cases; action reminders can restart work while subsequent steps still miss the deadline; and correcting a supplied note that wrongly forbids contact restores permitted inquiry. These findings locate shortcomings in maintaining task state: connecting facts to unfinished work, following through before deadlines, and separating actual restrictions from the agent's assumptions.

cs.CL↗

PlotGround: Grounding Plot Digitization in Real Scientific Figures and Their Source Data

Scientific figures often encode quantitative results that are not readily available in machine-readable form, making accurate plot digitization important for verifying and reusing published findings. Yet it remains unclear how accurately current models recover plotted values from real scientific figures, as existing benchmarks rely largely on synthetic charts or cover only a limited range of chart types. We introduce PlotGround, an automated pipeline for building plot digitization benchmarks from real scientific figures and their author-released source data. PlotGround maps figures to source tables, identifies reconstructable panels, and generates quantitative questions with source-grounded reference values. We use PlotGround to construct PlotGround-1k, a human-verified benchmark of 1,119 questions from 1,066 bioRxiv preprints. Across sixteen multimodal models, the best reaches 87.5% accuracy at a $\pm 5\%$ relative-error tolerance. Tightening the tolerance to $\pm 2\%$ lowers every model's accuracy by 11-24 percentage points, revealing a gap between approximate visual reading and precise quantitative recovery. PlotGround's paired figure-source structure lets us compare how accurately the same values are recovered from figures and from source tables. Providing source tables instead of figures raises a coding agent's accuracy from 90.0% to 97.4% while cutting cost by 72%.

cs.CL↗

GroundAnything: Reconciling Parallel Decoding with Precise Visual Grounding at Flash Speed

Autoregressive (AR) grounding models serialize spatial predictions, introducing sequential latency and imposing a causal order on output tokens. We view grounding as visual evidence extraction: objects, locations, and spatial relations are jointly constrained by the image and query, yet their dependencies do not imply an intrinsic left-to-right generation order. This distinction makes bidirectional diffusion a natural fit, allowing spatial hypotheses to emerge in parallel and be jointly refined through iterative denoising. We introduce GroundAnything, a 4B-parameter grounding foundation model that reconciles fast parallel decoding with precise localization through blockwise denoising. Training combines grounding pretraining from public datasets and dedicated data engines, direct AR-to-diffusion conversion with joint AR and diffusion objectives, supervised fine-tuning, and GRPO-based reinforcement post-training. Across 30 grounding benchmarks, our autoregressive variant, GroundAnything-VLM, establishes a new overall state of the art among similarly sized models at 72.42%, remaining competitive with GPT-6 Astra (71.35%). With entropy-guided decoding, GroundAnything also surpasses the prior state of the art at this scale, averaging 61.75% versus 53.32% for the fast MTP-based LocateAnything model. We further explore decoding strategies, showing that an optional self-speculative mode achieves a $4.51\times$ speedup over the AR counterpart with a 0.74 percentage-point drop in COCO F1mIoU. Infrastructure experiments show that progressive inference optimizations translate parallel decoding into practical speedups. These support efficient visual grounding in latency-sensitive real-world systems.

cs.CV↗

GroundingPI: A Grounding Foundation Model towards Physical Intelligence with Visual Primitives

Precise grounding matters. It specifies which object is the target and where that object is, even in clutter and for tiny objects, and it has to be fast enough for closed-loop control. Yet vision-language-action (VLA) and world-action models (WAMs) take perception from general-purpose vision-language and video-generation backbones, which still fail in these settings. We introduce GroundingPI, a 4B grounding foundation model that generates points and boxes as quantized coordinates in a shared vocabulary. Training combines multimodal and spatial pretraining, supervised fine-tuning, and reinforcement learning with GRPO, using supervision from public datasets and dedicated data engines. Against 44 baselines across 34 grounding benchmarks spanning 11 perceptual capabilities, GroundingPI establishes a new state of the art, averaging 73.68%, above the larger GPT-6 Astra (71.54%). As a downstream visual backbone, GroundingPI improves performance on robotic manipulation and autonomous driving. On RoboTwin 2.0, it outperforms every mainstream backbone we evaluate in all four out-of-distribution settings, by up to 24.8% relative to the strongest backbone. On RoboCasa-GR1, GroundingPI trained with 50% of the demonstrations outperforms those baselines trained with 75%. On nuScenes, used as the visual backbone, GroundingPI attains an average open-loop L2 error of 0.296 m. We systematically analyze GroundingPI's pretraining in scale and data composition. Downstream autonomous driving and robotic manipulation improve as the pretraining is scaled. Analyzing the data recipe across these 11 perceptual capabilities shows dense grounding's substantial benefits for both, and OCR's potential as a catalyst for perceptual learning. These results support grounding as a perceptual foundation, and dedicated perceptual pretraining as a promising direction for foundation models of physical intelligence.

cs.CV↗

Seeing, Maintaining, and Learning: The Evolution of Multimodal Agent Memory

Multimodal models and agents have emerged to enable AI systems to learn from and interact with the real world more like humans by integrating information across multiple modalities. However, enabling multimodal agents to continually acquire useful information from complex, heterogeneous multimodal data remains a significant challenge as they move toward long-horizon tasks and lifelong settings. Addressing this challenge requires effective memory mechanisms that can maintain continuity across sessions, adapt to changing users and environments, and refine memory-management policies through accumulated experience. We introduce a two-axis analytical framework for multimodal agent memory structured around two key questions: how multimodal information is formed and represented (Axis I, Formation and Representation), and how its management adapts with accumulated experience (Axis II, Memory Management). Axis I, Formation and Representation, characterizes what information is retained and how it is encoded (e.g., modality-specific embeddings, textual and structured records, latent and parametric representations) to support subsequent reasoning and action. Axis II, Memory Management, distinguishes three tiers: T1 Static Memory reuses fixed memory; T2 Dynamic Memory updates memory through a stable policy; and T3 Self-Evolving Memory updates memory through an evolving policy. Based on this framework, we synthesize recurring design patterns and derive principles for balancing source fidelity with abstraction, maintaining temporal validity and provenance, grounding memory use in recoverable evidence, and evolving memory policies over time. Furthermore, we discuss the challenges and potential future directions for the memory mechanism of multimodal agents.

cs.AI↗

Bottlenecked semantic compression by representation reconstruction

Vision Transformers incur high computational costs when processing long visual token sequences. Existing reduction methods typically rank tokens independently and discard those deemed unimportant or redundant. We propose a reconstruction-guided framework for visual token condensation (ReConV), which summarizes the complete visual sequence with a compact Summary Bank (SMB) and retains tokens whose information is not adequately captured by the SMB, as indicated by their reconstruction residuals. At each compression layer, a lightweight position-conditioned decoder reconstructs the current tokens, leaving shared information compressed in the SMB while explicitly preserving poorly reconstructed details. Experiments on image classification and multimodal understanding demonstrate favorable performance-efficiency trade-offs: ReConV surpasses the uncompressed baseline with 48\% fewer GMACs on ImageNet and enables reusable image-level representations for efficient multi-turn inference. Code is available at TokenDrop.

cs.CV↗

Same Space or Not: Benchmarking Spatial Intelligence Through Cross-View Contradictions

Spatial intelligence, the capacity to represent and reason about physical space, underlies embodied perception and real-world visual understanding. Existing benchmarks probe it through spatial relations, perspective-taking, and mental modeling. What remains underexamined is whether a model can maintain a coherent scene representation across views, since pairwise comparison alone cannot reveal which view departs from the truth. We thus introduce Same Space or Not (SSoN), a benchmark of cross-view contradiction resolution comprising 1,000 questions from seven indoor scene sources and six categories of controlled 3D edits. Each question presents three views of an unchanged scene and one view of an edited variant. Models must identify the inconsistent view and explain the contradiction without a designated trusted reference or a marked target. Our pipeline iteratively translates human review into generation constraints. Automated checks and exhaustive human validation screen out both trivial visual shortcuts and questions lacking sufficient evidence for a unique answer. Humans achieve 83.3% accuracy, compared with 39.7% for the strongest vision-language models (VLMs), falling to 34.9% when a valid visual explanation is also required. We investigate prompting, camera information, and 3D reconstruction as interventions. On a 100-question intervention set with a 24% baseline, prompting and 3D reconstruction remain below 50% answer accuracy, except when ground-truth camera information is supplied, which reaches 61% answer accuracy but only 48% True solve accuracy. On a held-out 201-question test set, Qwen2.5-VL-7B achieves 21.89% accuracy, 33.33% after answer-only fine-tuning, and 41.79% after fine-tuning on both rationales and answers. These results identify cross-view contradiction resolution as a substantial weakness of current VLMs that can be partly addressed by targeted supervision.

cs.CV↗

EmbodiedRSI: Active Continual Robot Learning Through Hypothesis-Guided Co-Evolution

Robot foundation models provide strong visuomotor control, yet their performance can degrade when object positions or task instructions change. Further improvements often require post-training on substantial robot data, which can be costly to collect through methods such as teleoperation. Agentic harnesses can adapt around the model, but current self-evolving harnesses use robot trials inefficiently when deciding which code and skill changes to pursue. We introduce EmbodiedRSI, a self-evolving agentic harness that autonomously decides where to explore next and turns the resulting physical interaction into improved code and skills. EmbodiedRSI realizes this through a Fast-Slow Dual-System Architecture, in which competing code and skill hypotheses are maintained in a Hypothesis Graph. Value-of-Information Experiment Selection chooses physical experiments that can distinguish these hypotheses. Their outcomes guide Code-Skill Co-Evolution. The Slow System builds Hierarchical Memory, and Reward-Grounded Memory Learning selects effective memory according to their value for later Fast-System improvement. On RoboCasa365, EmbodiedRSI reaches 77.0% overall success and 71.3% on Composite-Unseen, compared with 40.1% for the best baseline. EmbodiedRSI also reaches 86.8% overall success on LIBERO-Pro. Beyond benchmark performance, EmbodiedRSI transfers zero-shot to real-world robot, achieving 71.3% overall success across multiple challenging tasks.

cs.AI↗

VideoGen-Agent: Reinforcing Video Generation Agents

Recent advances in video generative models have enabled high-fidelity, temporally coherent video generation. However, these models often struggle to satisfy prompts requiring specialized knowledge, specific identities, physical consistency, or ordered events. In this paper, we present VideoGen-Agent, a multimodal agent trained through multitask agentic reinforcement learning to use external tools for video generation. The agent coordinates augmentation, generation, and verification tools through multi-turn interactions, using the prompt and intermediate observations to guide its decisions. We train a shared policy on a category-balanced dataset spanning six tasks. Supervised fine-tuning on teacher-generated trajectories establishes tool-use behavior, which is then refined through reinforcement learning. A category-aware hybrid reward evaluates tool-call validity, task-appropriate tool use, and generated video quality. We further introduce VABench, a held-out benchmark of 600 prompts covering procedural knowledge, single- and multi-entity identity preservation, physical consistency, scene composition, and multi-shot temporal structure. On VABench, VideoGen-Agent improves over its base text-to-video generator by 19.1 points, from 56.5 to 75.6. Upgrading the generation tools further raises the score to 86.1 without additional agent training. Human raters prefer the upgraded configuration over the strongest standalone baseline in 84.3% of comparisons. These results support learning tool use across video-generation tasks and show that the trained agent can benefit from subsequent advances in generation tools. Project page: https://andyca111.github.io/VideoGen_Agent/

cs.CV↗

FrugalEvo: Towards Cost-Aware LLM-Guided Program Evolution

LLM-guided evolutionary methods, such as AlphaEvolve, have emerged as powerful approaches for challenging computational optimization problems, such as circle packing. However, prior work typically optimizes performance gain over a fixed number of iterations. We argue that practical optimization should maximize gain per unit cost. To this end, we propose FrugalEvo, a cost-aware evolutionary framework where a stronger, higher-cost LLM explores solution strategies, and a cheaper LLM implements them and iteratively refines the resulting code. We also design a cache-efficient evolution process, where our harness and prompts maximize the sharing of prefixes across different evolution steps, to improve cache reuse. To measure solution quality throughout a fixed cost budget, we introduce Budget-Aware Area Under the Curve (BA-AUC), defined as the area under the best-so-far evaluation score curve over cumulative LLM cost, up to the budget. Across 10 mathematical and systems optimization tasks, FrugalEvo matches or surpasses state-of-the-art baselines, including OpenEvolve, ShinkaEvolve, AdaEvolve, and EvoX, in final solution quality and achieves higher BA-AUC on 9 tasks. It also achieves higher average performance than these baselines on 10 algorithmic optimization tasks from ALE-Bench-Lite. Notably, on circle packing, FrugalEvo achieves new state-of-the-art performance with GPT-5.6 Terra and Luna for only 1.68 USD and with GLM-5.3 and its Flash variant for only 0.55 USD, matching or surpassing all baselines, including multi-agent methods such as CORAL and SwarmResearch, which cost approximately 50 USD on average.

cs.NE↗

DeepJEPA: Scaling World Models from Within

World-model planners typically scale outward by rolling farther, sampling more trajectories, or optimizing longer, while assigning the same computation to every imagined transition. We show that making every transition uniformly deeper wastes computation and can degrade planning because useful refinement is concentrated at a small set of decision-critical events. We introduce DeepJEPA, a weight-tied joint-embedding predictive world model that treats transition depth as an inner test-time scaling axis and learns when another recurrent update is worth computing for each candidate and rollout step. Across five visual-control settings, DeepJEPA improves or matches the strongest fixed-depth planner while averaging only 1.00-1.26 updates per transition. Its additional computation concentrates at contact onset and sustained object interaction, where latent corrections can change which candidates enter the planner's elite set and which action is selected. Representation probes further show that improved planning does not require uniformly better object-state decodability. DeepJEPA therefore reframes world-model scaling as a problem of allocating internal computation where it can change the planner's decision: think deeper at decision-critical transitions instead of making every rollout uniformly deeper or longer.

cs.RO↗

Simple Agentic Memory for Generalist Robot Policies

Visual-memory systems commonly retain or compress past observations. Robot control additionally requires interaction-derived state that no individual frame may explicitly represent, such as persistent identity relations, accumulated progress, or ordered procedures. We introduce Simple Agentic Robot Memory (SimpleARM), a training-free memory layer for frozen generalist robot policies. From the task instruction, SimpleARM specifies what to monitor; frozen perceptual tools maintain compact typed state online; structured access retrieves that state only when a proposed subgoal depends on history; and current-view grounding resolves recalled entities before execution. We evaluate SimpleARM on RoboMME, a benchmark of memory-dependent robot manipulation tasks that require history information no longer available in the current observation. Across all 16 tasks and three policy seeds, SimpleARM achieves 67.17% mean success, compared with 44.51% for the strongest non-oracle baseline. Matched ablations show mechanism specificity: removing relation, reference, progress, or route state produces large losses where the affected state is retrieved for control, while largely sparing other tasks. These results support a state-based view of robot memory: effective memory for control is not simply retained visual history, but compact task-relevant state derived from the interaction history.

cs.RO↗

Can Language Models Learn to Forecast Stock Prices

Post-training has been shown to significantly improve language models' performance on tasks with verifiable outcomes, including mathematical reasoning, software engineering, and computer use. However, whether the same approach can improve forecasting in financial markets is much less clear. Compared with tasks with verifiable outcomes, not only are realized returns noisy, but even what constitutes a relevant information set for making effective predictions is not obvious a priori: the model must decide which observations to gather and then commit to a numerical judgment before the outcome is known. We study this question in a chronological stock-price sandbox, where a language model gathers price, volume, relative-performance, and market-context evidence and predicts a future return. We post-train Qwen3-4B with supervised fine-tuning (SFT) on tool-use demonstrations, then proximal policy optimization (PPO) with a terminal reward given by the forecast score against the realized return. The resulting AURA-4B more than doubles the starting direction--magnitude score, from 20.94 to 43.31, and is comparable to frontier language models on this benchmark. Conditional magnitude agreement rises from 33.3 to 66.2, while directional accuracy changes from 62.9 to 65.4. SFT expands tool use, and PPO further increases the share of ranking and market-context queries. These results show that post-training can substantially improve financial forecasting performance, together with changes in how the model investigates the market, on this outcome-selected benchmark.

cs.CL↗

Beyond Future Prediction: Denoising as Generative Adaptation for Robot Control

Pretrained generative Diffusion Transformers (DiTs) capture rich pixel-level visual and language-conditioned structure through large-scale image and video generation training. A growing line of robot policies builds on this generative prior, but how it should be transferred to control remains unclear, and existing approaches commonly instantiate this transfer through future visual prediction. We ask a more basic question: what a pretrained generative DiT actually contributes to action learning, and how this prior should be adapted for control. We introduce NowWAM, a future-target-free co-training formulation that denoises the current observation and predicts robot actions from the same visual stream, directly coupling the native generative objective to the action-facing representation across the denoising trajectory. Under matched controlled settings, past and future visual targets perform comparably, while restricting training to the clean endpoint substantially reduces robustness, suggesting that a separate future target is not essential for generative adaptation, while the denoising trajectory remains an effective interface for control. On LIBERO-Plus, NowWAM reaches 87.7% with FLUX2-Klein, improving over the future-target co-training baseline by 6.1 points while halving training visual tokens (784 to 392) and reducing step time from 2.85 s to 1.63 s, a 1.8x speedup. With the pure text-to-image Z-Image backbone, NowWAM further reaches 87.8%, showing that strong control adaptation is not tied to video generation or image-editing backbones.

cs.RO↗

Pulse-by-pulse programmable synthesis of ultrafast optical waveforms

Programmable control of individual pulses in a high-repetition-rate (typically MHz) ultrafast pulse train is a long-standing goal for optical arbitrary waveform synthesis. Here, we report a programmable pulse-by-pulse shaper that enables deterministic spectral-temporal control of ultrafast pulses at a repetition rate of $\sim$ 20~MHz. By synchronizing an FPGA-driven electro-optic modulation on the stretched waveform in a temporal 4$f$ shaping system, the regime writes pulse-index-dependent spectral phase profiles onto individual pulses. We demonstrate three levels of programmable ability: zero-order phase coding that maps pulse-by-pulse phase sequences into double-slit-like spectral-temporal interference; first-order phase programming that produces arbitrary temporal trajectories with deterministic delay; and fractional-order phase engineering that generates programmable temporal breathing. By launching the shaped pulse train into a nonlinear fiber stage, the programmed temporal breathing is converted into one spectral breathing. We further construct a phase-level-dependent regime map of nonlinear spectral breathing, revealing transitions from weak single-envelope breathing to multi-peak spectral splitting and strongly breathing merged-spectrum dynamics, in agreement with numerical simulations. This pulse-by-pulse spectral-temporal synthesis platform establishes pulse index as a programmable degree of freedom for ultrafast pulse shaping and provides a route toward real-time and pulse resolved optical arbitary waveform synthesis.

physics.optics↗