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Shintaro Ito

Publications and source records attributed to Shintaro Ito.

8 recordsLinked to original sources

MARS-CLIP: Multi-Resolution and Attention Refined Zero-Shot Image Segmentation

Contrastive Language-Image Pre-training (CLIP) has demonstrated impressive capabilities in zero-shot transfer but often struggles with dense prediction tasks due to low spatial resolution and the loss of structural information. To address these limitations, we propose MARS-CLIP (Multi-resolution and Attention Refined Segmentation for CLIP), a novel framework for zero-shot semantic segmentation. Our approach introduces two key strategies: (i) a multi-resolution feature extraction module that fuses local fine-grained features with global context to overcome input resolution constraints, and (ii) an attention refinement mechanism that injects spatial and color biases from intermediate layers into the final self-attention block to accurately restore object boundaries. A set of experiments on six public datasets demonstrates that MARS-CLIP significantly outperforms state-of-the-art methods.

cs.CV

G-MASt3R-SfM: Graph-based View Pruning and Multi-stage Optimization for Robust SfM

Structure from Motion (SfM) is essential for multi-view 3D reconstruction, however, its accuracy heavily relies on the accuracy of image matching. While the recent correspondence matching method, MASt3R, enables robust matching even under challenging conditions, it tends to generate incorrect correspondences for non-overlapping image pairs. Consequently, existing SfM methods using MASt3R, such as MASt3R-SfM, suffer from significant degradation in pose estimation accuracy as they incorporate these unreliable matches directly into optimization. To address this issue, we propose G-MASt3R-SfM, a novel SfM pipeline that enhances robustness through two key modules. First, the Graph-based View Pruning (GVP) module constructs a scene graph from matching confidence and geometrically prunes outlier views. Second, the Multi-Stage Optimization (MSO) module progressively refines camera parameters by expanding the optimization scope from local consistency to the global consistency. Experiments on the ETH3D dataset demonstrate that our method achieves state-of-the-art accuracy in both camera pose estimation and 3D reconstruction, effectively suppressing noise caused by outliers.

cs.CV

Stereo Radargrammetry Using Deep Learning from Airborne SAR Images

In this paper, we propose a stereo radargrammetry method using deep learning from airborne Synthetic Aperture Radar (SAR) images. Deep learning-based methods are considered to suffer less from geometric image modulation, while there is no public SAR image dataset used to train such methods. We create a SAR image dataset and perform fine-tuning of a deep learning-based image correspondence method. The proposed method suppresses the degradation of image quality by pixel interpolation without ground projection of the SAR image and divides the SAR image into patches for processing, which makes it possible to apply deep learning. Through a set of experiments, we demonstrate that the proposed method exhibits a wider range and more accurate elevation measurements compared to conventional methods. The project web page is available at: https://gsisaoki.github.io/IGARSS2025_sasayama/

cs.CV

Zero-Shot Pseudo Labels Generation Using SAM and CLIP for Semi-Supervised Semantic Segmentation

Semantic segmentation is a fundamental task in medical image analysis and autonomous driving and has a problem with the high cost of annotating the labels required in training. To address this problem, semantic segmentation methods based on semi-supervised learning with a small number of labeled data have been proposed. For example, one approach is to train a semantic segmentation model using images with annotated labels and pseudo labels. In this approach, the accuracy of the semantic segmentation model depends on the quality of the pseudo labels, and the quality of the pseudo labels depends on the performance of the model to be trained and the amount of data with annotated labels. In this paper, we generate pseudo labels using zero-shot annotation with the Segment Anything Model (SAM) and Contrastive Language-Image Pretraining (CLIP), improve the accuracy of the pseudo labels using the Unified Dual-Stream Perturbations Approach (UniMatch), and use them as enhanced labels to train a semantic segmentation model. The effectiveness of the proposed method is demonstrated through the experiments using the public datasets: PASCAL and MS COCO. The project web page is available at: https://gsisaoki.github.io/ZERO-SHOT-PLG/

cs.CV

Sparse2DGS: Sparse-View Surface Reconstruction using 2D Gaussian Splatting with Dense Point Cloud

Gaussian Splatting (GS) has gained attention as a fast and effective method for novel view synthesis. It has also been applied to 3D reconstruction using multi-view images and can achieve fast and accurate 3D reconstruction. However, GS assumes that the input contains a large number of multi-view images, and therefore, the reconstruction accuracy significantly decreases when only a limited number of input images are available. One of the main reasons is the insufficient number of 3D points in the sparse point cloud obtained through Structure from Motion (SfM), which results in a poor initialization for optimizing the Gaussian primitives. We propose a new 3D reconstruction method, called Sparse2DGS, to enhance 2DGS in reconstructing objects using only three images. Sparse2DGS employs DUSt3R, a fundamental model for stereo images, along with COLMAP MVS to generate highly accurate and dense 3D point clouds, which are then used to initialize 2D Gaussians. Through experiments on the DTU dataset, we show that Sparse2DGS can accurately reconstruct the 3D shapes of objects using just three images. The project page is available at https://gsisaoki.github.io/SPARSE2DGS/

cs.CV

ErpGS: Equirectangular Image Rendering enhanced with 3D Gaussian Regularization

The use of multi-view images acquired by a 360-degree camera can reconstruct a 3D space with a wide area. There are 3D reconstruction methods from equirectangular images based on NeRF and 3DGS, as well as Novel View Synthesis (NVS) methods. On the other hand, it is necessary to overcome the large distortion caused by the projection model of a 360-degree camera when equirectangular images are used. In 3DGS-based methods, the large distortion of the 360-degree camera model generates extremely large 3D Gaussians, resulting in poor rendering accuracy. We propose ErpGS, which is Omnidirectional GS based on 3DGS to realize NVS addressing the problems. ErpGS introduce some rendering accuracy improvement techniques: geometric regularization, scale regularization, and distortion-aware weights and a mask to suppress the effects of obstacles in equirectangular images. Through experiments on public datasets, we demonstrate that ErpGS can render novel view images more accurately than conventional methods.

cs.CV

OB3D: A New Dataset for Benchmarking Omnidirectional 3D Reconstruction Using Blender

Recent advancements in radiance field rendering, exemplified by Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS), have significantly progressed 3D modeling and reconstruction. The use of multiple 360-degree omnidirectional images for these tasks is increasingly favored due to advantages in data acquisition and comprehensive scene capture. However, the inherent geometric distortions in common omnidirectional representations, such as equirectangular projection (particularly severe in polar regions and varying with latitude), pose substantial challenges to achieving high-fidelity 3D reconstructions. Current datasets, while valuable, often lack the specific focus, scene composition, and ground truth granularity required to systematically benchmark and drive progress in overcoming these omnidirectional-specific challenges. To address this critical gap, we introduce Omnidirectional Blender 3D (OB3D), a new synthetic dataset curated for advancing 3D reconstruction from multiple omnidirectional images. OB3D features diverse and complex 3D scenes generated from Blender 3D projects, with a deliberate emphasis on challenging scenarios. The dataset provides comprehensive ground truth, including omnidirectional RGB images, precise omnidirectional camera parameters, and pixel-aligned equirectangular maps for depth and normals, alongside evaluation metrics. By offering a controlled yet challenging environment, OB3Daims to facilitate the rigorous evaluation of existing methods and prompt the development of new techniques to enhance the accuracy and reliability of 3D reconstruction from omnidirectional images.

cs.CV

Upper limits on branching ratios of the lepton-flavor-violating decays $\tau \to \ell \gamma\gamma$ and $\tau \to \ell X$

From analysis of data produced by the BABAR experiment, the first upper bounds (90% C.L.) were obtained on the branching ratios $Br(\tau \to e \gamma\gamma)<2.5 \times 10^{-4}$ and $Br(\tau \to \mu \gamma\gamma)<5.8 \times 10^{-4}$. In addition, improved upper bounds (95% C.L.) were found on branching ratios $Br(\tau \to e X)<1.4 \times 10^{-3}$ and $Br(\tau \to \mu X) <2.0 \times 10^{-3}$, where $X$ is an undetected weakly interacting boson with mass $m_X<1.6$ GeV/$c^2$.

hep-ph