Search arXiv⌕ Search

arXiv subjects

Shuai Li

Publications and source records attributed to Shuai Li.

At least 325 records · Page 18Linked to original sources

Cooperative Stochastic Multi-agent Multi-armed Bandits Robust to Adversarial Corruptions

We study the problem of stochastic bandits with adversarial corruptions in the cooperative multi-agent setting, where $V$ agents interact with a common $K$-armed bandit problem, and each pair of agents can communicate with each other to expedite the learning process. In the problem, the rewards are independently sampled from distributions across all agents and rounds, but they may be corrupted by an adversary. Our goal is to minimize both the overall regret and communication cost across all agents. We first show that an additive term of corruption is unavoidable for any algorithm in this problem. Then, we propose a new algorithm that is agnostic to the level of corruption. Our algorithm not only achieves near-optimal regret in the stochastic setting, but also obtains a regret with an additive term of corruption in the corrupted setting, while maintaining efficient communication. The algorithm is also applicable for the single-agent corruption problem, and achieves a high probability regret that removes the multiplicative dependence of $K$ on corruption level. Our result of the single-agent case resolves an open question from Gupta et al. [2019].

cs.LG↗

On Learning to Rank Long Sequences with Contextual Bandits

Motivated by problems of learning to rank long item sequences, we introduce a variant of the cascading bandit model that considers flexible length sequences with varying rewards and losses. We formulate two generative models for this problem within the generalized linear setting, and design and analyze upper confidence algorithms for it. Our analysis delivers tight regret bounds which, when specialized to vanilla cascading bandits, results in sharper guarantees than previously available in the literature. We evaluate our algorithms on a number of real-world datasets, and show significantly improved empirical performance as compared to known cascading bandit baselines.

cs.LG↗

Cascading Bandit under Differential Privacy

This paper studies \emph{differential privacy (DP)} and \emph{local differential privacy (LDP)} in cascading bandits. Under DP, we propose an algorithm which guarantees $ε$-indistinguishability and a regret of $\mathcal{O}((\frac{\log T}ε)^{1+ξ})$ for an arbitrarily small $ξ$. This is a significant improvement from the previous work of $\mathcal{O}(\frac{\log^3 T}ε)$ regret. Under ($ε$,$δ$)-LDP, we relax the $K^2$ dependence through the tradeoff between privacy budget $ε$ and error probability $δ$, and obtain a regret of $\mathcal{O}(\frac{K\log (1/δ) \log T}{ε^2})$, where $K$ is the size of the arm subset. This result holds for both Gaussian mechanism and Laplace mechanism by analyses on the composition. Our results extend to combinatorial semi-bandit. We show respective lower bounds for DP and LDP cascading bandits. Extensive experiments corroborate our theoretic findings.

cs.LG↗

Semi-supervised Models are Strong Unsupervised Domain Adaptation Learners

Unsupervised domain adaptation (UDA) and semi-supervised learning (SSL) are two typical strategies to reduce expensive manual annotations in machine learning. In order to learn effective models for a target task, UDA utilizes the available labeled source data, which may have different distributions from unlabeled samples in the target domain, while SSL employs few manually annotated target samples. Although UDA and SSL are seemingly very different strategies, we find that they are closely related in terms of task objectives and solutions, and SSL is a special case of UDA problems. Based on this finding, we further investigate whether SSL methods work on UDA tasks. By adapting eight representative SSL algorithms on UDA benchmarks, we show that SSL methods are strong UDA learners. Especially, state-of-the-art SSL methods significantly outperform existing UDA methods on the challenging UDA benchmark of DomainNet, and state-of-the-art UDA methods could be further enhanced with SSL techniques. We thus promote that SSL methods should be employed as baselines in future UDA studies and expect that the revealed relationship between UDA and SSL could shed light on future UDA development. Codes are available at \url{https://github.com/YBZh}.

cs.LG↗

Online Influence Maximization under Linear Threshold Model

Online influence maximization (OIM) is a popular problem in social networks to learn influence propagation model parameters and maximize the influence spread at the same time. Most previous studies focus on the independent cascade (IC) model under the edge-level feedback. In this paper, we address OIM in the linear threshold (LT) model. Because node activations in the LT model are due to the aggregated effect of all active neighbors, it is more natural to model OIM with the node-level feedback. And this brings new challenge in online learning since we only observe aggregated effect from groups of nodes and the groups are also random. Based on the linear structure in node activations, we incorporate ideas from linear bandits and design an algorithm LT-LinUCB that is consistent with the observed feedback. By proving group observation modulated (GOM) bounded smoothness property, a novel result of the influence difference in terms of the random observations, we provide a regret of order $\tilde{O}(\mathrm{poly}(m)\sqrt{T})$, where $m$ is the number of edges and $T$ is the number of rounds. This is the first theoretical result in such order for OIM under the LT model. In the end, we also provide an algorithm OIM-ETC with regret bound $O(\mathrm{poly}(m)\ T^{2/3})$, which is model-independent, simple and has less requirement on online feedback and offline computation.

cs.LG↗

Conservative Contextual Combinatorial Cascading Bandit

Conservative mechanism is a desirable property in decision-making problems which balance the tradeoff between the exploration and exploitation. We propose the novel \emph{conservative contextual combinatorial cascading bandit ($C^4$-bandit)}, a cascading online learning game which incorporates the conservative mechanism. At each time step, the learning agent is given some contexts and has to recommend a list of items but not worse than the base strategy and then observes the reward by some stopping rules. We design the $C^4$-UCB algorithm to solve the problem and prove its n-step upper regret bound for two situations: known baseline reward and unknown baseline reward. The regret in both situations can be decomposed into two terms: (a) the upper bound for the general contextual combinatorial cascading bandit; and (b) a constant term for the regret from the conservative mechanism. We also improve the bound of the conservative contextual combinatorial bandit as a by-product. Experiments on synthetic data demonstrate its advantages and validate our theoretical analysis.

cs.LG↗

A toolbox for elementary fermions with a dipolar Fermi gas in a 3D optical lattice

There has been growing interest in investigating properties of elementary particles predicted by the standard model. Examples of such studies include exploring their low-energy analogs in condensed matter system, where they arise as collective states or quasiparticles. Here we show that a toolbox for systematically engineering the emergent elementary fermions, i.e., Dirac, Weyl and Majorana fermions, can be built in a single atomic system composed of a spinless magnetic dipolar Fermi gas in a 3D optical lattice. The designed direction-dependent dipole-dipole interaction leads to both the basic building block, i.e, in-plane p+ip superfluid pairing instability and the manipulating tool, i.e, out-of-plane Peierls instability. It is shown that the Peierls instability provides a natural way of tuning the topological nature of p+ip superfluids and thus transform the fermion's nature between distinct emergent particles. Our scheme should open up a new thrust towards searching for elementary particles through manipulating the topology.

cond-mat.quant-gas↗

Removing Diffraction Image Artifacts in Under-Display Camera via Dynamic Skip Connection Network

Recent development of Under-Display Camera (UDC) systems provides a true bezel-less and notch-free viewing experience on smartphones (and TV, laptops, tablets), while allowing images to be captured from the selfie camera embedded underneath. In a typical UDC system, the microstructure of the semi-transparent organic light-emitting diode (OLED) pixel array attenuates and diffracts the incident light on the camera, resulting in significant image quality degradation. Oftentimes, noise, flare, haze, and blur can be observed in UDC images. In this work, we aim to analyze and tackle the aforementioned degradation problems. We define a physics-based image formation model to better understand the degradation. In addition, we utilize one of the world's first commodity UDC smartphone prototypes to measure the real-world Point Spread Function (PSF) of the UDC system, and provide a model-based data synthesis pipeline to generate realistically degraded images. We specially design a new domain knowledge-enabled Dynamic Skip Connection Network (DISCNet) to restore the UDC images. We demonstrate the effectiveness of our method through extensive experiments on both synthetic and real UDC data. Our physics-based image formation model and proposed DISCNet can provide foundations for further exploration in UDC image restoration, and even for general diffraction artifact removal in a broader sense.

cs.CV↗

An Adversarial Imitation Click Model for Information Retrieval

Modern information retrieval systems, including web search, ads placement, and recommender systems, typically rely on learning from user feedback. Click models, which study how users interact with a ranked list of items, provide a useful understanding of user feedback for learning ranking models. Constructing "right" dependencies is the key of any successful click model. However, probabilistic graphical models (PGMs) have to rely on manually assigned dependencies, and oversimplify user behaviors. Existing neural network based methods promote PGMs by enhancing the expressive ability and allowing flexible dependencies, but still suffer from exposure bias and inferior estimation. In this paper, we propose a novel framework, Adversarial Imitation Click Model (AICM), based on imitation learning. Firstly, we explicitly learn the reward function that recovers users' intrinsic utility and underlying intentions. Secondly, we model user interactions with a ranked list as a dynamic system instead of one-step click prediction, alleviating the exposure bias problem. Finally, we minimize the JS divergence through adversarial training and learn a stable distribution of click sequences, which makes AICM generalize well across different distributions of ranked lists. A theoretical analysis has indicated that AICM reduces the exposure bias from $O(T^2)$ to $O(T)$. Our studies on a public web search dataset show that AICM not only outperforms state-of-the-art models in traditional click metrics but also achieves superior performance in addressing the exposure bias and recovering the underlying patterns of click sequences.

cs.IR↗

Doubled Moiré Flat Bands in Double-twisted Few Layer Graphite

We study the electronic structure of a double-twisted few layer graphite (DTFLG), which consists of three few layer graphite (FLG), i.e. ABA-stacked graphene multilayer, stacked with two twist angles. We consider two categories of DTFLG, alternately twisted case and chirally twisted one, according to the rotation direction of the two twist angles. We show that, once the middle FLG of DTFLG is not thinner than trilayer, both kinds of DTFLG can remarkably host two pairs of degenerate moiré flat bands (MFBs) at $E_f$, twice that of the magic angle twisted bilayer graphene (TBG). The doubled MFBs of DTFLG lead to doubled DOS at $E_f$, which implies much stronger correlation effects than the TBG. The degeneracy of MFBs can be lifted by a perpendicular electric field, and the isolated MFBs have nonzero valley Chern number. We also reveal the peculiar wave function patterns of the MFBs in the DTFLG. Our results establish a new family of moiré systems that have the much larger DOS at $E_f$, and thus possible much stronger correlation effects.

cond-mat.mes-hall↗

Spatial Feature Calibration and Temporal Fusion for Effective One-stage Video Instance Segmentation

Modern one-stage video instance segmentation networks suffer from two limitations. First, convolutional features are neither aligned with anchor boxes nor with ground-truth bounding boxes, reducing the mask sensitivity to spatial location. Second, a video is directly divided into individual frames for frame-level instance segmentation, ignoring the temporal correlation between adjacent frames. To address these issues, we propose a simple yet effective one-stage video instance segmentation framework by spatial calibration and temporal fusion, namely STMask. To ensure spatial feature calibration with ground-truth bounding boxes, we first predict regressed bounding boxes around ground-truth bounding boxes, and extract features from them for frame-level instance segmentation. To further explore temporal correlation among video frames, we aggregate a temporal fusion module to infer instance masks from each frame to its adjacent frames, which helps our framework to handle challenging videos such as motion blur, partial occlusion and unusual object-to-camera poses. Experiments on the YouTube-VIS valid set show that the proposed STMask with ResNet-50/-101 backbone obtains 33.5 % / 36.8 % mask AP, while achieving 28.6 / 23.4 FPS on video instance segmentation. The code is released online https://github.com/MinghanLi/STMask.

cs.CV↗

Decentralized Circle Formation Control for Fish-like Robots in the Real-world via Reinforcement Learning

In this paper, the circle formation control problem is addressed for a group of cooperative underactuated fish-like robots involving unknown nonlinear dynamics and disturbances. Based on the reinforcement learning and cognitive consistency theory, we propose a decentralized controller without the knowledge of the dynamics of the fish-like robots. The proposed controller can be transferred from simulation to reality. It is only trained in our established simulation environment, and the trained controller can be deployed to real robots without any manual tuning. Simulation results confirm that the proposed model-free robust formation control method is scalable with respect to the group size of the robots and outperforms other representative RL algorithms. Several experiments in the real world verify the effectiveness of our RL-based approach for circle formation control.

cs.RO↗

Phase-Field Modeling of Selective Laser Brazing of Diamond Grits

Diamond grit is widely used in cutting, grinding, and polishing tools for its superior mechanical properties and performance in machining hard materials. Selective laser brazing (SLB) of diamond grits is a new additive manufacturing technique that has great potential to fabricate the next generation of high-performance diamond tools. However, fundamental understanding and quantitative analysis for the design and tuning of the SLB process and the resulting bonding efficiency are not yet established as the process is complicated by heating, fusion, wetting, solidification, grit migration, bonding, reaction, and the interplay between these effects. We present a thermodynamically consistent phase-field theoretical model for the prediction of melting and wetting of SLB on diamond grits using a powder-based additive manufacturing technique. The melting dynamics is driven by laser heating in a chamber filled with argon gas and is coupled with the motion of multiple three-phase contact lines. The relevant wetting dynamics, interfacial morphology, and temperature distribution are computationally resolved in a simplified 2D configuration.

physics.flu-dyn↗

EqSpike: Spike-driven Equilibrium Propagation for Neuromorphic Implementations

Finding spike-based learning algorithms that can be implemented within the local constraints of neuromorphic systems, while achieving high accuracy, remains a formidable challenge. Equilibrium Propagation is a promising alternative to backpropagation as it only involves local computations, but hardware-oriented studies have so far focused on rate-based networks. In this work, we develop a spiking neural network algorithm called EqSpike, compatible with neuromorphic systems, which learns by Equilibrium Propagation. Through simulations, we obtain a test recognition accuracy of 97.6% on MNIST, similar to rate-based Equilibrium Propagation, and comparing favourably to alternative learning techniques for spiking neural networks. We show that EqSpike implemented in silicon neuromorphic technology could reduce the energy consumption of inference and training respectively by three orders and two orders of magnitude compared to GPUs. Finally, we also show that during learning, EqSpike weight updates exhibit a form of Spike Timing Dependent Plasticity, highlighting a possible connection with biology.

cs.NE↗

PSA: A novel optimization algorithm based on survival rules of porcellio scaber

Bio-inspired algorithms such as neural network algorithms and genetic algorithms have received a significant amount of attention in both academic and engineering societies. In this paper, based on the observation of two major survival rules of a species of woodlice, i.e., porcellio scaber, we present an algorithm called the porcellio scaber algorithm (PSA) for solving general unconstrained optimization problems, including differentiable and non-differential ones as well as the case with local optima. Numerical results based on benchmark problems are presented to validate the efficacy of PSA.

cs.NE↗

A Two-stream Neural Network for Pose-based Hand Gesture Recognition

Pose based hand gesture recognition has been widely studied in the recent years. Compared with full body action recognition, hand gesture involves joints that are more spatially closely distributed with stronger collaboration. This nature requires a different approach from action recognition to capturing the complex spatial features. Many gesture categories, such as "Grab" and "Pinch", have very similar motion or temporal patterns posing a challenge on temporal processing. To address these challenges, this paper proposes a two-stream neural network with one stream being a self-attention based graph convolutional network (SAGCN) extracting the short-term temporal information and hierarchical spatial information, and the other being a residual-connection enhanced bidirectional Independently Recurrent Neural Network (RBi-IndRNN) for extracting long-term temporal information. The self-attention based graph convolutional network has a dynamic self-attention mechanism to adaptively exploit the relationships of all hand joints in addition to the fixed topology and local feature extraction in the GCN. On the other hand, the residual-connection enhanced Bi-IndRNN extends an IndRNN with the capability of bidirectional processing for temporal modelling. The two streams are fused together for recognition. The Dynamic Hand Gesture dataset and First-Person Hand Action dataset are used to validate its effectiveness, and our method achieves state-of-the-art performance.

cs.CV↗

Topological semimetal and superfluid of s-wave interacting fermionic atoms in an orbital optical lattice

Recent advanced experimental implementations of optical lattices with highly tunable geometry open up new regimes for quantum many-body states of matter that previously had not been accessible. Here we introduce a symmetry-based method of utilizing the geometry of optical lattice to systematically control topologically non-trivial orbital hybridization. Such an orbital mixing leads to an unexpected and yet robust topological semimetal at single-particle level for a gas of fermionic atoms. When considering s-wave attractive interaction between atoms as for instance tuned by Feshbach resonance, topological superfluid state with high Chern number is unveiled in the presence of on-site rotation. This state supports chiral edge excitations, manifesting its topological nature. An experimental realization scheme is designed, which introduces a systematic way of achieving a new universality class (such as Chern number of 2) of orbital-hybridized topological phases beyond geometrically standard optical lattices.

cond-mat.quant-gas↗

Water entry of spheres into a rotating liquid

The transient cavity dynamics during water entry of a heavy, non-rotating sphere impacting a rotating pool of liquid is studied experimentally, numerically, and theoretically. We show that the pool rotation advances the transition of the cavity type - from deep seal to surface seal - marked by a reduction in the transitional Froude number. The role of the dimensionless rotational number $\mathcal{S} \equiv ωR_0/U_0$ on the transient cavity dynamics is unveiled, where $R_0$ is the sphere radius, $ω$ the angular speed of the liquid, and $U_0$ the impact velocity. The rotating background liquid has two discernible effects on the cavity evolution. Firstly, an increase in the underwater pressure field due to centripetal effects, and secondly a reduction in the pressure of airflow in the cavity neck near the water surface. The non-dimensional pinch-off time of the deep seal shows a robust 1/2 power-law dependence on the Froude number, but with a reducing prefactor for increasing $ω$. Our findings reveal that the effects of a rotating background liquid on the water entry can be traced back to the subtle differences in the initial stage splash and the near-surface cavity dynamics.

physics.flu-dyn↗