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Si Qin

Publications and source records attributed to Si Qin.

At least 19 recordsLinked to original sources

Do Not Train Away Uncertainty: Early Uncertainty Anchored Calibration

Deep neural networks, including large language models, have achieved remarkable performance across various tasks. However, they are prone to overconfidence during training or fine-tuning. In this work, we observe a consistent phenomenon across different models that the early model is better calibrated, while later training or fine-tuning yields marginal accuracy gains but substantially increases calibration errors. Our analysis suggests that the early model retains uncertainty awareness in both its predictions and features, which is gradually lost with continued training. To avoid training away this uncertainty awareness, we propose \textbf{EUA-Cal}, a novel method that exploits the \textbf{E}arly model as an \textbf{U}ncertainty \textbf{A}nchor for \textbf{Cal}ibration. EUA-Cal introduces early prediction regularization to preserve early predictive uncertainty and prototype structure regularization to exploit uncertainty reflected in the early feature space, jointly mitigating overconfidence. Extensive experiments on image classification and multiple-choice question answering across eight diverse models demonstrate that EUA-Cal outperforms state-of-the-art calibration methods.

cs.CV↗

Vocabulary-Incomplete Unsupervised Vision-Language Model Adaptation

In certain real-world scenarios, obtaining labeled data is excessively expensive, motivating increasing interest in adapting models without annotations. Vision-language models (VLMs) provide pseudo-labels for unlabeled images through image-text similarity, enabling adaptation without manual labeling. The previous unsupervised vision-language model adaption methods assume access to an adaptation vocabulary containing all class names. However, a complete vocabulary is difficult to construct in real-world scenarios, as unlabeled data may contain classes that are overlooked or fall outside the current task scope. Thus, we propose Vocabulary-Incomplete Unsupervised Vision-language model Adaptation (VI-UVA), where only a subset of class names are available during adaptation. The vocabulary incompleteness induces an adaptation bias toward provided classes, which degrades omitted-class recognition. To address this issue, we propose Label Space Reconstruction (LSR), which reconstructs a latent label space from the unlabeled data and incorporates it into prompt tuning, thereby extending adaptation beyond the incomplete vocabulary and mitigating the adaptation bias. Furthermore, we derive an omitted-class semantic discrepancy bound for LSR and identify the key factors affecting the bound. Extensive experiments across eight benchmarks demonstrate that LSR outperforms existing state-of-the-art methods.

cs.CV↗

WebXSkill: Skill Learning for Autonomous Web Agents

Autonomous web agents powered by large language models (LLMs) remain brittle on long-horizon browser workflows. A key bottleneck is a grounding gap in existing skill formulations: textual workflow skills provide natural language guidance but cannot be directly executed, while code-based skills execute without giving the agent step-level guidance for adaptation or recovery. We introduce WebXSkill, a framework that bridges this gap with executable skills, each pairing a parameterized action program with step-level natural-language guidance. WebXSkill operates in three stages: skill extraction mines reusable action subsequences from readily available synthetic agent trajectories and abstracts them into parameterized skills, skill organization indexes them into a URL-based graph for context-aware retrieval, and skill deployment exposes two complementary modes, grounded mode for fully automated execution and guided mode where skills serve as step-by-step instructions the agent follows with its native planning. WebXSkill demonstrates consistent improvements on WebArena, WebVoyager, and Online-Mind2Web. We further find that better skill deployment mode depends on a model's plan and execution capability. The code is available at https://github.com/aiming-lab/WebXSkill.

cs.AI↗

Can Large Language Models Generate Observability-Aware Code?

Recent advances in coding agents have enabled the generation of increasingly complex software systems. While existing evaluations primarily focus on functional correctness, production systems must expose failure evidence to support observability. In this paper, we present a systematic study of observability in agent-generated systems. We examine whether agents can reconstruct source-level diagnostic semantics by restoring observability artifacts in 10 open-source and 8 industrial repositories. We also evaluate whether these artifacts translate into effective fault signals at runtime through 200 generated microservice systems deployed on Kubernetes with 13 injected faults. Our results reveal a consistent gap between diagnostic semantics at the source level and fault signals (i.e., explicit, fault-specific evidence) at runtime. At the source level, agents partially recover observability artifacts but struggle to capture key diagnostic semantics. At runtime, generated systems expose fault signals for only a small fraction of failures (up to 13.99\%), despite the presence of logging, suggesting that the generated observability artifacts may lack the failure-specific semantics needed to effectively expose faults. We further introduce an observability-oriented skill, which can serve as a guidance to improve both diagnostic semantics and fault-signal exposure, but the gains remain limited, indicating that the gap is not easily addressed. More broadly, our findings suggest that current evaluations focusing primarily on functional correctness may overlook observability as an important dimension of practical software quality.

cs.SE↗

From Task to Tutorial: An Automated GUI Framework for Excel Tutorial Document and Video Creation

Excel is one of the most widely used productivity tools across domains, offering rich functionality but also overwhelming users with its complexity. This creates a persistent demand for tutorials to support effective usage. However, while building and maintaining the Microsoft tutorial corpus, we observed that existing tutorials are manually created by experts, need frequent updates with each software release, and involve substantial human labor. Moreover, prior work has not achieved fully automated tutorial generation. In this paper, we present the first framework for automatically generating Excel tutorials directly from natural language task descriptions. Our framework first instantiates the task. Then a central component of this framework, Execution Agent, plans and executes the solution in Excel, and collects the intermediate artifacts required for tutorial construction. These artifacts are then transformed into both structured Excel documents and video demonstrations. To build a comprehensive tutorial corpus, we collected 1,559 task descriptions from real-world scenarios. In addition, we designed a systematic evaluation framework that integrates assessments from both large language models (LLMs) and human reviewers. Experimental results show that our framework improves task execution success rates by 8.5% over state-of-the-art baselines. Moreover, the generated tutorials demonstrate superior readability and instructional effectiveness, often approaching or surpassing expert-authored materials. Importantly, the automated pipeline eliminates manual labor and reduces time costs to 1/20 of expert authoring, making scalable and high-quality tutorial generation practical for the first time.

cs.SE↗

StepFly: Agentic Troubleshooting Guide Automation for Incident Diagnosis

Effective incident management in large-scale IT systems relies on troubleshooting guides (TSGs), but their manual execution is slow and error-prone. While recent advances in LLMs offer promise for automating incident management tasks, existing LLM-based solutions lack specialized support for several key challenges, including managing TSG quality issues, interpreting complex control flow, handling data-intensive queries, and exploiting execution parallelism. We first conducted an empirical study on 92 real-world TSGs, and, guided by our findings, we present StepFly, a novel end-to-end agentic framework for troubleshooting guide automation. Our approach features a three-stage workflow: the first stage provides a comprehensive guide together with a tool, TSG Mentor, to assist site reliability engineers (SREs) in improving TSG quality; the second stage performs offline preprocessing using LLMs to extract structured execution directed acyclic graphs (DAGs) from unstructured TSGs and to create dedicated Query Preparation Plugins (QPPs); and the third stage executes online using a DAG-guided scheduler-executor framework with a memory system to ensure correct workflow and support parallel execution of independent steps. Our empirical evaluation on a collection of real-world TSGs and incidents demonstrates that StepFly achieves a ~94% success rate on GPT-4.1, outperforming baselines with less time and token consumption. Furthermore, it achieves a remarkable execution time reduction of 32.9% to 70.4% for parallelizable TSGs. Our code and sample data are publicly available at https://github.com/microsoft/StepFly.

cs.AI↗

UFO3: Weaving the Digital Agent Galaxy

Large language model (LLM)-powered agents are transforming digital devices from passive tools into proactive intelligent collaborators. However, most existing frameworks remain confined to a single OS or device, making cross-device workflows brittle and largely manual. We present UFO$^3$, a system that unifies heterogeneous endpoints, desktops, servers, mobile devices, and edge, into a single orchestration fabric. UFO$^3$ models each user request as a mutable TaskConstellation: a distributed DAG of atomic subtasks (TaskStars) with explicit control and data dependencies (TaskStarLines). The TaskConstellation continuously evolves as results stream in from distributed devices, enabling asynchronous execution, adaptive recovery, and dynamic optimization. A Constellation Orchestrator} executes tasks safely and asynchronously while applying dynamic DAG updates, and the Agent Interaction Protocol (AIP) provides persistent, low-latency channels for reliable task dispatch and result streaming. These designs dissolve the traditional boundaries between devices and platforms, allowing agents to collaborate seamlessly and amplify their collective intelligence. We evaluate UFO$^3$ on NebulaBench, a benchmark of 55 cross-device tasks across 5 machines and 10 categories. UFO$^3$ achieves 83.3% subtask completion, 70.9% task success, exposes parallelism with an average width of 1.72, and reduces end-to-end latency by 31% relative to a sequential baseline. Fault-injection experiments demonstrate graceful degradation and recovery under transient and permanent agent failures. These results show that UFO$^3$ achieves accurate, efficient, and resilient task orchestration across heterogeneous devices, uniting isolated agents into a coherent, adaptive computing fabric that extends across the landscape of ubiquitous computing.

cs.DC↗

Zipage: Maintain High Request Concurrency for LLM Reasoning through Compressed PagedAttention

With reasoning becoming the generative paradigm for large language models (LLMs), the memory bottleneck caused by KV cache during the decoding phase has become a critical factor limiting high-concurrency service. Although existing KV cache eviction methods address the memory issue, most of them are impractical for industrial-grade applications. This paper introduces Compressed PagedAttention, a method that combines token-wise KV cache eviction with PagedAttention. We propose a comprehensive scheduling strategy and support prefix caching and asynchronous compression for Compressed PagedAttention. Based on this, we have developed a high-concurrency LLM inference engine, Zipage. On large-scale mathematical reasoning tasks, Zipage achieves around 95\% of the performance of Full KV inference engines while delivering over 2.1$\times$ speedup.

cs.DC↗

Computer-Using World Model

Agents operating in complex software environments benefit from reasoning about the consequences of their actions, as even a single incorrect user interface (UI) operation can derail long, artifact-preserving workflows. This challenge is particularly acute for computer-using scenarios, where real execution does not support counterfactual exploration, making large-scale trial-and-error learning and planning impractical despite the environment being fully digital and deterministic. We introduce the Computer-Using World Model (CUWM), a world model for desktop software that predicts the next UI state given the current state and a candidate action. CUWM adopts a two-stage factorization of UI dynamics: it first predicts a textual description of agent-relevant state changes, and then realizes these changes visually to synthesize the next screenshot. CUWM is trained on offline UI transitions collected from agents interacting with real Microsoft Office applications, and further refined with a lightweight reinforcement learning stage that aligns textual transition predictions with the structural requirements of computer-using environments. We evaluate CUWM via test-time action search, where a frozen agent uses the world model to simulate and compare candidate actions before execution. Across a range of Office tasks, world-model-guided test-time scaling improves decision quality and execution robustness.

cs.SE↗

Text2Grad: Reinforcement Learning from Natural Language Feedback

Traditional RLHF optimizes language models with coarse, scalar rewards that mask the fine-grained reasons behind success or failure, leading to slow and opaque learning. Recent work augments RL with textual critiques through prompting or reflection, improving interpretability but leaving model parameters untouched. We introduce Text2Grad, a reinforcement-learning paradigm that turns free-form textual feedback into span-level gradients. Given human (or programmatic) critiques, Text2Grad aligns each feedback phrase with the relevant token spans, converts these alignments into differentiable reward signals, and performs gradient updates that directly refine the offending portions of the model's policy. This yields precise, feedback-conditioned adjustments instead of global nudges. Text2Grad is realized through three components: (1) a high-quality feedback-annotation pipeline that pairs critiques with token spans; (2) a fine-grained reward model that predicts span-level reward on answers while generating explanatory critiques; and (3) a span-level policy optimizer that back-propagates natural-language gradients. Across summarization, code generation, and question answering, Text2Grad consistently surpasses scalar-reward RL and prompt-only baselines, providing both higher task metrics and richer interpretability. Our results suggest that natural-language feedback can serve not only as explanations, but also as actionable training signals for fine-grained alignment. The code for our method is available at https://github.com/microsoft/Text2Grad.

cs.CL↗

G-KV: Decoding-Time KV Cache Eviction with Global Attention

Recent reasoning large language models (LLMs) excel in complex tasks but encounter significant computational and memory challenges due to long sequence lengths. KV cache compression has emerged as an effective approach to greatly enhance the efficiency of reasoning. However, existing methods often focus on prompt compression or token eviction with local attention score, overlooking the long-term importance of tokens. We propose G-KV, a KV cache eviction method that employs a global scoring mechanism, combining local and historical attention scores to more accurately assess token importance. Additionally, we introduce post-training techniques, including reinforcement learning and distillation, to optimize models for compressed KV cache settings. The code of this paper is available on: https://github.com/microsoft/G-KV.

cs.CL↗

GUI-360$^\circ$: A Comprehensive Dataset and Benchmark for Computer-Using Agents

We introduce GUI-360$^\circ$, a large-scale, comprehensive dataset and benchmark suite designed to advance computer-using agents (CUAs). CUAs present unique challenges and is constrained by three persistent gaps: a scarcity of real-world CUA tasks, the lack of automated collection-and-annotation pipelines for multi-modal trajectories, and the absence of a unified benchmark that jointly evaluates GUI grounding, screen parsing, and action prediction. GUI-360$^\circ$ addresses these gaps with an LLM-augmented, largely automated pipeline for query sourcing, environment-template construction, task instantiation, batched execution, and LLM-driven quality filtering. The released corpus contains over 1.2M executed action steps across thousands of trajectories in popular Windows office applications, and includes full-resolution screenshots, accessibility metadata when available, instantiated goals, intermediate reasoning traces, and both successful and failed action trajectories. The dataset supports three canonical tasks, GUI grounding, screen parsing, and action prediction, and a hybrid GUI+API action space that reflects modern agent designs. Benchmarking state-of-the-art vision--language models on GUI-360$^\circ$ reveals substantial out-of-the-box shortcomings in grounding and action prediction; supervised fine-tuning and reinforcement learning yield significant gains but do not close the gap to human-level reliability. We release GUI-360$^\circ$ and accompanying code to facilitate reproducible research and accelerate progress on robust desktop CUAs. The full dataset has been made public on https://huggingface.co/datasets/vyokky/GUI-360.

cs.AI↗

API Agents vs. GUI Agents: Divergence and Convergence

Large language models (LLMs) have evolved beyond simple text generation to power software agents that directly translate natural language commands into tangible actions. While API-based LLM agents initially rose to prominence for their robust automation capabilities and seamless integration with programmatic endpoints, recent progress in multimodal LLM research has enabled GUI-based LLM agents that interact with graphical user interfaces in a human-like manner. Although these two paradigms share the goal of enabling LLM-driven task automation, they diverge significantly in architectural complexity, development workflows, and user interaction models. This paper presents the first comprehensive comparative study of API-based and GUI-based LLM agents, systematically analyzing their divergence and potential convergence. We examine key dimensions and highlight scenarios in which hybrid approaches can harness their complementary strengths. By proposing clear decision criteria and illustrating practical use cases, we aim to guide practitioners and researchers in selecting, combining, or transitioning between these paradigms. Ultimately, we indicate that continuing innovations in LLM-based automation are poised to blur the lines between API- and GUI-driven agents, paving the way for more flexible, adaptive solutions in a wide range of real-world applications.

cs.AI↗

GUI-Actor: Coordinate-Free Visual Grounding for GUI Agents

One of the principal challenges in building VLM-powered GUI agents is visual grounding, i.e., localizing the appropriate screen region for action execution based on both the visual content and the textual plans. Most existing work formulates this as a text-based coordinate generation task. However, these approaches suffer from several limitations: weak spatial-semantic alignment, inability to handle ambiguous supervision targets, and a mismatch between the dense nature of screen coordinates and the coarse, patch-level granularity of visual features extracted by models like Vision Transformers. In this paper, we propose GUI-Actor, a VLM-based method for coordinate-free GUI grounding. At its core, GUI-Actor introduces an attention-based action head that learns to align a dedicated token with all relevant visual patch tokens, enabling the model to propose one or more action regions in a single forward pass. In line with this, we further design a grounding verifier to evaluate and select the most plausible action region from the candidates proposed for action execution. Extensive experiments show that GUI-Actor outperforms prior state-of-the-art methods on multiple GUI action grounding benchmarks, with improved generalization to unseen screen resolutions and layouts. Notably, GUI-Actor-7B even surpasses UI-TARS-72B (38.1) on ScreenSpot-Pro, achieving scores of 40.7 with Qwen2-VL and 44.6 with Qwen2.5-VL as backbones. Furthermore, by incorporating the verifier, we find that fine-tuning only the newly introduced action head (~100M parameters for 7B model) while keeping the VLM backbone frozen is sufficient to achieve performance comparable to previous state-of-the-art models, highlighting that GUI-Actor can endow the underlying VLM with effective grounding capabilities without compromising its general-purpose strengths.

cs.CL↗

Large Language Model-Brained GUI Agents: A Survey

GUIs have long been central to human-computer interaction, providing an intuitive and visually-driven way to access and interact with digital systems. The advent of LLMs, particularly multimodal models, has ushered in a new era of GUI automation. They have demonstrated exceptional capabilities in natural language understanding, code generation, and visual processing. This has paved the way for a new generation of LLM-brained GUI agents capable of interpreting complex GUI elements and autonomously executing actions based on natural language instructions. These agents represent a paradigm shift, enabling users to perform intricate, multi-step tasks through simple conversational commands. Their applications span across web navigation, mobile app interactions, and desktop automation, offering a transformative user experience that revolutionizes how individuals interact with software. This emerging field is rapidly advancing, with significant progress in both research and industry. To provide a structured understanding of this trend, this paper presents a comprehensive survey of LLM-brained GUI agents, exploring their historical evolution, core components, and advanced techniques. We address research questions such as existing GUI agent frameworks, the collection and utilization of data for training specialized GUI agents, the development of large action models tailored for GUI tasks, and the evaluation metrics and benchmarks necessary to assess their effectiveness. Additionally, we examine emerging applications powered by these agents. Through a detailed analysis, this survey identifies key research gaps and outlines a roadmap for future advancements in the field. By consolidating foundational knowledge and state-of-the-art developments, this work aims to guide both researchers and practitioners in overcoming challenges and unlocking the full potential of LLM-brained GUI agents.

cs.AI↗

UFO2: The Desktop AgentOS

Recent Computer-Using Agents (CUAs), powered by multimodal large language models (LLMs), offer a promising direction for automating complex desktop workflows through natural language. However, most existing CUAs remain conceptual prototypes, hindered by shallow OS integration, fragile screenshot-based interaction, and disruptive execution. We present UFO2, a multiagent AgentOS for Windows desktops that elevates CUAs into practical, system-level automation. UFO2 features a centralized HostAgent for task decomposition and coordination, alongside a collection of application-specialized AppAgent equipped with native APIs, domain-specific knowledge, and a unified GUI--API action layer. This architecture enables robust task execution while preserving modularity and extensibility. A hybrid control detection pipeline fuses Windows UI Automation (UIA) with vision-based parsing to support diverse interface styles. Runtime efficiency is further enhanced through speculative multi-action planning, reducing per-step LLM overhead. Finally, a Picture-in-Picture (PiP) interface enables automation within an isolated virtual desktop, allowing agents and users to operate concurrently without interference. We evaluate UFO2 across over 20 real-world Windows applications, demonstrating substantial improvements in robustness and execution accuracy over prior CUAs. Our results show that deep OS integration unlocks a scalable path toward reliable, user-aligned desktop automation.

cs.AI↗

Label Distribution Learning with Biased Annotations by Learning Multi-Label Representation

Multi-label learning (MLL) has gained attention for its ability to represent real-world data. Label Distribution Learning (LDL), an extension of MLL to learning from label distributions, faces challenges in collecting accurate label distributions. To address the issue of biased annotations, based on the low-rank assumption, existing works recover true distributions from biased observations by exploring the label correlations. However, recent evidence shows that the label distribution tends to be full-rank, and naive apply of low-rank approximation on biased observation leads to inaccurate recovery and performance degradation. In this paper, we address the LDL with biased annotations problem from a novel perspective, where we first degenerate the soft label distribution into a hard multi-hot label and then recover the true label information for each instance. This idea stems from an insight that assigning hard multi-hot labels is often easier than assigning a soft label distribution, and it shows stronger immunity to noise disturbances, leading to smaller label bias. Moreover, assuming that the multi-label space for predicting label distributions is low-rank offers a more reasonable approach to capturing label correlations. Theoretical analysis and experiments confirm the effectiveness and robustness of our method on real-world datasets.

cs.LG↗

Large Action Models: From Inception to Implementation

As AI continues to advance, there is a growing demand for systems that go beyond language-based assistance and move toward intelligent agents capable of performing real-world actions. This evolution requires the transition from traditional Large Language Models (LLMs), which excel at generating textual responses, to Large Action Models (LAMs), designed for action generation and execution within dynamic environments. Enabled by agent systems, LAMs hold the potential to transform AI from passive language understanding to active task completion, marking a significant milestone in the progression toward artificial general intelligence. In this paper, we present a comprehensive framework for developing LAMs, offering a systematic approach to their creation, from inception to deployment. We begin with an overview of LAMs, highlighting their unique characteristics and delineating their differences from LLMs. Using a Windows OS-based agent as a case study, we provide a detailed, step-by-step guide on the key stages of LAM development, including data collection, model training, environment integration, grounding, and evaluation. This generalizable workflow can serve as a blueprint for creating functional LAMs in various application domains. We conclude by identifying the current limitations of LAMs and discussing directions for future research and industrial deployment, emphasizing the challenges and opportunities that lie ahead in realizing the full potential of LAMs in real-world applications. The code for the data collection process utilized in this paper is publicly available at: https://github.com/microsoft/UFO/tree/main/dataflow, and comprehensive documentation can be found at https://microsoft.github.io/UFO/dataflow/overview/.

cs.AI↗