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Sijia Chen

Publications and source records attributed to Sijia Chen.

At least 19 recordsLinked to original sources

Rethinking One-Shot Federated Graph Learning: Training-Free Statistical Estimation

One-shot federated graph learning generally aims to train Graph Neural Networks (GNNs) across clients with disconnected subgraphs in a single communication round. Existing methods predominantly design advanced optimization strategies under the premise that local GNN training is indispensable. However, empirical observations reveal that under extreme non-IID conditions, local GNN training suffers from severe cross-client representation misalignment, becoming a major source of error rather than a remedy. Motivated by this, we reformulate one-shot FGL as a statistical estimation problem. We propose SPEAR (Statistical Prototype Estimation with Adaptive Reliability), a completely training-free framework that directly computes topology-smoothed class prototypes from local graphs in the original feature space. The server then aggregates these prototypes using a sample-size-adaptive shrinkage estimator that down-weights unreliable local estimates, producing robust global class prototypes. Extensive experiments across seven benchmarks demonstrate that SPEAR consistently achieves state-of-the-art accuracy under extreme heterogeneity. Moreover, SPEAR delivers at least an order-of-magnitude speedup over all baselines, reaching several orders of magnitude against generative and distillation-based methods. Our findings suggest that training-free statistical estimation, rather than local GNN optimization, provides the key to robust and efficient one-shot federated graph learning. The code is available at https://github.com/Yodeesy/SPEAR .

cs.LG↗

GeoThinker-$F$: Endogenous Predictive World Representations for Fast Spatial Intelligence

Existing geometry-aware Multimodal Large Language Models (MLLMs) increasingly rely on external 3D encoders to provide structural priors, but executing these additional encoder paths at inference introduces substantial latency and computational overhead. We propose GeoThinker-$F$, an efficient framework that internalizes spatiotemporal perception by transforming causal MLLM hidden states into predictive latent world representations. Our key insight is that intermediate semantic representations contain sufficient information to predict useful representations of current geometry and future semantics, without requiring an exact reproduction of features from a dedicated 3D encoder. To realize this idea, GeoThinker-$F$ adopts a decoupled two-stage training strategy. In the first stage, the MLLM backbone is frozen while lightweight Latent Frame Prediction (LFP) heads learn from an offline 3D geometry expert and next-frame semantic targets. In the second stage, the external expert is removed, and the model is jointly optimized to generate and selectively integrate its self-predicted priors through a specialized Spatial-Grounded Temporal (SGT) Fusion module. Extensive evaluations show that GeoThinker-$F$ eliminates runtime dependence on external 3D geometry encoders while maintaining competitive performance across diverse spatial intelligence benchmarks. It achieves up to a $3.6\times$ inference speedup, reducing latency from $1.45\,\mathrm{s}$ to $0.40\,\mathrm{s}$ while retaining strong spatial reasoning performance.

cs.CV↗

DRMOT: A Dataset and Framework for RGBD Referring Multi-Object Tracking

Referring Multi-Object Tracking (RMOT) aims to track specific targets based on language descriptions, playing a vital role in interactive AI systems such as robotics and autonomous driving. However, existing RMOT methods rely exclusively on 2D RGB observations. Since similar 2D projections can correspond to different 3D configurations, the available observations may not uniquely determine the referred targets. This creates a fundamental mismatch between the task requirements and the available input. To advance research on the DRMOT task, we construct DRSet, a dataset tailored for the DRMOT task. DRSet comprises 2,076 referring expressions over 186 RGB-D source sequences. It features synchronized RGB images and depth maps paired with language descriptions, including explicit depth-dependent descriptions, to systematically evaluate spatial-semantic detection and tracking capabilities. Furthermore, we propose DRTrack, an MLLM-guided depth-referring tracking framework. DRTrack leverages a Geometric-Aware GRPO fine-tuned Multimodal Large Language Model (MLLM) to achieve precise spatial-semantic detection from joint L+RGB+D inputs, while incorporating explicit depth cues to enforce robust trajectory association. Extensive experiments on the DRSet dataset demonstrate the effectiveness of our framework. Our dataset and code will be available at https://github.com/chen-si-jia/DRMOT.

cs.CV↗

SceneForesee: Learning Scene Evolution for Spatiotemporal Reasoning

Large multimodal models (LMMs) need to understand how entities move and interact as a scene develops. This requires following the same entities over time and relating their observed motion to subsequent changes. We formulate Scene Evolution Understanding (SEU), a task for predicting and interpreting this change. Given observed video, a model estimates entity histories and predicts one scene continuation through future trajectories and Events, accompanied by Visual Evidence from observed motion and a scene description. We construct SceneForesee, a benchmark for evaluating entity continuity and scene evolution reasoning through paired observed and future scenes with shared entity identities. It contains 144.57K temporal pairs, 1.05M entity correspondences, and 272.49K Events paired with observed evidence. We propose a spatiotemporal reasoning framework, EvoSee, that learns future geometry and Event semantics through shared candidate states and joint assignment. It selects one continuation per entity from observation and uses the selected changes for entity refinement, retention, and scene representation. On SceneForesee, EvoSee outperforms Qwen3.5-9B by 10.45 points in Combined Point-F1 and 17.24 points in Event Global F1. On the 4D reasoning benchmark Dyn-Bench, it improves question answering accuracy and grounding J&F by 4.8 and 3.58 points over their respective base systems. These results support scene evolution as both a prediction target and a dynamic representation that brings predicted entity changes into spatiotemporal reasoning.The project is available at https://github.com/mikubaka88/SceneForesee-Spatiotemporal-Reasoning.

cs.CV↗

PortBench: A Correlation-Aware, Full-Pipeline Benchmark for LLM-Driven Portfolio Management

Large language models (LLMs) have shown strong performance across diverse financial tasks, yet portfolio management (PM) remains poorly evaluated. Existing benchmarks exhibit two gaps: they are often equity-only and ignore cross-asset correlations; they provide limited insight into where errors arise and how they affect subsequent decisions. We introduce PortBench, a benchmark with market data spanning six asset classes from 2015 to 2025. PortBench comprises a static QA dataset of 6,269 questions across seven task templates and a dynamic five-stage portfolio evaluation. Dynamic evaluation uses a class-level correlation score for allocation and CEPS to summarize reference-based stage scores. We further evaluate under three stress windows and three risk profiles, and support real-time evaluation on newly arriving market data. Evaluating ten LLMs reveals a disconnect: high financial QA scores do not ensure consistent portfolio outperformance. LLMs concentrate exposure in correlated assets, and their portfolios achieve higher Sharpe than equal weighting in 54.2\% of 120 evaluations across four market periods. Our source code is available at \href{https://github.com/AgenticFinLab/portbench}{this https URL}.

cs.AI↗

When to Intervene? State-Aware Sparse Manipulation in Federated Reinforcement Learning

Federated reinforcement learning (FRL) enables distributed agents to collaboratively train decision-making policies, but its decentralized training process also exposes global policy learning to Byzantine manipulation. Existing poisoning attacks primarily focus on how to construct malicious updates, while trajectory-level intervention timing remains largely implicit. In sequential decision making, however, where an intervention is applied can alter subsequent trajectories and learning signals. Through controlled experiments, we find that changing the selected trajectory states materially alters attack efficacy even when the malicious-update construction is fixed. We therefore identify when as a distinct attack dimension and introduce the Viability-constrained Behavioral Steering Attack (V-BSA), which uses local policy uncertainty to select sparse intervention states and applies envelope-constrained behavioral steering. Across discrete-action benchmarks, V-BSA achieves substantial degradation against robust aggregators and ensemble defenses with only a fraction of the interventions used by dense poisoning, while revealing task- and aggregation-dependent boundaries. Overall, our results highlight intervention timing as a distinct dimension of sequential robustness in FRL. The code is available at https://github.com/Yodeesy/V-BSA

cs.LG↗

ReWorld-Track: A Recursive Event World Model for Language-Guided Multi-Camera Tracking

Language-guided multi-camera tracking must preserve a target identity across unobserved gaps, where similar candidates and uncertain returns can make early associations unreliable. A wrong match can corrupt the history used to predict later observations and propagate identity errors across subsequent camera handoffs. We propose ReWorld-Track, a recursive event world model that carries association uncertainty into future predictions. Candidate matches and continued waiting define alternative target states, whose posterior probabilities are used to update a persistent recurrent belief. This representation preserves uncertainty about alternative trajectories through successive observations. This belief predicts the next camera, arrival time, and entry region, while appearance and language evidence guide association. By training across successive handoffs, the model learns to retain uncertainty that remains useful for later predictions and identity decisions. ReWorld-Track achieves HOTA scores of 65.19 on CityFlowV2 and 45.36 on MTMMC, with improved identity continuity across repeated handoffs. On MTMMC, its structured posterior update gains 0.50 HOTA points over a similarly sized generic updater and 0.94 points over fixed-moment soft association, raising next-camera accuracy from 86.03% to 87.41% and reducing median arrival-time error from 0.78 s to 0.71 s for subsequent target returns.

cs.CV↗

Signed Rescue Routing: Harm-Aware Cascades for Efficient LLM Inference

Large language model (LLM) cascades answer easy requests with a small model and escalate selected requests to a larger model. Most routers prioritize examples on which the small model appears uncertain or likely to be wrong. This proxy ignores a decisive fact: escalation is useful only when the large model corrects the small model, and it is harmful when the large model replaces a correct answer with an incorrect one. We introduce Signed Rescue Routing (SRR), a budgeted routing method that predicts these two events separately and ranks requests by their difference. We show that this signed conditional gain is the Bayes-optimal routing score under a fixed escalation budget. SRR requires only the small model's output statistics at deployment and adds a lightweight two-head router. We evaluate SRR with Qwen3-4B and Qwen3-8B on TBD examples from MMLU, HellaSwag, and ARC-Challenge. Across the accuracy-compute curve, SRR reaches an area of TBD, compared with TBD for a learned small-model error predictor and TBD for entropy routing. These results show that predicting incremental value, rather than model uncertainty, is a simple and effective objective for efficient LLM cascades.

cs.CL↗

ORMOT: A Dataset and Framework for Omnidirectional Referring Multi-Object Tracking

Omnidirectional cameras provide 360° spatial coverage, making them increasingly valuable in applications such as autonomous driving and video surveillance. While Multi-Object Tracking (MOT) and its language-guided extension, Referring Multi-Object Tracking (RMOT), have achieved notable progress, existing methods rely on conventional cameras with limited fields of view, causing critical contextual cues to be lost when targets move outside the frame. This fundamentally limits the model's ability to interpret long-horizon language descriptions involving sequential actions, spatial relations, and group behaviors. In this work, we propose Omnidirectional Referring Multi-Object Tracking (ORMOT), a novel task extending RMOT to omnidirectional imagery, where 360° coverage ensures complete scene context for accurate language-guided tracking. To advance this task, we construct ORSet, a dataset comprising 27 omnidirectional scenes, 848 language descriptions, and 3,401 annotated objects. Furthermore, we propose ORTrack, an LVLM-driven framework that enables zero-shot language-guided detection and robust cross-frame association in complex 360° environments. Experiments on ORSet demonstrate that ORTrack achieves state-of-the-art performance, providing a strong baseline for future research. The dataset and code will be open-sourced at https://github.com/chen-si-jia/ORMOT.

cs.CV↗

ASI-Bench: At the Dawn of Artificial Superintelligence

Artificial superintelligence (ASI) requires AI to move beyond mastering existing knowledge toward exploring the unknown, creating new knowledge, and turning new ideas into verifiable results. However, the capabilities of today's AI systems are still largely built on learning, compressing, and applying existing human knowledge. Accordingly, existing benchmarks primarily test whether AI can produce correct answers based on learned knowledge, or whether it can complete tasks under extensive human guidance. We therefore introduce ASI-Bench, the first benchmark to jointly evaluate AI systems' capabilities of innovative exploration and autonomous scientific execution across general research domains, and the first to progressively withdraw human methodological guidance within the same research project to test how far AI can proceed on its own. Built by over 40 experts with the cost of 31,000+ human hours, ASI-Bench contains 60 project-level research tasks across 11 scientific domains and progressively reduces methodological guidance to test whether AI can independently select methods, conduct research, and produce verifiable results. All tasks undergo expert review, AI-assisted auditing, sandbox execution, and scorer validation. Across 18 state-of-the-art agent--model configurations, the average score drops from 50.91 with full methodological guidance to 29.10 with only the method specified and 26.62 when agents must determine the method themselves. This sharp decline shows that current systems remain heavily dependent on human guidance and are still far from autonomously conducting end-to-end, project-level scientific research. ASI-Bench is open to the world. We invite researchers and builders everywhere to contribute new tasks, challenge the limits of today's AI, and help accelerate humanity's collective path toward artificial superintelligence at https://asibench.apexin.ai/submit.

cs.AI↗

MoE-ViE: Mixture of Experts Vision Encoder for Efficient Image and Video Understanding

Vision encoders are a critical component of vision-language models, and scaling their capacity effectively improves performance. However, dense scaling increases compute cost and inference latency. Mixture-of-Experts (MoE) architectures offer a compelling alternative, having enabled efficient scaling in LLMs, yet the MoE design space for CLIP-style vision encoders remains underexplored at State-of-the-Art (SOTA) levels. In this work, we systematically study MoE designs for vision encoder scaling and find that fine-grained MoE topologies yield substantial gains over both dense and standard MoE counterparts. We further propose an auxiliary-loss-free balancing variant for better expert utilization, and design a specialized MoE kernel to mitigate inference latency overhead. To enhance video capabilities while preserving image knowledge, we introduce frame-level distillation paired with a novel freezing mechanism. We pretrain a series of Mixture-of-Experts Vision Encoders (MoE-ViE) across a range of sizes, all consistently outperforming their dense counterparts. Our largest model matches the zero-shot performance of a SOTA encoder 1.7x its size at 76% of its latency. When aligned with an LLM, MoE-ViE surpasses all compared encoders on image and video benchmarks, including those with up to 5x more activated parameters. Code is available at https://github.com/facebookresearch/moe_vie.

cs.CV↗

ROCS: Request-Oriented Compute Sharing for Efficient Large-Scale Recommendation

Modern recommendation models gain prediction quality by scaling feature-interaction and sequence modules, but production cost constraints cap how far systems can scale. In this work, we propose Request-Oriented Compute Sharing (ROCS), a modeling and inference paradigm that exploits a unique property of recommendation inference: each user request is evaluated against many candidates, while request-side features are shared across candidates. ROCS defers request-candidate interactions as late as possible, isolates candidate-dependent representations, and evaluates substantial portions of the model once per request rather than once per candidate, significantly improving inference efficiency while maintaining or improving prediction quality. To realize this paradigm, we develop Generalized Layer Masking (GLM) to enforce candidate isolation in feature-interaction architectures, and Deep Cross Attention (DCA) to extend request-oriented sharing to sequence architectures. To support efficient GPU deployment, we co-design In-Kernel Broadcast Optimization (IKBO) that significantly accelerates ROCS model execution. Experiments on public benchmarks show that ROCS consistently improves the quality-efficiency tradeoff across recommendation backbones. On production-scale workloads, ROCS achieves up to a 3x QPS improvement on retrieval models without quality degradation and a 0.5% relative LogLoss improvement with a 50% QPS gain on a short-form video ranking model. ROCS has been deployed across large-scale recommendation systems spanning ads and organic surfaces, retrieval and ranking stages, and more than two orders of magnitude in inference complexity, delivering significant online gains at reduced infrastructure cost.

cs.LG↗

SAIL: Perceptual Quality-Aware Rate Control for Cloud Gaming

Cloud gaming streams cloud-rendered frames under strict motion-to-photon latency, yet its at-scale viability is increasingly constrained by bandwidth cost: in our study of the T cloud gaming platform, bandwidth accounts for 30-60% of total operating expense. This high bandwidth consumption stems from a fidelity-first objective of making the stream perceptually indistinguishable from local gameplay. It drives production systems toward best-effort bitrate allocation that pushes the encoder to the highest rate allowed by congestion control. However, the bitrate-perception relationship saturates: beyond a frame-dependent perceptually lossless threshold, additional bits yield negligible perceptual improvement, creating systematic redundant quality that wastes bandwidth. We present SAIL, a production quality-aware rate control system with the goal of achieving perceptually lossless quality while avoiding unnecessary bandwidth waste. SAIL adopts a post-encoding architecture to enable millisecond-scale feedback at near-zero overhead. It comprises three key designs: (i) an encoder-driven quality assessment model that leverages zero-cost encoder outputs for real-time quality estimation; (ii) a hybrid rate control mechanism that balances steady-state adaptation with dynamic spike absorption; and (iii) a network-aware strategy that coordinates with congestion control to prevent capacity underestimation. SAIL has been fully deployed on the T cloud gaming platform and reduces bandwidth consumption by 44.27% and end-to-end latency by 8.37% without degrading perceived quality, serving tens of millions of users and accumulating billions of hours of total gameplay.

cs.NI↗

Semantic Consistency Policy Optimization for Reinforcement Learning of LLM Agents

Group-based reinforcement learning effectively post-trains LLM agents for long-horizon, sparse-reward tasks by deriving step-level credit from trajectory outcomes. However, this ties a step's credit to its rollout's final outcome: semantically near-identical intermediate steps receive opposite credit depending on whether their trajectory eventually succeeded or failed. Such semantic credit inconsistency sends conflicting gradients to similar actions and wastes the partially-correct progress inside failed rollouts. Motivated by this, we propose Semantic Consistency Policy Optimization (SCPO), a value-free reward-shaping method that mitigates this inconsistency by recovering step-level credit from successful siblings in the same rollout group. Concretely, SCPO scores each failed step against a successful sibling and adds positive step-level credit for new progress along that sibling. On ALFWorld and WebShop, SCPO matches or exceeds strong group-based baselines, reaching 93.7+/-4.1 percent success on ALFWorld and 74.8+/-2.0 percent on WebShop at 1.5B parameters, with gains concentrated on the hardest multi-step tasks.

cs.LG↗

Distilling first-principles accuracy into compact machine learning potentials for condensed-phase chemistry

Accurate machine learning interatomic potentials (MLIPs) have made first-principles-quality potential energy surfaces increasingly accessible for condensed-phase chemistry, but their inference cost can still limit the sampling needed to compute experimentally relevant observables. In this work, we combine transfer learning and knowledge distillation to construct compact "student" models that retain the accuracy of much larger "teacher" models obtained by applying transfer learning to foundation models. The resulting students reduce production simulation cost by roughly an order of magnitude, making high-accuracy sampling practical for challenging condensed-phase problems. We demonstrate this across three problems of increasing sampling complexity: finite-temperature NPT simulations of ice Ih, classical and path-integral simulations of liquid water over 240-370 K, and path-integral umbrella-sampling simulations of water dissociation at the anatase TiO2(101)/water interface. In all cases, the distilled students reproduce the target observables of their teachers more reliably than models of the same size trained directly on the limited reference data. The liquid-water student, distilled from a Δ-learned CCSD(T)-quality teacher, reproduces thermodynamic, structural, transport, and nuclear quantum properties over the full temperature range studied. At the TiO2/water interface, distillation makes PIMD umbrella sampling practical and shows that nuclear quantum effects lower the dissociation barrier by roughly 2 kcal/mol and shift the molecular-dissociated free energy difference into quantitative agreement with recent solid-state 17O NMR measurements. Our work demonstrates how knowledge distillation can make accurate MLIPs practical for the sampling methods needed to connect condensed-phase reaction thermodynamics with experiment, notably for interfacial chemistry and catalysis.

physics.chem-ph↗

When Does Multi-Agent Collaboration Help? An Entropy Perspective

Multi-agent systems (MAS) have emerged as a prominent paradigm for leveraging large language models (LLMs) to tackle complex tasks. However, the mechanisms governing the effectiveness of MAS built upon publicly available LLMs, specifically the underlying rationales for their success or failure, remain largely unexplored. In this paper, we revisit MAS through the perspective of \textit{entropy}, considering both intra- and inter-agent dynamics by investigating entropy transitions during problem-solving across various topologies, six reasoning benchmarks, and two agentic tasks. By analyzing 245 features spanning token-, agent-, and round-level entropy, we counterintuitively find that a single agent outperforms MAS in approximately 43.3\% of cases, and that entropy dynamics are largely determined during the first round of interaction. Furthermore, we provide three key observations: 1) \textit{Certainty Preference}: peak entropy directly harms and stable entropy directly benefits MAS correctness; 2) \textit{Base Entropy}: base models with lower entropy during problem-solving causally drive MAS performance; and 3) \textit{Task Awareness}: entropy dynamics of MAS play varying roles across different tasks. Building on these insights, we introduce a simple yet effective algorithm, the \textit{Entropy Judger}, to select solutions from MAS's pass@$k$ results, leading to consistent accuracy improvements across all MAS configurations and tasks. Our source code is available at \href{https://github.com/AgenticFinLab/multiagent-entropy}{this https URL}.

cs.MA↗

ReaMOT: A Benchmark and Framework for Reasoning-based Multi-Object Tracking

Referring Multi-Object Tracking (RMOT) aims to track targets specified by language instructions. However, existing RMOT paradigms heavily rely on explicit visual-textual matching and consequently fail to generalize to complex instructions that require logical reasoning. To overcome this, we propose Reasoning-based Multi-Object Tracking (ReaMOT), a novel task that elevates tracking to a cognitive level, requiring models to infer and track specific targets satisfying implicit constraints via logical reasoning. To advance this field, we construct the ReaMOT Challenge, a comprehensive benchmark featuring a tailored metric suite and a large scale dataset. This dataset comprises 1,156 language instructions, 423,359 image language pairs, and 869 distinct video sequences systematically categorized into six distinct evaluation scenarios, with over 75\% of the instructions dedicated to High Level Reasoning. Furthermore, recognizing that traditional trackers lack cognitive capacity while direct application of Large Vision-Language Model (LVLM) yields severe temporal inconsistencies, we propose ReaTrack. Driven by the insight to decouple high-level cognitive localization from low-level physical motion continuity, this training-free framework dynamically aligns the semantic detections of a Thinking-variant LVLM with the robust motion priors of SAM2. Extensive experiments on the ReaMOT Challenge benchmark demonstrate that ReaTrack establishes a new leading performance standard. Notably, it achieves a more than threefold improvement in RHOTA on the High Level Reasoning subset. Our dataset and code will be available at https://github.com/chen-si-jia/ReaMOT.

cs.CV↗

LegalCiteBench: Evaluating Citation Reliability in Legal Language Models

Large language models (LLMs) are increasingly integrated into legal drafting and research workflows, where incorrect citations or fabricated precedents can cause serious professional harm. Existing legal benchmarks largely emphasize statutory reasoning, contract understanding, or general legal question answering, but they do not directly study a central common-law failure mode: when asked to provide case authorities without external grounding, models may return plausible-looking but incorrect citations or cases. We introduce LegalCiteBench, a benchmark for studying closed-book citation recovery, citation verification, and case matching in legal language models. LegalCiteBench contains approximately 24K evaluation instances constructed from 1,000 real U.S. judicial opinions from the Case Law Access Project. The benchmark covers five citation-centric tasks: citation retrieval, citation completion, citation error detection, case matching, and case verification and correction. Across 21 LLMs, exact citation recovery remains highly challenging in this closed-book setting: even the strongest models score below 7/100 on citation retrieval and completion. Within the evaluated models, scale and legal-domain pretraining provide limited gains and do not resolve this difficulty. Models also frequently provide concrete but incorrect or low-overlap authorities under our evaluation protocol, with Misleading Answer Rates (MAR) exceeding 94% for 20 of 21 evaluated models on retrieval-heavy tasks. A prompt-only abstention experiment shows that explicit uncertainty instructions reduce some confident fabrication but do not improve citation correctness. LegalCiteBench is intended as a diagnostic framework for studying authority generation failures, verification behavior, and abstention when external grounding is absent, incomplete, or bypassed.

cs.CL↗