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Siyu Xu

Publications and source records attributed to Siyu Xu.

At least 19 recordsLinked to original sources

PASA-KV: Attacking Action-Facing Visual Routes in World Action Models

World action models (WAMs) increasingly couple internal visual or world representations with action generation, making their world-to-action pathways a critical yet poorly understood source of robustness. We investigate when perturbations to these internal representations actually become behaviorally consequential, and uncover a pronounced mismatch between representation perturbability and closed-loop vulnerability: attack effectiveness varies sharply across visual K/V routes, while larger representation displacement does not reliably imply stronger control failure. Our analysis attributes this mismatch to the action-conditioned readout, where keys determine where action queries read and values determine what content they receive. This motivates an action-facing view of vulnerability, in which the effect of a perturbation depends on how it is routed into action generation rather than on representation-space magnitude alone. We instantiate this view with Tail-AV, a short-probe signal for identifying vulnerable routes, and operationalize it in PASA-KV, which selects action-facing K/V targets before training a fresh task-shared attack. Experiments across multiple WAM systems and a physical robot validate readout-informed target selection, demonstrate strong closed-loop attacks, and reveal substantial system-level differences in resistance.

cs.RO↗

Latent World Models Should Plan with Distances Along the Latent Manifold

Latent world models such as LeWM plan by searching for an action sequence whose predicted terminal latent is closest to the goal latent under an ambient norm, such as the Euclidean distance. Planning with such a cost assumes that proximity in the ambient latent space reflects proximity to the goal in the environment. Studying LeWM, we find that this assumption holds only in a small neighborhood around the goal, whereas farther away the L2 cost forms spurious low-cost basins that trap the planner. Yet neighborhood-based embeddings show that the latents retain the underlying physical state. We therefore hypothesize that the latents lie near a curved, low-dimensional manifold, and that the terminal cost should measure the distance along this latent manifold rather than through the ambient space. To estimate this manifold distance, we propose the Neighborhood Graph Cost (NGC), which computes shortest-path distances on a mutual nearest-neighbor graph constructed over training latents. NGC changes only the terminal cost and requires no retraining. This single change improves the planning success rate of LeWM across all four benchmark tasks and nearly solves TwoRoom and Reacher: even at the farthest goal offsets tested, NGC reaches 95% and 100% success, whereas the L2 cost falls to 27% and 81%. These results support the manifold hypothesis and our argument that latent world models should plan with distances along the latent manifold.

cs.LG↗

Foresight Without Seeing: Latent Futures for World Action Models

World Action Models (WAMs) connect visual prediction with robot control, but supplying predictive context often requires expensive future-video generation. Direct policies avoid this cost but lack an explicit interface for accessing future-indexed predictive information. We introduce ForeWAM, a World Action Model that separates forecasting from rendering to expose and shape latent predictive context for efficient control. Its core mechanism, Future-KV, performs a single Video DiT prefill over the current visual latent and noise-initialized future slots, then reuses the resulting key-value states throughout action denoising. To make this context relevant to control, we introduce dynamics registers supervised by latent actions from a frozen teacher during training, encouraging representations of interaction-induced transitions. This reusable context supports a lightweight, single-layer action decoder. We evaluate ForeWAM on LIBERO, LIBERO-Plus, RoboCasa, and real-world manipulation tasks. Without additional policy-level embodied pretraining, ForeWAM improves RoboCasa success by 9.7 percentage points over Fast-WAM at the same budget of 50 demonstrations per task, reaching 59.2%. With a single-layer decoder, it achieves 77.6% success on LIBERO-Plus and reduces policy-query latency to 88.7 ms on an NVIDIA A800, delivering a 6.27-fold speedup over Fast-WAM. These results show that latent predictive computation provides useful foresight for robust, efficient control without explicit future-video generation.

cs.AI↗

AGM: Achievement-Grounded Memory for Closed-Loop Agents with Frozen VLA Policies

Frozen vision-language-action (VLA) policies offer broad manipulation skills but execute open-loop action chunks without tracking task progress, so the agent cannot reliably decide whether to continue, retry, or terminate. External memory is a natural remedy, yet we find it can be harmful when attempted actions are recorded as completed progress: transient execution failures become persistent task-state errors, and such a memory can underperform no progress memory at all. We propose Achievement-Grounded Memory (AGM), a lightweight closed-loop framework for frozen VLA policies. AGM represents a task as a static subgoal sequence with a dynamic progress pointer and advances the pointer on physically verified achievement rather than on attempts. Proprioceptive gripper-load cues decide when to verify; coherent point tracking verifies grasps, and language-conditioned cross-view comparison, read by a single trained 2.43M-parameter verification head, verifies placements. The policy, tracker, and encoder remain frozen, the head is the only trained component, and deployment needs no auxiliary vision-language model. On the RoboMME Counting benchmark, AGM reaches 100.0% on PickXTimes and 84.0% on BinFill, surpassing the strongest memory-augmented baseline by 7.7 points on the four-task average, and the gains carry over to a physical robot, where AGM reaches 100.0% and 82.0%. These results suggest that reliable embodied memory depends more on disciplined state updates than on memory capacity.

cs.RO↗

Modulation of charge density waves in a twisted vortex moire superlattice

Twisted moire superlattices in van-der-Waals heterostructures provide a powerful platform for engineering correlated states through moire-band reconstruction. However, whether globally coherent electronic orders can be continuously manipulated at the nanoscale remains largely unexplored. Reconstructed moire structures in small-angle and near-commensurate regime feature continuously varying local environments, offering new opportunities for nanoscale manipulation of correlated phases. Here, we report the modulation of charge density wave (CDW) states in a twisted vortex moire superlattice formed between monolayer VTe2 and superconducting NbSe2. Scanning tunneling microscopy/spectroscopy reveals that the intrinsic long-range CDW of monolayer VTe2 is reconstructed into inequivalent local phases with distinct stability and coherence within a single moire unit cell, including suppressed CDW order and enhanced short-range CDW correlations persisting to room temperature. First-principles calculations show that the reconstructed CDW landscape originates from strong local strain variation, where compressive strain substantially stabilizes the charge order. Furthermore, the modulated CDW states exhibit competing interplay with proximity-induced superconductivity. Our results establish vortex moire superlattices as a versatile platform for nanoscale manipulation of correlated electronic orders in low-dimensional quantum materials.

cond-mat.mtrl-sci↗

Realization of Air-Stable Two-Dimensional Superconductor Nb2Pd3Te5 With Quasi-One-Dimensional Pair Density Modulation

Two-dimensional (2D) superconductors provide a fertile platform for exploring reduced-dimensional superconductivity and emergent quantum phenomena. Incorporating quasi-one-dimensional (quasi-1D) structural motifs into 2D superconductors offers a powerful route to engineer strong electronic anisotropy, enabling unconventional superconducting states and anisotropic superconducting transport functionalities. However, such systems remain rarely realized. Here we report the realization of a 2D superconductor Nb2Pd3Te5, exhibiting an intrinsic quasi-1D pair density modulation. Monolayer and bilayer Nb2Pd3Te5 is synthesized via van-der-Waals epitaxy. Using ultralow-temperature scanning tunneling microscopy/spectroscopy, we observe the quasi-1D crystal structure and superconductivity below ~0.6 K with a pronounced quasi-1D pair density modulation. Remarkably, both monolayer and bilayer Nb2Pd3Te5 show strong air stability. Our findings establish atomically 2D Nb2Pd3Te5 as a robust and promising platform for exploring novel low-dimensional quantum phenomena and anisotropy-enabled superconducting devices.

cond-mat.mtrl-sci↗

StellaVLA: In-Context Structured Demonstration for Generalizable Vision-Language-Action Models

Vision-Language-Action (VLA) models can follow instructions and manipulate objects, but their performance often collapses out of distribution (OOD), when the scene, viewpoint, or object differs from training. Adapting to each new situation typically requires collecting more data and fine-tuning. We present StellaVLA, a framework that instead adapts at test time by conditioning on a single retrieved demonstration. The key idea is to move beyond imitating what an expert did and instead convey why: an automated offline pipeline converts each raw trajectory into a structured demonstration, e.g., a task plan, sub-goal descriptions, and verbalized 3D motion, at zero human-annotation cost. Provided as in-context guidance, this structured demonstration lets the policy reason about the task rather than mimic a pixel trajectory, which also makes it transferable across embodiments (real-robot, human-hand, or XR demonstrations). A parallel dual-training design internalizes this reasoning during training through a joint action-and-language objective, while inference uses the action expert alone, preserving real-time, high-frequency control with no added latency. On the VLA-Arena leaderboard(Aug 1, 2026), StellaVLA ranks first with an overall score of 0.63, versus 0.44 and 0.22 for the strong prior models ($π_{0.5}$ and LingBot-VLA), and it further leads on LIBERO with 98.8% average success rate and LIBERO-Plus with 85.1% success rate. Our real-robot benchmark demonstrates that StellaVLA can use both human/robot demos and human-to-robot (XR) demos as in-context structured demonstration to help VLA model adapt to OOD tasks.

cs.RO↗

FADPNet: Frequency-Aware Dual-Path Network for Face Super-Resolution

Face super-resolution (FSR) under limited computational budgets remains challenging. Existing methods often treat all facial pixels equally, leading to suboptimal resource allocation and degraded performance. CNNs are sensitive to high-frequency facial features such as contours and outlines, while Mamba excels at capturing low-frequency attributes like facial color and texture with lower complexity than Transformers. Motivated by this, we propose FADPNet, a Frequency-Aware Dual-Path Network that decomposes facial features into low- and high-frequency components for dedicated processing. The low-frequency branch employs a Mamba-based Low-Frequency Enhancement Block (LFEB) that integrates state-space attention with squeeze-and-excitation to restore global interactions and emphasize informative channels. The high-frequency branch uses a CNN-based Depthwise Position-aware Attention (DPA) module to refine structural details, followed by a lightweight High-Frequency Refinement (HFR) module for further frequency-specific refinement. These designs enable FADPNet to achieve a strong balance between FSR quality and efficiency, outperforming existing methods. Codes will be available at https://github.com/IVIPLab/FADPNet.

cs.CV↗

Revisiting Parameter Redundancy in Vision-Language-Action Models: Insights from VLM-to-VLA Adaptation

Vision-Language-Action (VLA) models have made significant strides in embodied intelligence by integrating the powerful representations of pre-trained Vision-Language Models (VLMs). However, the massive parameter scale of VLAs imposes a heavy computational burden, and these models exhibit extreme sensitivity to parameter pruning. Current paradigms often treat the resulting performance degradation as inevitable, relying on fine-tuning or low-rank corrections to recover efficacy. We challenge this convention by questioning whether the removed parameters are truly redundant if VLA pruning necessitates performance recovery to be effective, or if this paradigm masks the indiscriminate pruning of critical parameters. We revisit parameter redundancy through the lens of VLM-to-VLA adaptation, first quantifying the spatial distribution of parameter divergence during adaptation to reveal structured patterns across different modules. Subsequently, we introduce controlled pruning as a diagnostic probe: by comparing the direct impact of removing different parameter subsets on VLA performance without any fine-tuning, we establish a causal link between adaptation-induced divergence signals and functional contributions. Based on the discovered modular heterogeneities, we design a multi-module joint pruning scheme. Evaluations on the LIBERO benchmark demonstrate that our approach reduces the parameters of OpenVLA and $π_{0.5}$ by 12\%--30\% while maintaining approximately 90\% of the original performance without any post-pruning recovery. In contrast, existing parameter pruning criteria result in total performance collapse when evaluated under the same recovery-free constraints. Our study reveals the parameter evolution mechanism in VLA adaptation and provides a new path for deploying efficient, robust robotic policies in resource-constrained environments.

cs.RO↗

Seeing Realism from Simulation: Efficient Video Transfer for Vision-Language-Action Data Augmentation

Vision-language-action (VLA) models typically rely on large-scale real-world videos, whereas simulated data, despite being inexpensive and highly parallelizable to collect, often suffers from a substantial visual domain gap and limited environmental diversity, resulting in weak real-world generalization. We present an efficient video augmentation framework that converts simulated VLA videos into realistic training videos while preserving task semantics and action trajectories. Our pipeline extracts structured conditions from simulation via video semantic segmentation and video captioning, rewrites captions to diversify environments, and uses a conditional video transfer model to synthesize realistic videos. To make augmentation practical at scale, we introduce a diffusion feature-reuse mechanism that reuses video tokens across adjacent timesteps to accelerate generation, and a coreset sampling strategy that identifies a compact, non-redundant subset for augmentation under limited computation. Extensive experiments on Robotwin 2.0, LIBERO, LIBERO-Plus, and a real robotic platform demonstrate consistent improvements. For example, our method improves RDT-1B by 8% on Robotwin 2.0, and boosts $π_0$ by 5.1% on the more challenging LIBERO-Plus benchmark. Code is available at: https://github.com/nanfangxiansheng/Seeing-Realism-from-Simulation.

cs.CV↗

Affordance Field Intervention: Enabling VLAs to Escape Memory Traps in Robotic Manipulation

Vision-Language-Action (VLA) models have shown great performance in robotic manipulation by mapping visual observations and language instructions directly to actions. However, they remain brittle under distribution shifts: when test scenarios change, VLAs often reproduce memorized trajectories instead of adapting to the updated scene, which is a failure mode we refer to as the "Memory Trap". This limitation stems from the end-to-end design, which lacks explicit 3D spatial reasoning and prevents reliable identification of actionable regions in unfamiliar environments. To compensate for this missing spatial understanding, 3D Spatial Affordance Fields (SAFs) can provide a geometric representation that highlights where interactions are physically feasible, offering explicit cues about regions the robot should approach or avoid. We therefore introduce Affordance Field Intervention (AFI), a lightweight hybrid framework that uses SAFs as an on-demand plug-in to guide VLA behavior. Our system detects memory traps through proprioception, repositions the robot to recent high-affordance regions, and proposes affordance-driven waypoints that anchor VLA-generated actions. A SAF-based scorer then selects trajectories with the highest cumulative affordance. Extensive experiments demonstrate that our method achieves an average improvement of 23.5% across different VLA backbones ($π_{0}$ and $π_{0.5}$) under out-of-distribution scenarios on real-world robotic platforms, and 20.2% on the LIBERO-Pro benchmark, validating its effectiveness in enhancing VLA robustness to distribution shifts.

cs.RO↗

LongCat-Flash-Omni Technical Report

We introduce LongCat-Flash-Omni, a state-of-the-art open-source omni-modal model with 560 billion parameters, excelling at real-time audio-visual interaction. By adopting a curriculum-inspired progressive training strategy that transitions from simpler to increasingly complex modality sequence modeling tasks, LongCat-Flash-Omni attains comprehensive multimodal capabilities while maintaining strong unimodal capability. Building upon LongCat-Flash, which adopts a high-performance Shortcut-connected Mixture-of-Experts (MoE) architecture with zero-computation experts, LongCat-Flash-Omni integrates efficient multimodal perception and speech reconstruction modules. Despite its immense size of 560B parameters (with 27B activated), LongCat-Flash-Omni achieves low-latency real-time audio-visual interaction. For training infrastructure, we developed a modality-decoupled parallelism scheme specifically designed to manage the data and model heterogeneity inherent in large-scale multimodal training. This innovative approach demonstrates exceptional efficiency by sustaining over 90% of the throughput achieved by text-only training. Extensive evaluations show that LongCat-Flash-Omni achieves state-of-the-art performance on omni-modal benchmarks among open-source models. Furthermore, it delivers highly competitive results across a wide range of modality-specific tasks, including text, image, and video understanding, as well as audio understanding and generation. We provide a comprehensive overview of the model architecture design, training procedures, and data strategies, and open-source the model to foster future research and development in the community.

cs.MM↗

Introducing LongCat-Flash-Thinking: A Technical Report

We present LongCat-Flash-Thinking, an efficient 560-billion-parameter open-source Mixture-of-Experts (MoE) reasoning model. Its advanced capabilities are cultivated through a meticulously crafted training process, beginning with long Chain-of-Thought (CoT) data cold-start and culminating in large-scale Reinforcement Learning (RL). We first employ a well-designed cold-start training strategy, which significantly enhances the reasoning potential and equips the model with specialized skills in both formal and agentic reasoning. Then, a core innovation is our domain-parallel training scheme, which decouples optimization across distinct domains (e.g., STEM, Code, Agentic) and subsequently fuses the resulting expert models into a single, nearly Pareto-optimal model. This entire process is powered by our Dynamic ORchestration for Asynchronous rollout (DORA) system, a large-scale RL framework that delivers a greater than threefold training speedup over synchronous methods on tens of thousands of accelerators. As a result, LongCat-Flash-Thinking achieves state-of-the-art performance among open-source models on a suite of complex reasoning tasks. The model exhibits exceptional efficiency in agentic reasoning, reducing average token consumption by 64.5% (from 19, 653 to 6, 965) on AIME-25, without degrading task accuracy. We release LongCat-Flash-Thinking to promote further advances in reasoning systems and agentic AI research.

cs.AI↗

VLA-Cache: Efficient Vision-Language-Action Manipulation via Adaptive Token Caching

Vision-Language-Action (VLA) models have demonstrated strong multi-modal reasoning capabilities, enabling direct action generation from visual perception and language instructions in an end-to-end manner. However, their substantial computational cost poses a challenge for real-time robotic control, where rapid decision-making is essential. This paper introduces VLA-Cache, a training-free inference acceleration method that reduces computational overhead by adaptively caching and reusing static visual tokens across frames. Exploiting the temporal continuity in robotic manipulation, VLA-Cache identifies minimally changed tokens between adjacent frames and reuses their cached key-value representations, thereby circumventing redundant computations. Additionally, to maintain action precision, VLA-Cache selectively re-computes task-relevant tokens that are environmentally sensitive, ensuring the fidelity of critical visual information. To further optimize efficiency, we introduce a layer adaptive token reusing strategy that dynamically adjusts the reuse ratio based on attention concentration across decoder layers, prioritizing critical tokens for recomputation. Extensive experiments on two simulation platforms (LIBERO and SIMPLER) and a real-world robotic system demonstrate that VLA-Cache achieves up to 1.7x speedup in CUDA latency and a 15% increase in control frequency, with negligible loss on task success rate. The code and videos can be found at our project page: https://vla-cache.github.io.

cs.RO↗

Action-aware Dynamic Pruning for Efficient Vision-Language-Action Manipulation

Robotic manipulation with Vision-Language-Action models requires efficient inference over long-horizon multi-modal context, where attention to dense visual tokens dominates computational cost. Existing methods optimize inference speed by reducing visual redundancy within VLA models, but they overlook the varying redundancy across robotic manipulation stages. We observe that the visual token redundancy is higher in coarse manipulation phase than in fine-grained operations, and is strongly correlated with the action dynamic. Motivated by this observation, we propose \textbf{A}ction-aware \textbf{D}ynamic \textbf{P}runing (\textbf{ADP}), a multi-modal pruning framework that integrates text-driven token selection with action-aware trajectory gating. Our method introduces a gating mechanism that conditions the pruning signal on recent action trajectories, using past motion windows to adaptively adjust token retention ratios in accordance with dynamics, thereby balancing computational efficiency and perceptual precision across different manipulation stages. Extensive experiments on the LIBERO suites and diverse real-world scenarios demonstrate that our method significantly reduces FLOPs and action inference latency (\textit{e.g.} $1.35 \times$ speed up on OpenVLA-OFT) while maintaining competitive success rates (\textit{e.g.} 25.8\% improvements with OpenVLA) compared to baselines, thereby providing a simple plug-in path to efficient robot policies that advances the efficiency and performance frontier of robotic manipulation. Our project website is: \href{https://vla-adp.github.io/}{ADP.com}.

cs.RO↗

Dark Matter and Electroweak Phase Transition in the $Z_2$ Symmetric Georgi-Machacek Model

We present a comprehensive investigation of the $Z_2$ symmetric Georgi-Machacek (GM) model, focusing on the dark matter (DM) in the model and the electroweak phase transition (EWPT). Our analysis encompasses multiple detections for the DM candidates, including collider searches at the LHC and LEP, the direct detection and indirect detection. Furthermore, we also explore the possibility of a first-order EWPT in this framework. The gravitational wave (GW) generated from the first-order EWPT also provides a detection method for the parameter space in the $Z_2$ symmetric GM model providing viable DM candidate. It is found that the current DM searches, especially the direct detection, provide strong constraints on the parameter space, while the GW signal can be complementary around the Higgs resonant region.

hep-ph↗

CollagePrompt: A Benchmark for Budget-Friendly Visual Recognition with GPT-4V

Recent advancements in generative AI have suggested that by taking visual prompts, GPT-4V can demonstrate significant proficiency in visual recognition tasks. Despite its impressive capabilities, the financial cost associated with GPT-4V's inference presents a substantial barrier to its wide use. To address this challenge, we propose a budget-friendly collage prompting task that collages multiple images into a single visual prompt and makes GPT-4V perform visual recognition on several images simultaneously, thereby reducing the cost. We collect a dataset of various collage prompts to assess its performance in GPT-4V's visual recognition. Our evaluations reveal several key findings: 1) Recognition accuracy varies with different positions in the collage. 2) Grouping images of the same category together leads to better visual recognition results. 3) Incorrect labels often come from adjacent images. These findings highlight the importance of image arrangement within collage prompt. To this end, we construct a benchmark called CollagePrompt, which offers a platform for designing collage prompt to achieve more cost-effective visual recognition with GPT-4V. A baseline method derived from genetic algorithms to optimize collage layouts is proposed and two metrics are introduced to measure the efficiency of the optimized collage prompt. Our benchmark enables researchers to better optimize collage prompts, thus making GPT-4V more cost-effective in visual recognition. The code and data are available at this project page https://collageprompting.github.io/.

cs.CV↗

A Self-adaptive LSAC-PID Approach based on Lyapunov Reward Shaping for Mobile Robots

To solve the coupling problem of control loops and the adaptive parameter tuning problem in the multi-input multi-output (MIMO) PID control system, a self-adaptive LSAC-PID algorithm is proposed based on deep reinforcement learning (RL) and Lyapunov-based reward shaping in this paper. For complex and unknown mobile robot control environment, an RL-based MIMO PID hybrid control strategy is firstly presented. According to the dynamic information and environmental feedback of the mobile robot, the RL agent can output the optimal MIMO PID parameters in real time, without knowing mathematical model and decoupling multiple control loops. Then, to improve the convergence speed of RL and the stability of mobile robots, a Lyapunov-based reward shaping soft actor-critic (LSAC) algorithm is proposed based on Lyapunov theory and potential-based reward shaping method. The convergence and optimality of the algorithm are proved in terms of the policy evaluation and improvement step of soft policy iteration. In addition, for line-following robots, the region growing method is improved to adapt to the influence of forks and environmental interference. Through comparison, test and cross-validation, the simulation and real-environment experimental results all show good performance of the proposed LSAC-PID tuning algorithm.

cs.RO↗