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Tao Lin

Publications and source records attributed to Tao Lin.

At least 91 records · Page 5Linked to original sources

Generalized Principal-Agent Problem with a Learning Agent

In classic principal-agent problems such as Stackelberg games, contract design, and Bayesian persuasion, the agent best responds to the principal's committed strategy. We study repeated generalized principal-agent problems under the assumption that the principal does not have commitment power and the agent uses algorithms to learn to respond to the principal. We reduce this problem to a one-shot problem where the agent approximately best responds, and prove that: (1) If the agent uses contextual no-regret learning algorithms with regret $\mathrm{Reg}(T)$, then the principal can guarantee utility at least $U^* - Θ\big(\sqrt{\tfrac{\mathrm{Reg}(T)}{T}}\big)$, where $U^*$ is the principal's optimal utility in the classic model with a best-responding agent. (2) If the agent uses contextual no-swap-regret learning algorithms with swap-regret $\mathrm{SReg}(T)$, then the principal cannot obtain utility more than $U^* + O(\frac{\mathrm{SReg(T)}}{T})$. (3) In addition, if the agent uses mean-based learning algorithms (which can be no-regret but not no-swap-regret), then the principal can sometimes do significantly better than $U^*$. These results not only refine previous works on Stackelberg games and contract design, but also lead to new results for Bayesian persuasion with a learning agent and all generalized principal-agent problems where the agent does not have private information.

cs.GT↗

Construction of Basis Functions for the Geometry Conforming Immersed Finite Element Method

The Frenet apparatus is a new framework for constructing high order geometry-conforming immersed finite element functions for interface problems. In this report, we present a procedure for constructing the local IFE bases in some detail as well as a new approach for constructing orthonormal bases using the singular value decomposition of the local generalized Vandermonde matrix. A sample implementation in MATLAB is provided to showcase the simplicity and extensionability of the framework.

math.NA↗

Collaborative Unlabeled Data Optimization

This paper pioneers a novel data-centric paradigm to maximize the utility of unlabeled data, tackling a critical question: How can we enhance the efficiency and sustainability of deep learning training by optimizing the data itself? We begin by identifying three key limitations in existing model-centric approaches, all rooted in a shared bottleneck: knowledge extracted from data is locked to model parameters, hindering its reusability and scalability. To this end, we propose CoOpt, a highly efficient, parallelized framework for collaborative unlabeled data optimization, thereby effectively encoding knowledge into the data itself. By distributing unlabeled data and leveraging publicly available task-agnostic models, CoOpt facilitates scalable, reusable, and sustainable training pipelines. Extensive experiments across diverse datasets and architectures demonstrate its efficacy and efficiency, achieving 13.6% and 6.8% improvements on Tiny-ImageNet and ImageNet-1K, respectively, with training speedups of $1.94 \times $ and $1.2 \times$.

cs.LG↗

Information Design with Unknown Prior

Information designers, such as online platforms, often do not know the beliefs of their receivers. We design learning algorithms so that the information designer can learn the receivers' prior belief from their actions through repeated interactions. Our learning algorithms achieve no regret relative to the optimality for the known prior at a fast speed, achieving a tight regret bound $Θ(\log T)$ in general and a tight regret bound $Θ(\log \log T)$ in the important special case of binary actions.

cs.GT↗

Efficient Generative Model Training via Embedded Representation Warmup

Generative models face a fundamental challenge: they must simultaneously learn high-level semantic concepts (what to generate) and low-level synthesis details (how to generate it). Conventional end-to-end training entangles these distinct, and often conflicting objectives, leading to a complex and inefficient optimization process. We argue that explicitly decoupling these tasks is key to unlocking more effective and efficient generative modeling. To this end, we propose Embedded Representation Warmup (ERW), a principled two-phase training framework. The first phase is dedicated to building a robust semantic foundation by aligning the early layers of a diffusion model with a powerful pretrained encoder. This provides a strong representational prior, allowing the second phase -- generative full training with alignment loss to refine the representation -- to focus its resources on high-fidelity synthesis. Our analysis confirms that this efficacy stems from functionally specializing the model's early layers for representation. Empirically, our framework achieves a 11.5$\times$ speedup in 350 epochs to reach FID=1.41 compared to single-phase methods like REPA. Code is available at https://github.com/LINs-lab/ERW.

cs.LG↗

Mechanisms of Matter: Language Inferential Benchmark on Physicochemical Hypothesis in Materials Synthesis

The capacity of Large Language Models (LLMs) to generate valid scientific hypotheses for materials synthesis remains largely unquantified, hindered by the absence of benchmarks probing physicochemical logics reasoning. To address this, we introduce MatterMech, a benchmark for evaluating LLM-generated hypotheses across eight nanomaterial synthesis domains. Our analysis reveals a critical disconnect: LLMs are proficient in abstract logic yet fail to ground their reasoning in fundamental physicochemical principles. We demonstrate that our proposed principle-aware prompting methodology substantially outperforms standard Chain-of-Thought, enhancing both hypothesis accuracy and computational efficiency. This work provides a methodological framework to advance LLMs toward reliable scientific hypothesis generation in materials science. The MatterMech benchmark and associated code is publicly available at \href{https://github.com/amair-lab/MatterMech}{GitHub}.

cond-mat.mtrl-sci↗

An event visualization software based on Phoenix for the CEPC experiment

In high-energy physics~(HEP) experiments, visualization software plays a pivotal role in detector design, offline software development, and event data analysis. The visualization tools integrate detailed detector geometry with complex event data models, providing the researchers with invaluable insights into experimental results. Phoenix is an emerging general-purpose visualization platform for the current and next-generation HEP experiments. In this study, we develop an event display software based on Phoenix for the CEPC experiment. It offers necessary functionalities for visualizing detector geometries and displaying event data, allowing the researchers to optimize detector design, test simulation and reconstruction algorithms, and analyze event data in a visualized way. Additionally, we discuss the future applications of the event display software, including its usage in online monitoring and the potential to build virtual reality projects for enhanced data visualization.

hep-ex↗

MorphAgent: Empowering Agents through Self-Evolving Profiles and Decentralized Collaboration

Large Language Model (LLM) based multi-agent systems (MAS) have shown promise in tackling complex tasks, but often rely on predefined roles and centralized coordination, limiting their adaptability to evolving challenges. This paper introduces MorphAgent, a novel Autonomous, Self-Organizing, and Self-Adaptive Multi-Agent System for decentralized agent collaboration that enables agents to dynamically evolve their roles and capabilities. Our approach employs self-evolving agent profiles, optimized through three key metrics, guiding agents in refining their individual expertise while maintaining complementary team dynamics. MorphAgent implements a two-phase process: a Profile Update phase for profile optimization, followed by a Task Execution phase where agents continuously adapt their roles based on task feedback. Our experimental results show that MorphAgent outperforms existing frameworks in terms of task performance and adaptability to changing requirements, paving the way for more robust and versatile multi-agent collaborative systems.

cs.AI↗

AWorld: Orchestrating the Training Recipe for Agentic AI

The learning from practice paradigm is crucial for developing capable Agentic AI systems, yet it is severely hampered by inefficient experience generation, a bottleneck especially pronounced in complex benchmarks like GAIA. To address this, we introduce AWorld, an open-source system engineered for large-scale agent-environment interaction. By distributing tasks across a cluster, AWorld accelerates experience collection by 14.6x compared to standard single-node, sequential execution. This critical speedup makes extensive reinforcement learning practical and scalable. Leveraging this capability, we trained a Qwen3-32B-based agent that achieves pass@1 accuracy of 32.23% on the GAIA test set, which surpasses GPT-4o (27.91%) and rivals DeepSeek-V3 (31.89%). Our open-source system and the resulting agent provide a practical blueprint for a complete agentic AI training pipeline, from efficient interaction to demonstrable model improvement.

cs.AI↗

WOMAC: A Mechanism For Prediction Competitions

Competitions are widely used to identify top performers in judgmental forecasting and machine learning, and the standard competition design ranks competitors based on their cumulative scores against a set of realized outcomes or held-out labels. However, this standard design is neither incentive-compatible nor very statistically efficient. The main culprit is noise in outcomes/labels that experts are scored against; it allows weaker competitors to often win by chance, and the winner-take-all nature incentivizes misreporting that improves win probability even if it decreases expected score. Attempts to achieve incentive-compatibility rely on randomized mechanisms that add even more noise in winner selection, but come at the cost of determinism and practical adoption. To tackle these issues, we introduce a novel deterministic mechanism: WOMAC (Wisdom of the Most Accurate Crowd). Instead of scoring experts against noisy outcomes, as is standard, WOMAC scores experts against the best ex-post aggregate of peer experts' predictions given the noisy outcomes. WOMAC is also more efficient than the standard competition design in typical settings. While the increased complexity of WOMAC makes it challenging to analyze incentives directly, we provide a clear theoretical foundation to justify the mechanism. We also provide an efficient vectorized implementation and demonstrate empirically on real-world forecasting datasets that WOMAC is a more reliable predictor of experts' out-of-sample performance relative to the standard mechanism. WOMAC is useful in any competition where there is substantial noise in the outcomes/labels.

cs.GT↗

IPIGuard: A Novel Tool Dependency Graph-Based Defense Against Indirect Prompt Injection in LLM Agents

Large language model (LLM) agents are widely deployed in real-world applications, where they leverage tools to retrieve and manipulate external data for complex tasks. However, when interacting with untrusted data sources (e.g., fetching information from public websites), tool responses may contain injected instructions that covertly influence agent behaviors and lead to malicious outcomes, a threat referred to as Indirect Prompt Injection (IPI). Existing defenses typically rely on advanced prompting strategies or auxiliary detection models. While these methods have demonstrated some effectiveness, they fundamentally rely on assumptions about the model's inherent security, which lacks structural constraints on agent behaviors. As a result, agents still retain unrestricted access to tool invocations, leaving them vulnerable to stronger attack vectors that can bypass the security guardrails of the model. To prevent malicious tool invocations at the source, we propose a novel defensive task execution paradigm, called IPIGuard, which models the agents' task execution process as a traversal over a planned Tool Dependency Graph (TDG). By explicitly decoupling action planning from interaction with external data, IPIGuard significantly reduces unintended tool invocations triggered by injected instructions, thereby enhancing robustness against IPI attacks. Experiments on the AgentDojo benchmark show that IPIGuard achieves a superior balance between effectiveness and robustness, paving the way for the development of safer agentic systems in dynamic environments.

cs.CR↗

Nash Convergence of Mean-Based Learning Algorithms in First-Price Auctions

The convergence properties of learning dynamics in repeated auctions is a timely and important question, with numerous applications in, e.g., online advertising markets. This work focuses on repeated first-price auctions where bidders with fixed values learn to bid using mean-based algorithms -- a large class of online learning algorithms that include popular no-regret algorithms such as Multiplicative Weights Update and Follow the Perturbed Leader. We completely characterize the learning dynamics of mean-based algorithms, under two notions of convergence: (1) time-average: the fraction of rounds where bidders play a Nash equilibrium converges to 1; (2) last-iterate: the mixed strategy profile of bidders converges to a Nash equilibrium. Specifically, the results depend on the number of bidders with the highest value: - If the number is at least three, the dynamics almost surely converges to a Nash equilibrium of the auction, in both time-average and last-iterate. - If the number is two, the dynamics almost surely converges to a Nash equilibrium in time-average but not necessarily last-iterate. - If the number is one, the dynamics may not converge to a Nash equilibrium in time-average or last-iterate. Our discovery opens up new possibilities in the study of the convergence of learning dynamics.

cs.GT↗

Beyond Right to be Forgotten: Managing Heterogeneity Side Effects Through Strategic Incentives

Federated Unlearning (FU) enables the removal of specific clients' data influence from trained models. However, in non-IID settings, removing clients creates critical side effects: remaining clients with similar data distributions suffer disproportionate performance degradation, while the global model's stability deteriorates. These vulnerable clients then have reduced incentives to stay in the federation, potentially triggering a cascade of withdrawals that further destabilize the system. To address this challenge, we develop a theoretical framework that quantifies how data heterogeneity impacts unlearning outcomes. Based on these insights, we model FU as a Stackelberg game where the server strategically offers payments to retain crucial clients based on their contribution to both unlearning effectiveness and system stability. Our rigorous equilibrium analysis reveals how data heterogeneity fundamentally shapes the trade-offs between system-wide objectives and client interests. Our approach improves global stability by up to 6.23\%, reduces worst-case client degradation by 10.05\%, and achieves up to 38.6\% runtime efficiency over complete retraining.

cs.GT↗

From General to Specialized: The Need for Foundational Models in Agriculture

Food security remains a global concern as population grows and climate change intensifies, demanding innovative solutions for sustainable agricultural productivity. Recent advances in foundation models have demonstrated remarkable performance in remote sensing and climate sciences, and therefore offer new opportunities for agricultural monitoring. However, their application in challenges related to agriculture-such as crop type mapping, crop phenology estimation, and crop yield estimation-remains under-explored. In this work, we quantitatively evaluate existing foundational models to assess their effectivity for a representative set of agricultural tasks. From an agricultural domain perspective, we describe a requirements framework for an ideal agricultural foundation model (CropFM). We then survey and compare existing general-purpose foundational models in this framework and empirically evaluate two exemplary of them in three representative agriculture specific tasks. Finally, we highlight the need for a dedicated foundational model tailored specifically to agriculture.

cs.CV↗

STI-Bench: Are MLLMs Ready for Precise Spatial-Temporal World Understanding?

The use of Multimodal Large Language Models (MLLMs) as an end-to-end solution for Embodied AI and Autonomous Driving has become a prevailing trend. While MLLMs have been extensively studied for visual semantic understanding tasks, their ability to perform precise and quantitative spatial-temporal understanding in real-world applications remains largely unexamined, leading to uncertain prospects. To evaluate models' Spatial-Temporal Intelligence, we introduce STI-Bench, a benchmark designed to evaluate MLLMs' spatial-temporal understanding through challenging tasks such as estimating and predicting the appearance, pose, displacement, and motion of objects. Our benchmark encompasses a wide range of robot and vehicle operations across desktop, indoor, and outdoor scenarios. The extensive experiments reveals that the state-of-the-art MLLMs still struggle in real-world spatial-temporal understanding, especially in tasks requiring precise distance estimation and motion analysis.

cs.CV↗

Do Thinking Tokens Help or Trap? Towards More Efficient Large Reasoning Model

Large Reasoning Models (LRMs) excel at solving complex problems but face an overthinking dilemma. When handling simple tasks, they often produce verbose responses overloaded with thinking tokens (e.g., wait, however). These tokens trigger unnecessary high-level reasoning behaviors like reflection and backtracking, reducing efficiency. In this work, our pilot study reveals that these thinking-token-induced behaviors are not essential for effective problem-solving and may even hinder correct reasoning within constrained token budgets. We identify this phenomenon as the thinking trap. To mitigate this issue, we propose Dual Policy Preference Optimization (DuP-PO), a novel algorithm featuring: (1) A rollout sampling strategy that guarantees balanced exposure to responses with and without thinking tokens; (2) A fine-grained advantage control technique to dynamically regulate the prediction of target tokens; (3) A policy shaping method ensuring stable gradient contributions from thinking tokens. Experimental results on five popular math reasoning benchmarks show that DuP-PO performs well on the popular LRM, which significantly improves their token efficiency during reasoning, while achieving superior performance of the base model.

cs.CL↗

Fast and Stable Diffusion Planning through Variational Adaptive Weighting

Diffusion models have recently shown promise in offline RL. However, these methods often suffer from high training costs and slow convergence, particularly when using transformer-based denoising backbones. While several optimization strategies have been proposed -- such as modified noise schedules, auxiliary prediction targets, and adaptive loss weighting -- challenges remain in achieving stable and efficient training. In particular, existing loss weighting functions typically rely on neural network approximators, which can be ineffective in early training phases due to limited generalization capacity of MLPs when exposed to sparse feedback in the early training stages. In this work, we derive a variationally optimal uncertainty-aware weighting function and introduce a closed-form polynomial approximation method for its online estimation under the flow-based generative modeling framework. We integrate our method into a diffusion planning pipeline and evaluate it on standard offline RL benchmarks. Experimental results on Maze2D and Kitchen tasks show that our method achieves competitive performance with up to 10 times fewer training steps, highlighting its practical effectiveness.

cs.LG↗

RE-Bench: Evaluating frontier AI R&D capabilities of language model agents against human experts

Frontier AI safety policies highlight automation of AI research and development (R&D) by AI agents as an important capability to anticipate. However, there exist few evaluations for AI R&D capabilities, and none that are highly realistic and have a direct comparison to human performance. We introduce RE-Bench (Research Engineering Benchmark, v1), which consists of 7 challenging, open-ended ML research engineering environments and data from 71 8-hour attempts by 61 distinct human experts. We confirm that our experts make progress in the environments given 8 hours, with 82% of expert attempts achieving a non-zero score and 24% matching or exceeding our strong reference solutions. We compare humans to several public frontier models through best-of-k with varying time budgets and agent designs, and find that the best AI agents achieve a score 4x higher than human experts when both are given a total time budget of 2 hours per environment. However, humans currently display better returns to increasing time budgets, narrowly exceeding the top AI agent scores given an 8-hour budget, and achieving 2x the score of the top AI agent when both are given 32 total hours (across different attempts). Qualitatively, we find that modern AI agents possess significant expertise in many ML topics -- e.g. an agent wrote a faster custom Triton kernel than any of our human experts' -- and can generate and test solutions over ten times faster than humans, at much lower cost. We open-source the evaluation environments, human expert data, analysis code and agent trajectories to facilitate future research.

cs.LG↗