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Teng Wang

Publications and source records attributed to Teng Wang.

At least 109 records · Page 6Linked to original sources

Reflective Instruction Tuning: Mitigating Hallucinations in Large Vision-Language Models

Large vision-language models (LVLMs) have shown promising performance on a variety of vision-language tasks. However, they remain susceptible to hallucinations, generating outputs misaligned with visual content or instructions. While various mitigation strategies have been proposed, they often neglect a key contributor to hallucinations: lack of fine-grained reasoning supervision during training. Without intermediate reasoning steps, models may establish superficial shortcuts between instructions and responses, failing to internalize the inherent reasoning logic. To address this challenge, we propose reflective instruction tuning, which integrates rationale learning into visual instruction tuning. Unlike previous methods that learning from responses only, our approach entails the model predicting rationales justifying why responses are correct or incorrect. This fosters a deeper engagement with the fine-grained reasoning underlying each response, thus enhancing the model's reasoning proficiency. To facilitate this approach, we propose REVERIE, the first large-scale instruction-tuning dataset with ReflEctiVE RatIonalE annotations. REVERIE comprises 115k machine-generated reasoning instructions, each meticulously annotated with a corresponding pair of correct and confusing responses, alongside comprehensive rationales elucidating the justification behind the correctness or erroneousness of each response. Experimental results on multiple LVLM benchmarks reveal that reflective instruction tuning with the REVERIE dataset yields noticeable performance gain over the baseline model, demonstrating the effectiveness of reflecting from the rationales. Project page is at https://zjr2000.github.io/projects/reverie.

cs.CV↗

LVLM-empowered Multi-modal Representation Learning for Visual Place Recognition

Visual place recognition (VPR) remains challenging due to significant viewpoint changes and appearance variations. Mainstream works tackle these challenges by developing various feature aggregation methods to transform deep features into robust and compact global representations. Unfortunately, satisfactory results cannot be achieved under challenging conditions. We start from a new perspective and attempt to build a discriminative global representations by fusing image data and text descriptions of the the visual scene. The motivation is twofold: (1) Current Large Vision-Language Models (LVLMs) demonstrate extraordinary emergent capability in visual instruction following, and thus provide an efficient and flexible manner in generating text descriptions of images; (2) The text descriptions, which provide high-level scene understanding, show strong robustness against environment variations. Although promising, leveraging LVLMs to build multi-modal VPR solutions remains challenging in efficient multi-modal fusion. Furthermore, LVLMs will inevitably produces some inaccurate descriptions, making it even harder. To tackle these challenges, we propose a novel multi-modal VPR solution. It first adapts pre-trained visual and language foundation models to VPR for extracting image and text features, which are then fed into the feature combiner to enhance each other. As the main component, the feature combiner first propose a token-wise attention block to adaptively recalibrate text tokens according to their relevance to the image data, and then develop an efficient cross-attention fusion module to propagate information across different modalities. The enhanced multi-modal features are compressed into the feature descriptor for performing retrieval. Experimental results show that our method outperforms state-of-the-art methods by a large margin with significantly smaller image descriptor dimension.

cs.CV↗

Window-to-Window BEV Representation Learning for Limited FoV Cross-View Geo-localization

Cross-view geo-localization confronts significant challenges due to large perspective changes, especially when the ground-view query image has a limited field of view with unknown orientation. To bridge the cross-view domain gap, we for the first time explore to learn a BEV representation directly from the ground query image. However, the unknown orientation between ground and aerial images combined with the absence of camera parameters led to ambiguity between BEV queries and ground references. To tackle this challenge, we propose a novel Window-to-Window BEV representation learning method, termed W2W-BEV, which adaptively matches BEV queries to ground reference at window-scale. Specifically, predefined BEV embeddings and extracted ground features are segmented into a fixed number of windows, and then most similar ground window is chosen for each BEV feature based on the context-aware window matching strategy. Subsequently, the cross-attention is performed between the matched BEV and ground windows to learn the robust BEV representation. Additionally, we use ground features along with predicted depth information to initialize the BEV embeddings, helping learn more powerful BEV representations. Extensive experimental results on benchmark datasets demonstrate significant superiority of our W2W-BEV over previous state-of-the-art methods under challenging conditions of unknown orientation and limited FoV. Specifically, on the CVUSA dataset with limited Fov of 90 degree and unknown orientation, the W2W-BEV achieve an significant improvement from 47.24% to 64.73 %(+17.49%) in R@1 accuracy.

cs.CV↗

Vanishing dissipation limit for non-isentropic Navier-Stokes equations with shock data

This paper is concerned with the vanishing dissipation limiting problem of one-dimensional non-isentropic Navier-Stokes equations with shock data. The limiting problem was solved in 1989 by Hoff-Liu in [13] for isentropic gas with single shock, but was left open for non-isentropic case. In this paper, we solve the non-isentropic case, i.e., we first establish the global existence of solutions to the non-isentropic Navier-Stokes equations with initial discontinuous shock data, and then show these solutions converge in $L^{\infty}$ norm to a single shock wave of the corresponding Euler equations away from the shock curve in any finite time interval, as both the viscosity and heat-conductivity tend to zero. Different from [13] in which an integrated system was essentially used, motivated by [21,22], we introduce a time-dependent shift $\mathbf{X}^\varepsilon(t)$ to the viscous shock so that a weighted Poincaré inequality can be applied to overcome the difficulty generated from the ``bad" sign of the derivative of viscous shock velocity, and the anti-derivative technique is not needed. We also obtain an intrinsic property of non-isentropic viscous shock, see Lemma 2.2 below. With the help of Lemma 2.2, we can derive the desired uniform a priori estimates of solutions, which can be shown to converge in $L^{\infty}$ norm to a single inviscid shock in any given finite time interval away from the shock, as the vanishing dissipation limit. Moreover, the shift $\mathbf{X}^\varepsilon(t)$ tends to zero in any finite time as viscosity tends to zero. The proof consists of a scaling argument, $L^2$-contraction technique with time-dependent shift to the shock, and relative entropy method.

math.AP↗

Nonequilibrium and nonlinear kinetics as key determinants for bistability in fission yeast G2-M transition

A living cell is an open, nonequilibrium biochemical system where ATP hydrolysis serves as the energy source for a wide range of intracellular processes, possibly including the assurance for decision-making. In the fission yeast cell cycle, the transition from G2 to M phase is driven by the activation of Cdc13/Cdc2 and Cdc25 and the deactivation of Wee1 through phosphorylation-dephosphorylation cycles with feedback loops. Here, we present a kinetic description of the G2-M circuit which reveals that both cellular ATP level and ATP hydrolysis free energy critically control Cdc2 activation. Using fission yeast nucleoplasmic extract (YNPE), we experimentally verify that increased ATP level drives the activation of Cdc2 which exhibits bistability and hysteresis in response to changes in cellular ATP level and ATP hydrolysis energy. These findings suggest that cellular ATP level and ATP hydrolysis energy are determinants of the bistability and robustness of Cdc2 activation during G2-M transition.

q-bio.MN↗

Two in One Go: Single-stage Emotion Recognition with Decoupled Subject-context Transformer

Emotion recognition aims to discern the emotional state of subjects within an image, relying on subject-centric and contextual visual cues. Current approaches typically follow a two-stage pipeline: first localize subjects by off-the-shelf detectors, then perform emotion classification through the late fusion of subject and context features. However, the complicated paradigm suffers from disjoint training stages and limited interaction between fine-grained subject-context elements. To address the challenge, we present a single-stage emotion recognition approach, employing a Decoupled Subject-Context Transformer (DSCT), for simultaneous subject localization and emotion classification. Rather than compartmentalizing training stages, we jointly leverage box and emotion signals as supervision to enrich subject-centric feature learning. Furthermore, we introduce DSCT to facilitate interactions between fine-grained subject-context cues in a decouple-then-fuse manner. The decoupled query token--subject queries and context queries--gradually intertwine across layers within DSCT, during which spatial and semantic relations are exploited and aggregated. We evaluate our single-stage framework on two widely used context-aware emotion recognition datasets, CAER-S and EMOTIC. Our approach surpasses two-stage alternatives with fewer parameter numbers, achieving a 3.39% accuracy improvement and a 6.46% average precision gain on CAER-S and EMOTIC datasets, respectively.

cs.CV↗

DGMem: Learning Visual Navigation Policy without Any Labels by Dynamic Graph Memory

In recent years, learning-based approaches have demonstrated significant promise in addressing intricate navigation tasks. Traditional methods for training deep neural network navigation policies rely on meticulously designed reward functions or extensive teleoperation datasets as navigation demonstrations. However, the former is often confined to simulated environments, and the latter demands substantial human labor, making it a time-consuming process. Our vision is for robots to autonomously learn navigation skills and adapt their behaviors to environmental changes without any human intervention. In this work, we discuss the self-supervised navigation problem and present Dynamic Graph Memory (DGMem), which facilitates training only with on-board observations. With the help of DGMem, agents can actively explore their surroundings, autonomously acquiring a comprehensive navigation policy in a data-efficient manner without external feedback. Our method is evaluated in photorealistic 3D indoor scenes, and empirical studies demonstrate the effectiveness of DGMem.

cs.RO↗

Knowledge-Aware Prompt Tuning for Generalizable Vision-Language Models

Pre-trained vision-language models, e.g., CLIP, working with manually designed prompts have demonstrated great capacity of transfer learning. Recently, learnable prompts achieve state-of-the-art performance, which however are prone to overfit to seen classes, failing to generalize to unseen classes. In this paper, we propose a Knowledge-Aware Prompt Tuning (KAPT) framework for vision-language models. Our approach takes inspiration from human intelligence in which external knowledge is usually incorporated into recognizing novel categories of objects. Specifically, we design two complementary types of knowledge-aware prompts for the text encoder to leverage the distinctive characteristics of category-related external knowledge. The discrete prompt extracts the key information from descriptions of an object category, and the learned continuous prompt captures overall contexts. We further design an adaptation head for the visual encoder to aggregate salient attentive visual cues, which establishes discriminative and task-aware visual representations. We conduct extensive experiments on 11 widely-used benchmark datasets and the results verify the effectiveness in few-shot image classification, especially in generalizing to unseen categories. Compared with the state-of-the-art CoCoOp method, KAPT exhibits favorable performance and achieves an absolute gain of 3.22% on new classes and 2.57% in terms of harmonic mean.

cs.CV↗

First-principle calculation of $η_c\rightarrow 2γ$ decay width from lattice QCD

We perform a lattice QCD calculation of the $η_c\to2γ$ decay width using a model-independent method that requires no momentum extrapolation of the off-shell form factors. This method also provides a straightforward and simple way to examine the finite-volume effects. The calculation is accomplished using $N_f=2$ twisted mass fermion ensembles. The statistically significant excited-state effects are observed and eliminated using a multi-state fit.The impact of fine-tuning the charm quark mass is also examined and confirmed to be well-controlled. Finally, using three lattice spacings for the continuum extrapolation, we obtain the decay width $Γ_{η_cγγ}=6.67(16)_{\mathrm{stat}}(6)_{\mathrm{syst}}$ keV, which differs significantly from the Particle Data Group's reported value of $Γ_{η_cγγ}=5.4(4)$ keV (2.9~$σ$ tension). We provide insight into the comparison between our findings, previous theoretical predictions, and experimental measurements.

hep-lat↗

Transferable Decoding with Visual Entities for Zero-Shot Image Captioning

Image-to-text generation aims to describe images using natural language. Recently, zero-shot image captioning based on pre-trained vision-language models (VLMs) and large language models (LLMs) has made significant progress. However, we have observed and empirically demonstrated that these methods are susceptible to modality bias induced by LLMs and tend to generate descriptions containing objects (entities) that do not actually exist in the image but frequently appear during training (i.e., object hallucination). In this paper, we propose ViECap, a transferable decoding model that leverages entity-aware decoding to generate descriptions in both seen and unseen scenarios. ViECap incorporates entity-aware hard prompts to guide LLMs' attention toward the visual entities present in the image, enabling coherent caption generation across diverse scenes. With entity-aware hard prompts, ViECap is capable of maintaining performance when transferring from in-domain to out-of-domain scenarios. Extensive experiments demonstrate that ViECap sets a new state-of-the-art cross-domain (transferable) captioning and performs competitively in-domain captioning compared to previous VLMs-based zero-shot methods. Our code is available at: https://github.com/FeiElysia/ViECap

cs.CV↗

Set-level Guidance Attack: Boosting Adversarial Transferability of Vision-Language Pre-training Models

Vision-language pre-training (VLP) models have shown vulnerability to adversarial examples in multimodal tasks. Furthermore, malicious adversaries can be deliberately transferred to attack other black-box models. However, existing work has mainly focused on investigating white-box attacks. In this paper, we present the first study to investigate the adversarial transferability of recent VLP models. We observe that existing methods exhibit much lower transferability, compared to the strong attack performance in white-box settings. The transferability degradation is partly caused by the under-utilization of cross-modal interactions. Particularly, unlike unimodal learning, VLP models rely heavily on cross-modal interactions and the multimodal alignments are many-to-many, e.g., an image can be described in various natural languages. To this end, we propose a highly transferable Set-level Guidance Attack (SGA) that thoroughly leverages modality interactions and incorporates alignment-preserving augmentation with cross-modal guidance. Experimental results demonstrate that SGA could generate adversarial examples that can strongly transfer across different VLP models on multiple downstream vision-language tasks. On image-text retrieval, SGA significantly enhances the attack success rate for transfer attacks from ALBEF to TCL by a large margin (at least 9.78% and up to 30.21%), compared to the state-of-the-art.

cs.CV↗

Caption Anything: Interactive Image Description with Diverse Multimodal Controls

Controllable image captioning is an emerging multimodal topic that aims to describe the image with natural language following human purpose, $\textit{e.g.}$, looking at the specified regions or telling in a particular text style. State-of-the-art methods are trained on annotated pairs of input controls and output captions. However, the scarcity of such well-annotated multimodal data largely limits their usability and scalability for interactive AI systems. Leveraging unimodal instruction-following foundation models is a promising alternative that benefits from broader sources of data. In this paper, we present Caption AnyThing (CAT), a foundation model augmented image captioning framework supporting a wide range of multimodel controls: 1) visual controls, including points, boxes, and trajectories; 2) language controls, such as sentiment, length, language, and factuality. Powered by Segment Anything Model (SAM) and ChatGPT, we unify the visual and language prompts into a modularized framework, enabling the flexible combination between different controls. Extensive case studies demonstrate the user intention alignment capabilities of our framework, shedding light on effective user interaction modeling in vision-language applications. Our code is publicly available at https://github.com/ttengwang/Caption-Anything.

cs.CV↗

PTVD: A Large-Scale Plot-Oriented Multimodal Dataset Based on Television Dramas

Art forms such as movies and television (TV) dramas are reflections of the real world, which have attracted much attention from the multimodal learning community recently. However, existing corpora in this domain share three limitations: (1) annotated in a scene-oriented fashion, they ignore the coherence within plots; (2) their text lacks empathy and seldom mentions situational context; (3) their video clips fail to cover long-form relationship due to short duration. To address these fundamental issues, using 1,106 TV drama episodes and 24,875 informative plot-focused sentences written by professionals, with the help of 449 human annotators, we constructed PTVD, the first plot-oriented multimodal dataset in the TV domain. It is also the first non-English dataset of its kind. Additionally, PTVD contains more than 26 million bullet screen comments (BSCs), powering large-scale pre-training. Next, aiming to open-source a strong baseline for follow-up works, we developed the multimodal algorithm that attacks different cinema/TV modelling problems with a unified architecture. Extensive experiments on three cognitive-inspired tasks yielded a number of novel observations (some of them being quite counter-intuition), further validating the value of PTVD in promoting multimodal research. The dataset and codes are released at \url{https://ptvd.github.io/}.

cs.CV↗

Learning Grounded Vision-Language Representation for Versatile Understanding in Untrimmed Videos

Joint video-language learning has received increasing attention in recent years. However, existing works mainly focus on single or multiple trimmed video clips (events), which makes human-annotated event boundaries necessary during inference. To break away from the ties, we propose a grounded vision-language learning framework for untrimmed videos, which automatically detects informative events and effectively excavates the alignments between multi-sentence descriptions and corresponding event segments. Instead of coarse-level video-language alignments, we present two dual pretext tasks to encourage fine-grained segment-level alignments, i.e., text-to-event grounding (TEG) and event-to-text generation (ETG). TEG learns to adaptively ground the possible event proposals given a set of sentences by estimating the cross-modal distance in a joint semantic space. Meanwhile, ETG aims to reconstruct (generate) the matched texts given event proposals, encouraging the event representation to retain meaningful semantic information. To encourage accurate label assignment between the event set and the text set, we propose a novel semantic-aware cost to mitigate the sub-optimal matching results caused by ambiguous boundary annotations. Our framework is easily extensible to tasks covering visually-grounded language understanding and generation. We achieve state-of-the-art dense video captioning performance on ActivityNet Captions, YouCook2 and YouMakeup, and competitive performance on several other language generation and understanding tasks. Our method also achieved 1st place in both the MTVG and MDVC tasks of the PIC 4th Challenge. Our code is publicly available at https://github.com/zjr2000/GVL.

cs.CV↗

$π$-Tuning: Transferring Multimodal Foundation Models with Optimal Multi-task Interpolation

Foundation models have achieved great advances in multi-task learning with a unified interface of unimodal and multimodal tasks. However, the potential of such multi-task learners has not been exploited during transfer learning. In this work, we present a universal parameter-efficient transfer learning method, termed Predict-Interpolate Tuning ($π$-Tuning), for vision, language, and vision-language tasks. It aggregates the parameters of lightweight task-specific experts learned from similar tasks to aid the target downstream task. The task similarities are predicted in a unified modality-independent space, yielding a scalable graph to demonstrate task relationships. $π$-Tuning has several appealing benefits. First, it flexibly explores both intra- and inter-modal transferability between similar tasks to improve the accuracy and robustness of transfer learning, especially in data-scarce scenarios. Second, it offers a systematical solution for transfer learning with multi-task prediction-and-then-interpolation, compatible with diverse types of parameter-efficient experts, such as prompt and adapter. Third, an extensive study of task-level mutual benefits on 14 unimodal and 6 multimodal datasets shows that $π$-Tuning surpasses fine-tuning and other parameter-efficient transfer learning methods both in full-shot and low-shot regimes. The task graph also enables an in-depth interpretable analysis of task transferability across modalities. The code will be available at https://github.com/TencentARC/pi-Tuning.

cs.CV↗

Dense-Localizing Audio-Visual Events in Untrimmed Videos: A Large-Scale Benchmark and Baseline

Existing audio-visual event localization (AVE) handles manually trimmed videos with only a single instance in each of them. However, this setting is unrealistic as natural videos often contain numerous audio-visual events with different categories. To better adapt to real-life applications, in this paper we focus on the task of dense-localizing audio-visual events, which aims to jointly localize and recognize all audio-visual events occurring in an untrimmed video. The problem is challenging as it requires fine-grained audio-visual scene and context understanding. To tackle this problem, we introduce the first Untrimmed Audio-Visual (UnAV-100) dataset, which contains 10K untrimmed videos with over 30K audio-visual events. Each video has 2.8 audio-visual events on average, and the events are usually related to each other and might co-occur as in real-life scenes. Next, we formulate the task using a new learning-based framework, which is capable of fully integrating audio and visual modalities to localize audio-visual events with various lengths and capture dependencies between them in a single pass. Extensive experiments demonstrate the effectiveness of our method as well as the significance of multi-scale cross-modal perception and dependency modeling for this task.

cs.CV↗

Accelerating Vision-Language Pretraining with Free Language Modeling

The state of the arts in vision-language pretraining (VLP) achieves exemplary performance but suffers from high training costs resulting from slow convergence and long training time, especially on large-scale web datasets. An essential obstacle to training efficiency lies in the entangled prediction rate (percentage of tokens for reconstruction) and corruption rate (percentage of corrupted tokens) in masked language modeling (MLM), that is, a proper corruption rate is achieved at the cost of a large portion of output tokens being excluded from prediction loss. To accelerate the convergence of VLP, we propose a new pretraining task, namely, free language modeling (FLM), that enables a 100% prediction rate with arbitrary corruption rates. FLM successfully frees the prediction rate from the tie-up with the corruption rate while allowing the corruption spans to be customized for each token to be predicted. FLM-trained models are encouraged to learn better and faster given the same GPU time by exploiting bidirectional contexts more flexibly. Extensive experiments show FLM could achieve an impressive 2.5x pretraining time reduction in comparison to the MLM-based methods, while keeping competitive performance on both vision-language understanding and generation tasks. Code will be public at https://github.com/TencentARC/FLM.

cs.CV↗

LANDMARK: Language-guided Representation Enhancement Framework for Scene Graph Generation

Scene graph generation (SGG) is a sophisticated task that suffers from both complex visual features and dataset long-tail problem. Recently, various unbiased strategies have been proposed by designing novel loss functions and data balancing strategies. Unfortunately, these unbiased methods fail to emphasize language priors in feature refinement perspective. Inspired by the fact that predicates are highly correlated with semantics hidden in subject-object pair and global context, we propose LANDMARK (LANguage-guiDed representationenhanceMent frAmewoRK) that learns predicate-relevant representations from language-vision interactive patterns, global language context and pair-predicate correlation. Specifically, we first project object labels to three distinctive semantic embeddings for different representation learning. Then, Language Attention Module (LAM) and Experience Estimation Module (EEM) process subject-object word embeddings to attention vector and predicate distribution, respectively. Language Context Module (LCM) encodes global context from each word embed-ding, which avoids isolated learning from local information. Finally, modules outputs are used to update visual representations and SGG model's prediction. All language representations are purely generated from object categories so that no extra knowledge is needed. This framework is model-agnostic and consistently improves performance on existing SGG models. Besides, representation-level unbiased strategies endow LANDMARK the advantage of compatibility with other methods. Code is available at https://github.com/rafa-cxg/PySGG-cxg.

cs.CV↗