SPIDER: Scalable Physics-Informed Dexterous Retargeting
Learning agile robotic policies requires large-scale demonstrations, but translating abundant human motion data to robots is bottlenecked by the embodiment gap and missing dynamic information. To bridge this gap, we propose Scalable Physics-Informed DExterous Retargeting (SPIDER), a physics-based retargeting framework to transform and augment kinematic-only human demonstrations into dynamically feasible robot trajectories at scale. Our key insight is that human demonstrations should provide global task structure and objective, while a sampling-based solver can be used to find the feasible solution given the physics constraints. As a general framework, SPIDER is an efficient physics-based retargeting method that can be applied to both humanoid whole-body loco-manipulation and dexterous manipulation across 9 humanoid/dexterous hand embodiments, 6 datasets and 3 simulators. By bypassing the need for policy optimization, it achieves state-of-the-art performance while being 10x faster than reinforcement learning (RL) baselines. Furthermore, SPIDER enables physics-based data augmentation, such as imposing external payloads, perturbations, and new contact patterns, to generate diverse data. We demonstrate that the retargeted motion can be executed on the robot directly open-loop or serve as feasible reference motion for efficient RL policy learning. Our pipeline enables large-scale generation of robot trajectories from human motion, and we release a dataset of 6,520 simulated demonstrations across four hands and 191 dataset-specific object identities to support future research.