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Toshimitsu Masuzawa

Publications and source records attributed to Toshimitsu Masuzawa.

36 records · Page 2Linked to original sources

Leader Election Requires Logarithmic Time in Population Protocols

This paper shows that every leader election protocol requires logarithmic stabilization time both in expectation and with high probability in the population protocol model. This lower bound holds even if each agent has knowledge of the exact size of a population and is allowed to use an arbitrarily large number of agent states. This lower bound concludes that the protocol given in [Sudo et al., SSS 2019] is time-optimal in expectation.

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A Self-Stabilizing Minimal k-Grouping Algorithm

We consider the minimal k-grouping problem: given a graph G=(V,E) and a constant k, partition G into subgraphs of diameter no greater than k, such that the union of any two subgraphs has diameter greater than k. We give a silent self-stabilizing asynchronous distributed algorithm for this problem in the composite atomicity model of computation, assuming the network has unique process identifiers. Our algorithm works under the weakly-fair daemon. The time complexity (i.e., the number of rounds to reach a legitimate configuration) of our algorithm is O(nD/k) where n is the number of processes in the network and \diam is the diameter of the network. The space complexity of each process is O((n +n_{false})log n) where n_{false} is the number of false identifiers, i.e., identifiers that do not match the identifier of any process, but which are stored in the local memory of at least one process at the initial configuration. Our algorithm guarantees that the number of groups is at most $2n/k+1$ after convergence. We also give a novel composition technique to concatenate a silent algorithm repeatedly, which we call loop composition.

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Logarithmic Expected-Time Leader Election in Population Protocol Model

In this paper, the leader election problem in the population protocol model is considered. A leader election protocol with logarithmic stabilization time is given. Given a rough knowledge m of the population size n such that m >= \log_2 n and m=O(log n), the proposed protocol guarantees that exactly one leader is elected from n agents within O(log n) parallel time in expectation and the unique leader is kept forever thereafter. The number of states per agent of the protocol is O(log n).

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Distributed Online Data Aggregation in Dynamic Graphs

We consider the problem of aggregating data in a dynamic graph, that is, aggregating the data that originates from all nodes in the graph to a specific node, the sink. We are interested in giving lower bounds for this problem, under different kinds of adversaries. In our model, nodes are endowed with unlimited memory and unlimited computational power. Yet, we assume that communications between nodes are carried out with pairwise interactions, where nodes can exchange control information before deciding whether they transmit their data or not, given that each node is allowed to transmit its data at most once. When a node receives a data from a neighbor, the node may aggregate it with its own data. We consider three possible adversaries: the online adaptive adversary, the oblivious adversary , and the randomized adversary that chooses the pairwise interactions uniformly at random. For the online adaptive and the oblivious adversary, we give impossibility results when nodes have no knowledge about the graph and are not aware of the future. Also, we give several tight bounds depending on the knowledge (be it topology related or time related) of the nodes. For the randomized adversary, we show that the Gathering algorithm, which always commands a node to transmit, is optimal if nodes have no knowledge at all. Also, we propose an algorithm called Waiting Greedy, where a node either waits or transmits depending on some parameter, that is optimal when each node knows its future pairwise interactions with the sink.

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Fast and compact self-stabilizing verification, computation, and fault detection of an MST

This paper demonstrates the usefulness of distributed local verification of proofs, as a tool for the design of self-stabilizing algorithms.In particular, it introduces a somewhat generalized notion of distributed local proofs, and utilizes it for improving the time complexity significantly, while maintaining space optimality. As a result, we show that optimizing the memory size carries at most a small cost in terms of time, in the context of Minimum Spanning Tree (MST). That is, we present algorithms that are both time and space efficient for both constructing an MST and for verifying it.This involves several parts that may be considered contributions in themselves.First, we generalize the notion of local proofs, trading off the time complexity for memory efficiency. This adds a dimension to the study of distributed local proofs, which has been gaining attention recently. Specifically, we design a (self-stabilizing) proof labeling scheme which is memory optimal (i.e., $O(\log n)$ bits per node), and whose time complexity is $O(\log ^2 n)$ in synchronous networks, or $O(Δ\log ^3 n)$ time in asynchronous ones, where $Δ$ is the maximum degree of nodes. This answers an open problem posed by Awerbuch and Varghese (FOCS 1991). We also show that $Ω(\log n)$ time is necessary, even in synchronous networks. Another property is that if $f$ faults occurred, then, within the requireddetection time above, they are detected by some node in the $O(f\log n)$ locality of each of the faults.Second, we show how to enhance a known transformer that makes input/output algorithms self-stabilizing. It now takes as input an efficient construction algorithm and an efficient self-stabilizing proof labeling scheme, and produces an efficient self-stabilizing algorithm. When used for MST, the transformer produces a memory optimal self-stabilizing algorithm, whose time complexity, namely, $O(n)$, is significantly better even than that of previous algorithms. (The time complexity of previous MST algorithms that used $Ω(\log^2 n)$ memory bits per node was $O(n^2)$, and the time for optimal space algorithms was $O(n|E|)$.) Inherited from our proof labelling scheme, our self-stabilising MST construction algorithm also has the following two properties: (1) if faults occur after the construction ended, then they are detected by some nodes within $O(\log ^2 n)$ time in synchronous networks, or within $O(Δ\log ^3 n)$ time in asynchronous ones, and (2) if $f$ faults occurred, then, within the required detection time above, they are detected within the $O(f\log n)$ locality of each of the faults. We also show how to improve the above two properties, at the expense of some increase in the memory.

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Partial Gathering of Mobile Agents in Asynchronous Rings

In this paper, we consider the partial gathering problem of mobile agents in asynchronous unidirectional rings equipped with whiteboards on nodes. The partial gathering problem is a new generalization of the total gathering problem. The partial gathering problem requires, for a given integer $g$, that each agent should move to a node and terminate so that at least $g$ agents should meet at the same node. The requirement for the partial gathering problem is weaker than that for the (well-investigated) total gathering problem, and thus, we have interests in clarifying the difference on the move complexity between them. We propose three algorithms to solve the partial gathering problem. The first algorithm is deterministic but requires unique ID of each agent. This algorithm achieves the partial gathering in $O(gn)$ total moves, where $n$ is the number of nodes. The second algorithm is randomized and requires no unique ID of each agent (i.e., anonymous). This algorithm achieves the partial gathering in expected $O(gn)$ total moves. The third algorithm is deterministic and requires no unique ID of each agent. For this case, we show that there exist initial configurations in which no algorithm can solve the problem and agents can achieve the partial gathering in $O(kn)$ total moves for solvable initial configurations, where $k$ is the number of agents. Note that the total gathering problem requires $Ω(kn)$ total moves, while the partial gathering problem requires $Ω(gn)$ total moves in each model. Hence, we show that the move complexity of the first and second algorithms is asymptotically optimal.

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Maximum Metric Spanning Tree made Byzantine Tolerant

Self-stabilization is a versatile approach to fault-tolerance since it permits a distributed system to recover from any transient fault that arbitrarily corrupts the contents of all memories in the system. Byzantine tolerance is an attractive feature of distributed systems that permits to cope with arbitrary malicious behaviors. This paper focus on systems that are both self-stabilizing and Byzantine tolerant. We consider the well known problem of constructing a maximum metric tree in this context. Combining these two properties is known to induce many impossibility results. In this paper, we provide first two impossibility results about the construction of maximum metric tree in presence of transients and (permanent) Byzantine faults. Then, we provide a new self-stabilizing protocol that provides optimal containment of an arbitrary number of Byzantine faults.

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Auto-Stabilisation et Confinement de Fautes Malicieuses : Optimalité du Protocole min+1

A self-stabilizing is naturally resilient to transients faults (that is, faults of finite duration). Recently, a new class of protocol appears. These protocols are self-stabilizing and are moreover resilient to a limited number of permanent faults. In this article, we interest in self-stabilizing protocols that tolerate very hard permanent faults: Byzantine faults. We introduce two new scheme of Byzantine containment in self-stabilizing systems. We show that, for the problem of BFS spanning tree construction, the well known self-stabilizing protocol min+1 provides without significant modification the best Byzantine containment with respect to these new schemes.

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Self-Stabilization, Byzantine Containment, and Maximizable Metrics: Necessary Conditions

Self-stabilization is a versatile approach to fault-tolerance since it permits a distributed system to recover from any transient fault that arbitrarily corrupts the contents of all memories in the system. Byzantine tolerance is an attractive feature of distributed systems that permits to cope with arbitrary malicious behaviors. We consider the well known problem of constructing a maximum metric tree in this context. Combining these two properties leads to some impossibility results. In this paper, we provide two necessary conditions to construct maximum metric tree in presence of transients and (permanent) Byzantine faults.

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Bounding the Impact of Unbounded Attacks in Stabilization

Self-stabilization is a versatile approach to fault-tolerance since it permits a distributed system to recover from any transient fault that arbitrarily corrupts the contents of all memories in the system. Byzantine tolerance is an attractive feature of distributed systems that permits to cope with arbitrary malicious behaviors. Combining these two properties proved difficult: it is impossible to contain the spatial impact of Byzantine nodes in a self-stabilizing context for global tasks such as tree orientation and tree construction. We present and illustrate a new concept of Byzantine containment in stabilization. Our property, called Strong Stabilization enables to contain the impact of Byzantine nodes if they actually perform too many Byzantine actions. We derive impossibility results for strong stabilization and present strongly stabilizing protocols for tree orientation and tree construction that are optimal with respect to the number of Byzantine nodes that can be tolerated in a self-stabilizing context.

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On Byzantine Containment Properties of the $min+1$ Protocol

Self-stabilization is a versatile approach to fault-tolerance since it permits a distributed system to recover from any transient fault that arbitrarily corrupts the contents of all memories in the system. Byzantine tolerance is an attractive feature of distributed systems that permits to cope with arbitrary malicious behaviors. We consider the well known problem of constructing a breadth-first spanning tree in this context. Combining these two properties proves difficult: we demonstrate that it is impossible to contain the impact of Byzantine nodes in a strictly or strongly stabilizing manner. We then adopt the weaker scheme of topology-aware strict stabilization and we present a similar weakening of strong stabilization. We prove that the classical $min+1$ protocol has optimal Byzantine containment properties with respect to these criteria.

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The Impact of Topology on Byzantine Containment in Stabilization

Self-stabilization is an versatile approach to fault-tolerance since it permits a distributed system to recover from any transient fault that arbitrarily corrupts the contents of all memories in the system. Byzantine tolerance is an attractive feature of distributed system that permits to cope with arbitrary malicious behaviors. We consider the well known problem of constructing a maximum metric tree in this context. Combining these two properties prove difficult: we demonstrate that it is impossible to contain the impact of Byzantine nodes in a self-stabilizing context for maximum metric tree construction (strict stabilization). We propose a weaker containment scheme called topology-aware strict stabilization, and present a protocol for computing maximum metric trees that is optimal for this scheme with respect to impossibility result.

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Construction auto-stabilisante d'arbre couvrant en dépit d'actions malicieuses

A self-stabilizing protocol provides by definition a tolerance to transient failures. Recently, a new class of self-stabilizing protocols appears. These protocols provides also a tolerance to a given number of permanent failures. In this article, we are interested in self-stabilizing protocols that deal with Byzantines failures. We prove that, for some problems which not allow strict stabilization (see [Nesterenko,Arora,2002]), there exist solutions that tolerates Byzantine faults if we define a new criteria of tolerance.

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Stabilizing Maximal Independent Set in Unidirectional Networks is Hard

A distributed algorithm is self-stabilizing if after faults and attacks hit the system and place it in some arbitrary global state, the system recovers from this catastrophic situation without external intervention in finite time. In this paper, we consider the problem of constructing self-stabilizingly a \emph{maximal independent set} in uniform unidirectional networks of arbitrary shape. On the negative side, we present evidence that in uniform networks, \emph{deterministic} self-stabilization of this problem is \emph{impossible}. Also, the \emph{silence} property (\emph{i.e.} having communication fixed from some point in every execution) is impossible to guarantee, either for deterministic or for probabilistic variants of protocols. On the positive side, we present a deterministic protocol for networks with arbitrary unidirectional networks with unique identifiers that exhibits polynomial space and time complexity in asynchronous scheduling. We complement the study with probabilistic protocols for the uniform case: the first probabilistic protocol requires infinite memory but copes with asynchronous scheduling, while the second probabilistic protocol has polynomial space complexity but can only handle synchronous scheduling. Both probabilistic solutions have expected polynomial time complexity.

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Communication Efficiency in Self-stabilizing Silent Protocols

Self-stabilization is a general paradigm to provide forward recovery capabilities to distributed systems and networks. Intuitively, a protocol is self-stabilizing if it is able to recover without external intervention from any catastrophic transient failure. In this paper, our focus is to lower the communication complexity of self-stabilizing protocols \emph{below} the need of checking every neighbor forever. In more details, the contribution of the paper is threefold: (i) We provide new complexity measures for communication efficiency of self-stabilizing protocols, especially in the stabilized phase or when there are no faults, (ii) On the negative side, we show that for non-trivial problems such as coloring, maximal matching, and maximal independent set, it is impossible to get (deterministic or probabilistic) self-stabilizing solutions where every participant communicates with less than every neighbor in the stabilized phase, and (iii) On the positive side, we present protocols for coloring, maximal matching, and maximal independent set such that a fraction of the participants communicates with exactly one neighbor in the stabilized phase.

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Quiescence of Self-stabilizing Gossiping among Mobile Agents in Graphs

This paper considers gossiping among mobile agents in graphs: agents move on the graph and have to disseminate their initial information to every other agent. We focus on self-stabilizing solutions for the gossip problem, where agents may start from arbitrary locations in arbitrary states. Self-stabilization requires (some of the) participating agents to keep moving forever, hinting at maximizing the number of agents that could be allowed to stop moving eventually. This paper formalizes the self-stabilizing agent gossip problem, introduces the quiescence number (i.e., the maximum number of eventually stopping agents) of self-stabilizing solutions and investigates the quiescence number with respect to several assumptions related to agent anonymity, synchrony, link duplex capacity, and whiteboard capacity.

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Available and Stabilizing 2-3 Trees

Transient faults corrupt the content and organization of data structures. A recovery technique dealing with such faults is stabilization, which guarantees, following some number of operations on the data structure, that content of the data structure is legitimate. Another notion of fault tolerance is availability, which is the property that operations continue to be applied during the period of recovery after a fault, and successful updates are not lost while the data structure stabilizes to a legitimate state. The available, stabilizing 2-3 tree supports find, insert, and delete operations, each with O(lg n) complexity when the tree's state is legitimate and contains n items. For an illegitimate state, these operations have O(lg K) complexity where K is the maximum capacity of the tree. Within O(t) operations, the state of the tree is guaranteed to be legitimate, where t is the number of nodes accessible via some path from the tree's root at the initial state. This paper resolves, for the first time, issues of dynamic allocation and pointer organization in a stabilizing data structure.

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Available Stabilizing Heaps

This paper describes a heap construction that supports insert and delete operations in arbitrary (possibly illegitimate) states. After any sequence of at most O(m) heap operations, the heap state is guarantee to be legitimate, where m is the initial number of items in the heap. The response from each operation is consistent with its effect on the data structure, even for illegitimate states. The time complexity of each operation is O(lg K) where K is the capacity of the data structure; when the heap's state is legitimate the time complexity is O(lg n) for n equal to the number items in the heap.

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