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Vincent Conitzer

Publications and source records attributed to Vincent Conitzer.

At least 91 records · Page 5Linked to original sources

Multiplicative Pacing Equilibria in Auction Markets

Budgets play a significant role in real-world sequential auction markets such as those implemented by internet companies. To maximize the value provided to auction participants, spending is smoothed across auctions so budgets are used for the best opportunities. Motivated by a mechanism used in practice by several companies, this paper considers a smoothing procedure that relies on {\em pacing multipliers}: on behalf of each buyer, the auction market applies a factor between 0 and 1 that uniformly scales the bids across all auctions. Reinterpreting this process as a game between buyers, we introduce the notion of {\em pacing equilibrium}, and prove that they are always guaranteed to exist. We demonstrate through examples that a market can have multiple pacing equilibria with large variations in several natural objectives. We show that pacing equilibria refine another popular solution concept, competitive equilibria, and show further connections between the two solution concepts. Although we show that computing either a social-welfare-maximizing or a revenue-maximizing pacing equilibrium is NP-hard, we present a mixed-integer program (MIP) that can be used to find equilibria optimizing several relevant objectives. We use the MIP to provide evidence that: (1) equilibrium multiplicity occurs very rarely across several families of random instances, (2) static MIP solutions can be used to improve the outcomes achieved by a dynamic pacing algorithm with instances based on a real-world auction market, and (3) for the instances we study, buyers do not have an incentive to misreport bids or budgets provided there are enough participants in the auction.

cs.GT↗

Ethical Implementation of Artificial Intelligence to Select Embryos in In Vitro Fertilization

AI has the potential to revolutionize many areas of healthcare. Radiology, dermatology, and ophthalmology are some of the areas most likely to be impacted in the near future, and they have received significant attention from the broader research community. But AI techniques are now also starting to be used in in vitro fertilization (IVF), in particular for selecting which embryos to transfer to the woman. The contribution of AI to IVF is potentially significant, but must be done carefully and transparently, as the ethical issues are significant, in part because this field involves creating new people. We first give a brief introduction to IVF and review the use of AI for embryo selection. We discuss concerns with the interpretation of the reported results from scientific and practical perspectives. We then consider the broader ethical issues involved. We discuss in detail the problems that result from the use of black-box methods in this context and advocate strongly for the use of interpretable models. Importantly, there have been no published trials of clinical effectiveness, a problem in both the AI and IVF communities, and we therefore argue that clinical implementation at this point would be premature. Finally, we discuss ways for the broader AI community to become involved to ensure scientifically sound and ethically responsible development of AI in IVF.

cs.AI↗

Computing Possible and Necessary Equilibrium Actions (and Bipartisan Set Winners)

In many multiagent environments, a designer has some, but limited control over the game being played. In this paper, we formalize this by considering incompletely specified games, in which some entries of the payoff matrices can be chosen from a specified set. We show that it is NP-hard for the designer to make these choices optimally, even in zero-sum games. In fact, it is already intractable to decide whether a given action is (potentially or necessarily) played in equilibrium. We also consider incompletely specified symmetric games in which all completions are required to be symmetric. Here, hardness holds even in weak tournament games (symmetric zero-sum games whose entries are all -1, 0, or 1) and in tournament games (symmetric zero-sum games whose non-diagonal entries are all -1 or 1). The latter result settles the complexity of the possible and necessary winner problems for a social-choice-theoretic solution concept known as the bipartisan set. We finally give a mixed-integer linear programming formulation for weak tournament games and evaluate it experimentally.

cs.GT↗

Automated Mechanism Design for Classification with Partial Verification

We study the problem of automated mechanism design with partial verification, where each type can (mis)report only a restricted set of types (rather than any other type), induced by the principal's limited verification power. We prove hardness results when the revelation principle does not necessarily hold, as well as when types have even minimally different preferences. In light of these hardness results, we focus on truthful mechanisms in the setting where all types share the same preference over outcomes, which is motivated by applications in, e.g., strategic classification. We present a number of algorithmic and structural results, including an efficient algorithm for finding optimal deterministic truthful mechanisms, which also implies a faster algorithm for finding optimal randomized truthful mechanisms via a characterization based on convexity. We then consider a more general setting, where the principal's cost is a function of the combination of outcomes assigned to each type. In particular, we focus on the case where the cost function is submodular, and give generalizations of essentially all our results in the classical setting where the cost function is additive. Our results provide a relatively complete picture for automated mechanism design with partial verification.

cs.GT↗

Indecision Modeling

AI systems are often used to make or contribute to important decisions in a growing range of applications, including criminal justice, hiring, and medicine. Since these decisions impact human lives, it is important that the AI systems act in ways which align with human values. Techniques for preference modeling and social choice help researchers learn and aggregate peoples' preferences, which are used to guide AI behavior; thus, it is imperative that these learned preferences are accurate. These techniques often assume that people are willing to express strict preferences over alternatives; which is not true in practice. People are often indecisive, and especially so when their decision has moral implications. The philosophy and psychology literature shows that indecision is a measurable and nuanced behavior -- and that there are several different reasons people are indecisive. This complicates the task of both learning and aggregating preferences, since most of the relevant literature makes restrictive assumptions on the meaning of indecision. We begin to close this gap by formalizing several mathematical \emph{indecision} models based on theories from philosophy, psychology, and economics; these models can be used to describe (indecisive) agent decisions, both when they are allowed to express indecision and when they are not. We test these models using data collected from an online survey where participants choose how to (hypothetically) allocate organs to patients waiting for a transplant.

cs.AI↗

Classification with Strategically Withheld Data

Machine learning techniques can be useful in applications such as credit approval and college admission. However, to be classified more favorably in such contexts, an agent may decide to strategically withhold some of her features, such as bad test scores. This is a missing data problem with a twist: which data is missing {\em depends on the chosen classifier}, because the specific classifier is what may create the incentive to withhold certain feature values. We address the problem of training classifiers that are robust to this behavior. We design three classification methods: {\sc Mincut}, {\sc Hill-Climbing} ({\sc HC}) and Incentive-Compatible Logistic Regression ({\sc IC-LR}). We show that {\sc Mincut} is optimal when the true distribution of data is fully known. However, it can produce complex decision boundaries, and hence be prone to overfitting in some cases. Based on a characterization of truthful classifiers (i.e., those that give no incentive to strategically hide features), we devise a simpler alternative called {\sc HC} which consists of a hierarchical ensemble of out-of-the-box classifiers, trained using a specialized hill-climbing procedure which we show to be convergent. For several reasons, {\sc Mincut} and {\sc HC} are not effective in utilizing a large number of complementarily informative features. To this end, we present {\sc IC-LR}, a modification of Logistic Regression that removes the incentive to strategically drop features. We also show that our algorithms perform well in experiments on real-world data sets, and present insights into their relative performance in different settings.

cs.LG↗

Mitigating Manipulation in Peer Review via Randomized Reviewer Assignments

We consider three important challenges in conference peer review: (i) reviewers maliciously attempting to get assigned to certain papers to provide positive reviews, possibly as part of quid-pro-quo arrangements with the authors; (ii) "torpedo reviewing," where reviewers deliberately attempt to get assigned to certain papers that they dislike in order to reject them; (iii) reviewer de-anonymization on release of the similarities and the reviewer-assignment code. On the conceptual front, we identify connections between these three problems and present a framework that brings all these challenges under a common umbrella. We then present a (randomized) algorithm for reviewer assignment that can optimally solve the reviewer-assignment problem under any given constraints on the probability of assignment for any reviewer-paper pair. We further consider the problem of restricting the joint probability that certain suspect pairs of reviewers are assigned to certain papers, and show that this problem is NP-hard for arbitrary constraints on these joint probabilities but efficiently solvable for a practical special case. Finally, we experimentally evaluate our algorithms on datasets from past conferences, where we observe that they can limit the chance that any malicious reviewer gets assigned to their desired paper to 50% while producing assignments with over 90% of the total optimal similarity. Our algorithms still achieve this similarity while also preventing reviewers with close associations from being assigned to the same paper.

cs.AI↗

The Personalized A-Theory of Time and Perspective

A-theorists and B-theorists debate whether the "Now" is metaphysically distinguished from other time slices. Analogously, one may ask whether the "I" is metaphysically distinguished from other perspectives. Few philosophers would answer the second question in the affirmative. An exception is Caspar Hare, who has devoted two papers and a book to arguing for such a positive answer. In this paper, I argue that those who answer the first question in the affirmative -- A-theorists -- should also answer the second question in the affirmative. This is because key arguments in favor of the A-theory are more effective as arguments in favor of the resulting combined position, and key arguments against the A-theory are ineffective against the combined position.

physics.hist-ph↗

Adapting a Kidney Exchange Algorithm to Align with Human Values

The efficient and fair allocation of limited resources is a classical problem in economics and computer science. In kidney exchanges, a central market maker allocates living kidney donors to patients in need of an organ. Patients and donors in kidney exchanges are prioritized using ad-hoc weights decided on by committee and then fed into an allocation algorithm that determines who gets what--and who does not. In this paper, we provide an end-to-end methodology for estimating weights of individual participant profiles in a kidney exchange. We first elicit from human subjects a list of patient attributes they consider acceptable for the purpose of prioritizing patients (e.g., medical characteristics, lifestyle choices, and so on). Then, we ask subjects comparison queries between patient profiles and estimate weights in a principled way from their responses. We show how to use these weights in kidney exchange market clearing algorithms. We then evaluate the impact of the weights in simulations and find that the precise numerical values of the weights we computed matter little, other than the ordering of profiles that they imply. However, compared to not prioritizing patients at all, there is a significant effect, with certain classes of patients being (de)prioritized based on the human-elicited value judgments.

cs.AI↗

Artificial Artificial Intelligence: Measuring Influence of AI 'Assessments' on Moral Decision-Making

Given AI's growing role in modeling and improving decision-making, how and when to present users with feedback is an urgent topic to address. We empirically examined the effect of feedback from false AI on moral decision-making about donor kidney allocation. We found some evidence that judgments about whether a patient should receive a kidney can be influenced by feedback about participants' own decision-making perceived to be given by AI, even if the feedback is entirely random. We also discovered different effects between assessments presented as being from human experts and assessments presented as being from AI.

cs.CY↗

The Exact Computational Complexity of Evolutionarily Stable Strategies

While the computational complexity of many game-theoretic solution concepts, notably Nash equilibrium, has now been settled, the question of determining the exact complexity of computing an evolutionarily stable strategy has resisted solution since attention was drawn to it in 2004. In this paper, I settle this question by proving that deciding the existence of an evolutionarily stable strategy is $Σ_2^P$-complete.

cs.GT↗

A Puzzle about Further Facts

In metaphysics, there are a number of distinct but related questions about the existence of "further facts" -- facts that are contingent relative to the physical structure of the universe. These include further facts about qualia, personal identity, and time. In this article I provide a sequence of examples involving computer simulations, ranging from one in which the protagonist can clearly conclude such further facts exist to one that describes our own condition. This raises the question of where along the sequence (if at all) the protagonist stops being able to soundly conclude that further facts exist.

physics.hist-ph↗

Complexity of Scheduling Charging in the Smart Grid

In the smart grid, the intent is to use flexibility in demand, both to balance demand and supply as well as to resolve potential congestion. A first prominent example of such flexible demand is the charging of electric vehicles, which do not necessarily need to be charged as soon as they are plugged in. The problem of optimally scheduling the charging demand of electric vehicles within the constraints of the electricity infrastructure is called the charge scheduling problem. The models of the charging speed, horizon, and charging demand determine the computational complexity of the charge scheduling problem. For about 20 variants, we show, using a dynamic programming approach, that the problem is either in P or weakly NP-hard. We also show that about 10 variants of the problem are strongly NP-hard, presenting a potentially significant obstacle to their use in practical situations of scale.

cs.CC↗

Fair Public Decision Making

We generalize the classic problem of fairly allocating indivisible goods to the problem of \emph{fair public decision making}, in which a decision must be made on several social issues simultaneously, and, unlike the classic setting, a decision can provide positive utility to multiple players. We extend the popular fairness notion of proportionality (which is not guaranteeable) to our more general setting, and introduce three novel relaxations --- \emph{proportionality up to one issue, round robin share, and pessimistic proportional share} --- that are also interesting in the classic goods allocation setting. We show that the Maximum Nash Welfare solution, which is known to satisfy appealing fairness properties in the classic setting, satisfies or approximates all three relaxations in our framework. We also provide polynomial time algorithms and hardness results for finding allocations satisfying these axioms, with or without insisting on Pareto optimality.

cs.GT↗

On Stackelberg Mixed Strategies

It is sometimes the case that one solution concept in game theory is equivalent to applying another solution concept to a modified version of the game. In such cases, does it make sense to study the former separately (as it applies to the original representation of the game), or should we entirely subordinate it to the latter? The answer probably depends on the particular circumstances, and indeed the literature takes different approaches in different cases. In this article, I consider the specific example of Stackelberg mixed strategies. I argue that, even though a Stackelberg mixed strategy can also be seen as a subgame perfect Nash equilibrium of a corresponding extensive-form game, there remains significant value in studying it separately. The analysis of this special case may have implications for other solution concepts.

cs.GT↗

Can rational choice guide us to correct {\em de se} beliefs?

Significant controversy remains about what constitute correct self-locating beliefs in scenarios such as the Sleeping Beauty problem, with proponents on both the "halfer" and "thirder" sides. To attempt to settle the issue, one natural approach consists in creating decision variants of the problem, determining what actions the various candidate beliefs prescribe, and assessing whether these actions are reasonable when we step back. Dutch book arguments are a special case of this approach, but other Sleeping Beauty games have also been constructed to make similar points. Building on a recent article (James R.~Shaw. {\em De se} belief and rational choice. {\em Synthese}, 190(3):491-508, 2013), I show that in general we should be wary of such arguments, because unintuitive actions may result for reasons that are unrelated to the beliefs. On the other hand, I show that, when we restrict our attention to {\em additive} games, then a thirder will necessarily maximize her {\em ex ante} expected payout, but a halfer in some cases will not (assuming causal decision theory). I conclude that this does not necessarily settle the issue and speculate about what might.

stat.OT↗

A Dutch Book against Sleeping Beauties Who Are Evidential Decision Theorists

In the context of the Sleeping Beauty problem, it has been argued that so-called "halfers" can avoid Dutch book arguments by adopting evidential decision theory. I introduce a Dutch book for a variant of the Sleeping Beauty problem and argue that evidential decision theorists fall prey to it, whether they are halfers or thirders. The argument crucially requires that an action can provide evidence for what the agent would do not only at other decision points where she has exactly the same information, but also at decision points where she has different but "symmetric" information.

stat.OT↗