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Wei-Lun Chao

Publications and source records attributed to Wei-Lun Chao.

120 records · Page 7Linked to original sources

SimpleShot: Revisiting Nearest-Neighbor Classification for Few-Shot Learning

Few-shot learners aim to recognize new object classes based on a small number of labeled training examples. To prevent overfitting, state-of-the-art few-shot learners use meta-learning on convolutional-network features and perform classification using a nearest-neighbor classifier. This paper studies the accuracy of nearest-neighbor baselines without meta-learning. Surprisingly, we find simple feature transformations suffice to obtain competitive few-shot learning accuracies. For example, we find that a nearest-neighbor classifier used in combination with mean-subtraction and L2-normalization outperforms prior results in three out of five settings on the miniImageNet dataset.

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LDLS: 3-D Object Segmentation Through Label Diffusion From 2-D Images

Object segmentation in three-dimensional (3-D) point clouds is a critical task for robots capable of 3-D perception. Despite the impressive performance of deep learning-based approaches on object segmentation in 2-D images, deep learning has not been applied nearly as successfully for 3-D point cloud segmentation. Deep networks generally require large amounts of labeled training data, which are readily available for 2-D images but are difficult to produce for 3-D point clouds. In this letter, we present Label Diffusion Lidar Segmentation (LDLS), a novel approach for 3-D point cloud segmentation, which leverages 2-D segmentation of an RGB image from an aligned camera to avoid the need for training on annotated 3-D data. We obtain 2-D segmentation predictions by applying Mask-RCNN to the RGB image, and then link this image to a 3-D lidar point cloud by building a graph of connections among 3-D points and 2-D pixels. This graph then directs a semi-supervised label diffusion process, where the 2-D pixels act as source nodes that diffuse object label information through the 3-D point cloud, resulting in a complete 3-D point cloud segmentation. We conduct empirical studies on the KITTI benchmark dataset and on a mobile robot, demonstrating wide applicability and superior performance of LDLS compared with the previous state of the art in 3-D point cloud segmentation, without any need for either 3-D training data or fine tuning of the 2-D image segmentation model.

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An Empirical Study on Leveraging Scene Graphs for Visual Question Answering

Visual question answering (Visual QA) has attracted significant attention these years. While a variety of algorithms have been proposed, most of them are built upon different combinations of image and language features as well as multi-modal attention and fusion. In this paper, we investigate an alternative approach inspired by conventional QA systems that operate on knowledge graphs. Specifically, we investigate the use of scene graphs derived from images for Visual QA: an image is abstractly represented by a graph with nodes corresponding to object entities and edges to object relationships. We adapt the recently proposed graph network (GN) to encode the scene graph and perform structured reasoning according to the input question. Our empirical studies demonstrate that scene graphs can already capture essential information of images and graph networks have the potential to outperform state-of-the-art Visual QA algorithms but with a much cleaner architecture. By analyzing the features generated by GNs we can further interpret the reasoning process, suggesting a promising direction towards explainable Visual QA.

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Classifier and Exemplar Synthesis for Zero-Shot Learning

Zero-shot learning (ZSL) enables solving a task without the need to see its examples. In this paper, we propose two ZSL frameworks that learn to synthesize parameters for novel unseen classes. First, we propose to cast the problem of ZSL as learning manifold embeddings from graphs composed of object classes, leading to a flexible approach that synthesizes "classifiers" for the unseen classes. Then, we define an auxiliary task of synthesizing "exemplars" for the unseen classes to be used as an automatic denoising mechanism for any existing ZSL approaches or as an effective ZSL model by itself. On five visual recognition benchmark datasets, we demonstrate the superior performances of our proposed frameworks in various scenarios of both conventional and generalized ZSL. Finally, we provide valuable insights through a series of empirical analyses, among which are a comparison of semantic representations on the full ImageNet benchmark as well as a comparison of metrics used in generalized ZSL. Our code and data are publicly available at https://github.com/pujols/Zero-shot-learning-journal

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Being Negative but Constructively: Lessons Learnt from Creating Better Visual Question Answering Datasets

Visual question answering (Visual QA) has attracted a lot of attention lately, seen essentially as a form of (visual) Turing test that artificial intelligence should strive to achieve. In this paper, we study a crucial component of this task: how can we design good datasets for the task? We focus on the design of multiple-choice based datasets where the learner has to select the right answer from a set of candidate ones including the target (\ie the correct one) and the decoys (\ie the incorrect ones). Through careful analysis of the results attained by state-of-the-art learning models and human annotators on existing datasets, we show that the design of the decoy answers has a significant impact on how and what the learning models learn from the datasets. In particular, the resulting learner can ignore the visual information, the question, or both while still doing well on the task. Inspired by this, we propose automatic procedures to remedy such design deficiencies. We apply the procedures to re-construct decoy answers for two popular Visual QA datasets as well as to create a new Visual QA dataset from the Visual Genome project, resulting in the largest dataset for this task. Extensive empirical studies show that the design deficiencies have been alleviated in the remedied datasets and the performance on them is likely a more faithful indicator of the difference among learning models. The datasets are released and publicly available via http://www.teds.usc.edu/website_vqa/.

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Learning Answer Embeddings for Visual Question Answering

We propose a novel probabilistic model for visual question answering (Visual QA). The key idea is to infer two sets of embeddings: one for the image and the question jointly and the other for the answers. The learning objective is to learn the best parameterization of those embeddings such that the correct answer has higher likelihood among all possible answers. In contrast to several existing approaches of treating Visual QA as multi-way classification, the proposed approach takes the semantic relationships (as characterized by the embeddings) among answers into consideration, instead of viewing them as independent ordinal numbers. Thus, the learned embedded function can be used to embed unseen answers (in the training dataset). These properties make the approach particularly appealing for transfer learning for open-ended Visual QA, where the source dataset on which the model is learned has limited overlapping with the target dataset in the space of answers. We have also developed large-scale optimization techniques for applying the model to datasets with a large number of answers, where the challenge is to properly normalize the proposed probabilistic models. We validate our approach on several Visual QA datasets and investigate its utility for transferring models across datasets. The empirical results have shown that the approach performs well not only on in-domain learning but also on transfer learning.

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Cross-Dataset Adaptation for Visual Question Answering

We investigate the problem of cross-dataset adaptation for visual question answering (Visual QA). Our goal is to train a Visual QA model on a source dataset but apply it to another target one. Analogous to domain adaptation for visual recognition, this setting is appealing when the target dataset does not have a sufficient amount of labeled data to learn an "in-domain" model. The key challenge is that the two datasets are constructed differently, resulting in the cross-dataset mismatch on images, questions, or answers. We overcome this difficulty by proposing a novel domain adaptation algorithm. Our method reduces the difference in statistical distributions by transforming the feature representation of the data in the target dataset. Moreover, it maximizes the likelihood of answering questions (in the target dataset) correctly using the Visual QA model trained on the source dataset. We empirically studied the effectiveness of the proposed approach on adapting among several popular Visual QA datasets. We show that the proposed method improves over baselines where there is no adaptation and several other adaptation methods. We both quantitatively and qualitatively analyze when the adaptation can be mostly effective.

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Predicting Visual Exemplars of Unseen Classes for Zero-Shot Learning

Leveraging class semantic descriptions and examples of known objects, zero-shot learning makes it possible to train a recognition model for an object class whose examples are not available. In this paper, we propose a novel zero-shot learning model that takes advantage of clustering structures in the semantic embedding space. The key idea is to impose the structural constraint that semantic representations must be predictive of the locations of their corresponding visual exemplars. To this end, this reduces to training multiple kernel-based regressors from semantic representation-exemplar pairs from labeled data of the seen object categories. Despite its simplicity, our approach significantly outperforms existing zero-shot learning methods on standard benchmark datasets, including the ImageNet dataset with more than 20,000 unseen categories.

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An Empirical Study and Analysis of Generalized Zero-Shot Learning for Object Recognition in the Wild

Zero-shot learning (ZSL) methods have been studied in the unrealistic setting where test data are assumed to come from unseen classes only. In this paper, we advocate studying the problem of generalized zero-shot learning (GZSL) where the test data's class memberships are unconstrained. We show empirically that naively using the classifiers constructed by ZSL approaches does not perform well in the generalized setting. Motivated by this, we propose a simple but effective calibration method that can be used to balance two conflicting forces: recognizing data from seen classes versus those from unseen ones. We develop a performance metric to characterize such a trade-off and examine the utility of this metric in evaluating various ZSL approaches. Our analysis further shows that there is a large gap between the performance of existing approaches and an upper bound established via idealized semantic embeddings, suggesting that improving class semantic embeddings is vital to GZSL.

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Video Summarization with Long Short-term Memory

We propose a novel supervised learning technique for summarizing videos by automatically selecting keyframes or key subshots. Casting the problem as a structured prediction problem on sequential data, our main idea is to use Long Short-Term Memory (LSTM), a special type of recurrent neural networks to model the variable-range dependencies entailed in the task of video summarization. Our learning models attain the state-of-the-art results on two benchmark video datasets. Detailed analysis justifies the design of the models. In particular, we show that it is crucial to take into consideration the sequential structures in videos and model them. Besides advances in modeling techniques, we introduce techniques to address the need of a large number of annotated data for training complex learning models. There, our main idea is to exploit the existence of auxiliary annotated video datasets, albeit heterogeneous in visual styles and contents. Specifically, we show domain adaptation techniques can improve summarization by reducing the discrepancies in statistical properties across those datasets.

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Synthesized Classifiers for Zero-Shot Learning

Given semantic descriptions of object classes, zero-shot learning aims to accurately recognize objects of the unseen classes, from which no examples are available at the training stage, by associating them to the seen classes, from which labeled examples are provided. We propose to tackle this problem from the perspective of manifold learning. Our main idea is to align the semantic space that is derived from external information to the model space that concerns itself with recognizing visual features. To this end, we introduce a set of "phantom" object classes whose coordinates live in both the semantic space and the model space. Serving as bases in a dictionary, they can be optimized from labeled data such that the synthesized real object classifiers achieve optimal discriminative performance. We demonstrate superior accuracy of our approach over the state of the art on four benchmark datasets for zero-shot learning, including the full ImageNet Fall 2011 dataset with more than 20,000 unseen classes.

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Summary Transfer: Exemplar-based Subset Selection for Video Summarization

Video summarization has unprecedented importance to help us digest, browse, and search today's ever-growing video collections. We propose a novel subset selection technique that leverages supervision in the form of human-created summaries to perform automatic keyframe-based video summarization. The main idea is to nonparametrically transfer summary structures from annotated videos to unseen test videos. We show how to extend our method to exploit semantic side information about the video's category/genre to guide the transfer process by those training videos semantically consistent with the test input. We also show how to generalize our method to subshot-based summarization, which not only reduces computational costs but also provides more flexible ways of defining visual similarity across subshots spanning several frames. We conduct extensive evaluation on several benchmarks and demonstrate promising results, outperforming existing methods in several settings.

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