Search arXiv⌕ Search

arXiv subjects

Weijian Deng

Publications and source records attributed to Weijian Deng.

At least 19 recordsLinked to original sources

COGS: A Diagnostic Benchmark for Attribute-Aware Object-Level 3D Gaussian Splatting Perception

3D Gaussian Splatting (3DGS) is increasingly explored as an input representation for 3D perception. Yet it remains unclear how current 3D architectures exploit heterogeneous Gaussian attributes. This ambiguity makes accuracy hard to interpret and limits principled architecture design for 3DGS perception. However, existing object-level 3DGS datasets lack the appearance variation or artifact control needed for systematic attribute-level analysis. We introduce COGS, a large-scale 3DGS dataset with 15,675 artifact-filtered and appearance-rich objects across 40 categories. Built on COGS, we establish COGS-Bench for object classification and attribute-usage diagnosis, complemented by external validation. Our benchmark shows that Gaussian attributes are not uniformly beneficial: selected subsets can outperform the full attribute set, and the effects of appearance, opacity, and covariance-related attribute combinations vary substantially across architectures. We further study this finding with HALO, a reference model that preserves attribute-specific evidence before hierarchical aggregation. Experiments on COGS-Bench and external 3DGS datasets demonstrate that COGS supports systematic diagnosis of 3DGS attribute usage, while HALO highlights the value of role-preserving attribute organization. Our dataset is available at https://huggingface.co/datasets/XiaoZhengCV/COGS.

cs.CV↗

AV-FABLE: Audio-Visual Manipulation Forensics in Long-Form Videos

Localized AI manipulations in long-form videos often affect brief events within otherwise authentic content, making video-level classification insufficient for forensic analysis. Existing audio-visual deepfake benchmarks largely focus on short talking-head clips, while long-form temporal forensics remains predominantly visual. We introduce AV-FABLE, a dual-timeline benchmark for sparse manipulations in open-scene long-form audio-visual videos. AV-FABLE contains 16,650 pristine--manipulated twin pairs (998 hours) created with 27 editing configurations, with separate audio and visual timelines that enable modality-specific temporal localization and expose errors hidden by joint-timeline evaluation. On AV-FABLE, zero-shot prompting of audio-visual large language models (AV-LLMs) yields near-chance detection and poor temporal localization. In contrast, supervised readouts of their frozen perception features recover strong forensic signals, suggesting manipulation evidence is encoded in these representations but not effectively exposed through language outputs. Motivated by this observation, we propose NFSR(Native Forensics via Separated Readouts), which reads frozen AV-LLM features with separate audio and visual temporal decoders. NFSR achieves the best audio-visual localization performance in-domain and across all three out-of-distribution settings, including transfer to held-out videos from an external long-video forensic benchmark. AV-FABLE, code, and model weights will be publicly released.

cs.CV↗

EvoSCM: Scientific Belief Revision Through Causal Model Evolution and Experimentation

Scientific discovery depends on the ability to form hypotheses, test them through experiments, and revise them when evidence disagrees. Existing LLM agents support this process by improving their reasoning or actions, but their scientific beliefs are often scattered across free-form reasoning and difficult to update coherently. This makes it difficult to identify what failed, what should change, and whether revisions remain consistent with prior evidence. We introduce EvoSCM, which represents scientific beliefs as a population of structural causal model (SCM) hypotheses that can be tested and revised across experiments. EvoSCM formulates scientific discovery as a closed loop in which causal hypotheses guide experimentation and experimental outcomes drive causal model evolution. Competing SCM hypotheses make falsifiable predictions and guide discriminative experiments that separate alternative explanations. When observations contradict these predictions, EvoSCM distills discrepancies into correction rules identifying which aspects of the hypotheses fail to explain the evidence. These rules guide revisions to causal dependencies, latent factors, mechanisms, and parameters. Revised hypotheses are validated against accumulated evidence and carried forward to guide subsequent experiments, allowing scientific beliefs to evolve cumulatively. We evaluate EvoSCM across physics, chemistry and materials, and biology. It consistently outperforms baseline agents and existing evolution methods, yielding more accurate explanations and predictions with more effective use of experimental budgets. The evolved SCMs also transfer across base models, suggesting reusable scientific knowledge beyond any single model's reasoning process.

cs.AI↗

The Right Lesson at the Right Step: Deriving Control Updates for Self-Evolving Agents

Self-evolving agents improve future behavior by reusing past experience, typically as global prompts, memories, or reflections. Yet these mechanisms rarely control where experience takes effect. In long tool-use workflows, the same lesson may correct one decision but distract another, making experience reuse a problem of localized control rather than memory alone. We introduce EvoCUE (Evolution through Control Updates from Evidence), a framework for learning reusable control-program updates from completed agent executions. EvoCUE represents the agent as an explicit state-machine controller, whose nodes perform model or tool calls and whose edges define where control passes next. This makes the workflow editable at precise locations, so each learned update can specify what to add, where it acts, and when it applies. From completed trajectories, EvoCUE uses residual goals and observed execution traces to propose localized instruction or skill edits. Each candidate is evaluated at the point where it would act by resuming the parent and edited controllers from the same checkpoint and comparing their final outcomes. Accepted edits are compiled with applicability rules, confirmed on held-out tasks, and inherited by later executions. We evaluate EvoCUE on long tool-use environments where learned conventions must reach the right execution step. From a minimal AppWorld controller without benchmark-specific onboarding instructions, EvoCUE learns the missing task-completion convention and substantially improves success on Test-Normal and Test-Challenge. On PAST-Bench office workflows, EvoCUE transfers organizational requirements from prior episodes to later tasks, improving task-execution quality. These results show that self-evolving agents should place experience inside the control flow, rather than only store it as text.

cs.CL↗

RefRef: A Dataset and Benchmark for Reconstructing Refractive and Reflective Objects

Modern 3D reconstruction and novel view synthesis approaches have demonstrated strong performance on scenes with opaque, non-refractive objects. However, most assume straight light paths and therefore cannot properly handle refractive and reflective materials. The lack of datasets specialized for these effects has impeded efforts to fairly and thoroughly evaluate performance and thereby make progress in this domain. Most existing datasets focus on opaque scenes, while those targeting refractive objects are often limited to thin glass with negligible ray bending, untinted single-material objects, or backgrounds treated as infinitely-distant, leaving key failure modes under strong refraction untested. To address this gap, we introduce the RefRef dataset. It contains 150 synthetic and 60 real scenes spanning varying levels of geometric complexity and diverse background types that expose the limitations of existing methods. For the purpose of benchmarking, we also provide an oracle method that, given the object geometry and refractive indices, calculates accurate light paths for neural rendering, and a simple two-stage baseline that relaxes these assumptions. We evaluate these against state-of-the-art methods and show that the task is far from solved.

cs.CV↗

EMERGE-Policy: A Robot Mind Emerges Beyond a Single Policy

A robot's effective ``mind'' need not reside in a single policy. It can emerge when specialized components perceive, reason, predict, act, verify, and remember within a shared orchestration process. EMERGE-Policy turns this perspective into a graph-structured agentic framework that coordinates both capability invocation and information exchange. A Main Agent retains task-level state within an active context window, while role-specific Sub Agents process perception, execution monitoring, verification, and memory consolidation in isolated contexts and return structured, task-relevant evidence. Role-specific contexts control information load by exposing only decision-relevant evidence to the Main Agent, while the functional Skill interface composes heterogeneous backends as Operational, Imagination, and Evaluation Skills. Criterion-grounded verification, textual failure diagnosis, and Branch Stack recovery provide localized correction, with token-aware external memory preserving task-relevant state. Together, their closed-loop interaction realizes the system-level policy captured by the name EMERGE-Policy. Without additional fine-tuning, we achieved outstanding performance on several public benchmark that have had a wide-reaching impact, and conducted a series of real robot experiments. These system-level results suggest that through the division of different functional sub-tasks among multiple agents and their concurrent collaboration, as well as the technical paradigm where the model is regarded as a skill and called within the framework, EMERGE-Policy can extend the robust robot policies beyond isolated runs.

cs.RO↗

AnimalLift: Reconstructing Animatable 3D Animals from a Single Image by Learning Canonical Shape, Texture, and Fur Maps

Reconstructing a fully animatable 3D animal from a single image remains challenging because animation-ready assets require not only plausible geometry, but also a unified topology, editable appearance, and fur representations compatible with deformation and simulation. Existing image-to-3D approaches often rely on implicit or loosely structured representations that are difficult to rig or edit, while parametric animal models support animation but cannot capture detailed texture and fur appearance. We present AnimalLift, a framework for reconstructing structured, animation-compatible 3D animal assets with explicit fur from a single image. Our method lifts an input image into a shared canonical space with a consistent topology and UV parameterization across the dataset, enabling joint prediction of canonical geometry, texture, and fur in a unified feed-forward architecture. A key component of our representation is a UV-aligned fur map that encodes strand geometry in a surface-aligned canonical domain, allowing explicit fur reconstruction compatible with mesh deformation and fur simulation. To train the model, we introduce a procedural data generation pipeline that provides large-scale supervision with aligned geometry, texture, and fur across diverse animal species and appearances. Experiments on synthetic and real-world datasets demonstrate strong reconstruction quality and generalization across animal categories. Beyond reconstruction, our structured representation directly supports downstream applications including animation, pose transfer, fur editing, and simulation-compatible rendering.

cs.CV↗

Delving into Cascaded Instability: A Lipschitz Continuity View on Image Restoration and Object Detection Synergy

To improve detection robustness in adverse conditions (e.g., haze and low light), image restoration is commonly applied as a pre-processing step to enhance image quality for the detector. However, the functional mismatch between restoration and detection networks can introduce instability and hinder effective integration -- an issue that remains underexplored. We revisit this limitation through the lens of Lipschitz continuity, analyzing the functional differences between restoration and detection networks in both the input space and the parameter space. Our analysis shows that restoration networks perform smooth, continuous transformations, while object detectors operate with discontinuous decision boundaries, making them highly sensitive to minor perturbations. This mismatch introduces instability in traditional cascade frameworks, where even imperceptible noise from restoration is amplified during detection, disrupting gradient flow and hindering optimization. To address this, we propose Lipschitz-regularized object detection (LROD), a simple yet effective framework that integrates image restoration directly into the detector's feature learning, harmonizing the Lipschitz continuity of both tasks during training. We implement this framework as Lipschitz-regularized YOLO (LR-YOLO), extending seamlessly to existing YOLO detectors. Extensive experiments on haze and low-light benchmarks demonstrate that LR-YOLO consistently improves detection stability, optimization smoothness, and overall accuracy.

cs.CV↗

CA-World: Multi-Object Counterfactual Alignment for Efficient Interactive-Ready Reconstruction

Reconstructing interaction-ready 3D worlds is essential for physical simulation, virtual reality, robotics, and autonomous driving. However, existing methods mainly optimize static and holistic visual fidelity, with limited support for multi-object interaction. We argue that an interaction-ready reconstruction should anticipate potential scene changes and preserve geometric completeness, visual quality, multi-object spatial relationship, and physical plausibility under potential interactions. To this end, motivated by the causal intervention, we propose CA-World, an efficient framework that integrates counterfactual alignment learning into a decoupling-reintegration reconstruction pipeline. Specifically, we formulate foreground-background decoupling as a visual intervention, separate object generation and background inpainting as counterfactual generation, and scene reintegration as an inverse intervention. According to counterfactual consistency, reversing the intervention should recover the factual world, motivating three alignment objectives between the reintegrated and original scenes: appearance, spatial, and physical consistency. This formulates interaction-ready reconstruction as counterfactual alignment learning with direct supervision. Moreover, leveraging the locality of object-level interventions, CA-World constrains counterfactual states using the observed scene, enabling efficient and coherent reintegration without jointly optimizing all object states, thereby reducing computational cost and error accumulation. Experiments on object completeness, spatial accuracy, outdoor background completion, rendering quality, simulated dynamics, and downstream applications demonstrate the effectiveness of CA-World. Project page: https://chnxindong.github.io/ca-world/.

cs.CV↗

Ground4D: Consistency-Aware 4D Reconstruction from Monocular Video

Learning a 4D scene representation from a single monocular video that supports dynamic novel-view synthesis while maintaining faithful geometry over time remains challenging. Dynamic Gaussian Splatting achieves strong rendering performance through photometric optimization, yet does not explicitly enforce multi-view geometric consistency. In contrast, 3D foundation models recover coherent scene geometry and camera motion, but their point-based outputs are not designed for photorealistic rendering. We propose Ground4D, a geometry-grounded framework built on two stages. First, we perform geometry initialization via 3D foundation models, leveraging VGGT in a training-free manner to reconstruct multi-view-consistent 3D geometry and camera poses from monocular video. The recovered geometry provides a structured and reliable initialization for dynamic Gaussian representations. Second, we conduct geometry-consistency-aware refinement via dynamic Gaussian Splatting, optimizing the representation through differentiable rendering while maintaining multi-view geometric consistency across both observed and synthesized viewpoints. Furthermore, Ground4D inherently models the continuous 4D dynamics of the scene, naturally supporting rendering at arbitrary timestamps. By integrating foundation-level geometric priors into dynamic Gaussian optimization, Ground4D achieves stronger reconstruction fidelity and rendering performance, underscoring the role of geometry-grounded constraints in robust 4D scene modeling.

cs.CV↗

Language Generation as Optimal Control: Closed-Loop Diffusion in Latent Control Space

This work reformulates language generation as a stochastic optimal control problem, providing a unified theoretical perspective to analyze autoregressive and diffusion models and explain their limitations (Efficiency-Fidelity Paradox, Irreversibility Error Propagation, Optimization Tractability and Fidelity) in terms of combination of trajectory singularity, adjoint state vanishing, and gradient absence. To address these issues, we approximate the solution to the Hamilton-Jacobi-Bellman (HJB) equation, yielding an optimal policy that acts as a closed-loop controller. To bypass the intractability of directly solving the HJB PDE, we employ Flow Matching as the optimal trajectory solver within the rectified latent control space. This allows our Manta-LM with Global Integral Operator to approximate the global vector field, effectively realizing a model that simultaneously achieves high-fidelity text generation and efficient, low-cost parallel sampling. Empirically, our method achieves strong performance on language modeling and conditional generation tasks, while exhibiting improved stability, efficiency, and controllability.

cs.CL↗

When Preference Labels Fall Short: Aligning Diffusion Models from Real Data

Preference alignment aims to guide generative models by learning from comparisons between preferred and non-preferred samples. In practice, most existing approaches rely on preference pairs constructed from model-generated images. Such supervision is inherently relative and can be ambiguous when both samples exhibit artifacts or limited visual quality, making it difficult to infer what constitutes a truly desirable output. In this work, we investigate whether real data can serve as an alternative source of supervision for preference alignment. We adopt a data-centric perspective and study a curation strategy that treats real images as reference points and constructs preference signals by contrasting them with generated or perturbed samples, without requiring manually annotated preference pairs. Through empirical analysis, we show that real-data-based supervision provides effective guidance for aligning diffusion models and achieves performance comparable to existing preference-based methods. Our results suggest that real data offers a practical and complementary source of supervision for preference alignment and highlight directions of label-efficient alignment strategies. Code and models are available at https://cwyxx.github.io/RealAlign.

cs.CV↗

Where Detectors Fail: Probing Generative Space for Generalizable AI-Generated Image Detection

Detecting AI-generated images (AIGI) remains challenging because detectors often fail to generalize to unseen generators. Although existing methods are trained on large datasets, their performance still degrades when generation settings change, indicating that data scale alone is insufficient and that limited coverage of generative variations during training is a key factor. Studies on generative model editing show that small changes in internal representations can produce diverse and meaningful image variations, many of which are not explored under standard sampling. Leveraging this insight, we propose PROBE (Probing Robustness via Boundary Exploration), a framework that improves detector generalization by actively exploring challenging regions of the generative process. Instead of treating the generator as a fixed data source, PROBE uses the detector as a critic to steer the generator through manifold-level modifications, producing realistic samples that are difficult to classify. These samples expose failure cases that are uncommon under standard data sampling strategies and are used to refine the detector. Experimental results across multiple benchmarks indicate that PROBE enhances generalization to unseen generators, resulting in more generalizable AIGI detection performance. Code and models are available at https://github.com/Amamiya-C/PROBE-AIGI-Detection

cs.CV↗

Progressive Split Mamba: Effective State Space Modelling for Image Restoration

Image restoration requires simultaneously preserving fine-grained local structures and maintaining long-range spatial coherence. While convolutional networks struggle with limited receptive fields, and Transformers incur quadratic complexity for global attention, recent State Space Models (SSMs), such as Mamba, provide an appealing linear-time alternative for long-range dependency modelling. However, naively extending Mamba to 2D images exposes two intrinsic shortcomings. First, flattening 2D feature maps into 1D sequences disrupts spatial topology, leading to locality distortion that hampers precise structural recovery. Second, the stability-driven recurrent dynamics of SSMs induce long-range decay, progressively attenuating information across distant spatial positions and weakening global consistency. Together, these effects limit the effectiveness of state-space modelling in high-fidelity restoration. We propose Progressive Split-Mamba (PS-Mamba), a topology-aware hierarchical state-space framework designed to reconcile locality preservation with efficient global propagation. Instead of sequentially flattening entire feature maps, PS-Mamba performs geometry-consistent partitioning, maintaining neighbourhood integrity prior to state-space processing. A progressive split hierarchy (halves, quadrants, octants) enables structured multi-scale modelling while retaining linear complexity. To counteract long-range decay, we introduce symmetric cross-scale shortcut pathways that directly transmit low-frequency global context across hierarchical levels, stabilising information flow over large spatial extents. Extensive experiments on super-resolution, denoising, and JPEG artifact reduction show consistent improvements over recent Mamba-based and attention-based models with a clear margin.

cs.CV↗

Is Your LLM Really Mastering the Concept? A Multi-Agent Benchmark

Concepts serve as fundamental abstractions that support human reasoning and categorization. However, it remains unclear whether large language models truly capture such conceptual structures or primarily rely on surface-level pattern memorization. Existing benchmarks are largely static and fact oriented, which limits their ability to probe fine-grained semantic understanding and makes them vulnerable to data leakage and overfitting. To address this limitation, we introduce CK-Arena, a dynamic benchmark for conceptual knowledge evaluation based on a multi agent social deduction game, namely the Undercover game. In this setting, LLM based agents are assigned subtly different concept words and must describe, distinguish, and infer conceptual properties from others' statements. Model performance is evaluated through both game level outcomes and the semantic quality of generated descriptions. Furthermore, CK-Arena leverages the interaction process to automatically construct high quality question answering data for fine grained diagnostic analysis. Experimental results show that conceptual understanding varies substantially across models and categories, and is not strictly aligned with overall model capability. The data and code are available at the project homepage: https://ck-arena.site.

cs.AI↗

Unveiling Perceptual Artifacts: A Fine-Grained Benchmark for Interpretable AI-Generated Image Detection

Current AI-Generated Image (AIGI) detection approaches predominantly rely on binary classification to distinguish real from synthetic images, often lacking interpretable or convincing evidence to substantiate their decisions. This limitation stems from existing AIGI detection benchmarks, which, despite featuring a broad collection of synthetic images, remain restricted in their coverage of artifact diversity and lack detailed, localized annotations. To bridge this gap, we introduce a fine-grained benchmark towards eXplainable AI-Generated image Detection, named X-AIGD, which provides pixel-level, categorized annotations of perceptual artifacts, spanning low-level distortions, high-level semantics, and cognitive-level counterfactuals. These comprehensive annotations facilitate fine-grained interpretability evaluation and deeper insight into model decision-making processes. Our extensive investigation using X-AIGD provides several key insights: (1) Existing AIGI detectors demonstrate negligible reliance on perceptual artifacts, even at the most basic distortion level. (2) While AIGI detectors can be trained to identify specific artifacts, they still substantially base their judgment on uninterpretable features. (3) Explicitly aligning model attention with artifact regions can increase the interpretability and generalization of detectors. The data and code are available at: https://github.com/Coxy7/X-AIGD.

cs.CV↗

Manual-PA: Learning 3D Part Assembly from Instruction Diagrams

Assembling furniture amounts to solving the discrete-continuous optimization task of selecting the furniture parts to assemble and estimating their connecting poses in a physically realistic manner. The problem is hampered by its combinatorially large yet sparse solution space thus making learning to assemble a challenging task for current machine learning models. In this paper, we attempt to solve this task by leveraging the assembly instructions provided in diagrammatic manuals that typically accompany the furniture parts. Our key insight is to use the cues in these diagrams to split the problem into discrete and continuous phases. Specifically, we present Manual-PA, a transformer-based instruction Manual-guided 3D Part Assembly framework that learns to semantically align 3D parts with their illustrations in the manuals using a contrastive learning backbone towards predicting the assembly order and infers the 6D pose of each part via relating it to the final furniture depicted in the manual. To validate the efficacy of our method, we conduct experiments on the benchmark PartNet dataset. Our results show that using the diagrams and the order of the parts lead to significant improvements in assembly performance against the state of the art. Further, Manual-PA demonstrates strong generalization to real-world IKEA furniture assembly on the IKEA-Manual dataset.

cs.CV↗

Toward a Holistic Evaluation of Robustness in CLIP Models

Contrastive Language-Image Pre-training (CLIP) models have shown significant potential, particularly in zero-shot classification across diverse distribution shifts. Building on existing evaluations of overall classification robustness, this work aims to provide a more comprehensive assessment of CLIP by introducing several new perspectives. First, we investigate their robustness to variations in specific visual factors. Second, we assess two critical safety objectives--confidence uncertainty and out-of-distribution detection--beyond mere classification accuracy. Third, we evaluate the finesse with which CLIP models bridge the image and text modalities. Fourth, we extend our examination to 3D awareness in CLIP models, moving beyond traditional 2D image understanding. Finally, we explore the interaction between vision and language encoders within modern large multimodal models (LMMs) that utilize CLIP as the visual backbone, focusing on how this interaction impacts classification robustness. In each aspect, we consider the impact of six factors on CLIP models: model architecture, training distribution, training set size, fine-tuning, contrastive loss, and test-time prompts. Our study uncovers several previously unknown insights into CLIP. For instance, the architecture of the visual encoder in CLIP plays a significant role in their robustness against 3D corruption. CLIP models tend to exhibit a bias towards shape when making predictions. Moreover, this bias tends to diminish after fine-tuning on ImageNet. Vision-language models like LLaVA, leveraging the CLIP vision encoder, could exhibit benefits in classification performance for challenging categories over CLIP alone. Our findings are poised to offer valuable guidance for enhancing the robustness and reliability of CLIP models.

cs.CV↗