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Weiwei Sun

Publications and source records attributed to Weiwei Sun.

At least 19 recordsLinked to original sources

ReWY: Faster Backpropagation for Delta-Rule Attention - From 7 to 3 Matrix Multiplications

Delta-rule linear attention underlies language models such as Kimi Linear and Qwen3-Next. Chunkwise implementations expose matrix parallelism, but their backward passes compute unnecessary auxiliary adjoints. We present ReWY, an algebraic reformulation that reduces this work before optimizing accelerator execution. Differentiating the chunk correction as one triangular residual system eliminates the inverse adjoint and reduces seven local WY matrix products to three. Two complementary transformations expose further reuse: centered matrix contractions replace pairwise vector-gate processing, and scalar-gate reductions reuse key-gradient products instead of forming a key Gram matrix. These identities simplify backward computation for DeltaNet, GDN, KDA, and GDN2 while preserving the recurrence and gradients in exact arithmetic, without changing the architecture or training objective. We implement the reduced graph on GPUs and Ascend NPUs. Under matched recomputation and full-saving policies, precision-qualified six-shape comparisons with frozen FLA references yield 1.15-1.81$\times$ geometric-mean complete low-level backward speedups on NVIDIA GPUs. All four operators achieve 1.18-1.70$\times$ on H100 and H200 while retaining original FP32 working matrices. A separate public-autograd evaluation on Ascend 950DT, including gradient conversions, yields 1.09-2.89$\times$ under available matched policies. Paired ablations establish further ReWY gains after optimizing the complementary contractions. Complete-gradient checks validate the recorded operator cases; supplementary full-model backward measurements assess integration into community FLA models and a GDN2 layer port. Code and reproduction materials: https://github.com/flashserve/ReWY.

cs.LG↗

Agent Memory as Recommendation: Recommender-System Design for Long-Term Memory of LLM Agents

Large language model (LLM) agents that serve users across many sessions must choose, for every request, the few stored memories that enter a limited context window. This choice largely decides whether the agent answers correctly, and it runs on every request at Web scale. This selection faces three challenges: a large and growing store, a per-request cost budget, and multi-session questions that need all of their evidence. Many memory systems build notes or graphs with hundreds to thousands of LLM calls per history, and each is designed on its own, so it is unclear which component yields the accuracy. These challenges mirror the properties of recommendation, so we formalize agent memory as budgeted slate recommendation, with the request as the user, stored memories as items and the context window as a slate. The formalization places memory systems in one design space of recommender cascades and factorizes accuracy into the completeness that each stage controls. Guided by it, we propose AgentMemRec, which adapts candidate generation, learning to rank and slate construction from recommender systems and selects memories without any LLM call. On multi-session questions of LongMemEval, AgentMemRec outperforms memory and context-selection methods, including A-Mem, HippoRAG 2, DynamicRAG and T-Mem, by 10 to 31 points of accuracy. It matches an LLM reranker that makes 64 calls per query at 3.2 times lower serving cost, and on LoCoMo it outperforms Mem0 and Zep without any LLM call at write time. The factorization attributes the gains to slates that more often hold all of the evidence, so recommender-system design offers an effective and efficient foundation for the long-term memory of LLM agents.

cs.IR↗

Knowing When the Evidence Is Enough: Requirement-Directed Search with Horn-Closure Certificates

After each Web search, a search-augmented model must decide whether its evidence suffices: answer, search again, or abstain. Prevailing systems leave this to holistic model judgement, which can accept a context naming every entity yet lacking one required fact. We instead make sufficiency structural: a per-query requirement hypergraph states which facts jointly yield another fact. This raises two challenges: deriving requirements from the question alone, and linking each requirement to passages about the right entity. Certify therefore decomposes the question, searches per requirement, and accepts links only after entity checks. Horn closure over the links yields a certificate, the minimal sufficient passages and their derivation, or an abstention naming open requirements. Given correct retrieval, requirements and links, the decision is sound, and complete up to the entity check. Pooled over three corpora with unanswerable twins, Certify decides significantly more accurately than search agents, graph retrieval and sufficiency judges in default configurations. On the same evidence, it matches a proprietary model's sufficiency label without an additional model call. Over 21M Wikipedia passages, entity checks add 4 to 13 points of decision accuracy where gold evidence exists. Finally, answers from its certificate are 80% correct, against 57% from all retrieved passages.

cs.IR↗

Into the Unknown: Benchmarking AI agents on open scientific research problems

Can AI agents carry out research on open scientific problems? We introduce Into the Unknown, a benchmark that provides an agent with a science paper along with a research direction to pursue and tasks it to write a follow-up paper. We work with scientists at US Department of Energy (DOE) national laboratories, who each contribute an unpublished follow-up direction from their own work together with the necessary conditions a submission must meet. While assessing the quality of a follow-up paper is challenging in general, using these conditions to form a rubric makes evaluation more tractable for research problems that have no reference answer. We have nine frontier agents write 15 follow-ups each, spanning quantum computing, plasma physics, computational chemistry, materials science, and scientific machine learning domains. None of the 135 submissions satisfies all the conditions, and 114 fail our integrity check, most often because the paper claims work that was never done or reports numbers that contradict the recorded evidence. Overall, agents readily produce papers that look like follow-ups, but none meets the standard of the domain scientist, leaving substantial headroom. Our code and data are publicly available.

cs.AI↗

TraceML: What Auto-Research Agents Miss in Long-Horizon ML Development

Auto-research agents now run machine-learning development unattended for hours, revising data pipelines, models, and validation from their own feedback, yet on most competitions they still finish below strong human competitors. Outcome-based benchmarks record this gap but not its cause, because they grade the final submission and discard the development process behind it. We introduce TraceML, which pairs human and agent work on the same competitions under one version-level schema: 4{,}465 human Kaggle trajectories across 134 competitions, seven of which are also worked by two agent scaffolds, giving 430 paired human and 207 agent trajectories. Every code version carries its score, its timestamp, and labels for the action taken, its intent, the edit size, and the score effect. Read this way, the gap becomes concrete. Experts alternate data work, validation, model changes, and ensembling, and return to approaches they had set aside. Each agent scaffold instead collapses into a narrow loop: Codex spends its steps re-weighting ensembles and tuning submissions, MLEvolve mutates its model in place, and neither pivots at the human rate nor reopens abandoned work. A short planning prompt distilled from human practice moves the behaviors it names toward the human profile and lifts scores, but the effort profile stays agent-shaped: instruction closes only the part of the gap that reduces to instructions. We release the corpus, the schema, and the labeling models, together with an open-source toolkit that turns a run from any command-line agent into a TraceML trajectory and reads it against the human cohorts.

cs.LG↗

From Experience to Expertise: Adoption-Aware Memory Learning for Data-Scarce NPU Kernel Synthesis

High-performance kernels underpin efficient accelerator execution but require expert tuning and lengthy manual optimization cycles. LLM coding agents promise automation, yet their CUDA knowledge transfers poorly to data-scarce domain-specific architectures (DSAs) such as NPUs, whose execution models and memory hierarchies differ substantially from those of GPUs. To address this transfer gap, post-training methods adapt LLMs to NPU programming but depend on scarce expert data and substantial training compute. Memory-learning agents instead adapt through external memory, but their uniform credit assignment gives adopted and unused experiences the same reward target, potentially biasing subsequent retrieval rankings. Moreover, when learned values guide only retrieval, high-value experiences that generalize across operators must be retrieved repeatedly rather than retained in context, thereby increasing retrieval overhead and weakening cross-task guidance. We therefore present SAGE, a persistent self-improving agent for NPU kernel synthesis. Adoption-Traced Utility estimation (ATU) combines explicit adoption records with kernel evaluation outcomes for adoption-aware credit assignment. Utility-Gated Consolidation (UGC) uses positive utility and repeated adoption across operators to select and abstract reusable rules into a bounded resident context. On NPUKernelBench, SAGE achieves a 95.5% execution rate versus 84.1% for the strongest controlled baseline, with 86.9% of solved operators outperforming torch_npu. With GLM-5.3, SAGE achieves a 43.99x speedup over the torch_npu reference on sparse flash attention. These results show that adoption-aware credit assignment and selective consolidation enable agents to accumulate and reuse hardware-specific knowledge across tasks.

cs.LG↗

PolyTopoBench: A Benchmark for Complex Vector Polygon Generation from Remote Sensing Imagery

Vector polygon generation converts visual inputs, e.g., remote sensing (RS) images, into vectorized polygonal geometries, supporting applications such as autonomous driving, vector map construction, and remote sensing. Early pipelines predict raster masks and post-process them into polygons, which prevents end-to-end optimization and may miss small objects or introduce inaccurate vertices. Recent methods directly generate vector polygons, but most focus on simple exterior contours, while they either cannot represent complex polygons with holes or fail to preserve their topology. In this paper, we propose PolyTopoBench, a unified evaluation framework for vector polygon generation from RS images with explicit emphasis on complex polygons. PolyTopoBench evaluates both exterior and interior rings, and benchmarks 11 representative methods, including segmentation-based polygonization pipelines, vision foundation model baselines, and specialized vector polygon generators, on two RS-image datasets covering buildings, roads, vegetation, and unvegetated regions. Experiments show that existing methods often recover simple exterior boundaries but degrade substantially on polygons with holes or multiple rings. These results reveal complex polygon generation as an unresolved challenge and motivate topology-aware benchmarks and model designs. Code and data are available at https://github.com/seai-lab/PolyTopoBench.

cs.CV↗

OdysSim: Building Foundation Models for Human Behavior Simulation

Large language models are increasingly deployed as human simulators for interactive evaluation and social simulation. Yet helpfulness-driven post-training pulls them toward a homogeneous, overly agreeable assistant register, creating a behavioral Sim2Real gap. We present OdysSim, the largest open systematic investigation of behavioral foundation models, i.e., models trained to simulate human behavior at scale. We propose SOUL, a taxonomy of five capability axes (CONV, SS, COG, ROLE, EVAL) that unifies 62 datasets and 23 benchmark tasks under one framework. Specifically, we curate the OdysSim corpus (21.4M interactions, 10B tokens, retrofitted with back-generated social contexts), construct the SOUL-Index benchmark, and develop an end-to-end training recipe combining midtraining, task-specific RL, and expert distillation. The resulting open 8B OSim model ranks first or tied-first on 8 of 23 tasks, outperforming any individual frontier model by this count, with the strongest gains on conversational and social tasks. Its outputs are also more human-like in length, formatting, and word choice, and it transfers zero-shot to out-of-distribution user simulation on $τ$-bench, nearly matching real users on reaction alignment (93.2 vs. 93.5). We further show that LLM-as-judge RL induces reward-hacking patterns, and that our detectors can mitigate them during post-training. Together, our findings suggest that behavioral foundation models require rethinking the LLM training paradigm. We release all artifacts to support future research.

cs.CL↗

AdaExplore: Failure-Driven Adaptation and Diversity-Preserving Search for Efficient Kernel Generation

Recent large language model (LLM) agents have shown promise in using execution feedback for test-time adaptation. However, robust self-improvement remains far from solved: most approaches still treat each problem instance independently, without accumulating reusable knowledge. This limitation is particularly pronounced in domain-specific languages such as Triton, which are underrepresented in LLM pretraining data. Their strict constraints and non-linear optimization landscape further make naive generation and local refinement unreliable. We propose AdaExplore, an agent framework that enables self-improvement via accumulated execution feedback for performance-critical kernel code generation through two complementary stages: failure-driven adaptation and diversity-preserving search, jointly improving correctness and optimization performance without additional fine-tuning or external knowledge. In the adaptation stage, the agent synthesizes tasks and converts recurring failures into a reusable memory of validity rules, helping subsequent generations remain within the feasible set. In the search stage, the agent organizes candidate kernels as a tree and alternates between small local refinements and larger structural regeneration, allowing it to explore the optimization landscape beyond local optima. Experiments on kernel runtime optimization benchmarks validate these gains: AdaExplore achieves 3.11x and 1.62x speedups on KernelBench Level-2 and Level-3, respectively, within 100 steps, and continues to improve with additional computation.

cs.CL↗

Poseidon: DAG-Guided Parallelism Search for LLM Pre-Training on Heterogeneous Clusters

With the rapid advancement of accelerator technologies, pre-training large language models (LLMs) on heterogeneous accelerator clusters has become increasingly crucial for maximizing hardware utilization. Existing systems, however, suffer from inaccurate training time modeling, which undermines the parallelization optimizations built upon it. Moreover, for current approaches, the vast configuration search space makes exhaustive exploration infeasible, forcing a trade-off between search time and training efficiency. To overcome these limitations, we introduce Poseidon, an efficient and scalable LLM training framework designed with heterogeneity awareness. Its core is an explicit training time model based on a directed acyclic graph. Building on this graph, Poseidon employs two efficient, theoretically grounded strategies: stage-level pruning via early stopping with partial estimation, and layer-to-stage mapping exploiting a ridge-like distribution pattern. These strategies reduce the search space without sacrificing optimal training efficiency. Experiments on heterogeneous clusters show that Poseidon improves training throughput by up to $2.76\times$ over state-of-the-art systems.

cs.DC↗

Efficient Test-Time Adaptation through Human-AI Interaction

AI agents are trained on population-scale data to encode broad capabilities spanning those of many practitioners. Yet the artifacts they produce rarely meet the personal bar professionals need to stake their reputation on. On realistic, open-ended tasks where success criteria are heterogeneous and insufficiently documented, individual expertise lives precisely in the elevation and departure from the average. In practice, iterative human-agent interaction surfaces criteria that users cannot fully specify up front, yet apply repeatedly across tasks. We argue this cross-session interaction data is a rich, underused signal for closing the gap to individual expertise. In this work, we propose test-time adaptation through human-agent interaction (TAHI), which integrates these signals into agent context and weights, and crystallizes each user's training and evaluation criteria via an evolving rubric module. We adapt agents to 30 individuals in two high-utility domains, writing and visual creation, on a total of 600 tasks. Our agents improve solo task success by 4.5-20.9% within only tens of tasks. Meanwhile, our evolving rubric module serves as a scalable annotation tool, creating evaluation rubrics that catch 16.0-22.3% more failures than those from LMs or humans alone. While agents are adapted towards individuals, we show these personalized agents also produce improvements in success of up to 8.8% that generalize across users.

cs.AI↗

Training Proactive and Personalized LLM Agents

Despite rapid progress, current AI agents are primarily optimized for isolated task completion. We argue for a paradigm shift toward training agents as collaborators that communicate and adapt to people. To facilitate this shift in real-world complex applications, we first formalize three dimensions of collaborative AI agents: Productivity, Proactivity, and Personalization (PPP). We introduce UserVille, an interactive environment with configurable LLM-based user simulators and user-centric feedback to evaluate these dimensions, and propose a multi-objective reinforcement learning framework that optimizes them using rewards from task outcomes, question effort, and preference adherence. On two real-world agentic tasks (SWE-Bench and BrowseComp-Plus), PPP-trained agents outperform strong LLM baselines (including GPT-5) by an average of 16.7 points, ask more targeted questions, and generalize to unseen preferences and tasks. A follow-up user study further highlights the importance of user-centric feedback for training collaborative agents that are both more effective and easier to supervise.

cs.AI↗

Spend Less, Fit Better: Budget-Efficient Scaling Law Fitting via Active Experiment Selection

Scaling laws are used to plan multi-million-dollar training runs, but fitting those laws can itself cost millions. In modern large-scale workflows, assembling a sufficiently informative set of pilot experiments is already a major budget-allocation problem rather than a routine preprocessing step. We formulate scaling-law fitting as budget-aware sequential experimental design: given a finite pool of runnable experiments with heterogeneous costs, choose which runs to execute so as to maximize extrapolation accuracy in a high-cost target region. We propose $\mathrm{SL}^2$ (Scaling Laws, Spend Less), an uncertainty-aware method for sequentially allocating experimental budget toward the runs most useful for target-region extrapolation. Across a diverse benchmark of scaling-law tasks, $\mathrm{SL}^2$ outperforms classical design-based baselines, and often approaches the performance of fitting on the full experimental set while using only about 10\% of the total training budget. Our code is available at https://github.com/PlanarG/active-sl.

cs.LG↗

Mind the Sim2Real Gap in User Simulation for Agentic Tasks

As NLP evaluation shifts from static benchmarks to multi-turn interactive settings, LLM-based simulators have become widely used as user proxies, serving two roles: generating user turns and providing evaluation signals. Yet, these simulations are frequently assumed to be faithful to real human behaviors, often without rigorous verification. We formalize the Sim2Real gap in user simulation and present the first study running the full $τ$-bench protocol with real humans (451 participants, 165 tasks), benchmarking 31 LLM simulators across proprietary, open-source, and specialized families using the User-Sim Index (USI), a metric we introduce to quantify how well LLM simulators resemble real user interactive behaviors and feedback. Behaviorally, LLM simulators are excessively cooperative, stylistically uniform, and lack realistic frustration or ambiguity, creating an "easy mode" that inflates agent success rates above the human baseline. In evaluations, real humans provide nuanced judgments across eight quality dimensions while simulated users produce uniformly more positive feedback; rule-based rewards are failing to capture rich feedback signals generated by human users. Overall, higher general model capability does not necessarily yield more faithful user simulation. These findings highlight the importance of human validation when using LLM-based user simulators in the agent development cycle and motivate improved models for user simulation.

cs.AI↗

GradAlign: Gradient-Aligned Data Selection for LLM Reinforcement Learning

Reinforcement learning (RL) has become a central post-training paradigm for large language models (LLMs), but its performance is highly sensitive to the quality of training problems. This sensitivity stems from the non-stationarity of RL: rollouts are generated by an evolving policy, and learning is shaped by exploration and reward feedback, unlike supervised fine-tuning (SFT) with fixed trajectories. As a result, prior work often relies on manual curation or simple heuristic filters (e.g., accuracy), which can admit incorrect or low-utility problems. We propose GradAlign, a gradient-aligned data selection method for LLM reinforcement learning that uses a small, trusted validation set to prioritize training problems whose policy gradients align with validation gradients, yielding an adaptive curriculum. We evaluate GradAlign across three challenging data regimes: unreliable reward signals, distribution imbalance, and low-utility training corpus, showing that GradAlign consistently outperforms existing baselines, underscoring the importance of directional gradient signals in navigating non-stationary policy optimization and yielding more stable training and improved final performance. We release our implementation at https://github.com/StigLidu/GradAlign

cs.LG↗

Leader Reward for POMO-Based Neural Combinatorial Optimization

Deep neural networks based on reinforcement learning (RL) for solving combinatorial optimization (CO) problems are developing rapidly and have shown a tendency to approach or even outperform traditional solvers. However, existing methods overlook an important distinction: CO problems differ from other traditional problems in that they focus solely on the optimal solution provided by the model within a specific length of time, rather than considering the overall quality of all solutions generated by the model. In this paper, we propose Leader Reward and apply it during two different training phases of the Policy Optimization with Multiple Optima (POMO) model to enhance the model's ability to generate optimal solutions. This approach is applicable to a variety of CO problems, such as the Traveling Salesman Problem (TSP), the Capacitated Vehicle Routing Problem (CVRP), and the Flexible Flow Shop Problem (FFSP), but also works well with other POMO-based models or inference phase's strategies. We demonstrate that Leader Reward greatly improves the quality of the optimal solutions generated by the model. Specifically, we reduce the POMO's gap to the optimum by more than 100 times on TSP100 with almost no additional computational overhead.

cs.LG↗

Knowledge-Based Pull Requests: A Trusted Workflow for Agent-Mediated Knowledge Collaboration

AI coding agents are changing the bottleneck in software collaboration: code is increasingly cheap, while understanding intent, negotiating scope, and governing long-term project responsibility remain costly. This paper proposes \emph{Knowledge-Based Pull Requests} (KPR), a trusted workflow for agent-mediated software collaboration across trust boundaries, including open source, enterprise, vendor, contractor, and customer-driven settings. In KPR, an external collaborator's local code, tests, and cleaned agent interaction trace are treated as knowledge sources rather than as the default merge candidate. Agents distill these sources into a human-confirmed knowledge package and render it into reviewer-facing forms such as design memos, risk checklists, test plans, or implementation briefs. A project-owned inner trusted coding agent then regenerates candidate code inside the receiving project's environment under repository context, engineering conventions, tests, and security policy. KPR therefore separates two decisions that traditional pull requests often collapse: whether the knowledge should enter the project, and whether a particular implementation should be merged. We contribute the KPR workflow, a candidate artifact schema, a cost-accounting view, a collaboration gateway architecture, a minimal controlled simulation pilot over seven merged public pull requests, and an evaluation agenda. The pilot shows that KPR packages can be instantiated from real PR material and stress-tested under description ablation, diff ablation, and synthetic poisoned-patch conditions. We position KPR as an empirically testable workflow: its value depends on whether auditable extraction, transformation, and project-side regeneration reduce the cost of understanding and reworking high-context external changes.

cs.SE↗

RIDGECUT: Learning Graph Partitioning with Rings and Wedges

Reinforcement learning (RL) has shown promise for combinatorial optimization problems on graphs by learning heuristics that generalize across instances. However, effectively incorporating domain knowledge into RL frameworks for graph partitioning remains challenging, as existing approaches typically rely on unconstrained node-level actions that lead to large action spaces and inefficient exploration. In this paper, we propose RidgeCut, an RL framework that constrains the action space to enforce structure-aware partitioning in the Normalized Cut problem. Using transportation networks as a motivating example, we introduce a novel concept that leverages domain knowledge about urban road topology -- where natural partitions often take the form of concentric rings and radial wedges. By transforming the graph into linear or circular representations, our method enables the use of transformer-based policies and efficient learning via Proximal Policy Optimization. The resulting partitions from RidgeCut are not only aligned with expected spatial layouts but also achieve lower normalized cuts compared to existing methods. Experimental results on synthetic and real-world traffic graphs demonstrate that RidgeCut consistently outperforms existing methods while exhibiting strong inductive generalization across graph sizes. Although motivated by road networks, RidgeCut provides a general mechanism for embedding structural priors into RL frameworks for graph partitioning.

math.OC↗